<?xml version='1.0' encoding='UTF-8'?><?xml-stylesheet href="http://www.blogger.com/styles/atom.css" type="text/css"?><feed xmlns='http://www.w3.org/2005/Atom' xmlns:openSearch='http://a9.com/-/spec/opensearchrss/1.0/' xmlns:georss='http://www.georss.org/georss' xmlns:gd='http://schemas.google.com/g/2005' xmlns:thr='http://purl.org/syndication/thread/1.0'><id>tag:blogger.com,1999:blog-6697443516611524827</id><updated>2012-02-22T22:00:01.803-08:00</updated><category term='NeoGeo Pocket'/><category term='Solo'/><category term='Gaming'/><category term='Gundam Marker Zeon'/><category term='LOL'/><category term='Evangelion'/><category term='SAM/DNC'/><category term='Dragon Ball'/><category term='PS3'/><category term='Gurren Mark II'/><category term='Musou'/><category term='OAV'/><category term='SNK'/><category term='3DS'/><category term='Code Geass'/><category term='FFXIAH Forums'/><category term='Resident Evil'/><category term='KoF'/><category term='Dynamis'/><category term='Anime'/><category term='FFXI'/><category term='Manga'/><category term='Musical'/><category term='eStore'/><category term='Samurai'/><category term='Game Review'/><category term='Model Review'/><category term='One Piece'/><category term='Qufim'/><title type='text'>Hunters-Guild.org: Kaji's Blog</title><subtitle type='html'>Kaji of Hunters-guild.org now has a blog. Covering anime, video games, manga, life, love, and the pursuit of having fun.</subtitle><link rel='http://schemas.google.com/g/2005#feed' type='application/atom+xml' href='http://kajimaru.blogspot.com/feeds/posts/default'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6697443516611524827/posts/default?max-results=100'/><link rel='alternate' type='text/html' href='http://kajimaru.blogspot.com/'/><link rel='hub' href='http://pubsubhubbub.appspot.com/'/><link rel='next' type='application/atom+xml' href='http://www.blogger.com/feeds/6697443516611524827/posts/default?start-index=101&amp;max-results=100'/><author><name>Kajimaru</name><uri>http://www.blogger.com/profile/06793042374396289979</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='30' src='http://1.bp.blogspot.com/__bIuM0slpU8/TTu8dwzEh7I/AAAAAAAAAAM/KuVCbL37wow/s220/kajiwaji.jpg'/></author><generator version='7.00' uri='http://www.blogger.com'>Blogger</generator><openSearch:totalResults>110</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>100</openSearch:itemsPerPage><entry><id>tag:blogger.com,1999:blog-6697443516611524827.post-8163628096591510785</id><published>2012-02-22T22:00:00.000-08:00</published><updated>2012-02-22T22:00:01.840-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='One Piece'/><category scheme='http://www.blogger.com/atom/ns#' term='Gaming'/><category scheme='http://www.blogger.com/atom/ns#' term='PS3'/><category scheme='http://www.blogger.com/atom/ns#' term='Musou'/><title type='text'>Game: One Piece Kaizoku Musou First DLC Announced!</title><content type='html'>&amp;nbsp;&amp;nbsp; AnimeNewsNetwork.com reports that the first DLC for the One Piece Musou game will be released in Japan on March 1st. First up is an alternative costume for Luffy featuring the Samurai armor he wore in a picture from one of the One Piece Color Walk art books. Following up on March 8 will be Kimono Nami. Here in the States some of us are just hoping to get the game announced for our side of the world, with still little-to-no-word on an announcement. The term Pirate Warriors was licenced for Europe, but that doesn't say much for America.&lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/-VOG3q7-MsFI/T0UzY25NJZI/AAAAAAAAAFg/mmcEdPL_SPA/s1600/qhpad.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="320" lda="true" src="http://4.bp.blogspot.com/-VOG3q7-MsFI/T0UzY25NJZI/AAAAAAAAAFg/mmcEdPL_SPA/s320/qhpad.jpg" width="229" /&gt;&lt;/a&gt;&lt;/div&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;We'll be posting as soon as we hear good news!&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6697443516611524827-8163628096591510785?l=kajimaru.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://kajimaru.blogspot.com/feeds/8163628096591510785/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://kajimaru.blogspot.com/2012/02/game-one-piece-kaizoku-musou-first-dlc.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6697443516611524827/posts/default/8163628096591510785'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6697443516611524827/posts/default/8163628096591510785'/><link rel='alternate' type='text/html' href='http://kajimaru.blogspot.com/2012/02/game-one-piece-kaizoku-musou-first-dlc.html' title='Game: One Piece Kaizoku Musou First DLC Announced!'/><author><name>Kajimaru</name><uri>http://www.blogger.com/profile/06793042374396289979</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='30' src='http://1.bp.blogspot.com/__bIuM0slpU8/TTu8dwzEh7I/AAAAAAAAAAM/KuVCbL37wow/s220/kajiwaji.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/-VOG3q7-MsFI/T0UzY25NJZI/AAAAAAAAAFg/mmcEdPL_SPA/s72-c/qhpad.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6697443516611524827.post-1896107272209583624</id><published>2012-02-16T16:00:00.000-08:00</published><updated>2012-02-16T16:00:03.706-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Model Review'/><category scheme='http://www.blogger.com/atom/ns#' term='Gurren Mark II'/><category scheme='http://www.blogger.com/atom/ns#' term='Gundam Marker Zeon'/><category scheme='http://www.blogger.com/atom/ns#' term='Code Geass'/><title type='text'>Model Kit Review: Code Geass Guren Type-02 1/35 model kit 02</title><content type='html'>&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/-QCxPo0kGzmM/TysmBc6qNQI/AAAAAAAAAFY/PlF3dyx3d2s/s1600/100_0805.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="240" src="http://4.bp.blogspot.com/-QCxPo0kGzmM/TysmBc6qNQI/AAAAAAAAAFY/PlF3dyx3d2s/s320/100_0805.jpg" width="320" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;Hi Five! Oh wait, FUUUUUUUUUUUUUU~~~*burns*&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;span id="btAsinTitle"&gt;Code Geass Guren Type-02 1/35 was one of my first few model kits and also my second non-Gundam kit. That means this review is about a year+ overdue. This will also be the first time I use my model kit review format! How exciting!&lt;/span&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;Out of the Box: This kit comes with the basics: Colored sprigs, small sticker sheet, and a book to walk you though the building process. Most of the pieces come out easily. The only issue I had was the second Kallen figure (Standing Kallen) snapped incorrectly while I was trying to remove her and now Standing Kallen can be repainted as leg-less zombie Kallen. The second figure,"Cockpit Kallen" fits right inside of the built model kit. Both Kallens are one base color and are&amp;nbsp;in need of painting.&amp;nbsp;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;Coloring &amp;amp; Detailing: With this being one of my early kits I wasn't detailing as much as I would probably do today. The main details went into a few choice parts of the suit but nothing amazing. I think that today I would of done a much better job with the details. Kallen herself was my first paint job on an anime character, and it was quite fun.&amp;nbsp;There was a&amp;nbsp;little difficulty with&amp;nbsp;painting her hair without the hair color leaking onto her face annoying. The only other thing I colored was her knife to match what the knife looked like in the anime series. &lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;There&amp;nbsp;are some great colors&amp;nbsp;in the &lt;a href="http://www.gundamstoreandmore.com/gms108.html"&gt;Gundam Marker Zeon Set&lt;/a&gt; for Kallen's hair (Char Pink)&amp;nbsp;and uniform. (Char Red &amp;amp; Zion Grey.)&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;Stability &amp;amp; Movement: Even though the figure is a little top heavy it balances rather easily. Her hark cannon comes with an attachment to show it launching and her arm extends another 1" to grapple onto any orange enemies you'd like her to defeat. I did find that if you leaned the suits arm back it has a tendency to fall, but who in there right minds wants this suit doing a back flip as a pose? The cockpit of the suit can also be set to an open position to show off the pilot in action!&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;Overall: This was a fun kit to build. Just different enough to feel that I wasn't doing yet another Gundam kit but familiar enough to be able to complete this kit with little problem. I recommend it to anyone who likes model kits or even just Code Geass fans and first time modlers.&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6697443516611524827-1896107272209583624?l=kajimaru.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://kajimaru.blogspot.com/feeds/1896107272209583624/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://kajimaru.blogspot.com/2012/02/model-kit-review-code-geass-guren-type.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6697443516611524827/posts/default/1896107272209583624'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6697443516611524827/posts/default/1896107272209583624'/><link rel='alternate' type='text/html' href='http://kajimaru.blogspot.com/2012/02/model-kit-review-code-geass-guren-type.html' title='Model Kit Review: Code Geass Guren Type-02 1/35 model kit 02'/><author><name>Kajimaru</name><uri>http://www.blogger.com/profile/06793042374396289979</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='30' src='http://1.bp.blogspot.com/__bIuM0slpU8/TTu8dwzEh7I/AAAAAAAAAAM/KuVCbL37wow/s220/kajiwaji.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/-QCxPo0kGzmM/TysmBc6qNQI/AAAAAAAAAFY/PlF3dyx3d2s/s72-c/100_0805.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6697443516611524827.post-750922389621623280</id><published>2012-02-13T18:00:00.000-08:00</published><updated>2012-02-14T09:54:28.658-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Samurai'/><category scheme='http://www.blogger.com/atom/ns#' term='Dynamis'/><category scheme='http://www.blogger.com/atom/ns#' term='SAM/DNC'/><category scheme='http://www.blogger.com/atom/ns#' term='Solo'/><category scheme='http://www.blogger.com/atom/ns#' term='FFXI'/><category scheme='http://www.blogger.com/atom/ns#' term='Qufim'/><title type='text'>FFXI: Dynamis - Qufim SAM/DNC Solo! 2/12/12</title><content type='html'>&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://img.bluegartr.com/wiki/8/8e/Dynamis-Qufim-NMs.gif" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="400" sda="true" src="http://img.bluegartr.com/wiki/8/8e/Dynamis-Qufim-NMs.gif" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&amp;nbsp;&amp;nbsp; After failing to learn a spell (a.k.a. Even a BLU84 has issues soloing Marrows.) I decided to switch to SAM and try out Dynamis - Qifim. I went in not expecting very much other then maybe, if I was lucky, a handful of Dynamis Currency. Once entered I did my usual pop of a reraise scroll and used Meditate. Sneak/Invis my way from the entrance to the east to get the harder of the Time Extensions. When I finally found my target I pulled him with one of my last few demon arrows. Unfortunitly, the DC Yagudo standing nearby saw this and did not approve. Once I took out the T.E. monster, I ran to the cave just south of my current posistion while dodging any Quadav aggro. Once in a safe spot where I knew I could die and reraise safely, I turned to find only the original aggro'd Yagudo was still after me. None of the others linked including the Quadavs (Special Note: Other Beastmen won't link with each other in Dynamis anymore!) &lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; Once I recovered from a battle that took longer then I wanted, I headed west then north for the next few T.E.s starting with the Quadav. Of course, another link would come when the Vanguard Undertaker linked. It being a SMN I knew I was in for a wipe, but then I took a chance. First I used a "Step" on the T.E. to gain a finishing move. I told myself I would 2-hour and if I could not 1-shot the Undertaker I would use my finishing move to stun the Undertaker's avatar. 2-hour used and Tachi: Shoha (Merited 4/5) took him down to 30% then I followed up with a Tachi:Kasha to finish the mob as it was preparing to feed me a Judgement Bolt for a late-night snack.&lt;br /&gt;&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://img.bluegartr.com/wiki/thumb/d/d6/Avatar_Idol.jpg/180px-Avatar_Idol.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" sda="true" src="http://img.bluegartr.com/wiki/thumb/d/d6/Avatar_Idol.jpg/180px-Avatar_Idol.jpg" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;Do you want to be the next "Avatar Idol"?&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&amp;nbsp;&amp;nbsp; After that the Orc, Yagudo, and Goblin T.E.s were pulled and killed without issues. The Yagudo's "Avatar Idol" was easily pulled to the G-7 area agaisnt a wall, The Goblin's "Goblin Statue" was open and and killed in it's spot. Even the Orc's Warcheif's Tombstone was an easy kill dispite the fact that I thought that I would get a link. Once I was done here it was around 15:00 ingame, so off to the Raptors I went. I used the Raptor &amp;gt;&amp;gt; Gaylas &amp;gt;&amp;gt; Stirge rotation during Job Ability hours, only having a small issue with the bats linking. At one point I had 5 sets of Nightmare Gaylas (Trio Bats) on me barely avoiding death by a Waltz Recast &amp;amp; Third Eye. &lt;br /&gt;&lt;br /&gt;&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://img.bluegartr.com/wiki/thumb/c/c7/Nightmare_Gaylas.jpg/180px-Nightmare_Gaylas.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" sda="true" src="http://img.bluegartr.com/wiki/thumb/c/c7/Nightmare_Gaylas.jpg/180px-Nightmare_Gaylas.jpg" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;Na-na-na-na-na-na, us!&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&amp;nbsp;&amp;nbsp; I left with a total of 4 relic accessories (That unfortunately I did not need.), 1 pair of WAR feet-1, 1 pair of RNG Feet -1, 25 pieces, 25 Whiteshells, and 12 bills. Very good haul considering usually when I'm trioing the same zone with friends (who have T.E.) I usually only leave with about 50 coins unless we score a white !!. Now, before all of you SAM/DNCs run out the Qufim and follow my path take note of the following:&lt;br /&gt;&lt;br /&gt;1.) Statues are easy but they can be a pain. Make sure you can take them out quick! Having Meditate between mobs makes it alot safer and quicker. Remember that Statues also move very slow, allowing easy links. &lt;br /&gt;2.) If you have to pull a statue that will link, know the mob that will link. Remember you can only 2hour once per run, so avoid any mage-type, ninja, beastmaster, or monk mobs.&lt;br /&gt;3.) Don't be afraid to try other mob rotations. Mine was the most convenient, but also had to watch for repops due to BST soloers. &lt;br /&gt;4.) Nightmare Gaylas link easily. They also have some killer moves. Slipstream (stronger Jet Stream with added effect) will hurt, but no near as much as Turbulence, an AoE high damage attack. They also seem harder to proc than other mobs due to high evasion. Nothing is worse then missing a step.&lt;br /&gt;5.) Nightmare Raptors can link, but not as bad as Gaylas. Frost Breath can slow your killing down, but nothing to terrible. &lt;br /&gt;6.) Nightmare Stirges aren't as bad as Gaylas either, but there are only about 3-4 per camp.&lt;br /&gt;7.) Remember that this run was also based on luck, preparation, gear, and knowing the job. Good luck if you try it as well!&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6697443516611524827-750922389621623280?l=kajimaru.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://kajimaru.blogspot.com/feeds/750922389621623280/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://kajimaru.blogspot.com/2012/02/ffxi-dynamis-qufim-samdnc-solo-21212.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6697443516611524827/posts/default/750922389621623280'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6697443516611524827/posts/default/750922389621623280'/><link rel='alternate' type='text/html' href='http://kajimaru.blogspot.com/2012/02/ffxi-dynamis-qufim-samdnc-solo-21212.html' title='FFXI: Dynamis - Qufim SAM/DNC Solo! 2/12/12'/><author><name>Kajimaru</name><uri>http://www.blogger.com/profile/06793042374396289979</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='30' src='http://1.bp.blogspot.com/__bIuM0slpU8/TTu8dwzEh7I/AAAAAAAAAAM/KuVCbL37wow/s220/kajiwaji.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6697443516611524827.post-3811825483133941145</id><published>2012-02-03T13:32:00.000-08:00</published><updated>2012-02-03T13:32:52.448-08:00</updated><title type='text'>Anime: Code Geass - Nunnally in Wonderland Cast Reveal!</title><content type='html'>&amp;nbsp;&amp;nbsp; Originally posted - &lt;a href="http://www.geass.jp/nunnally/"&gt;http://www.geass.jp/nunnally/&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Let's see how close I was?&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://www.geass.jp/nunnally/img/nunnally_main.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="320" sda="true" src="http://www.geass.jp/nunnally/img/nunnally_main.jpg" width="273" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;&lt;li lastvisited="0" roundtrip="0"&gt;Nunally as Alice (Derp.)&lt;/li&gt;&lt;br /&gt;&lt;li lastvisited="0" roundtrip="0"&gt;Lelouch as the Mad Hatter&lt;/li&gt;&lt;br /&gt;&lt;li lastvisited="0" roundtrip="0"&gt;C.C. as the Cheshire Cat (Very fitting.)&lt;/li&gt;&lt;br /&gt;&lt;li lastvisited="0" roundtrip="0"&gt;Suzaku as the White Knight (Not much of a role change there.)&lt;/li&gt;&lt;br /&gt;&lt;li lastvisited="0" roundtrip="0"&gt;Kallen as the March Hare (I should of seen that coming considering her outfit at the start of R:2)&lt;/li&gt;&lt;br /&gt;&lt;li lastvisited="0" roundtrip="0"&gt;Anya Alstreim as White Rabbit (Always checking her phone, huh?)&lt;/li&gt;&lt;br /&gt;&lt;li lastvisited="0" roundtrip="0"&gt;Charles as King of Hearts&lt;/li&gt;&lt;br /&gt;&lt;li lastvisited="0" roundtrip="0"&gt;Marianne as Queen of Hearts&lt;/li&gt;&lt;br /&gt;&lt;li lastvisited="0" roundtrip="0"&gt;Rivalz Cardemonde as Dormouse &lt;/li&gt;&lt;br /&gt;&lt;li lastvisited="0" roundtrip="0"&gt;Kanon Maldini as The Red Queen &lt;/li&gt;&lt;br /&gt;&lt;li lastvisited="0" roundtrip="0"&gt;Schneizel el Britannia as The Red King &lt;/li&gt;&lt;br /&gt;&lt;li lastvisited="0" roundtrip="0"&gt;Gino Weinberg as The Red Knight &lt;/li&gt;&lt;br /&gt;&lt;li lastvisited="0" roundtrip="0"&gt;Cornelia li Britannia as The White King &lt;/li&gt;&lt;br /&gt;&lt;li lastvisited="0" roundtrip="0"&gt;Euphemia as The White Queen &lt;/li&gt;&lt;br /&gt;&lt;li lastvisited="0" roundtrip="0"&gt;Villetta Nu as The Gryphon &lt;/li&gt;&lt;br /&gt;&lt;li lastvisited="0" roundtrip="0"&gt;Nina Einstein as The Cook &lt;/li&gt;&lt;br /&gt;&lt;li lastvisited="0" roundtrip="0"&gt;Milly Ashford as The Duchess &lt;/li&gt;&lt;br /&gt;&lt;li lastvisited="0" roundtrip="0"&gt;Cécile Croomy as Walrus &lt;/li&gt;&lt;br /&gt;&lt;li lastvisited="0" roundtrip="0"&gt;Rolo Lamperouge as Mock Turtle &lt;/li&gt;&lt;br /&gt;&lt;li lastvisited="0" roundtrip="0"&gt;Lloyd Asplund as Carpenter &lt;/li&gt;&lt;br /&gt;&lt;li lastvisited="0" roundtrip="0"&gt;Shirley Fenette as Fawn &lt;/li&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Not very. XD I guess next time I'll critically think it through.&lt;br /&gt;&lt;br /&gt;&lt;div lastvisited="0" roundtrip="0"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6697443516611524827-3811825483133941145?l=kajimaru.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://kajimaru.blogspot.com/feeds/3811825483133941145/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://kajimaru.blogspot.com/2012/02/anime-code-geass-nunnally-in-wonderland.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6697443516611524827/posts/default/3811825483133941145'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6697443516611524827/posts/default/3811825483133941145'/><link rel='alternate' type='text/html' href='http://kajimaru.blogspot.com/2012/02/anime-code-geass-nunnally-in-wonderland.html' title='Anime: Code Geass - Nunnally in Wonderland Cast Reveal!'/><author><name>Kajimaru</name><uri>http://www.blogger.com/profile/06793042374396289979</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='30' src='http://1.bp.blogspot.com/__bIuM0slpU8/TTu8dwzEh7I/AAAAAAAAAAM/KuVCbL37wow/s220/kajiwaji.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6697443516611524827.post-1313229617898815605</id><published>2012-01-27T13:38:00.000-08:00</published><updated>2012-01-27T13:38:00.809-08:00</updated><title type='text'>One Epic Picture from the Evangelion Manga Chapter 86</title><content type='html'>&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://i9.mangareader.net/neon-genesis-evangelion/86/neon-genesis-evangelion-2792585.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="224" nfa="true" src="http://i9.mangareader.net/neon-genesis-evangelion/86/neon-genesis-evangelion-2792585.jpg" width="320" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;When I get time, I'm going to go though this and edit out the binding in the middle to make one awesome B&amp;amp;W wallpaper!&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6697443516611524827-1313229617898815605?l=kajimaru.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://kajimaru.blogspot.com/feeds/1313229617898815605/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://kajimaru.blogspot.com/2012/01/one-epic-picture-from-evangelion-manga.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6697443516611524827/posts/default/1313229617898815605'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6697443516611524827/posts/default/1313229617898815605'/><link rel='alternate' type='text/html' href='http://kajimaru.blogspot.com/2012/01/one-epic-picture-from-evangelion-manga.html' title='One Epic Picture from the Evangelion Manga Chapter 86'/><author><name>Kajimaru</name><uri>http://www.blogger.com/profile/06793042374396289979</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='30' src='http://1.bp.blogspot.com/__bIuM0slpU8/TTu8dwzEh7I/AAAAAAAAAAM/KuVCbL37wow/s220/kajiwaji.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6697443516611524827.post-1519153422236936314</id><published>2012-01-25T10:00:00.000-08:00</published><updated>2012-01-25T10:24:29.213-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='NeoGeo Pocket'/><category scheme='http://www.blogger.com/atom/ns#' term='SNK'/><category scheme='http://www.blogger.com/atom/ns#' term='KoF'/><category scheme='http://www.blogger.com/atom/ns#' term='Gaming'/><title type='text'>Gaming: Another Challenger Appears! SNK Playmore introduce a new NeoGeo Handheld!</title><content type='html'>&amp;nbsp;&amp;nbsp; Like an unexpected friend showing up at your house, SNK Playmore has announced a new NeoGeo portable system out of the blue. The last time SNK tried this they were met with lukewarm reception and little support for the Neo Geo Pocket / Pocket Color. The original NeoGeo Pocket brought us early GBA-like games in a GameBoy Color era with titles like Fatal Fury &amp;amp; King of Fighters receiving their own ports. &lt;br /&gt;&amp;nbsp;&amp;nbsp; This new system shows a little promise: With 4.3" screen, two gigs of internal storage, room for a memory card (perhaps for games?) and also 20 classic NeoGeo games included. The games range from fighting game classics like World Heroes and KoF '94 to shooters like MAN-1975 and Metal Slug.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://image.gamespotcdn.net/gamespot/images/2012/23/neogeoportabl_86566_screen.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" gda="true" height="186" src="http://image.gamespotcdn.net/gamespot/images/2012/23/neogeoportabl_86566_screen.jpg" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&amp;nbsp;&amp;nbsp; In these times where Nintendo &amp;amp; Sony are having difficulty due to cell phone &amp;amp; ipad games, is there really room for another portable system? Will this be an affordable alternative to other portables? Or is it just SNK Playmore trying to milk the SNKow for more milk?&lt;br /&gt;&lt;br /&gt;&amp;nbsp;&amp;nbsp; For future reference, I do own two Neo Geo Pocket Colors &amp;gt;.&amp;gt;;&lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://upload.wikimedia.org/wikipedia/en/thumb/9/90/Neo_Geo_pocket_color_advert.jpg/469px-Neo_Geo_pocket_color_advert.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" gda="true" height="400" src="http://upload.wikimedia.org/wikipedia/en/thumb/9/90/Neo_Geo_pocket_color_advert.jpg/469px-Neo_Geo_pocket_color_advert.jpg" width="312" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6697443516611524827-1519153422236936314?l=kajimaru.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://kajimaru.blogspot.com/feeds/1519153422236936314/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://kajimaru.blogspot.com/2012/01/gaming-another-challenger-appears-snk.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6697443516611524827/posts/default/1519153422236936314'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6697443516611524827/posts/default/1519153422236936314'/><link rel='alternate' type='text/html' href='http://kajimaru.blogspot.com/2012/01/gaming-another-challenger-appears-snk.html' title='Gaming: Another Challenger Appears! SNK Playmore introduce a new NeoGeo Handheld!'/><author><name>Kajimaru</name><uri>http://www.blogger.com/profile/06793042374396289979</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='30' src='http://1.bp.blogspot.com/__bIuM0slpU8/TTu8dwzEh7I/AAAAAAAAAAM/KuVCbL37wow/s220/kajiwaji.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6697443516611524827.post-4869789025585824486</id><published>2012-01-24T09:04:00.000-08:00</published><updated>2012-01-25T09:42:13.931-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Game Review'/><category scheme='http://www.blogger.com/atom/ns#' term='PS3'/><category scheme='http://www.blogger.com/atom/ns#' term='Dragon Ball'/><title type='text'>Review: Dragon Ball Z Ultimate Tenkaiichi (PS3)</title><content type='html'>&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;Here we are again, another year has passed and another Dragon Ball game is released. The fan voted title of "Ultimate Tenkaiichi" is very misleading, as this is &lt;strong&gt;not &lt;/strong&gt;a tenkaiichi/sparkling game. After&amp;nbsp;6 Tenkaiichi-like games, is this change for the better?&lt;/div&gt;&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://img.gamespot.com/gamespot/images/2011/243/630324_20110901_screen019.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="320" nfa="true" src="http://img.gamespot.com/gamespot/images/2011/243/630324_20110901_screen019.jpg" width="168" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;"Don't worry Ma'am, I'm from Fan Fiction!"&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;div class="separator" style="border-bottom: medium none; border-left: medium none; border-right: medium none; border-top: medium none; clear: both; text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="separator" style="border-bottom: medium none; border-left: medium none; border-right: medium none; border-top: medium none; clear: both; text-align: center;"&gt;&lt;strong&gt;Story: &lt;/strong&gt;This game plays through two story modes, the first being dedicated to the DBZ history. Like Kai,&amp;nbsp;the game&amp;nbsp;starts with Bardock's betrayal against Freeza. If you like the new Kai-like animation and voice actors, you'll settle right into this game. If you are a Kai hater, you'll have to deal with it or turn it to Japanese. Story plays out normally starting with the Saiyan's approach to the end of GT and the questionable battle against Omega Shenron. The second mode allows you to create your own warrior, with limited choices at start. With only 3 styles, 3 haircuts (Goku-like, Vegeta SSJ3-like, and Bald), and only a handful of costumes you start out looking like a Chinese Knock-Off "Dragoon Ball" figure you'd find at a swap meet. Work your way though a sometimes comical though sometimes annoying hero mode to unlock new haircuts, costumes, auras, and super moves. Eventually even being able to unlock the ability to transform into a Super Saiyan yourself! Screw Cannon, Kaji's going SSJ! &lt;/div&gt;&lt;div class="separator" style="border-bottom: medium none; border-left: medium none; border-right: medium none; border-top: medium none; clear: both; text-align: center;"&gt;All in all, Hero &amp;amp; History modes are great for long time fans and even new fans. The original story's retelling is well done with either new animation or in-game models acting out parts. Little changes such as Goku grabbing onto Raditz last second are great, but turning around and having Raditz down on one-knee while proclaiming that there will be more Saiyans one year from now coming doesn't look right. Hero mode's story sometimes seems like a bad fanfiction, but at the same time feels like a good play on the DBZ universe. Within a few fights you'll run into things like fighting Captain Ginyuu for leader of the Ginyuu Force to helping Androids #17 &amp;amp; #18 finding out that protecting each other is a very human thing to be doing.&lt;strong&gt; 4/5&lt;/strong&gt;&lt;/div&gt;&lt;div class="separator" style="border-bottom: medium none; border-left: medium none; border-right: medium none; border-top: medium none; clear: both; text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="separator" style="border-bottom: medium none; border-left: medium none; border-right: medium none; border-top: medium none; clear: both; text-align: center;"&gt;&lt;strong&gt;The Look: &lt;/strong&gt;This game looks fantastic. Absolutely the best looking game to date with lush colors sweeping the battle field to very detailed character design. Wear-and-tear on characters returns as the battles become longer and blasts look fantastic in this game. Just charging your energy on the ground makes for a great looking scene.&amp;nbsp;Some of the cutscenes could of used a little work as the mouth movement sometimes feels unnatural in both languages. I won't knock it down&amp;nbsp;a whole point for such a little thing though.&amp;nbsp;&lt;strong&gt;4.5/5&lt;/strong&gt;&lt;/div&gt;&lt;div class="separator" style="border-bottom: medium none; border-left: medium none; border-right: medium none; border-top: medium none; clear: both; text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="separator" style="border-bottom: medium none; border-left: medium none; border-right: medium none; border-top: medium none; clear: both; text-align: center;"&gt;&lt;strong&gt;The Sound: &lt;/strong&gt;The music here is what we've come to expect in a DBZ game. Soft rock mixed in with a little heavy rock and the occasional Cha-La-Head-Cha-La playing during times when you are at full power is welcoming. The music everywhere else is boring and uneventful. What is seriously wrong with Okatron 2000? Even the characters sound phoned in, and not just the English actors. Even the Japanese cast isn't as provoking as I'd of hoped for. Then again, saying the same line for 20 years probably would get to me as well. Anyone remember the "Up, and Atom" line from the Simpsons? Or any line from the Simpsons for that matter?&amp;nbsp;&amp;nbsp;&lt;strong&gt;1/5&lt;/strong&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://img.gamespot.com/gamespot/images/2011/243/630324_20110901_screen014.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="180" nfa="true" src="http://img.gamespot.com/gamespot/images/2011/243/630324_20110901_screen014.jpg" width="320" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;Most non fans would assume this is a canon DB character.&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;div class="separator" style="border-bottom: medium none; border-left: medium none; border-right: medium none; border-top: medium none; clear: both; text-align: center;"&gt;&lt;strong&gt;The Feel: &lt;/strong&gt;Even though it's being sold as a Tenkaiichi game, don't let it fool you. The game plays more like an update of Burst Limit mixed with a little of the old Dragon Ball Z Densetsu/Legends game. The control itself is no more complicated then a SNES game. Simple commands will allow you to pull off combos with a button tap or super moves with a slight movement of the right stick. The game comes down to three mini-game type strategies. &lt;/div&gt;&lt;div class="separator" style="border-bottom: medium none; border-left: medium none; border-right: medium none; border-top: medium none; clear: both; text-align: center;"&gt;First two will either be a melee battle where you will find yourself trying to combo, block, dodge, or break a block while using the main three buttons. Long range battle is more of the same except you're blasting with energy replacing combos. Both leader into the next mini-game I like to call "I'll pick a button, you'll pick a button. If you guessed right, you win! If I guess right, you'll suffer a lot of damage!" The game comes down to quick-time events and mini-game like button smashing. This isn't terrible though. A little refining could of made this pretty epic, but at least it's simple enough to have as a party game. No where near as complicated as the controls were in Raging Blast 2.&amp;nbsp;Good for large groups, but the game itself starts to feel bland once you've played for about 30min.&amp;nbsp;&lt;strong&gt;3/5&lt;/strong&gt;&lt;/div&gt;&lt;div class="separator" style="border-bottom: medium none; border-left: medium none; border-right: medium none; border-top: medium none; clear: both; text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="separator" style="border-bottom: medium none; border-left: medium none; border-right: medium none; border-top: medium none; clear: both; text-align: center;"&gt;&lt;strong&gt;The Filling: &lt;/strong&gt;If you're a completest, this game should keep you well handled for some time. With a story mode, three different types of heroes to make for hero mode, and all of the normal DBZ game stuff such as museum collection and VS mode online and local player you &lt;em&gt;should &lt;/em&gt;be kept pretty busy. I, myself will have a hard time keeping time on this game as I get really bored with the fighting about 45 minutes into game. For the most part this game can keep you busy. Although, there is &lt;em&gt;something &lt;/em&gt;deeply lacking in this game but who can add more to a fighting game? I did not have internet on my PS3 at the time to test online mode, so I won't judge that at this current time. &lt;strong&gt;4/5.&lt;/strong&gt;&lt;/div&gt;&lt;div class="separator" style="border-bottom: medium none; border-left: medium none; border-right: medium none; border-top: medium none; clear: both; text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;br /&gt;&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://img.gamespot.com/gamespot/images/2011/243/630324_20110901_screen003.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="180" nfa="true" src="http://img.gamespot.com/gamespot/images/2011/243/630324_20110901_screen003.jpg" width="320" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;Why did Bojack fused with Gohan and steal Broly's pants?!&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;div class="separator" style="border-bottom: medium none; border-left: medium none; border-right: medium none; border-top: medium none; clear: both; text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="separator" style="border-bottom: medium none; border-left: medium none; border-right: medium none; border-top: medium none; clear: both; text-align: center;"&gt;&lt;strong&gt;Overview: &lt;/strong&gt;Overall this isn't a terrible DBZ game, as that award goes to Dragon Ball Z: Taiketsu for the GBA. It's also not the best, as I gave that award to Tenkaiichi 3. For hard core fighting game types, this isn't for you. Casual DBZ gamers and even family and friends are welcome to play this game. The simple controls would allow a father to have an even fight against his 10 year old daughter, or having friends over who don't have time to learn how to dodge, teleport, and pull off super moves. I'll definitely look at purchasing this game in the near future, but for now it goes back to GameFly! Total: &lt;strong&gt;3.3/5&lt;/strong&gt;&lt;/div&gt;&lt;div class="separator" style="border-bottom: medium none; border-left: medium none; border-right: medium none; border-top: medium none; clear: both; text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="border-bottom: medium none; border-left: medium none; border-right: medium none; border-top: medium none;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://img.gamespot.com/gamespot/images/2011/300/reviews/630324_20111028_screen003.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="179" nfa="true" src="http://img.gamespot.com/gamespot/images/2011/300/reviews/630324_20111028_screen003.jpg" width="320" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;Sure, Bardock. I guess so.. &lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6697443516611524827-4869789025585824486?l=kajimaru.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://kajimaru.blogspot.com/feeds/4869789025585824486/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://kajimaru.blogspot.com/2012/01/review-dragon-ball-z-ultimate.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6697443516611524827/posts/default/4869789025585824486'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6697443516611524827/posts/default/4869789025585824486'/><link rel='alternate' type='text/html' href='http://kajimaru.blogspot.com/2012/01/review-dragon-ball-z-ultimate.html' title='Review: Dragon Ball Z Ultimate Tenkaiichi (PS3)'/><author><name>Kajimaru</name><uri>http://www.blogger.com/profile/06793042374396289979</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='30' src='http://1.bp.blogspot.com/__bIuM0slpU8/TTu8dwzEh7I/AAAAAAAAAAM/KuVCbL37wow/s220/kajiwaji.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6697443516611524827.post-4996459731051496209</id><published>2012-01-23T15:30:00.000-08:00</published><updated>2012-01-25T09:43:01.553-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Manga'/><category scheme='http://www.blogger.com/atom/ns#' term='Code Geass'/><title type='text'>Anime: Code Geass - Oz the Reflection Announcement</title><content type='html'>&amp;nbsp; In light of a new anime movie, oav, and two musicals &lt;a href="http://www.animenewsnetwork.com/interest/2012-01-23/code-geass/oz-the-reflection-details-revealed"&gt;AnimeNewsNetowork&lt;/a&gt;&amp;nbsp;has posted an announcement of a new manga series. Actually, it will be two different manga in two different magazines running the same story from the view of two different characters. Check out this artical for more! &lt;a href="http://www.animenewsnetwork.com/interest/2012-01-23/code-geass/oz-the-reflection-details-revealed"&gt;http://www.animenewsnetwork.com/interest/2012-01-23/code-geass/oz-the-reflection-details-revealed&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://3.bp.blogspot.com/-7ncvA4hDFME/Tx3cSGPkdUI/AAAAAAAAAFQ/BKS8k0B9qfg/s1600/im32.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="320" nfa="true" src="http://3.bp.blogspot.com/-7ncvA4hDFME/Tx3cSGPkdUI/AAAAAAAAAFQ/BKS8k0B9qfg/s320/im32.jpg" width="208" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;No worries, Bandai is making model kits!&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6697443516611524827-4996459731051496209?l=kajimaru.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://kajimaru.blogspot.com/feeds/4996459731051496209/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://kajimaru.blogspot.com/2012/01/anime-code-geass-oz-reflection.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6697443516611524827/posts/default/4996459731051496209'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6697443516611524827/posts/default/4996459731051496209'/><link rel='alternate' type='text/html' href='http://kajimaru.blogspot.com/2012/01/anime-code-geass-oz-reflection.html' title='Anime: Code Geass - Oz the Reflection Announcement'/><author><name>Kajimaru</name><uri>http://www.blogger.com/profile/06793042374396289979</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='30' src='http://1.bp.blogspot.com/__bIuM0slpU8/TTu8dwzEh7I/AAAAAAAAAAM/KuVCbL37wow/s220/kajiwaji.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/-7ncvA4hDFME/Tx3cSGPkdUI/AAAAAAAAAFQ/BKS8k0B9qfg/s72-c/im32.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6697443516611524827.post-7245835462156364308</id><published>2012-01-23T14:07:00.000-08:00</published><updated>2012-01-25T09:43:26.176-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Manga'/><category scheme='http://www.blogger.com/atom/ns#' term='Evangelion'/><title type='text'>Manga: New Evangelion Chapter 88 Released!</title><content type='html'>&amp;nbsp;&amp;nbsp; Check out MangaReader.net for a long awaited chapter of the original Evangelion Manga! As a non-spoiling post, here is&amp;nbsp;probably the coolest picture from character 85. Check out the actual chapter at&lt;a href="http://www.mangareader.net/neon-genesis-evangelion/88"&gt; MangaReader.net!&lt;/a&gt;&amp;nbsp;For those of you who haven't read any of the recent chapters, head back to chapter 83-84 and start there. Though much like the End of Eva movie, the manga also adds more action and more detail of what is happening to our favorite 13 year old trio.&lt;br /&gt;&lt;br /&gt;&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://i17.mangareader.net/neon-genesis-evangelion/85/neon-genesis-evangelion-2552501.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="320" nfa="true" src="http://i17.mangareader.net/neon-genesis-evangelion/85/neon-genesis-evangelion-2552501.jpg" width="228" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;I need this in full color and H.D. ^^&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6697443516611524827-7245835462156364308?l=kajimaru.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://kajimaru.blogspot.com/feeds/7245835462156364308/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://kajimaru.blogspot.com/2012/01/manga-new-evangelion-chapter-88.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6697443516611524827/posts/default/7245835462156364308'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6697443516611524827/posts/default/7245835462156364308'/><link rel='alternate' type='text/html' href='http://kajimaru.blogspot.com/2012/01/manga-new-evangelion-chapter-88.html' title='Manga: New Evangelion Chapter 88 Released!'/><author><name>Kajimaru</name><uri>http://www.blogger.com/profile/06793042374396289979</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='30' src='http://1.bp.blogspot.com/__bIuM0slpU8/TTu8dwzEh7I/AAAAAAAAAAM/KuVCbL37wow/s220/kajiwaji.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6697443516611524827.post-4327915497732272475</id><published>2012-01-21T00:25:00.000-08:00</published><updated>2012-01-21T00:25:00.268-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='FFXIAH Forums'/><category scheme='http://www.blogger.com/atom/ns#' term='LOL'/><title type='text'>Pictures to Amuse: 1/21/12</title><content type='html'>&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://img18.imageshack.us/img18/6131/1869258460s.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="320" kba="true" src="http://img18.imageshack.us/img18/6131/1869258460s.jpg" width="135" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://img687.imageshack.us/img687/9330/1868943460s.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="260" kba="true" src="http://img687.imageshack.us/img687/9330/1868943460s.jpg" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://cdn.brawlinthefamily.keenspot.com/comics/2010-04-26-239-SonicWatchesTV.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="224" kba="true" src="http://cdn.brawlinthefamily.keenspot.com/comics/2010-04-26-239-SonicWatchesTV.png" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://ihasahotdog.files.wordpress.com/2010/01/funny-dog-pictures-foiled-again.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="259" kba="true" src="http://ihasahotdog.files.wordpress.com/2010/01/funny-dog-pictures-foiled-again.jpg" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://a4.sphotos.ak.fbcdn.net/hphotos-ak-snc7/387858_10150586961966885_311478426884_11403897_398373806_n.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="320" kba="true" src="http://a4.sphotos.ak.fbcdn.net/hphotos-ak-snc7/387858_10150586961966885_311478426884_11403897_398373806_n.jpg" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6697443516611524827-4327915497732272475?l=kajimaru.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://kajimaru.blogspot.com/feeds/4327915497732272475/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://kajimaru.blogspot.com/2012/01/pictures-to-amuse-12112.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6697443516611524827/posts/default/4327915497732272475'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6697443516611524827/posts/default/4327915497732272475'/><link rel='alternate' type='text/html' href='http://kajimaru.blogspot.com/2012/01/pictures-to-amuse-12112.html' title='Pictures to Amuse: 1/21/12'/><author><name>Kajimaru</name><uri>http://www.blogger.com/profile/06793042374396289979</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='30' src='http://1.bp.blogspot.com/__bIuM0slpU8/TTu8dwzEh7I/AAAAAAAAAAM/KuVCbL37wow/s220/kajiwaji.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6697443516611524827.post-3585561395477023784</id><published>2012-01-18T19:15:00.000-08:00</published><updated>2012-01-18T19:15:00.778-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Resident Evil'/><category scheme='http://www.blogger.com/atom/ns#' term='3DS'/><category scheme='http://www.blogger.com/atom/ns#' term='eStore'/><title type='text'>N3DS: Demos start off on tomorrow's eStore!</title><content type='html'>&amp;nbsp;&amp;nbsp; Nintendo has been very active with their DSi and 3DS eStore adding at least 2-5 games per week, a weekly video featuring a mildly attractive girl, and game videos often. Starting tomorrow, 1/19/12, Nintendo will start offering the much anticipated demo section of the eStore. Starting with the gold, Nintendo will first present us with a demo for the upcoming Resident Evil: Revelations. &lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://cf.shacknews.com/images/20120111/rerev3ds006_20535.nphd.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="171" nfa="true" src="http://cf.shacknews.com/images/20120111/rerev3ds006_20535.nphd.jpg" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;&amp;nbsp;&amp;nbsp; &lt;a href="http://www.gamasutra.com/view/news/39702/Nintendo_3DS_eShop_game_demos_launch_with_Resident_Evil_Revelations.php"&gt;Gamasutra&lt;/a&gt;&amp;nbsp;also reports that we'll be seeing a demo of Cooking Mama 4. We'll also have to look forward to demos of Mario &amp;amp; Sonic: London Games, Metal Gear Solid: Snake Eater 3D, Rhythm Thief, Rayman 3D, and many more in the upcoming months.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6697443516611524827-3585561395477023784?l=kajimaru.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://kajimaru.blogspot.com/feeds/3585561395477023784/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://kajimaru.blogspot.com/2012/01/n3ds-demos-start-off-on-tomorrows.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6697443516611524827/posts/default/3585561395477023784'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6697443516611524827/posts/default/3585561395477023784'/><link rel='alternate' type='text/html' href='http://kajimaru.blogspot.com/2012/01/n3ds-demos-start-off-on-tomorrows.html' title='N3DS: Demos start off on tomorrow&apos;s eStore!'/><author><name>Kajimaru</name><uri>http://www.blogger.com/profile/06793042374396289979</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='30' src='http://1.bp.blogspot.com/__bIuM0slpU8/TTu8dwzEh7I/AAAAAAAAAAM/KuVCbL37wow/s220/kajiwaji.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6697443516611524827.post-9054272531858361351</id><published>2012-01-16T18:30:00.000-08:00</published><updated>2012-01-20T08:43:05.412-08:00</updated><title type='text'>Anime: Media Blasters to Re:Release Fushigi Yugi</title><content type='html'>&amp;nbsp;&amp;nbsp; Media Blasters has released cover art for the upcoming re:release of Fushigi Yugi starting with season one, a.k.a. "Suzaku Box." The weird thing is nobody happen to mention this re:release of a former Pioneer (Geneon) anime. Release date is slated for April of 2012. &lt;br /&gt;&amp;nbsp;&amp;nbsp; I previously watched the entire series though fansubs back in the late 1990's and rewatched again (dub version) with the family in 2011. The series came during a time when anime was starting to become more popular in America, but before the "Let's license everything!" scare of the early 2000s. Anime lasted two seasons reaching the main story to mirror the manga release by Yuu Watase. It also spawned three separate OAVs, a manga spinoff, character song CDs, and tons of other stuff. This series is great for getting young women into anime as well as a little bit of action to keep most guys watching. It is one of the few "Shojo" series I still own to this day. I recommend it to anyone, but be willing to watch a few episodes in before things get really good.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6697443516611524827-9054272531858361351?l=kajimaru.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://kajimaru.blogspot.com/feeds/9054272531858361351/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://kajimaru.blogspot.com/2012/01/anime-media-blasters-to-rerelease.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6697443516611524827/posts/default/9054272531858361351'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6697443516611524827/posts/default/9054272531858361351'/><link rel='alternate' type='text/html' href='http://kajimaru.blogspot.com/2012/01/anime-media-blasters-to-rerelease.html' title='Anime: Media Blasters to Re:Release Fushigi Yugi'/><author><name>Kajimaru</name><uri>http://www.blogger.com/profile/06793042374396289979</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='30' src='http://1.bp.blogspot.com/__bIuM0slpU8/TTu8dwzEh7I/AAAAAAAAAAM/KuVCbL37wow/s220/kajiwaji.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6697443516611524827.post-6603227294828034042</id><published>2012-01-16T12:21:00.000-08:00</published><updated>2012-01-18T11:59:54.312-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='OAV'/><category scheme='http://www.blogger.com/atom/ns#' term='Musical'/><category scheme='http://www.blogger.com/atom/ns#' term='Anime'/><category scheme='http://www.blogger.com/atom/ns#' term='Code Geass'/><title type='text'>Anime: Code Geass New Anime Info &amp; Live Action Stage Play!</title><content type='html'>&amp;nbsp;&amp;nbsp; Even though &lt;a href="http://temporal-flux.blogspot.com/2012/01/code-geass-akito-exiled-movie.html"&gt;Cable beat me to the new Anime movie, Akito the Exiled&lt;/a&gt;, there has been more than just a new anime movie announced. After a good chunk of time hearing &lt;em&gt;nothing &lt;/em&gt;about Code Geass (Other then the most recent manga, &lt;a href="http://www.mangareader.net/code-geass-shikkoku-no-renya"&gt;Shikkoku no Renya&lt;/a&gt;) in the recent months, suddenly 2012 blows us away with not only the new anime movie but also another anime being produced as well as an on stage live action musical. &lt;br /&gt;&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://www.animenewsnetwork.com/thumbnails/fit400x400/cms/interest/46653/mainvijub.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="320" kba="true" src="http://www.animenewsnetwork.com/thumbnails/fit400x400/cms/interest/46653/mainvijub.jpg" width="226" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;Best of friends, Worst of enemies.&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&amp;nbsp;&amp;nbsp; Titled Code Geass: &lt;em&gt;Majin ni Sasageru Prelude (something along the lines of "Prelude to Sorcerer's Dedication or something. Honestly, I only know the word "Majin" from old Dragon Ball translations.) &lt;/em&gt;It will be on-stage in Tokyo late June and feature an all male cast. The all-male cast reminds me of the all female Utena musical cast, even though the idea of a man dressed like C.C. will make me question many things about myself.. &lt;br /&gt;&amp;nbsp;&amp;nbsp; Majin ni Sasageru Prelude isn't the only stage adaption Code Geass is getting! Along with the musical, a stage play that takes place sometime after episode 9 of the original anime. Unlike the musical, it will feature a different cast as well as on stage mecha battles performed on stage. This will be playing on stage in Tokyo from April 7th to the 16th.&lt;br /&gt;&amp;nbsp;&amp;nbsp; Finally, the new anime production titled "Nannally in Wonderland." In this story, Lelouch uses his Geass power to put Nannally into a dreamlike state to visit her favorite book, Alice in Wonderland. Judging by the art released with this announcement, it's safe to say that Lelouch will be playing the part of the Mad-Hatter. &lt;br /&gt;&amp;nbsp;&amp;nbsp; I would like to take a couple shots in the dark with some of the following roles, and let's see how close&amp;nbsp; I get.&lt;br /&gt;&lt;div align="center"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div align="center"&gt;March Hare - Rolo&lt;/div&gt;&lt;div align="center"&gt;Queen of Hearts - Kallen&lt;/div&gt;&lt;div align="center"&gt;Cheshire Cat - C.C. ﻿&lt;/div&gt;&lt;div align="center"&gt;Catepiller - Jeremiah Gottwald&lt;/div&gt;&lt;div align="center"&gt;Tweedle Dee &amp;amp; Tweedle Dum - Ohgi &amp;amp; Tamaki&lt;/div&gt;&lt;div align="center"&gt;The White Rabbit - Suzaku&lt;/div&gt;&lt;div align="center"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div align="center"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div align="left"&gt;Let's see how close I get when "Nannally in Wonderland" is released on BluRay &amp;amp; DVD. ﻿&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6697443516611524827-6603227294828034042?l=kajimaru.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://kajimaru.blogspot.com/feeds/6603227294828034042/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://kajimaru.blogspot.com/2012/01/anime-code-geass-new-anime-info-live.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6697443516611524827/posts/default/6603227294828034042'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6697443516611524827/posts/default/6603227294828034042'/><link rel='alternate' type='text/html' href='http://kajimaru.blogspot.com/2012/01/anime-code-geass-new-anime-info-live.html' title='Anime: Code Geass New Anime Info &amp; Live Action Stage Play!'/><author><name>Kajimaru</name><uri>http://www.blogger.com/profile/06793042374396289979</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='30' src='http://1.bp.blogspot.com/__bIuM0slpU8/TTu8dwzEh7I/AAAAAAAAAAM/KuVCbL37wow/s220/kajiwaji.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6697443516611524827.post-6705017537086473563</id><published>2012-01-16T09:38:00.000-08:00</published><updated>2012-01-16T09:38:07.857-08:00</updated><title type='text'>Music: Ayumi Hamasaki Files for Divorce</title><content type='html'>&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://img.musicplayon.com/media/artists/2378-pictures/AyumiHamasaki-39551.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="320" kba="true" src="http://img.musicplayon.com/media/artists/2378-pictures/AyumiHamasaki-39551.jpg" width="260" /&gt;&lt;/a&gt;&lt;/div&gt;&amp;nbsp;&amp;nbsp; Anime News Network reported that on Monday morning, Japanese Pop Singer Ayumi Hamasaki filed for divorce. Married in Las Vegas, NV at a local chapel to Manuel Schwarz&amp;nbsp;last year. Known for her popular music including the third ending to Inu Yasha as well as the first Inu Yasha movie ending. Well, who wants to get in line to attempt to become her next husband?&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6697443516611524827-6705017537086473563?l=kajimaru.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://kajimaru.blogspot.com/feeds/6705017537086473563/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://kajimaru.blogspot.com/2012/01/music-ayumi-hamasaki-files-for-divorce.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6697443516611524827/posts/default/6705017537086473563'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6697443516611524827/posts/default/6705017537086473563'/><link rel='alternate' type='text/html' href='http://kajimaru.blogspot.com/2012/01/music-ayumi-hamasaki-files-for-divorce.html' title='Music: Ayumi Hamasaki Files for Divorce'/><author><name>Kajimaru</name><uri>http://www.blogger.com/profile/06793042374396289979</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='30' src='http://1.bp.blogspot.com/__bIuM0slpU8/TTu8dwzEh7I/AAAAAAAAAAM/KuVCbL37wow/s220/kajiwaji.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6697443516611524827.post-7404150299218277783</id><published>2012-01-14T12:20:00.000-08:00</published><updated>2012-01-14T12:20:35.639-08:00</updated><title type='text'>We're back!</title><content type='html'>&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://3.bp.blogspot.com/-NKgPs8G8s9o/TxHjbPeV-PI/AAAAAAAAAE8/eAR6usdHyVQ/s1600/1325940262477.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="226" src="http://3.bp.blogspot.com/-NKgPs8G8s9o/TxHjbPeV-PI/AAAAAAAAAE8/eAR6usdHyVQ/s320/1325940262477.jpg" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;Everything is up and back to normal now. Website and email are both working now. I'll be resuming posts shortly. :D In the meantime, enjoy the wallpaper!&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6697443516611524827-7404150299218277783?l=kajimaru.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://kajimaru.blogspot.com/feeds/7404150299218277783/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://kajimaru.blogspot.com/2012/01/were-back.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6697443516611524827/posts/default/7404150299218277783'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6697443516611524827/posts/default/7404150299218277783'/><link rel='alternate' type='text/html' href='http://kajimaru.blogspot.com/2012/01/were-back.html' title='We&apos;re back!'/><author><name>Kajimaru</name><uri>http://www.blogger.com/profile/06793042374396289979</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='30' src='http://1.bp.blogspot.com/__bIuM0slpU8/TTu8dwzEh7I/AAAAAAAAAAM/KuVCbL37wow/s220/kajiwaji.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/-NKgPs8G8s9o/TxHjbPeV-PI/AAAAAAAAAE8/eAR6usdHyVQ/s72-c/1325940262477.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6697443516611524827.post-310668218382065477</id><published>2012-01-11T10:20:00.003-08:00</published><updated>2012-01-11T10:20:58.448-08:00</updated><title type='text'>Hunters-Guild.org Update</title><content type='html'>&amp;nbsp;&amp;nbsp; Taking a little longer then expected to get the domain name reopened. Should be back up, hopefully, by tonight. &lt;br /&gt;Thanks for your patience. ^^&amp;nbsp;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6697443516611524827-310668218382065477?l=kajimaru.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://kajimaru.blogspot.com/feeds/310668218382065477/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://kajimaru.blogspot.com/2012/01/hunters-guildorg-update.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6697443516611524827/posts/default/310668218382065477'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6697443516611524827/posts/default/310668218382065477'/><link rel='alternate' type='text/html' href='http://kajimaru.blogspot.com/2012/01/hunters-guildorg-update.html' title='Hunters-Guild.org Update'/><author><name>Kajimaru</name><uri>http://www.blogger.com/profile/06793042374396289979</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='30' src='http://1.bp.blogspot.com/__bIuM0slpU8/TTu8dwzEh7I/AAAAAAAAAAM/KuVCbL37wow/s220/kajiwaji.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6697443516611524827.post-7952193416739505453</id><published>2012-01-07T13:17:00.000-08:00</published><updated>2012-01-07T13:17:20.810-08:00</updated><title type='text'>Downtime for the .org</title><content type='html'>&amp;nbsp; We'll be experiencing some random downtime possibly until Monday. I'll let you know more on this later. I'll also be posting a new main image for the blog to celebrate hitting over 100 posts. ^^&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6697443516611524827-7952193416739505453?l=kajimaru.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://kajimaru.blogspot.com/feeds/7952193416739505453/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://kajimaru.blogspot.com/2012/01/downtime-for-org.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6697443516611524827/posts/default/7952193416739505453'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6697443516611524827/posts/default/7952193416739505453'/><link rel='alternate' type='text/html' href='http://kajimaru.blogspot.com/2012/01/downtime-for-org.html' title='Downtime for the .org'/><author><name>Kajimaru</name><uri>http://www.blogger.com/profile/06793042374396289979</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='30' src='http://1.bp.blogspot.com/__bIuM0slpU8/TTu8dwzEh7I/AAAAAAAAAAM/KuVCbL37wow/s220/kajiwaji.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6697443516611524827.post-3256894123621708465</id><published>2012-01-04T10:27:00.000-08:00</published><updated>2012-01-04T10:27:54.551-08:00</updated><title type='text'>Rurouni Kenshin Live Action: More pictures! (again!)</title><content type='html'>&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://image.eiga.k-img.com/images/buzz/30585/_mg_0946_large.jpg?1578" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="213" rea="true" src="http://image.eiga.k-img.com/images/buzz/30585/_mg_0946_large.jpg?1578" width="320" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;Looks right out of the Manga/Anime!&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;Eiga.com has released new shots of the live action Rurouni Kenshin movie. The shots show the battle&amp;nbsp;of Kenshin&amp;nbsp;verses&amp;nbsp;Jin-e, played by Kouji Kikkawa. Every time another picture or a snippet of info is released, I get a little more fired up for this movie!&lt;br /&gt;&lt;br /&gt;All of the pictures can be found &lt;a href="http://eiga.com/news/20120104/1/2/2/"&gt;here.&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6697443516611524827-3256894123621708465?l=kajimaru.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://kajimaru.blogspot.com/feeds/3256894123621708465/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://kajimaru.blogspot.com/2012/01/rurouni-kenshin-live-action-more.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6697443516611524827/posts/default/3256894123621708465'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6697443516611524827/posts/default/3256894123621708465'/><link rel='alternate' type='text/html' href='http://kajimaru.blogspot.com/2012/01/rurouni-kenshin-live-action-more.html' title='Rurouni Kenshin Live Action: More pictures! (again!)'/><author><name>Kajimaru</name><uri>http://www.blogger.com/profile/06793042374396289979</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='30' src='http://1.bp.blogspot.com/__bIuM0slpU8/TTu8dwzEh7I/AAAAAAAAAAM/KuVCbL37wow/s220/kajiwaji.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6697443516611524827.post-1971812078299935249</id><published>2012-01-02T08:30:00.000-08:00</published><updated>2012-01-02T08:30:11.213-08:00</updated><title type='text'>Year 2011: In Memoriam</title><content type='html'>&amp;nbsp;&amp;nbsp; 2011 was a very eventful year in my life, and I'd like to take a moment to honor the loss of loved ones. I don't feel the need to mention any names nor get into much detail, but I'd like to take a moment for them and anyone else that we lost in 2011. Our thoughts are always with you, and your memories will forever be engraved in our hearts. Death is as common as life, and it's all apart of how reality works. &lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; I never really liked saying "loved ones," as it felt a little past tense. I'll never fully understand English, despite the fact that it is my first language. Thanks for letting me have this moment.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6697443516611524827-1971812078299935249?l=kajimaru.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://kajimaru.blogspot.com/feeds/1971812078299935249/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://kajimaru.blogspot.com/2012/01/year-2011-in-memoriam.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6697443516611524827/posts/default/1971812078299935249'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6697443516611524827/posts/default/1971812078299935249'/><link rel='alternate' type='text/html' href='http://kajimaru.blogspot.com/2012/01/year-2011-in-memoriam.html' title='Year 2011: In Memoriam'/><author><name>Kajimaru</name><uri>http://www.blogger.com/profile/06793042374396289979</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='30' src='http://1.bp.blogspot.com/__bIuM0slpU8/TTu8dwzEh7I/AAAAAAAAAAM/KuVCbL37wow/s220/kajiwaji.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6697443516611524827.post-3597948040389639770</id><published>2011-12-27T09:31:00.000-08:00</published><updated>2011-12-27T09:32:27.899-08:00</updated><title type='text'>Manga: Dragon Ball SD Chapter 5!</title><content type='html'>&amp;nbsp;&amp;nbsp; The retelling of Goku's adventures in SD have resumed. Previously I read chapters 1-4, and they where nothing notably great. Kinda like a Mega-Kai-In-SD version of the series main plot. Chapter 5 presented something a little more amusing as it tells us the story of Goku's first meeting with Bulma. I've included my two favorite pages.&lt;br /&gt;&lt;br /&gt;&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://i29.mangareader.net/dragon-ball-sd/5/dragon-ball-sd-2931445.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="400" rea="true" src="http://i29.mangareader.net/dragon-ball-sd/5/dragon-ball-sd-2931445.jpg" width="275" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;Wish granted, Bulma!&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://i23.mangareader.net/dragon-ball-sd/5/dragon-ball-sd-2931459.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="400" rea="true" src="http://i23.mangareader.net/dragon-ball-sd/5/dragon-ball-sd-2931459.jpg" width="275" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;All men become perverts, in some way or another.&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;Check out mangareader.net for more manga.&lt;br /&gt;&lt;a href="http://www.mangareader.net/dragon-ball-sd"&gt;http://www.mangareader.net/dragon-ball-sd&lt;/a&gt;&amp;nbsp;is a direct link to all of the DBSD chapters. Enjoy!&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6697443516611524827-3597948040389639770?l=kajimaru.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://kajimaru.blogspot.com/feeds/3597948040389639770/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://kajimaru.blogspot.com/2011/12/manga-dragon-ball-sd-chapter-5.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6697443516611524827/posts/default/3597948040389639770'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6697443516611524827/posts/default/3597948040389639770'/><link rel='alternate' type='text/html' href='http://kajimaru.blogspot.com/2011/12/manga-dragon-ball-sd-chapter-5.html' title='Manga: Dragon Ball SD Chapter 5!'/><author><name>Kajimaru</name><uri>http://www.blogger.com/profile/06793042374396289979</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='30' src='http://1.bp.blogspot.com/__bIuM0slpU8/TTu8dwzEh7I/AAAAAAAAAAM/KuVCbL37wow/s220/kajiwaji.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6697443516611524827.post-1986339070279062191</id><published>2011-12-26T10:13:00.000-08:00</published><updated>2011-12-26T10:13:48.206-08:00</updated><title type='text'>Manga: Rurouni Kenshin to return in May!</title><content type='html'>&amp;nbsp;&amp;nbsp; Manga-ka Nobuhiro Watsuki will be resuming his RuroKen manga for a short time beginning in June's Jump Square Magazine. (Jp only.) The advertisement is calling it a "Reboot," but I wouldn't take the word to heart. &lt;br /&gt;&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://www.animenewsnetwork.com/thumbnails/fit400x400/cms/news/47290/ahkolipcqaa4kyf.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="320" rea="true" src="http://www.animenewsnetwork.com/thumbnails/fit400x400/cms/news/47290/ahkolipcqaa4kyf.jpg" width="180" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;Thanks to AnimeNewsNetwork for the image.&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;div align="center"&gt;﻿In the meantime, Watsuki will be putting his current manga on hiatus until fall of 2012. This may give us an idea of how long this new Kenshin manga will be. I'm placing my money on the legendary Hokkaido Arc. No? Well, dammit. I have high hopes for it, or at least to see the return of the characters the ended up going up to northern Japan (Anji is jail, Sojiro wandering, and perhaps even Saito.)&lt;/div&gt;&lt;div align="center"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div align="center"&gt;Can't wait to check it out!&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6697443516611524827-1986339070279062191?l=kajimaru.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://kajimaru.blogspot.com/feeds/1986339070279062191/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://kajimaru.blogspot.com/2011/12/manga-rurouni-kenshin-to-return-in-may.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6697443516611524827/posts/default/1986339070279062191'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6697443516611524827/posts/default/1986339070279062191'/><link rel='alternate' type='text/html' href='http://kajimaru.blogspot.com/2011/12/manga-rurouni-kenshin-to-return-in-may.html' title='Manga: Rurouni Kenshin to return in May!'/><author><name>Kajimaru</name><uri>http://www.blogger.com/profile/06793042374396289979</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='30' src='http://1.bp.blogspot.com/__bIuM0slpU8/TTu8dwzEh7I/AAAAAAAAAAM/KuVCbL37wow/s220/kajiwaji.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6697443516611524827.post-5356092316833138180</id><published>2011-12-26T10:05:00.000-08:00</published><updated>2011-12-26T10:05:54.427-08:00</updated><title type='text'>Phantasy Star Online 2: Opening Movie</title><content type='html'>&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;object width="320" height="266" class="BLOGGER-youtube-video" classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0" data-thumbnail-src="http://2.gvt0.com/vi/OZpHxnDX0CI/0.jpg"&gt;&lt;param name="movie" value="http://www.youtube.com/v/OZpHxnDX0CI&amp;fs=1&amp;source=uds" /&gt;&lt;param name="bgcolor" value="#FFFFFF" /&gt;&lt;embed width="320" height="266"  src="http://www.youtube.com/v/OZpHxnDX0CI&amp;fs=1&amp;source=uds" type="application/x-shockwave-flash"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;/div&gt;&lt;div align="center"&gt;﻿&lt;/div&gt;&lt;div align="center"&gt;It's looking good! I'm thinking my PC will need a major upgrade to play this game. ^^x;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6697443516611524827-5356092316833138180?l=kajimaru.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://kajimaru.blogspot.com/feeds/5356092316833138180/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://kajimaru.blogspot.com/2011/12/phantasy-star-online-2-opening-movie.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6697443516611524827/posts/default/5356092316833138180'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6697443516611524827/posts/default/5356092316833138180'/><link rel='alternate' type='text/html' href='http://kajimaru.blogspot.com/2011/12/phantasy-star-online-2-opening-movie.html' title='Phantasy Star Online 2: Opening Movie'/><author><name>Kajimaru</name><uri>http://www.blogger.com/profile/06793042374396289979</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='30' src='http://1.bp.blogspot.com/__bIuM0slpU8/TTu8dwzEh7I/AAAAAAAAAAM/KuVCbL37wow/s220/kajiwaji.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6697443516611524827.post-242184066683083985</id><published>2011-12-22T11:09:00.000-08:00</published><updated>2011-12-22T11:09:36.270-08:00</updated><title type='text'>FFXI: Genkai X - Beyond Infinity Round 1</title><content type='html'>﻿﻿&amp;nbsp;&amp;nbsp;&amp;nbsp; Yopo and I got our "Seasoning Stone" items and decided to attempt the final limit break battle. Knowing it was a little difficult, we shouted for fellow adventurers that needed this fight. Once we gathered, we went into battle with SMN, NIN, WAR, BRD, WHM, and a BLU. We used the zerg/ultimate defense method by summoning Alexander for his "Perfect Defense", the strongest Protect spell in the game, and finally the new BLU spell that is obtained from Adamantoise. Unfortunately, our defenses were shattered..&lt;br /&gt;&lt;br /&gt;&amp;nbsp;&amp;nbsp; The start of the fight went fine, and it was very exciting for me. Around 80% of the Taru's life he took down our NIN. &lt;strong&gt;Lesson 1: Never Blink-Tank a MNK. WTH? &lt;/strong&gt;After that he turned his eyes to Yopo, who went down fighting (doing the highest damage output before her death and eating a Taru-fisted skillchain.) As we tried to recover, the little cuddly guy took out my Shiva who was assisting, then slowly murdered everyone else ending with our newly raise and quite weakened BLU with a flaming punch to the back to the knee-cap. &lt;strong&gt;Lesson 2: Probably needed more DD.&lt;/strong&gt; We got him down to about 27-30% once we wiped, with just enough time for him to berserk our faces off. Not only is he a Monk who is hitting quickly but he also has an enfire added effect that can add up to 150 damage to each of his attacks. &lt;strong&gt;Lesson 3: Should of farmed for weakening items. &lt;/strong&gt;There is an item you can obtain that works like the CCB Polymer from the CoP Airship battle. (If you know me, you know I have a certain reaction when that battle is mentioned.) Our nexr goal is to farm the items so that both Yopo and I can have one. Finally, &lt;strong&gt;Lesson 4: If at first you don't succeed, MANABURN THE FUCKER. &lt;/strong&gt;As with some of my previous difficult battles, such as Divine Might or battling Diabolos for the summon, sometimes 5 BLMs can really melt some one's face off. The next strategy will be the "Use weakening items and nuke down the Taru before he can even take down one person!" I'll let you know how we do when that happens. XD&lt;br /&gt;﻿﻿﻿﻿﻿﻿﻿﻿﻿﻿﻿﻿ &lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="border-bottom: medium none; border-left: medium none; border-right: medium none; border-top: medium none;"&gt;&lt;/div&gt;&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://forum.square-enix.com/ffxi/attachment.php?s=81c6b521b94df30877f93dfa830565c1&amp;amp;attachmentid=1143&amp;amp;d=1323865636&amp;amp;thumb=1" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" oda="true" src="http://forum.square-enix.com/ffxi/attachment.php?s=81c6b521b94df30877f93dfa830565c1&amp;amp;attachmentid=1143&amp;amp;d=1323865636&amp;amp;thumb=1" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;"This is what you call.. beyond the beyond! Super Tarutaru 3!"&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;div class="separator" style="border-bottom: medium none; border-left: medium none; border-right: medium none; border-top: medium none; clear: both; text-align: center;"&gt;﻿&amp;nbsp;&amp;nbsp; &lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6697443516611524827-242184066683083985?l=kajimaru.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://kajimaru.blogspot.com/feeds/242184066683083985/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://kajimaru.blogspot.com/2011/12/ffxi-genkai-x-beyond-infinity-round-1.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6697443516611524827/posts/default/242184066683083985'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6697443516611524827/posts/default/242184066683083985'/><link rel='alternate' type='text/html' href='http://kajimaru.blogspot.com/2011/12/ffxi-genkai-x-beyond-infinity-round-1.html' title='FFXI: Genkai X - Beyond Infinity Round 1'/><author><name>Kajimaru</name><uri>http://www.blogger.com/profile/06793042374396289979</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='30' src='http://1.bp.blogspot.com/__bIuM0slpU8/TTu8dwzEh7I/AAAAAAAAAAM/KuVCbL37wow/s220/kajiwaji.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6697443516611524827.post-5273067757915844830</id><published>2011-12-20T08:25:00.000-08:00</published><updated>2011-12-20T08:25:24.890-08:00</updated><title type='text'>Photos that give a Jolly Good Laugh: Christmas Edition 2011</title><content type='html'>&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://a1.sphotos.ak.fbcdn.net/hphotos-ak-ash4/s320x320/383215_2953901006287_1224276584_5327450_103695372_n.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" oda="true" src="http://a1.sphotos.ak.fbcdn.net/hphotos-ak-ash4/s320x320/383215_2953901006287_1224276584_5327450_103695372_n.jpg" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;All yours lady, just leave me alone.&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://www.damnlol.com/i/62c11b1c77ce6a16cfb26dbb5a1ca5db.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="259" oda="true" src="http://www.damnlol.com/i/62c11b1c77ce6a16cfb26dbb5a1ca5db.jpg" width="320" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;I think the kid is more shocked about the snowman's fashion more then anything else.&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://i.imgur.com/xhd3k.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="320" oda="true" src="http://i.imgur.com/xhd3k.jpg" width="191" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;Everyone, including myself, should ask for #9.&lt;br /&gt;&lt;br /&gt;Happy Holidays Everyone!&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6697443516611524827-5273067757915844830?l=kajimaru.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://kajimaru.blogspot.com/feeds/5273067757915844830/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://kajimaru.blogspot.com/2011/12/photos-that-give-jolly-good-laugh.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6697443516611524827/posts/default/5273067757915844830'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6697443516611524827/posts/default/5273067757915844830'/><link rel='alternate' type='text/html' href='http://kajimaru.blogspot.com/2011/12/photos-that-give-jolly-good-laugh.html' title='Photos that give a Jolly Good Laugh: Christmas Edition 2011'/><author><name>Kajimaru</name><uri>http://www.blogger.com/profile/06793042374396289979</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='30' src='http://1.bp.blogspot.com/__bIuM0slpU8/TTu8dwzEh7I/AAAAAAAAAAM/KuVCbL37wow/s220/kajiwaji.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6697443516611524827.post-1597410396842460099</id><published>2011-12-19T14:38:00.000-08:00</published><updated>2011-12-19T14:38:38.437-08:00</updated><title type='text'>Movie Review: "Rammbock: Berlin Undead"</title><content type='html'>&amp;nbsp;&amp;nbsp; It's not every day I rent a movie, nor do I rent a movie I've never heard of. I was not around at the time to choose this movie to rent, but I'm glad it did. It reminded me of something a little.. nostalgic. A little, shall I say, in remembrance of old zombie horror movies.&lt;br /&gt;&lt;br /&gt;&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://breathingdead.files.wordpress.com/2011/10/rammbock-berlin-undead-2010.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="184" oda="true" src="http://breathingdead.files.wordpress.com/2011/10/rammbock-berlin-undead-2010.jpg" width="320" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;The stars of the show.&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&amp;nbsp;&amp;nbsp; The movie opens with a young man named Michael&amp;nbsp;visits Berlin to&amp;nbsp;settle things&amp;nbsp;with his ex girlfriend who recently dumped him. Michael reminds me alot of Ross from Friends,&amp;nbsp;as he seems to have a hard time expressing his&amp;nbsp;thoughts. Michael goes to his ex's house unable to locate her, but there he meets a repairman and his assistant Harper. The repairman suddenly gets frustrated over&amp;nbsp;hurting himself during a job, then sudden goes ape-shit and tries to eat Michael. Now it's up to Michael and Harper to survive this&amp;nbsp;rage-induced zombie outbreak and for Michael to find his beloved former girlfriend.&lt;br /&gt;&amp;nbsp;&amp;nbsp; The storyline wasn't the most well written I've seen, but it was enjoyable for the most part. A few twists and a little excitement atleast kept me occupied for the 59 minutes the movie lasted. The characters where a little shallow and the only two I found interesting was Harper (1. He was kinda badass 2. His dub voice was Johnny Yong Bosch) and his female friend. The ending was hit and miss, as &lt;span style="background-color: white; color: white;"&gt;undead lovers are reunited.&lt;/span&gt;&amp;nbsp; &lt;br /&gt;&lt;br /&gt;&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://i2.listal.com/image/1934672/600full-rammbock:-berlin-undead-screenshot.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="180" oda="true" src="http://i2.listal.com/image/1934672/600full-rammbock:-berlin-undead-screenshot.jpg" width="320" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;They wont share blankets, so one poor fool wears the pedobear costume.&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&amp;nbsp;&amp;nbsp; Music wasn't anything fantastic and the direction was a little off, but all in all it wasn't a &lt;em&gt;bad movie. &lt;/em&gt;Let me talk for a moment about the actual zombies: This infection seems to be a normal run-of-the-mill outbreak, but the trigger seems to be rage or high tension. The zombies do more drooling then biting, and they run like enraged Black-Friday shoppers. Once they appear on the screen the either eat someone or rage for a bit and then leave. Let me also point out that &lt;em&gt;NO ZOMBIE WAS HURT IN THIS FILM&lt;/em&gt;. Not one attacked, shot, or blown up. I'll let you watch the movie to see the amazing (see: stupid) weakness these zombies could of easily avoided with some nice sunglasses or by blinking during photo ops. &lt;br /&gt;&lt;br /&gt;&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://www.stardusttrailers.com/gallery_film/Rammbock:_Berlin_Undead(movie_wallpaper_pictures_photo_pics_poster)Rammbock_Berlin_Undead_4.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="240" oda="true" src="http://www.stardusttrailers.com/gallery_film/Rammbock:_Berlin_Undead(movie_wallpaper_pictures_photo_pics_poster)Rammbock_Berlin_Undead_4.jpg" width="320" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;"I've got half of the toaster!"&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;I'll give it a generous 5/10. It may appeal to others while most will probably want to avoid. For me, it was worth the $1.00 in credit I have at the local movie place.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6697443516611524827-1597410396842460099?l=kajimaru.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://kajimaru.blogspot.com/feeds/1597410396842460099/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://kajimaru.blogspot.com/2011/12/movie-review-rammbock-berlin-undead.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6697443516611524827/posts/default/1597410396842460099'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6697443516611524827/posts/default/1597410396842460099'/><link rel='alternate' type='text/html' href='http://kajimaru.blogspot.com/2011/12/movie-review-rammbock-berlin-undead.html' title='Movie Review: &quot;Rammbock: Berlin Undead&quot;'/><author><name>Kajimaru</name><uri>http://www.blogger.com/profile/06793042374396289979</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='30' src='http://1.bp.blogspot.com/__bIuM0slpU8/TTu8dwzEh7I/AAAAAAAAAAM/KuVCbL37wow/s220/kajiwaji.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6697443516611524827.post-1843011082447046660</id><published>2011-12-19T10:15:00.000-08:00</published><updated>2011-12-19T10:15:47.649-08:00</updated><title type='text'>Hunters-Guild.org Forecast Update! 12/19</title><content type='html'>1.) Completing the main page.&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; a.) Adding forum button to the top. (Completed, but incorrect font. Need to find the old font and redownload.)&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; b.) Fixing known issues. (Still havng issues with the frames. Considering deleting the news frame, as this blog &amp;amp; the forum show updates.)&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; c.) I plan to either use facebook or twitter to publish up-to-date news, haven't decided yet. Either way, I want to be able to have it viewed from the main page.&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; d.) Completing the forum. (Done~)&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;e.) Creating next forecast: Utena and KO beast updates.&lt;br /&gt;&lt;br /&gt;Let's see how much I can get done before 2012 even starts. :D Wish me luck!&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6697443516611524827-1843011082447046660?l=kajimaru.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://kajimaru.blogspot.com/feeds/1843011082447046660/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://kajimaru.blogspot.com/2011/12/hunters-guildorg-forecast-update-1219.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6697443516611524827/posts/default/1843011082447046660'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6697443516611524827/posts/default/1843011082447046660'/><link rel='alternate' type='text/html' href='http://kajimaru.blogspot.com/2011/12/hunters-guildorg-forecast-update-1219.html' title='Hunters-Guild.org Forecast Update! 12/19'/><author><name>Kajimaru</name><uri>http://www.blogger.com/profile/06793042374396289979</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='30' src='http://1.bp.blogspot.com/__bIuM0slpU8/TTu8dwzEh7I/AAAAAAAAAAM/KuVCbL37wow/s220/kajiwaji.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6697443516611524827.post-2382419554186405145</id><published>2011-12-17T10:25:00.000-08:00</published><updated>2011-12-17T10:28:09.525-08:00</updated><title type='text'>Rurouni Kenshin News: Anime &amp; Live Action</title><content type='html'>&amp;nbsp;&amp;nbsp; On the anime side, the first part of the New Kyoto Arc has been given a DVD/Bluray release date and a title. Rurouni Kenshin: &lt;cite&gt;&lt;cite class="e anime"&gt;Shin Kyoto-Hen&lt;/cite&gt; Zenpen Homura no Ori&lt;/cite&gt;, or New Kyoto Arc Cage of Flame. The first of two volumes will be released in Japan on March 21st, 2012. The second volume is slated for completed by next summer. The DVD/Bluray will come with extras including production materials. The official RuroKen Japanese site has also posted new pictures for your &lt;a href="http://www.kenshin-tv.com/shinkyouto/index.html"&gt;viewing pleasure&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;cite class="e anime"&gt;&lt;/cite&gt;&lt;br /&gt;&lt;br /&gt;&amp;nbsp;&amp;nbsp; Now onto the Live-Action end, we've finally been given a teaser trailer for the live action movie. Check it out below! Let me know what you think by either commenting here or posting on our new forums, huntersguilddotorg.proboards.com!&lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;object class="BLOGGER-youtube-video" classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0" data-thumbnail-src="http://0.gvt0.com/vi/ObdlLp7gkYA/0.jpg" height="266" width="320"&gt;&lt;param name="movie" value="http://www.youtube.com/v/ObdlLp7gkYA&amp;fs=1&amp;source=uds" /&gt;&lt;param name="bgcolor" value="#FFFFFF" /&gt;&lt;embed width="320" height="266"  src="http://www.youtube.com/v/ObdlLp7gkYA&amp;fs=1&amp;source=uds" type="application/x-shockwave-flash"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6697443516611524827-2382419554186405145?l=kajimaru.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://kajimaru.blogspot.com/feeds/2382419554186405145/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://kajimaru.blogspot.com/2011/12/rurouni-kenshin-news-anime-live-action.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6697443516611524827/posts/default/2382419554186405145'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6697443516611524827/posts/default/2382419554186405145'/><link rel='alternate' type='text/html' href='http://kajimaru.blogspot.com/2011/12/rurouni-kenshin-news-anime-live-action.html' title='Rurouni Kenshin News: Anime &amp; Live Action'/><author><name>Kajimaru</name><uri>http://www.blogger.com/profile/06793042374396289979</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='30' src='http://1.bp.blogspot.com/__bIuM0slpU8/TTu8dwzEh7I/AAAAAAAAAAM/KuVCbL37wow/s220/kajiwaji.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6697443516611524827.post-8275431414772238405</id><published>2011-12-15T14:59:00.000-08:00</published><updated>2011-12-15T14:59:10.206-08:00</updated><title type='text'>FFXI: Relic+2 Target Items :D</title><content type='html'>BLM&lt;br /&gt;Relic Gloves +2 (Macro for Dark)&lt;br /&gt;Relic Feet +2 (Macro for Dark)&lt;br /&gt;----&lt;br /&gt;SAM&lt;br /&gt;Relic Head +2 (Macro for WS, Use Empy for TP)&lt;br /&gt;Relic Hands +2 (Hold over until Empy+2, then swap for Meditate)&lt;br /&gt;Relic Feet +2 (Macro for TP, use Empy for WS)&lt;br /&gt;---&lt;br /&gt;SMN&lt;br /&gt;Relic Horn +2 (Fulltime)&lt;br /&gt;Relic Body +2 (Either body you can get first, either Empy or Relic+2)&lt;br /&gt;Relic hands +2 (Swap in for BPs)&lt;br /&gt;Relic pants +2&lt;br /&gt;Relic Feet + 2 (Good for BPs)&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6697443516611524827-8275431414772238405?l=kajimaru.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://kajimaru.blogspot.com/feeds/8275431414772238405/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://kajimaru.blogspot.com/2011/12/ffxi-relic2-target-items-d.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6697443516611524827/posts/default/8275431414772238405'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6697443516611524827/posts/default/8275431414772238405'/><link rel='alternate' type='text/html' href='http://kajimaru.blogspot.com/2011/12/ffxi-relic2-target-items-d.html' title='FFXI: Relic+2 Target Items :D'/><author><name>Kajimaru</name><uri>http://www.blogger.com/profile/06793042374396289979</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='30' src='http://1.bp.blogspot.com/__bIuM0slpU8/TTu8dwzEh7I/AAAAAAAAAAM/KuVCbL37wow/s220/kajiwaji.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6697443516611524827.post-5792840156787644434</id><published>2011-12-15T09:20:00.000-08:00</published><updated>2011-12-19T09:55:40.862-08:00</updated><title type='text'>Hunters-Guild.org Update Forecast 12/15/11</title><content type='html'>&amp;nbsp;&amp;nbsp; As life is about to settle back down with all of these great real-life issues, I've decided to sit down and create a 60day forecast for Hunters-Guild.org updates. I'm starting slow with things I can handle, but there are still a few hicups in the way. After the holidays, I'll be able to take some time out of my week to work on and update the hunters-guild.org main site, Utena, KO Beast, Evangelion, and all of those other things I plan to work on.&lt;br /&gt;&amp;nbsp;&amp;nbsp; I have created a message board that anyone can post or reply on via proboards.com for everything Hunters-Guild. Feel free to check it out and make some posts. &lt;a href="http://www.huntersguilddotorg.proboards.com/"&gt;http://www.huntersguilddotorg.proboards.com/&lt;/a&gt;&lt;br /&gt;&amp;nbsp;&amp;nbsp; &lt;br /&gt;First things to be done, giving myself the due-date of 2/1/12 for the following:&lt;br /&gt;&lt;br /&gt;1.) Completing the main page.&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; a.) Adding forum button to the top.&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; b.) Fixing known issues.&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; c.) I plan to either use facebook or twitter to publish up-to-date news, haven't decided yet. Either way, I want to be able to have it viewed from the main page.&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; d.) Completing the forum.&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;e.) Creating next forecast: Utena and KO beast updates.&lt;br /&gt;&lt;br /&gt;Starting out small to ease back into things. :D&lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://www.hunters-guild.org/journal/sexyman.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" oda="true" src="http://www.hunters-guild.org/journal/sexyman.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6697443516611524827-5792840156787644434?l=kajimaru.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://kajimaru.blogspot.com/feeds/5792840156787644434/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://kajimaru.blogspot.com/2011/12/hunters-guildorg-update-forecast-121511.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6697443516611524827/posts/default/5792840156787644434'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6697443516611524827/posts/default/5792840156787644434'/><link rel='alternate' type='text/html' href='http://kajimaru.blogspot.com/2011/12/hunters-guildorg-update-forecast-121511.html' title='Hunters-Guild.org Update Forecast 12/15/11'/><author><name>Kajimaru</name><uri>http://www.blogger.com/profile/06793042374396289979</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='30' src='http://1.bp.blogspot.com/__bIuM0slpU8/TTu8dwzEh7I/AAAAAAAAAAM/KuVCbL37wow/s220/kajiwaji.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6697443516611524827.post-4610985003392754076</id><published>2011-12-14T13:32:00.000-08:00</published><updated>2011-12-14T13:37:03.464-08:00</updated><title type='text'>FFXI: Version Update December 14th, 2011</title><content type='html'>&lt;span style="background-color: #073763;"&gt;December 14, 2011 Version Update&lt;span style="color: blue;"&gt; &lt;/span&gt;&lt;span style="color: cyan;"&gt;(As before, Kaji's comments are in blue and full&amp;nbsp;post&amp;nbsp;can be found &lt;/span&gt;&lt;/span&gt;&lt;a href="http://forum.square-enix.com/ffxi/threads/18132-December-14-2011-Version-Update"&gt;&lt;span style="background-color: #073763; color: cyan;"&gt;here&lt;/span&gt;&lt;/a&gt;&lt;span style="background-color: #073763; color: cyan;"&gt;. Entire post is not here. Removed some details.)&amp;nbsp; (Edit: Placed dark blue backround so all text can be seen. Haven't had time to fix issues. XD)&lt;/span&gt;&lt;br /&gt;&lt;div class="content"&gt;&lt;div id="post_message_243867"&gt;&lt;blockquote class="postcontent restore "&gt;&lt;span style="background-color: #073763;"&gt;&lt;span style="font-size: small;"&gt;&lt;b&gt;Event-related&lt;/b&gt;&lt;/span&gt; &lt;/span&gt;&lt;br /&gt;&lt;ul&gt;&lt;li&gt;&lt;span style="background-color: #073763;"&gt;[dev1039] Voidwatch: Third Chapter &lt;/span&gt;&lt;/li&gt;&lt;ul&gt;&lt;li&gt;&lt;span style="background-color: #073763;"&gt;The third chapter of the Voidwatch battle system has been introduced. &lt;span style="color: cyan;"&gt;(I can't enjoy VW until all this moving is settled and I can use my PC and not my lolXbox.)&lt;/span&gt;&lt;img alt="Name:  versionup1215_01.jpgViews: 38Size:  29.1 KB" border="0" class="thumbnail" src="http://forum.square-enix.com/ffxi/attachment.php?s=81c6b521b94df30877f93dfa830565c1&amp;amp;attachmentid=1137&amp;amp;d=1323865506&amp;amp;thumb=1" title="Name:  versionup1215_01.jpgViews: 38Size:  29.1 KB" /&gt;&lt;img alt="Name:  versionup1215_02.jpgViews: 33Size:  27.8 KB" border="0" class="thumbnail" src="http://forum.square-enix.com/ffxi/attachment.php?s=81c6b521b94df30877f93dfa830565c1&amp;amp;attachmentid=1138&amp;amp;d=1323865535&amp;amp;thumb=1" title="Name:  versionup1215_02.jpgViews: 33Size:  27.8 KB" /&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="background-color: #073763;"&gt;VNMs now possess an extra weakness. &lt;span style="color: cyan;"&gt;(But are still bitches to obtain.)&lt;/span&gt;These weaknesses may only be triggered once per battle, and exploiting them will increase all spectral alignment values to their maximum level.&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="background-color: #073763;"&gt;Synchronic Blitz now yields additional bonuses.&lt;br /&gt;Players will now receive spectral alignment bonuses based on the number of times their weapon skills, abilities, or magic attacks strike an enemy during a synchronic blitz.&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="background-color: #073763;"&gt;New varieties of atmacite and abyssite have been added.&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="background-color: #073763;"&gt;A new key item, the periapt of clarity, has been added.&lt;br /&gt;Bearers of this periapt and the periapt of percipience are granted insight into the magic type (white magic, black magic, blue magic, bard songs, ninjutsu) and element of their Voidwalker foe's weakness. &lt;span style="color: cyan;"&gt;(Now if they'd make the weakness more apparent then just the text log.)&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="background-color: #073763;"&gt;When infusing atmacite, players will be given the option to replace the selected atmacite after confirming its effects.&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;a href="http://www.playonline.com/ff11us/guide/glossary/index.html" rel="nofollow" target="_blank"&gt;&lt;span style="background-color: #073763; color: royalblue;"&gt;The glossary of game terms&lt;/span&gt;&lt;/a&gt;&lt;span style="background-color: #073763;"&gt; on the official homepage has been updated with the latest Voidwatch terminology. &lt;span style="color: cyan;"&gt;(How about updating Auto Translate?)&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;/ul&gt;&lt;/ul&gt;&lt;/blockquote&gt;&lt;blockquote class="postcontent restore "&gt;&lt;ul&gt;&lt;li&gt;&lt;span style="background-color: #073763;"&gt;[dev1038] New Walk of Echoes Battlefields&amp;nbsp;&amp;nbsp; &lt;/span&gt;&lt;ul&gt;&lt;li&gt;&lt;span style="background-color: #073763;"&gt;Walks twelve through fifteen of the Walk of Echoes have been unlocked. &lt;span style="color: cyan;"&gt;(Another something I haven't touched.)&lt;/span&gt;&lt;img alt="Name:  versionup1215_03.jpgViews: 33Size:  27.0 KB" border="0" class="thumbnail" src="http://forum.square-enix.com/ffxi/attachment.php?s=81c6b521b94df30877f93dfa830565c1&amp;amp;attachmentid=1139&amp;amp;d=1323865568&amp;amp;thumb=1" title="Name:  versionup1215_03.jpgViews: 33Size:  27.0 KB" /&gt;&lt;img alt="Name:  versionup1215_04.jpgViews: 33Size:  20.6 KB" border="0" class="thumbnail" src="http://forum.square-enix.com/ffxi/attachment.php?s=81c6b521b94df30877f93dfa830565c1&amp;amp;attachmentid=1140&amp;amp;d=1323865584&amp;amp;thumb=1" title="Name:  versionup1215_04.jpgViews: 33Size:  20.6 KB" /&gt;&lt;/span&gt;&lt;/li&gt;&lt;/ul&gt;&lt;/li&gt;&lt;/ul&gt;&lt;ul&gt;&lt;li&gt;&lt;span style="background-color: #073763;"&gt;[dev1044] New Magian Trials &lt;/span&gt;&lt;ul&gt;&lt;li&gt;&lt;span style="background-color: #073763;"&gt;New weapon upgrade trials have been introduced to the current trial list.&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="background-color: #073763;"&gt;Relic and Relic +1 Armor will be upgradable via Trial of the Magians. &lt;/span&gt;&lt;ul&gt;&lt;li&gt;&lt;span style="background-color: #073763;"&gt;Two upgrade stages are available, each offering the following augmented attributes: &lt;/span&gt;&lt;ul&gt;&lt;li&gt;&lt;span style="background-color: #073763;"&gt;Stage 1: Item-related augments&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="background-color: #073763;"&gt;Stage 2: Merit point-related augments&lt;br /&gt;&lt;span style="color: red;"&gt;*Players will still be able to undertake these trials even if no information for them is displayed.&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;/ul&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="background-color: #073763;"&gt;Upgraded armor pieces will have a higher level requirement than their base forms.&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="background-color: #073763;"&gt;Armor pieces upgraded to Stage 2 will be storable with the Porter Moogle service.&lt;br /&gt;&lt;span style="color: red;"&gt;*Relic and Relic +1 Armor will result in the same items after upgrading. Owners of Relic +1 Armor will be rewarded with less demanding conditions for the first upgrade stage.&lt;/span&gt;&lt;span style="color: cyan;"&gt; (The great thing about this is the possiblity of having people more interested in Dynamis. The downside is the overcrowding thta may occure.)&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;/ul&gt;&lt;/li&gt;&lt;/ul&gt;&lt;/li&gt;&lt;/ul&gt;&lt;ul&gt;&lt;li&gt;&lt;span style="background-color: #073763;"&gt;[dev1036] Gobbie Mystery Box &lt;/span&gt;&lt;ul&gt;&lt;li&gt;&lt;span style="background-color: #073763;"&gt;Players will be able to accrue Daily Tally points that may be exchanged for random awards via the Goblins below.&lt;br /&gt;&lt;img alt="Name:  versionup1215_05GOB.jpgViews: 34Size:  19.5 KB" border="0" class="thumbnail" src="http://forum.square-enix.com/ffxi/attachment.php?s=81c6b521b94df30877f93dfa830565c1&amp;amp;attachmentid=1141&amp;amp;d=1323865602&amp;amp;thumb=1" title="Name:  versionup1215_05GOB.jpgViews: 34Size:  19.5 KB" /&gt; &lt;/span&gt;&lt;ul&gt;&lt;li&gt;&lt;span style="background-color: #073763;"&gt;Port San'd Oria (I-10) / Habitox&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="background-color: #073763;"&gt;Port Bastok (I-12) / Bountibox&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="background-color: #073763;"&gt;Windurst Walls (C-14) / Arbitrix&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="background-color: #073763;"&gt;Batallia Downs (K-8) / Sweepstox&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="background-color: #073763;"&gt;Bhaflau Thickets (J-9) / Wondrix&lt;/span&gt;&lt;/li&gt;&lt;/ul&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="background-color: #073763;"&gt;Once you have spoken to one of the Goblins above, points will be added to your Daily Tally every Earth day at 12:00am (JST).&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="background-color: #073763;"&gt;You will be able to select from five different point amounts that you would like to expend at once, and the reward will vary depending on the amount selected.&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="background-color: #073763;"&gt;Your Daily Tally can be increased by trading unneeded rare items to the Goblins.&lt;br /&gt;&lt;span style="color: red;"&gt;*There will be a cap on the amount of points you can earn in a single Earth day from trading items.&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;/ul&gt;&lt;/li&gt;&lt;/ul&gt;&lt;ul&gt;&lt;li&gt;&lt;span style="background-color: #073763;"&gt;[dev1061] Grounds of Valor Adjustments &lt;/span&gt;&lt;ul&gt;&lt;li&gt;&lt;span style="background-color: #073763;"&gt;The following areas have been added: &lt;/span&gt;&lt;blockquote&gt;&lt;span style="background-color: #073763;"&gt;Lower Delkfutt's Tower / Middle Delkfutt's Tower / Upper Delkfutt's Tower / Temple of Uggalepih / Den of Rancor / Sea Serpent Grotto / Quicksand Caves&lt;/span&gt;&lt;br /&gt;&lt;span style="background-color: #073763; color: red;"&gt;*Treasure caskets will also appear in the following areas.&lt;/span&gt;&lt;br /&gt;&lt;span style="background-color: #073763;"&gt;&lt;img alt="Name:  versionup1215_06GoV.jpgViews: 33Size:  18.6 KB" border="0" class="thumbnail" src="http://forum.square-enix.com/ffxi/attachment.php?s=81c6b521b94df30877f93dfa830565c1&amp;amp;attachmentid=1142&amp;amp;d=1323865621&amp;amp;thumb=1" title="Name:  versionup1215_06GoV.jpgViews: 33Size:  18.6 KB" /&gt;&lt;/span&gt;&lt;/blockquote&gt;&lt;/li&gt;&lt;/ul&gt;&lt;/li&gt;&lt;/ul&gt;&lt;ul&gt;&lt;li&gt;&lt;span style="background-color: #073763;"&gt;[dev1050] Adventuring Fellows: Level 95 Unlocked&lt;br /&gt;The level cap for adventuring fellows has been raised from 90 to 95. Completion of a fellow limit break quest is required to unlock level 91 and higher.&lt;span style="color: cyan;"&gt; (I still need to get mine passed level 50..)&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;/ul&gt;&lt;/blockquote&gt;&lt;blockquote class="postcontent restore "&gt;&lt;ul&gt;&lt;li&gt;&lt;span style="background-color: #073763;"&gt;[dev1034] The amount of experience and Allied Notes earned from successful Campaign operations has been increased. &lt;span style="color: cyan;"&gt;(WIN!)&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;/ul&gt;&lt;ul&gt;&lt;li&gt;&lt;span style="background-color: #073763;"&gt;[dev1043] The waiting period between chocobo race entries has been lowered from 24 hours to 20 hours.&lt;/span&gt;&lt;/li&gt;&lt;/ul&gt;&lt;ul&gt;&lt;li&gt;&lt;span style="background-color: #073763;"&gt;[dev1031] It is now possible to warp from an outpost to your nation of allegiance using either gil or conquest points.&lt;/span&gt;&lt;/li&gt;&lt;/ul&gt;&lt;ul&gt;&lt;li&gt;&lt;span style="background-color: #073763;"&gt;The NPC Domenic in Lower Jeuno (J-7) can now teleport players to the following battlefields for a set price: &lt;/span&gt;&lt;blockquote&gt;&lt;span style="background-color: #073763;"&gt;Ghelsba Outpost / Horlais Peak / Waghroon Shrine / Balga's Dais / Qu'Bia Arena&lt;/span&gt;&lt;br /&gt;&lt;span style="background-color: #073763;"&gt;&lt;span style="color: red;"&gt;*Completion of the quest "Beyond Infinity" is mandatory in order to be transported. &lt;/span&gt;&lt;span style="color: cyan;"&gt;(This quest is the final limit break quest. Atleast pulling off BCNMs will be easier after.)&lt;/span&gt;&lt;/span&gt;&lt;/blockquote&gt;&lt;/li&gt;&lt;/ul&gt;&lt;ul&gt;&lt;li&gt;&lt;span style="background-color: #073763;"&gt;[dev1032] It is now more likely that the key item Clear Demilune Abyssite will evolve into Colorful Demilune Abyssite.&lt;/span&gt;&lt;/li&gt;&lt;/ul&gt;&lt;span style="background-color: #073763;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="background-color: #073763;"&gt;&lt;span style="font-size: small;"&gt;&lt;b&gt;Battle-related&lt;/b&gt;&lt;/span&gt; &lt;/span&gt;&lt;br /&gt;&lt;ul&gt;&lt;li&gt;&lt;span style="background-color: #073763;"&gt;[dev1042] Level Cap Increase&lt;br /&gt;The maximum job level for player characters has been increased to 99. Players must complete the quest "Beyond Infinity" offered by the Nomad Moogle NPC in Ru'Lude Gardens to unlock levels 96 and above. &lt;span style="color: cyan;"&gt;(AH FUCK! It's Super Saiyan Tarutaru!)&lt;/span&gt;&lt;br /&gt;&lt;img alt="Name:  versionup1215_07.jpgViews: 34Size:  22.8 KB" border="0" class="thumbnail" src="http://forum.square-enix.com/ffxi/attachment.php?s=81c6b521b94df30877f93dfa830565c1&amp;amp;attachmentid=1143&amp;amp;d=1323865636&amp;amp;thumb=1" title="Name:  versionup1215_07.jpgViews: 34Size:  22.8 KB" /&gt;&lt;img alt="Name:  versionup1215_08.jpgViews: 36Size:  22.6 KB" border="0" class="thumbnail" src="http://forum.square-enix.com/ffxi/attachment.php?s=81c6b521b94df30877f93dfa830565c1&amp;amp;attachmentid=1144&amp;amp;d=1323865645&amp;amp;thumb=1" title="Name:  versionup1215_08.jpgViews: 36Size:  22.6 KB" /&gt;&lt;/span&gt;&lt;/li&gt;&lt;/ul&gt;&lt;ul&gt;&lt;li&gt;&lt;span style="background-color: #073763;"&gt;[dev1040] Merit Point Adjustments &lt;/span&gt;&lt;ul&gt;&lt;li&gt;&lt;span style="background-color: #073763;"&gt;The maximum number of storable merit points has been increased from 20 to 30.&lt;span style="color: cyan;"&gt; (Win!)&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;/ul&gt;&lt;ul&gt;&lt;li&gt;&lt;span style="background-color: #073763;"&gt;The maximum number of upgrades has been increased for the following categories: &lt;/span&gt;&lt;blockquote&gt;&lt;span style="background-color: #073763;"&gt;HP/MP: Increased from 12 to 15&lt;/span&gt;&lt;br /&gt;&lt;span style="background-color: #073763;"&gt;Attributes: Increased from 8 to 12 &lt;span style="color: cyan;"&gt;(Because I can't have enough INT!)&lt;/span&gt;&lt;/span&gt;&lt;/blockquote&gt;&lt;/li&gt;&lt;/ul&gt;&lt;/li&gt;&lt;/ul&gt;&lt;ul&gt;&lt;li&gt;&lt;span style="background-color: #073763;"&gt;The following new job abilities have been added: &lt;/span&gt;&lt;ul&gt;&lt;li&gt;&lt;span style="background-color: #073763;"&gt;Summoner &lt;/span&gt;&lt;ul&gt;&lt;li&gt;&lt;span style="background-color: #073763;"&gt;Fenrir: Heavenward Howl (Lv. 96)&lt;br /&gt;Grants the effect of HP Drain or MP Drain to party members within area of effect. &lt;span style="color: cyan;"&gt;(I hope Fenrir Sambas when he uses this move!)&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;/ul&gt;&lt;ul&gt;&lt;li&gt;&lt;span style="background-color: #073763;"&gt;Diabolos: Pavor Nocturnus (Lv. 98)&lt;br /&gt;Lures an enemy into an eternal nightmare. &lt;span style="color: cyan;"&gt;(... Death?)&lt;/span&gt;&lt;br /&gt;&lt;span style="color: red;"&gt;*If the enemy is not lured into an eternal nightmare, will give an effect of Dispel instead.&lt;/span&gt;&lt;br /&gt;&lt;img alt="Name:  versionup1215_09.jpgViews: 33Size:  29.8 KB" border="0" class="thumbnail" src="http://forum.square-enix.com/ffxi/attachment.php?s=81c6b521b94df30877f93dfa830565c1&amp;amp;attachmentid=1145&amp;amp;d=1321526657&amp;amp;thumb=1" title="Name:  versionup1215_09.jpgViews: 33Size:  29.8 KB" /&gt;&lt;/span&gt;&lt;/li&gt;&lt;/ul&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="background-color: #073763;"&gt;Corsair &lt;/span&gt;&lt;ul&gt;&lt;li&gt;&lt;span style="background-color: #073763;"&gt;Avenger's Roll (Lv. 97)&lt;br /&gt;Increases chance of countering for party members within area of effect. Lucky Number: 4. Unlucky Number: 8.&lt;/span&gt;&lt;/li&gt;&lt;/ul&gt;&lt;/li&gt;&lt;/ul&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="background-color: #073763;"&gt;The following magic spells have been introduced: &lt;/span&gt;&lt;ul&gt;&lt;li&gt;&lt;span style="background-color: #073763;"&gt;White Magic &lt;/span&gt;&lt;ul&gt;&lt;li&gt;&lt;span style="background-color: #073763;"&gt;Cura III (WHM Lv.96)&lt;br /&gt;Restores HP for party members within area of effect. Afflatus Misery: Increases healing potency.&lt;/span&gt;&lt;/li&gt;&lt;/ul&gt;&lt;ul&gt;&lt;li&gt;&lt;span style="background-color: #073763;"&gt;Boost-INT (WHM Lv.96)&lt;br /&gt;Enhances Intelligence for party members within area of effect.&lt;/span&gt;&lt;/li&gt;&lt;/ul&gt;&lt;ul&gt;&lt;li&gt;&lt;span style="background-color: #073763;"&gt;Boost-DEX (WHM Lv.99)&lt;br /&gt;Enhances Dexterity for party members within area of effect.&lt;/span&gt;&lt;/li&gt;&lt;/ul&gt;&lt;ul&gt;&lt;li&gt;&lt;span style="background-color: #073763;"&gt;Gain-INT (RDM Lv.96)&lt;br /&gt;Enhances Intelligence.&lt;/span&gt;&lt;/li&gt;&lt;/ul&gt;&lt;ul&gt;&lt;li&gt;&lt;span style="background-color: #073763;"&gt;Gain-DEX (RDM Lv.99)&lt;br /&gt;Enhances Dexterity.&lt;/span&gt;&lt;/li&gt;&lt;/ul&gt;&lt;ul&gt;&lt;li&gt;&lt;span style="background-color: #073763;"&gt;Regen V (SCH Lv.99)&lt;br /&gt;Gradually restores target's HP.&lt;br /&gt;&lt;img alt="Name:  versionup1215_10.jpgViews: 33Size:  31.1 KB" border="0" class="thumbnail" src="http://forum.square-enix.com/ffxi/attachment.php?s=81c6b521b94df30877f93dfa830565c1&amp;amp;attachmentid=1146&amp;amp;d=1323865684&amp;amp;thumb=1" title="Name:  versionup1215_10.jpgViews: 33Size:  31.1 KB" /&gt;&lt;/span&gt;&lt;/li&gt;&lt;/ul&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="background-color: #073763;"&gt;Black Magic &lt;/span&gt;&lt;ul&gt;&lt;li&gt;&lt;span style="background-color: #073763;"&gt;Thundaja (BLM Lv.96)&lt;br /&gt;Deals thunder damage to enemies within area of effect. Successive use enhances spell potency. &lt;span style="color: cyan;"&gt;(Still cant afford Thunder V and Comet.)&lt;/span&gt;&lt;br /&gt;&lt;img alt="Name:  versionup1215_11.jpgViews: 33Size:  35.9 KB" border="0" class="thumbnail" src="http://forum.square-enix.com/ffxi/attachment.php?s=81c6b521b94df30877f93dfa830565c1&amp;amp;attachmentid=1147&amp;amp;d=1321526671&amp;amp;thumb=1" title="Name:  versionup1215_11.jpgViews: 33Size:  35.9 KB" /&gt;&lt;/span&gt;&lt;/li&gt;&lt;/ul&gt;&lt;ul&gt;&lt;li&gt;&lt;span style="background-color: #073763;"&gt;Gravity II (RDM Lv. 98)&lt;br /&gt;Weighs an enemy down and lowers its movement speed. (A.k.a. Give target an Everything-Burrito and slow their fat-butts down!)&lt;/span&gt;&lt;/li&gt;&lt;/ul&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="background-color: #073763;"&gt;Songs &lt;/span&gt;&lt;ul&gt;&lt;li&gt;&lt;span style="background-color: #073763;"&gt;Lightning Carol II (BRD Lv.96)&lt;br /&gt;Increases resistance against lightning and sometimes nullifies lightning damage for party members within area of effect.&lt;br /&gt;&lt;img alt="Name:  versionup1215_12.jpgViews: 33Size:  32.3 KB" border="0" class="thumbnail" src="http://forum.square-enix.com/ffxi/attachment.php?s=81c6b521b94df30877f93dfa830565c1&amp;amp;attachmentid=1148&amp;amp;d=1323865719&amp;amp;thumb=1" title="Name:  versionup1215_12.jpgViews: 33Size:  32.3 KB" /&gt;&lt;/span&gt;&lt;/li&gt;&lt;/ul&gt;&lt;ul&gt;&lt;li&gt;&lt;span style="background-color: #073763;"&gt;Light Carol II (BRD Lv.99)&lt;br /&gt;Increases resistance against light and sometimes nullifies light damage for party members within area of effect.&lt;/span&gt;&lt;/li&gt;&lt;/ul&gt;&lt;ul&gt;&lt;li&gt;&lt;span style="background-color: #073763;"&gt;Dark Carol II (BRD Lv.99)&lt;br /&gt;Increases resistance against darkness and sometimes nullifies darkness damage for party members within area of effect.&lt;/span&gt;&lt;/li&gt;&lt;/ul&gt;&lt;/li&gt;&lt;/ul&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="background-color: #073763;"&gt;The following spells have been made available to new jobs: &lt;/span&gt;&lt;ul&gt;&lt;li&gt;&lt;span style="background-color: #073763;"&gt;White Magic &lt;/span&gt;&lt;ul&gt;&lt;li&gt;&lt;span style="background-color: #073763;"&gt;Holy II (PLD Lv.99)&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="background-color: #073763;"&gt;Regen IV (SCH Lv.79)&lt;/span&gt;&lt;/li&gt;&lt;/ul&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="background-color: #073763;"&gt;Black Magic &lt;/span&gt;&lt;ul&gt;&lt;li&gt;&lt;span style="background-color: #073763;"&gt;Thunder III (DRK Lv.96)&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="background-color: #073763;"&gt;Thunder V (SCH Lv.99 Addendum: Black)&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="background-color: #073763;"&gt;Aspir II (SCH Lv.97)&lt;/span&gt;&lt;/li&gt;&lt;/ul&gt;&lt;/li&gt;&lt;/ul&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="background-color: #073763;"&gt;The following spells are now learnable by blue mages: &lt;/span&gt;&lt;ul&gt;&lt;li&gt;&lt;span style="background-color: #073763;"&gt;Quadrastrike&lt;br /&gt;Delivers a fourfold attack. Chance of critical hit varies with TP.&lt;/span&gt;&lt;/li&gt;&lt;/ul&gt;&lt;ul&gt;&lt;li&gt;&lt;span style="background-color: #073763;"&gt;Vapor Spray&lt;br /&gt;Deals water breath damage to enemies within a fan-shaped area originating from the caster. Additional effect: Poison.&lt;/span&gt;&lt;/li&gt;&lt;/ul&gt;&lt;ul&gt;&lt;li&gt;&lt;span style="background-color: #073763;"&gt;Thunder Breath&lt;br /&gt;Deals thunder breath damage to enemies within a fan-shaped area originating from the caster.&lt;/span&gt;&lt;/li&gt;&lt;/ul&gt;&lt;ul&gt;&lt;li&gt;&lt;span style="background-color: #073763;"&gt;Orcish Counterstance&lt;br /&gt;Increases the caster's chance of countering.&lt;/span&gt;&lt;/li&gt;&lt;/ul&gt;&lt;ul&gt;&lt;li&gt;&lt;span style="background-color: #073763;"&gt;Amorphic Spikes&lt;br /&gt;Delivers a fivefold attack. Damage varies with TP.&lt;/span&gt;&lt;/li&gt;&lt;/ul&gt;&lt;ul&gt;&lt;li&gt;&lt;span style="background-color: #073763;"&gt;Wind Breath&lt;br /&gt;Deals wind breath damage to enemies within a fan-shaped area originating from the caster.&lt;/span&gt;&lt;/li&gt;&lt;/ul&gt;&lt;ul&gt;&lt;li&gt;&lt;span style="background-color: #073763;"&gt;Barbed Crescent&lt;br /&gt;Damage varies with TP. Additional effect: Accuracy Down.&lt;/span&gt;&lt;/li&gt;&lt;/ul&gt;&lt;span style="background-color: #073763;"&gt;&lt;b&gt;Blue magic spells requiring Unbridled Learning:&lt;/b&gt; &lt;/span&gt;&lt;ul&gt;&lt;li&gt;&lt;span style="background-color: #073763;"&gt;Absolute Terror&lt;br /&gt;Freezes target in fear.&lt;/span&gt;&lt;/li&gt;&lt;/ul&gt;&lt;ul&gt;&lt;li&gt;&lt;span style="background-color: #073763;"&gt;Gates of Hades&lt;br /&gt;Deals fire damage to enemies within area of effect. Additional effect: Burn.&lt;br /&gt;&lt;img alt="Name:  versionup1215_13.jpgViews: 33Size:  25.3 KB" border="0" class="thumbnail" src="http://forum.square-enix.com/ffxi/attachment.php?s=81c6b521b94df30877f93dfa830565c1&amp;amp;attachmentid=1149&amp;amp;d=1323865733&amp;amp;thumb=1" title="Name:  versionup1215_13.jpgViews: 33Size:  25.3 KB" /&gt;&lt;/span&gt;&lt;/li&gt;&lt;/ul&gt;&lt;ul&gt;&lt;li&gt;&lt;span style="background-color: #073763;"&gt;Tourbillion&lt;br /&gt;Delivers an area attack. Additional effect duration varies with TP. Additional effect: Weakens defense.&lt;/span&gt;&lt;/li&gt;&lt;/ul&gt;&lt;ul&gt;&lt;li&gt;&lt;span style="background-color: #073763;"&gt;Pyric Bulwark&lt;br /&gt;Resists physical damage.&lt;/span&gt;&lt;/li&gt;&lt;/ul&gt;&lt;ul&gt;&lt;li&gt;&lt;span style="background-color: #073763;"&gt;Bilgestorm&lt;br /&gt;Delivers an area attack. Additional effect duration varies with TP. Additional effect: Lowers attack, defense, and accuracy.&lt;/span&gt;&lt;/li&gt;&lt;/ul&gt;&lt;ul&gt;&lt;li&gt;&lt;span style="background-color: #073763;"&gt;Bloodrake&lt;br /&gt;Delivers a threefold attack. Damage varies with TP. Additional effect: HP Drain.&lt;/span&gt;&lt;/li&gt;&lt;/ul&gt;&lt;/li&gt;&lt;/ul&gt;&lt;ul&gt;&lt;li&gt;&lt;span style="background-color: #073763;"&gt;Four new familiars available with the Beastmaster's Call Beast ability have been added.&lt;br /&gt;&lt;img alt="Name:  versionup1215_14.jpgViews: 33Size:  12.9 KB" border="0" class="thumbnail" src="http://forum.square-enix.com/ffxi/attachment.php?s=81c6b521b94df30877f93dfa830565c1&amp;amp;attachmentid=1150&amp;amp;d=1321526689&amp;amp;thumb=1" title="Name:  versionup1215_14.jpgViews: 33Size:  12.9 KB" /&gt;&lt;img alt="Name:  versionup1215_15.jpgViews: 33Size:  14.9 KB" border="0" class="thumbnail" src="http://forum.square-enix.com/ffxi/attachment.php?s=81c6b521b94df30877f93dfa830565c1&amp;amp;attachmentid=1151&amp;amp;d=1321526703&amp;amp;thumb=1" title="Name:  versionup1215_15.jpgViews: 33Size:  14.9 KB" /&gt;&lt;img alt="Name:  versionup1215_16.jpgViews: 34Size:  11.8 KB" border="0" class="thumbnail" src="http://forum.square-enix.com/ffxi/attachment.php?s=81c6b521b94df30877f93dfa830565c1&amp;amp;attachmentid=1152&amp;amp;d=1321526709&amp;amp;thumb=1" title="Name:  versionup1215_16.jpgViews: 34Size:  11.8 KB" /&gt;&lt;img alt="Name:  versionup1215_17.jpgViews: 33Size:  14.5 KB" border="0" class="thumbnail" src="http://forum.square-enix.com/ffxi/attachment.php?s=81c6b521b94df30877f93dfa830565c1&amp;amp;attachmentid=1153&amp;amp;d=1321526696&amp;amp;thumb=1" title="Name:  versionup1215_17.jpgViews: 33Size:  14.5 KB" /&gt;&lt;/span&gt;&lt;/li&gt;&lt;/ul&gt;&lt;ul&gt;&lt;li&gt;&lt;span style="background-color: #073763;"&gt;The familiar Presto Julio will now attack faster.&lt;/span&gt;&lt;/li&gt;&lt;/ul&gt;&lt;ul&gt;&lt;li&gt;&lt;span style="background-color: #073763;"&gt;The following job adjustments have been implemented:&lt;/span&gt;&lt;ul&gt;&lt;li&gt;&lt;span style="background-color: #073763;"&gt;&lt;b&gt;Warrior&lt;/b&gt; &lt;/span&gt;&lt;ul&gt;&lt;li&gt;&lt;span style="background-color: #073763;"&gt;The maximum weapon skill power bonus granted by the ability Restraint has been reduced.&lt;/span&gt;&lt;/li&gt;&lt;/ul&gt;&lt;/li&gt;&lt;/ul&gt;&lt;ul&gt;&lt;li&gt;&lt;span style="background-color: #073763;"&gt;&lt;b&gt;Thief&lt;/b&gt; &lt;/span&gt;&lt;ul&gt;&lt;li&gt;&lt;span style="background-color: #073763;"&gt;Melee weapon skills will now have a chance of enhancing Treasure Hunter effectiveness. &lt;/span&gt;&lt;ul&gt;&lt;li&gt;&lt;span style="background-color: #073763;"&gt;Weapon skills used alone will grant the enhancement at the same rate as standard melee attacks.&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="background-color: #073763;"&gt;Weapon skills combined with Sneak Attack or Trick Attack will grant the enhancement at the same rate as melee attacks made with these abilities active.&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="background-color: #073763;"&gt;For multi-part weapon skills, the bonus calculation will only be performed for the first hit.&lt;/span&gt;&lt;/li&gt;&lt;/ul&gt;&lt;span style="background-color: #073763; color: red;"&gt;*Weapon skill Treasure Hunter bonuses will not be accompanied by visual effects or log window messages.&lt;/span&gt;&lt;/li&gt;&lt;/ul&gt;&lt;/li&gt;&lt;/ul&gt;&lt;ul&gt;&lt;li&gt;&lt;span style="background-color: #073763;"&gt;&lt;b&gt;Puppetmaster&lt;/b&gt; &lt;/span&gt;&lt;ul&gt;&lt;li&gt;&lt;span style="background-color: #073763;"&gt;&lt;b&gt;Attachment-related&lt;/b&gt; &lt;/span&gt;&lt;ul&gt;&lt;li&gt;&lt;span style="background-color: #073763;"&gt;Maximum effect values for the following attachments will now increase in proportion to the number of active maneuvers: &lt;/span&gt;&lt;blockquote&gt;&lt;span style="background-color: #073763;"&gt;Strobe / Inhibitor / Steam Jacket / Auto-Repair Kit II&lt;/span&gt;&lt;/blockquote&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="background-color: #073763;"&gt;The required capacity of the following attachments has been reduced from 2 to 1: &lt;/span&gt;&lt;blockquote&gt;&lt;span style="background-color: #073763;"&gt;Reactive Shield / Scope / Schurzen / Volt Gun&lt;/span&gt;&lt;/blockquote&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="background-color: #073763;"&gt;The properties of the following attachments have been revised:&lt;br /&gt;&lt;/span&gt;&lt;table align="center" border="0" cellpadding="4" cellspacing="1" class="ta01" style="width: 520px;"&gt;&lt;tbody&gt;&lt;tr align="center" class="th01" valign="middle"&gt;&lt;td align="center" bgcolor="#a8d0d7" class="th01" width="24%"&gt;&lt;span style="background-color: #073763;"&gt;Attachment Name&lt;/span&gt;&lt;/td&gt;&lt;td align="center" bgcolor="#a8d0d7" class="th01" width="76%"&gt;&lt;span style="background-color: #073763;"&gt;Revised Properties&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr class="td01" valign="middle"&gt;&lt;td align="center" bgcolor="#c6e9ef"&gt;&lt;span style="background-color: #073763;"&gt;Reactive Shield&lt;/span&gt;&lt;/td&gt;&lt;td bgcolor="#eaf2f3"&gt;&lt;span style="background-color: #073763;"&gt;Counterattack damage will now receive a bonus in proportion to frame skill level.&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr class="td01" valign="middle"&gt;&lt;td align="center" bgcolor="#c6e9ef"&gt;&lt;span style="background-color: #073763;"&gt;Mana Booster&lt;/span&gt;&lt;/td&gt;&lt;td bgcolor="#f5fafb"&gt;&lt;span style="background-color: #073763;"&gt;Will now shorten casting time instead of increasing spell use frequency.&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr class="td01" valign="middle"&gt;&lt;td align="center" bgcolor="#c6e9ef"&gt;&lt;span style="background-color: #073763;"&gt;Drum Magazine&lt;/span&gt;&lt;/td&gt;&lt;td bgcolor="#eaf2f3"&gt;&lt;span style="background-color: #073763;"&gt;Accuracy penalty has been eased slightly, and attack speed raised.&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr class="td01" valign="middle"&gt;&lt;td align="center" bgcolor="#c6e9ef"&gt;&lt;span style="background-color: #073763;"&gt;Replicator&lt;/span&gt;&lt;/td&gt;&lt;td bgcolor="#f5fafb"&gt;&lt;span style="background-color: #073763;"&gt;Blink shadow quantity will now increase in proportion to the number of active Wind Maneuvers.&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr class="td01" valign="middle"&gt;&lt;td align="center" bgcolor="#c6e9ef"&gt;&lt;span style="background-color: #073763;"&gt;Shock Absorber&lt;/span&gt;&lt;/td&gt;&lt;td bgcolor="#eaf2f3"&gt;&lt;span style="background-color: #073763;"&gt;Damage absorbed will now receive a bonus based on frame skill and active Ice Maneuvers.&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr class="td01" valign="middle"&gt;&lt;td align="center" bgcolor="#c6e9ef"&gt;&lt;span style="background-color: #073763;"&gt;Armor Plate&lt;/span&gt;&lt;br /&gt;&lt;span style="background-color: #073763;"&gt;Armor Plate +2&lt;/span&gt;&lt;/td&gt;&lt;td bgcolor="#f5fafb"&gt;&lt;span style="background-color: #073763;"&gt;Will now reduce physical damage taken rather than enhancing defense.&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr class="td01" valign="middle"&gt;&lt;td align="center" bgcolor="#c6e9ef"&gt;&lt;span style="background-color: #073763;"&gt;Hammermill&lt;/span&gt;&lt;/td&gt;&lt;td bgcolor="#f5fafb"&gt;&lt;span style="background-color: #073763;"&gt;Shield Bash will now always hit while Hammermill is equipped.&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr class="td01" valign="middle"&gt;&lt;td align="center" bgcolor="#c6e9ef"&gt;&lt;span style="background-color: #073763;"&gt;Volt Gun&lt;/span&gt;&lt;/td&gt;&lt;td bgcolor="#eaf2f3"&gt;&lt;span style="background-color: #073763;"&gt;Will no longer depend on enemy level, and a damage bonus will be granted based on frame skill level and active Thunder Maneuvers.&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr class="td01" valign="middle"&gt;&lt;td align="center" bgcolor="#c6e9ef"&gt;&lt;span style="background-color: #073763;"&gt;Heatsink&lt;/span&gt;&lt;/td&gt;&lt;td bgcolor="#f5fafb"&gt;&lt;span style="background-color: #073763;"&gt;Overload rate reduction will now apply to all maneuvers, not only Fire Maneuvers.&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr class="td01" valign="middle"&gt;&lt;td align="center" bgcolor="#c6e9ef"&gt;&lt;span style="background-color: #073763;"&gt;Damage Gauge&lt;/span&gt;&lt;/td&gt;&lt;td bgcolor="#eaf2f3"&gt;&lt;span style="background-color: #073763;"&gt;Recast time for curing magic will be shortened.&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr class="td01" valign="middle"&gt;&lt;td align="center" bgcolor="#c6e9ef"&gt;&lt;span style="background-color: #073763;"&gt;Eraser&lt;/span&gt;&lt;/td&gt;&lt;td bgcolor="#f5fafb"&gt;&lt;span style="background-color: #073763;"&gt;Will cure multiple status ailments and erase only Light Maneuvers.&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;/li&gt;&lt;/ul&gt;&lt;/li&gt;&lt;/ul&gt;&lt;/li&gt;&lt;/ul&gt;&lt;/li&gt;&lt;/ul&gt;&lt;/blockquote&gt;&lt;/div&gt;&lt;/div&gt;&lt;span style="background-color: #073763;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;ul&gt;&lt;li&gt;&lt;span style="background-color: #073763;"&gt;&lt;b&gt;Automaton-related&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;&lt;img alt="Name:  versionup1215_18.jpgViews: 32Size:  32.6 KB" border="0" class="thumbnail" src="http://forum.square-enix.com/ffxi/attachment.php?s=81c6b521b94df30877f93dfa830565c1&amp;amp;attachmentid=1154&amp;amp;d=1323865798&amp;amp;thumb=1" title="Name:  versionup1215_18.jpgViews: 32Size:  32.6 KB" /&gt; &lt;/span&gt;&lt;ul&gt;&lt;li&gt;&lt;span style="background-color: #073763;"&gt;Automaton behavior patterns have been refined. &lt;/span&gt;&lt;ul&gt;&lt;li&gt;&lt;span style="background-color: #073763;"&gt;With one active light maneuver, automatons will now prioritize HP recovery over curing status ailments.&lt;br /&gt;Automatons will also prioritize HP recovery when HP level is extremely low.&lt;/span&gt;&lt;/li&gt;&lt;/ul&gt;&lt;/li&gt;&lt;/ul&gt;&lt;ul&gt;&lt;li&gt;&lt;span style="background-color: #073763;"&gt;Magic spells have been added/adjusted as follows: &lt;/span&gt;&lt;ul&gt;&lt;li&gt;&lt;span style="background-color: #073763;"&gt;Separate recast timers have been established for each category of magic, such as enhancing or enfeebling spells.&lt;br /&gt;&lt;span style="color: red;"&gt;*Cure-type spells, Regen-type spells, and status ailment removal spells will each have their own recast timer.&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;/ul&gt;&lt;ul&gt;&lt;li&gt;&lt;span style="background-color: #073763;"&gt;Automatons may now learn the following spells: &lt;/span&gt;&lt;blockquote&gt;&lt;span style="background-color: #073763;"&gt;Protect (I-V) / Shell (I-V) / Stoneskin / Haste / Phalanx / Erase / Absorb-Attri / Dispel / Dread Spikes / Addle / Regen IV&lt;/span&gt;&lt;br /&gt;&lt;span style="background-color: #073763; color: red;"&gt;*Phalanx and Stoneskin will only be cast upon the master.&lt;/span&gt;&lt;br /&gt;&lt;span style="background-color: #073763; color: red;"&gt;*Protect, Shell, and Haste will only be cast upon the master and party members.&lt;/span&gt;&lt;/blockquote&gt;&lt;/li&gt;&lt;/ul&gt;&lt;ul&gt;&lt;li&gt;&lt;span style="background-color: #073763;"&gt;Level IV elemental spells have been unlocked for the Stormwaker Y-700.&lt;/span&gt;&lt;/li&gt;&lt;/ul&gt;&lt;ul&gt;&lt;li&gt;&lt;span style="background-color: #073763;"&gt;Automatons will now occasionally cast Cure V instead of Cure VI depending on the target's current HP.&lt;/span&gt;&lt;/li&gt;&lt;/ul&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="background-color: #073763;"&gt;Weapon skill adjustments &lt;/span&gt;&lt;ul&gt;&lt;li&gt;&lt;span style="background-color: #073763;"&gt;A minimum damage value has been established for Magic Mortar.&lt;/span&gt;&lt;/li&gt;&lt;/ul&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="background-color: #073763;"&gt;Sharpshot Z-500 adjustments: &lt;/span&gt;&lt;ul&gt;&lt;li&gt;&lt;span style="background-color: #073763;"&gt;Distance modifications for ranged attacks have been abolished.&lt;/span&gt;&lt;/li&gt;&lt;/ul&gt;&lt;/li&gt;&lt;/ul&gt;&lt;/li&gt;&lt;/ul&gt;&lt;ul&gt;&lt;li&gt;&lt;span style="background-color: #073763;"&gt;&lt;b&gt;Master-related&lt;/b&gt; &lt;/span&gt;&lt;ul&gt;&lt;li&gt;&lt;span style="background-color: #073763;"&gt;The job ability "Maintenance" （Lv. 30 / Recast time: 90 seconds） has been added: &lt;/span&gt;&lt;ul&gt;&lt;li&gt;&lt;span style="background-color: #073763;"&gt;This ability will require Automaton Oil, and will be effective on all status ailments curable by Erase and Na-type spells.&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="background-color: #073763;"&gt;Up to four status ailments may be removed depending on the type of Automaton Oil used.&lt;br /&gt;&lt;span style="color: red;"&gt;*To accompany this change, the new item Automaton Oil +3 (Lv. 80) has been added.&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;/ul&gt;&lt;/li&gt;&lt;/ul&gt;&lt;/li&gt;&lt;/ul&gt;&lt;span style="background-color: #073763;"&gt;&lt;/span&gt;&lt;br /&gt;&lt;li&gt;&lt;span style="background-color: #073763;"&gt;&lt;b&gt;Scholar&lt;/b&gt; &lt;/span&gt;&lt;ul&gt;&lt;li&gt;&lt;span style="background-color: #073763;"&gt;Light Arts will now grant a bonus to the effect and duration of Regen spells.&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="background-color: #073763;"&gt;Dark Arts will now grant a bonus to the effect and duration of Helix spells.&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="background-color: #073763;"&gt;Tabula Rasa will now grant a bonus to the effect and duration of Regen and Helix spells.&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="background-color: #073763;"&gt;Tabula Rasa will now negate recast times for Light and Dark Arts.&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="background-color: #073763;"&gt;The recast time for Modus Veritas has been shortened.&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="background-color: #073763;"&gt;The effect duration of Klimaform has been lengthened.&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="background-color: #073763;"&gt;The learnable level for Regen III has been lowered from 83 to 59.&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="background-color: #073763;"&gt;The learnable levels for Helix spells have been lowered.&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="background-color: #073763;"&gt;The effect duration of Helix spells will now be based on the caster's level.&lt;br /&gt;&lt;/span&gt;&lt;table border="0" cellpadding="4" cellspacing="1" class="ta01" style="width: 360px;"&gt;&lt;tbody&gt;&lt;tr align="center" class="th01" valign="middle"&gt;&lt;td align="center" bgcolor="#a8d0d7" class="th01" width="50%"&gt;&lt;span style="background-color: #073763;"&gt;Level&lt;/span&gt;&lt;/td&gt;&lt;td align="center" bgcolor="#a8d0d7" class="th01" width="50%"&gt;&lt;span style="background-color: #073763;"&gt;Duration&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr class="td01" valign="middle"&gt;&lt;td align="center" bgcolor="#c6e9ef"&gt;&lt;span style="background-color: #073763;"&gt;20 — 39&lt;/span&gt;&lt;/td&gt;&lt;td align="center" bgcolor="#eaf2f3"&gt;&lt;span style="background-color: #073763;"&gt;30 seconds&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr class="td01" valign="middle"&gt;&lt;td align="center" bgcolor="#c6e9ef"&gt;&lt;span style="background-color: #073763;"&gt;40 — 59&lt;/span&gt;&lt;/td&gt;&lt;td align="center" bgcolor="#f5fafb"&gt;&lt;span style="background-color: #073763;"&gt;60 seconds&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr class="td01" valign="middle"&gt;&lt;td align="center" bgcolor="#c6e9ef"&gt;&lt;span style="background-color: #073763;"&gt;60 and up&lt;/span&gt;&lt;/td&gt;&lt;td align="center" bgcolor="#eaf2f3"&gt;&lt;span style="background-color: #073763;"&gt;90 seconds&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;/li&gt;&lt;/ul&gt;&lt;/li&gt;&lt;br /&gt;&lt;span style="background-color: #073763;"&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="background-color: #073763;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;ul&gt;&lt;li&gt;&lt;span style="background-color: #073763;"&gt;The maximum recast time reduction bonus has been increased.&lt;/span&gt;&lt;/li&gt;&lt;/ul&gt;&lt;ul&gt;&lt;li&gt;&lt;span style="background-color: #073763;"&gt;Casting time has been reduced for the following spells: &lt;/span&gt;&lt;blockquote&gt;&lt;span style="background-color: #073763;"&gt;Regen / Regen II / Regen III / Regen IV&lt;/span&gt;&lt;/blockquote&gt;&lt;/li&gt;&lt;/ul&gt;&lt;ul&gt;&lt;li&gt;&lt;span style="background-color: #073763;"&gt;The following weapon skills have been added:&lt;br /&gt;&lt;/span&gt;&lt;table align="center" border="0" cellpadding="4" cellspacing="1" class="ta01" style="width: 580px;"&gt;&lt;tbody&gt;&lt;tr align="center" class="th01" valign="middle"&gt;&lt;td align="center" bgcolor="#a8d0d7" class="th01" width="30%"&gt;&lt;span style="background-color: #073763;"&gt;Weapon Skill&lt;/span&gt;&lt;/td&gt;&lt;td align="center" bgcolor="#a8d0d7" class="th01" width="20%"&gt;&lt;span style="background-color: #073763;"&gt;Category&lt;/span&gt;&lt;/td&gt;&lt;td align="center" bgcolor="#a8d0d7" class="th01" width="50%"&gt;&lt;span style="background-color: #073763;"&gt;Jobs&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr align="center" class="td01" valign="middle"&gt;&lt;td bgcolor="#c6e9ef"&gt;&lt;a href="http://www.youtube.com/watch?v=GCllzV1rOIw" rel="nofollow" target="_blank"&gt;&lt;span style="background-color: #073763; color: royalblue;"&gt;Shijin Spiral&lt;/span&gt;&lt;/a&gt;&lt;/td&gt;&lt;td bgcolor="#eaf2f3"&gt;&lt;span style="background-color: #073763;"&gt;Hand-to-Hand&lt;/span&gt;&lt;/td&gt;&lt;td align="left" bgcolor="#eaf2f3"&gt;&lt;span style="background-color: #073763;"&gt;MNK/PUP&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr align="center" class="td01" valign="middle"&gt;&lt;td bgcolor="#c6e9ef"&gt;&lt;a href="http://www.youtube.com/watch?v=HCORnAYulZs" rel="nofollow" target="_blank"&gt;&lt;span style="background-color: #073763; color: royalblue;"&gt;Exenterator&lt;/span&gt;&lt;/a&gt;&lt;/td&gt;&lt;td bgcolor="#f5fafb"&gt;&lt;span style="background-color: #073763;"&gt;Dagger&lt;/span&gt;&lt;/td&gt;&lt;td align="left" bgcolor="#f5fafb"&gt;&lt;span style="background-color: #073763;"&gt;WAR/RDM/THF/BST/BRD/RNG/NIN/COR/DNC&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr align="center" class="td01" valign="middle"&gt;&lt;td bgcolor="#c6e9ef"&gt;&lt;a href="http://www.youtube.com/watch?v=CqoaPWyLE1g" rel="nofollow" target="_blank"&gt;&lt;span style="background-color: #073763; color: royalblue;"&gt;Requiescat&lt;/span&gt;&lt;/a&gt;&lt;/td&gt;&lt;td bgcolor="#eaf2f3"&gt;&lt;span style="background-color: #073763;"&gt;Sword&lt;/span&gt;&lt;/td&gt;&lt;td align="left" bgcolor="#eaf2f3"&gt;&lt;span style="background-color: #073763;"&gt;WAR/RDM/PLD/DRK/SAM/BLU/COR&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr align="center" class="td01" valign="middle"&gt;&lt;td bgcolor="#c6e9ef"&gt;&lt;a href="http://www.youtube.com/watch?v=Y-nXX00_7IY" rel="nofollow" target="_blank"&gt;&lt;span style="background-color: #073763; color: royalblue;"&gt;Resolution&lt;/span&gt;&lt;/a&gt;&lt;/td&gt;&lt;td bgcolor="#f5fafb"&gt;&lt;span style="background-color: #073763;"&gt;Great Sword&lt;/span&gt;&lt;/td&gt;&lt;td align="left" bgcolor="#f5fafb"&gt;&lt;span style="background-color: #073763;"&gt;WAR/PLD/DRK&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr align="center" class="td01" valign="middle"&gt;&lt;td bgcolor="#c6e9ef"&gt;&lt;a href="http://www.youtube.com/watch?v=CJKJh7CP5i4" rel="nofollow" target="_blank"&gt;&lt;span style="background-color: #073763; color: royalblue;"&gt;Ruinator&lt;/span&gt;&lt;/a&gt;&lt;/td&gt;&lt;td bgcolor="#eaf2f3"&gt;&lt;span style="background-color: #073763;"&gt;Axe&lt;/span&gt;&lt;/td&gt;&lt;td align="left" bgcolor="#eaf2f3"&gt;&lt;span style="background-color: #073763;"&gt;WAR/DRK/BST/RNG&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr align="center" class="td01" valign="middle"&gt;&lt;td bgcolor="#c6e9ef"&gt;&lt;a href="http://www.youtube.com/watch?v=T865FzeyxqY" rel="nofollow" target="_blank"&gt;&lt;span style="background-color: #073763; color: royalblue;"&gt;Upheaval&lt;/span&gt;&lt;/a&gt;&lt;/td&gt;&lt;td bgcolor="#f5fafb"&gt;&lt;span style="background-color: #073763;"&gt;Great Axe&lt;/span&gt;&lt;/td&gt;&lt;td align="left" bgcolor="#f5fafb"&gt;&lt;span style="background-color: #073763;"&gt;WAR/DRK&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr align="center" class="td01" valign="middle"&gt;&lt;td bgcolor="#c6e9ef"&gt;&lt;a href="http://www.youtube.com/watch?v=NaJYDDARvwU" rel="nofollow" target="_blank"&gt;&lt;span style="background-color: #073763; color: royalblue;"&gt;Entropy&lt;/span&gt;&lt;/a&gt;&lt;/td&gt;&lt;td bgcolor="#eaf2f3"&gt;&lt;span style="background-color: #073763;"&gt;Scythe&lt;/span&gt;&lt;/td&gt;&lt;td align="left" bgcolor="#eaf2f3"&gt;&lt;span style="background-color: #073763;"&gt;WAR/DRK/BST&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr align="center" class="td01" valign="middle"&gt;&lt;td bgcolor="#c6e9ef"&gt;&lt;a href="http://www.youtube.com/watch?v=eI4ksXb6_hI" rel="nofollow" target="_blank"&gt;&lt;span style="background-color: #073763; color: royalblue;"&gt;Stardiver&lt;/span&gt;&lt;/a&gt;&lt;/td&gt;&lt;td bgcolor="#f5fafb"&gt;&lt;span style="background-color: #073763;"&gt;Polearm&lt;/span&gt;&lt;/td&gt;&lt;td align="left" bgcolor="#f5fafb"&gt;&lt;span style="background-color: #073763;"&gt;WAR/SAM/DRG&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr align="center" class="td01" valign="middle"&gt;&lt;td bgcolor="#c6e9ef"&gt;&lt;a href="http://www.youtube.com/watch?v=5d4nzimAoK8" rel="nofollow" target="_blank"&gt;&lt;span style="background-color: #073763; color: royalblue;"&gt;Blade: Shun&lt;/span&gt;&lt;/a&gt;&lt;/td&gt;&lt;td bgcolor="#eaf2f3"&gt;&lt;span style="background-color: #073763;"&gt;Katana&lt;/span&gt;&lt;/td&gt;&lt;td align="left" bgcolor="#eaf2f3"&gt;&lt;span style="background-color: #073763;"&gt;NIN&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr align="center" class="td01" valign="middle"&gt;&lt;td bgcolor="#c6e9ef"&gt;&lt;a href="http://www.youtube.com/watch?v=bjHXbH6pmuk" rel="nofollow" target="_blank"&gt;&lt;span style="background-color: #073763; color: royalblue;"&gt;Tachi: Shoha&lt;/span&gt;&lt;/a&gt;&lt;/td&gt;&lt;td bgcolor="#f5fafb"&gt;&lt;span style="background-color: #073763;"&gt;Great Katana&lt;/span&gt;&lt;/td&gt;&lt;td align="left" bgcolor="#f5fafb"&gt;&lt;span style="background-color: #073763;"&gt;SAM&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr align="center" class="td01" valign="middle"&gt;&lt;td bgcolor="#c6e9ef"&gt;&lt;a href="http://www.youtube.com/watch?v=mP84bcl_lkM" rel="nofollow" target="_blank"&gt;&lt;span style="background-color: #073763; color: royalblue;"&gt;Realmrazer&lt;/span&gt;&lt;/a&gt;&lt;/td&gt;&lt;td bgcolor="#eaf2f3"&gt;&lt;span style="background-color: #073763;"&gt;Club&lt;/span&gt;&lt;/td&gt;&lt;td align="left" bgcolor="#eaf2f3"&gt;&lt;span style="background-color: #073763;"&gt;WAR/MNK/WHM/BLM/PLD/SMN/BLU/SCH&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr align="center" class="td01" valign="middle"&gt;&lt;td bgcolor="#c6e9ef"&gt;&lt;a href="http://www.youtube.com/watch?v=ulwqoEY-OUw" rel="nofollow" target="_blank"&gt;&lt;span style="background-color: #073763; color: royalblue;"&gt;Shattersoul&lt;/span&gt;&lt;/a&gt;&lt;/td&gt;&lt;td bgcolor="#f5fafb"&gt;&lt;span style="background-color: #073763;"&gt;Staff&lt;/span&gt;&lt;/td&gt;&lt;td align="left" bgcolor="#f5fafb"&gt;&lt;span style="background-color: #073763;"&gt;WAR/MNK/WHM/BLM/PLD/BRD/DRG/SMN/SCH&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr align="center" class="td01" valign="middle"&gt;&lt;td bgcolor="#c6e9ef"&gt;&lt;a href="http://www.youtube.com/watch?v=-nPbMHKA7Ls" rel="nofollow" target="_blank"&gt;&lt;span style="background-color: #073763; color: royalblue;"&gt;Apex Arrow&lt;/span&gt;&lt;/a&gt;&lt;/td&gt;&lt;td bgcolor="#eaf2f3"&gt;&lt;span style="background-color: #073763;"&gt;Archery&lt;/span&gt;&lt;/td&gt;&lt;td align="left" bgcolor="#eaf2f3"&gt;&lt;span style="background-color: #073763;"&gt;RNG/SAM&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr align="center" class="td01" valign="middle"&gt;&lt;td bgcolor="#c6e9ef"&gt;&lt;a href="http://www.youtube.com/watch?v=WLY-bwS0mk4" rel="nofollow" target="_blank"&gt;&lt;span style="background-color: #073763; color: royalblue;"&gt;Last Stand&lt;/span&gt;&lt;/a&gt;&lt;/td&gt;&lt;td bgcolor="#f5fafb"&gt;&lt;span style="background-color: #073763;"&gt;Marksmanship&lt;/span&gt;&lt;/td&gt;&lt;td align="left" bgcolor="#f5fafb"&gt;&lt;span style="background-color: #073763;"&gt;THF/RNG/COR&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;ul&gt;&lt;li&gt;&lt;span style="background-color: #073763;"&gt;A new "Weapon Skill" category has been added to the merit point menu. &lt;/span&gt;&lt;ul&gt;&lt;li&gt;&lt;span style="background-color: #073763;"&gt;Maximum total value: 15&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="background-color: #073763;"&gt;Upgrade levels: 5&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="background-color: #073763;"&gt;Merit points needed for each upgrade: 10/15/20/25/30&lt;/span&gt;&lt;/li&gt;&lt;/ul&gt;&lt;/li&gt;&lt;/ul&gt;&lt;ul&gt;&lt;li&gt;&lt;span style="background-color: #073763;"&gt;To unlock these merit point weapon skills and the corresponding menu, players must first complete the quest "Martial Mastery" offered by the Nomad Moogle NPC in Ru'Lude Gardens.&lt;br /&gt;&lt;span style="color: red;"&gt;*To undertake this quest, the player's main job must be level 96 or higher.&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="background-color: #073763;"&gt;Each individual weapon skill may be learned by upgrading it at least one level.&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="background-color: #073763;"&gt;Additional merit points allocated to a particular skill will incrementally enhance its power.&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="background-color: #073763;"&gt;The following conditions must be met to use a skill after learning it: &lt;/span&gt;&lt;ul&gt;&lt;li&gt;&lt;span style="background-color: #073763;"&gt;The PC's main job must be eligible for the skill in question (see chart below).&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="background-color: #073763;"&gt;Job level must be 96 or higher.&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="background-color: #073763;"&gt;The corresponding weapon skill attribute must be 357 or higher.&lt;/span&gt;&lt;/li&gt;&lt;/ul&gt;&lt;/li&gt;&lt;/ul&gt;&lt;/li&gt;&lt;/ul&gt;&lt;ul&gt;&lt;li&gt;&lt;span style="background-color: #073763;"&gt;The items dropped by the Champion Crawler monster in Rolanberry Fields [S] have been adjusted.&lt;/span&gt;&lt;/li&gt;&lt;/ul&gt;&lt;ul&gt;&lt;li&gt;&lt;span style="background-color: #073763;"&gt;The name of the Den of Rancor monster Stygian Pugil has been corrected to Demonic Pugil.&lt;/span&gt;&lt;/li&gt;&lt;/ul&gt;&lt;span style="background-color: #073763;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="background-color: #073763;"&gt;&lt;span style="font-size: small;"&gt;&lt;b&gt;Item-related&lt;/b&gt;&lt;/span&gt; &lt;/span&gt;&lt;br /&gt;&lt;ul&gt;&lt;li&gt;&lt;span style="background-color: #073763;"&gt;New items have been introduced.&lt;/span&gt;&lt;/li&gt;&lt;/ul&gt;&lt;ul&gt;&lt;li&gt;&lt;span style="background-color: #073763;"&gt;New synthesis recipes have been introduced.&lt;/span&gt;&lt;/li&gt;&lt;/ul&gt;&lt;ul&gt;&lt;li&gt;&lt;span style="background-color: #073763;"&gt;New synergy recipes have been introduced.&lt;br /&gt;&lt;/span&gt;&lt;center&gt;&lt;span style="background-color: #073763;"&gt;&amp;lt;Rank: Recruit&amp;gt;&lt;/span&gt;&lt;/center&gt;&lt;table align="center" border="0" cellpadding="4" cellspacing="1" class="ta01" style="width: 580px;"&gt;&lt;tbody&gt;&lt;tr align="center" class="th01" valign="middle"&gt;&lt;td align="center" bgcolor="#a8d0d7" class="th01" width="25%"&gt;&lt;span style="background-color: #073763;"&gt;Item&lt;/span&gt;&lt;/td&gt;&lt;td align="center" bgcolor="#a8d0d7" class="th01" width="25%"&gt;&lt;span style="background-color: #073763;"&gt;Required Craft&lt;/span&gt;&lt;/td&gt;&lt;td align="center" bgcolor="#a8d0d7" class="th01" width="50%"&gt;&lt;span style="background-color: #073763;"&gt;Materials&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr align="center" class="td01" valign="middle"&gt;&lt;td bgcolor="#c6e9ef"&gt;&lt;span style="background-color: #073763;"&gt;Wormy Broth&lt;/span&gt;&lt;/td&gt;&lt;td bgcolor="#eaf2f3"&gt;&lt;span style="background-color: #073763;"&gt;Cooking&lt;/span&gt;&lt;/td&gt;&lt;td align="left" bgcolor="#eaf2f3"&gt;&lt;span style="background-color: #073763;"&gt;Little Worm, Shell Bug&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;&lt;center&gt;&lt;span style="background-color: #073763;"&gt;&amp;lt;Rank: Craftsman&amp;gt;&lt;/span&gt;&lt;/center&gt;&lt;table align="center" border="0" cellpadding="4" cellspacing="1" class="ta01" style="width: 580px;"&gt;&lt;tbody&gt;&lt;tr align="center" class="th01" valign="middle"&gt;&lt;td align="center" bgcolor="#a8d0d7" class="th01" width="25%"&gt;&lt;span style="background-color: #073763;"&gt;Item&lt;/span&gt;&lt;/td&gt;&lt;td align="center" bgcolor="#a8d0d7" class="th01" width="25%"&gt;&lt;span style="background-color: #073763;"&gt;Required Craft&lt;/span&gt;&lt;/td&gt;&lt;td align="center" bgcolor="#a8d0d7" class="th01" width="50%"&gt;&lt;span style="background-color: #073763;"&gt;Materials&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr align="center" class="td01" valign="middle"&gt;&lt;td bgcolor="#c6e9ef" rowspan="2"&gt;&lt;span style="background-color: #073763;"&gt;Gargouille Arrow&lt;/span&gt;&lt;/td&gt;&lt;td bgcolor="#eaf2f3"&gt;&lt;span style="background-color: #073763;"&gt;Woodworking&lt;/span&gt;&lt;/td&gt;&lt;td align="left" bgcolor="#eaf2f3" rowspan="2"&gt;&lt;span style="background-color: #073763;"&gt;Arrowwood Lumber, Gargouille Arrowheads, Peapuk Fletchings&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr align="center" class="td01" valign="middle"&gt;&lt;td bgcolor="#eaf2f3"&gt;&lt;span style="background-color: #073763;"&gt;Bonecraft&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr align="center" class="td01" valign="middle"&gt;&lt;td bgcolor="#c6e9ef"&gt;&lt;span style="background-color: #073763;"&gt;Briny Broth&lt;/span&gt;&lt;/td&gt;&lt;td bgcolor="#f5fafb"&gt;&lt;span style="background-color: #073763;"&gt;Cooking&lt;/span&gt;&lt;/td&gt;&lt;td align="left" bgcolor="#f5fafb"&gt;&lt;span style="background-color: #073763;"&gt;Hamsi, Mercanbaligi, Rhinochimera&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;&lt;center&gt;&lt;span style="background-color: #073763;"&gt;&amp;lt;Rank: Artisan&amp;gt;&lt;/span&gt;&lt;/center&gt;&lt;table align="center" border="0" cellpadding="4" cellspacing="1" class="ta01" style="width: 580px;"&gt;&lt;tbody&gt;&lt;tr align="center" class="th01" valign="middle"&gt;&lt;td align="center" bgcolor="#a8d0d7" class="th01" width="25%"&gt;&lt;span style="background-color: #073763;"&gt;Item&lt;/span&gt;&lt;/td&gt;&lt;td align="center" bgcolor="#a8d0d7" class="th01" width="25%"&gt;&lt;span style="background-color: #073763;"&gt;Required Craft&lt;/span&gt;&lt;/td&gt;&lt;td align="center" bgcolor="#a8d0d7" class="th01" width="50%"&gt;&lt;span style="background-color: #073763;"&gt;Materials&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr align="center" class="td01" valign="middle"&gt;&lt;td bgcolor="#c6e9ef" rowspan="2"&gt;&lt;span style="background-color: #073763;"&gt;Adaman Bolt&lt;/span&gt;&lt;/td&gt;&lt;td bgcolor="#eaf2f3"&gt;&lt;span style="background-color: #073763;"&gt;Woodworking&lt;/span&gt;&lt;/td&gt;&lt;td align="left" bgcolor="#eaf2f3" rowspan="2"&gt;&lt;span style="background-color: #073763;"&gt;Holly Lumber, Adaman Bolt Heads&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr align="center" class="td01" valign="middle"&gt;&lt;td bgcolor="#eaf2f3"&gt;&lt;span style="background-color: #073763;"&gt;Smithing&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr align="center" class="td01" valign="middle"&gt;&lt;td bgcolor="#c6e9ef" rowspan="2"&gt;&lt;span style="background-color: #073763;"&gt;Avant Gauntlets&lt;/span&gt;&lt;/td&gt;&lt;td bgcolor="#f5fafb"&gt;&lt;span style="background-color: #073763;"&gt;Smithing&lt;/span&gt;&lt;/td&gt;&lt;td align="left" bgcolor="#f5fafb" rowspan="2"&gt;&lt;span style="background-color: #073763;"&gt;Mythril Sheet, Durium Sheet x2, Mythril Gauntlets&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr align="center" class="td01" valign="middle"&gt;&lt;td bgcolor="#f5fafb"&gt;&lt;span style="background-color: #073763;"&gt;Goldsmithing&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr align="center" class="td01" valign="middle"&gt;&lt;td bgcolor="#c6e9ef" rowspan="2"&gt;&lt;span style="background-color: #073763;"&gt;Avant Leggings&lt;/span&gt;&lt;/td&gt;&lt;td bgcolor="#eaf2f3"&gt;&lt;span style="background-color: #073763;"&gt;Smithing&lt;/span&gt;&lt;/td&gt;&lt;td align="left" bgcolor="#eaf2f3" rowspan="2"&gt;&lt;span style="background-color: #073763;"&gt;Mythril Sheet, Durium Sheet x2, Mythril Leggings&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr align="center" class="td01" valign="middle"&gt;&lt;td bgcolor="#eaf2f3"&gt;&lt;span style="background-color: #073763;"&gt;Goldsmithing&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr align="center" class="td01" valign="middle"&gt;&lt;td bgcolor="#c6e9ef" rowspan="2"&gt;&lt;span style="background-color: #073763;"&gt;Avant Helm&lt;/span&gt;&lt;/td&gt;&lt;td bgcolor="#f5fafb"&gt;&lt;span style="background-color: #073763;"&gt;Smithing&lt;/span&gt;&lt;/td&gt;&lt;td align="left" bgcolor="#f5fafb" rowspan="2"&gt;&lt;span style="background-color: #073763;"&gt;Mythril Ingot, Mythril Sheet, Durium Sheet, Black Tiger Leather&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr align="center" class="td01" valign="middle"&gt;&lt;td bgcolor="#f5fafb"&gt;&lt;span style="background-color: #073763;"&gt;Leathercraft&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr align="center" class="td01" valign="middle"&gt;&lt;td bgcolor="#c6e9ef" rowspan="2"&gt;&lt;span style="background-color: #073763;"&gt;Avant Cuisses&lt;/span&gt;&lt;/td&gt;&lt;td bgcolor="#eaf2f3"&gt;&lt;span style="background-color: #073763;"&gt;Smithing&lt;/span&gt;&lt;/td&gt;&lt;td align="left" bgcolor="#eaf2f3" rowspan="2"&gt;&lt;span style="background-color: #073763;"&gt;Mythril Sheet, Durium Sheet x2, Black Tiger Leather x2&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr align="center" class="td01" valign="middle"&gt;&lt;td bgcolor="#eaf2f3"&gt;&lt;span style="background-color: #073763;"&gt;Leathercraft&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr align="center" class="td01" valign="middle"&gt;&lt;td bgcolor="#c6e9ef" rowspan="2"&gt;&lt;span style="background-color: #073763;"&gt;Sweven Coat&lt;/span&gt;&lt;/td&gt;&lt;td bgcolor="#f5fafb"&gt;&lt;span style="background-color: #073763;"&gt;Clothcraft&lt;/span&gt;&lt;/td&gt;&lt;td align="left" bgcolor="#f5fafb" rowspan="2"&gt;&lt;span style="background-color: #073763;"&gt;Sparkstrand, Wool Cloth x2, Twill Damask x3, Black Tiger Leather&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr align="center" class="td01" valign="middle"&gt;&lt;td bgcolor="#f5fafb"&gt;&lt;span style="background-color: #073763;"&gt;Leathercraft&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr align="center" class="td01" valign="middle"&gt;&lt;td bgcolor="#c6e9ef" rowspan="2"&gt;&lt;span style="background-color: #073763;"&gt;Sweven Mitts&lt;/span&gt;&lt;/td&gt;&lt;td bgcolor="#eaf2f3"&gt;&lt;span style="background-color: #073763;"&gt;Clothcraft&lt;/span&gt;&lt;/td&gt;&lt;td align="left" bgcolor="#eaf2f3" rowspan="2"&gt;&lt;span style="background-color: #073763;"&gt;Sparkstrand, Wool Cloth, Water Spider's Web, Black Tiger Leather&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr align="center" class="td01" valign="middle"&gt;&lt;td bgcolor="#eaf2f3"&gt;&lt;span style="background-color: #073763;"&gt;Leathercraft&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr align="center" class="td01" valign="middle"&gt;&lt;td bgcolor="#c6e9ef" rowspan="2"&gt;&lt;span style="background-color: #073763;"&gt;Sweven Slacks&lt;/span&gt;&lt;/td&gt;&lt;td bgcolor="#f5fafb"&gt;&lt;span style="background-color: #073763;"&gt;Clothcraft&lt;/span&gt;&lt;/td&gt;&lt;td align="left" bgcolor="#f5fafb" rowspan="2"&gt;&lt;span style="background-color: #073763;"&gt;Sparkstrand, Wool Cloth x2, Twill Damask, Black Tiger Leather&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr align="center" class="td01" valign="middle"&gt;&lt;td bgcolor="#f5fafb"&gt;&lt;span style="background-color: #073763;"&gt;Leathercraft&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr align="center" class="td01" valign="middle"&gt;&lt;td bgcolor="#c6e9ef" rowspan="2"&gt;&lt;span style="background-color: #073763;"&gt;Sweven Boots&lt;/span&gt;&lt;/td&gt;&lt;td bgcolor="#eaf2f3"&gt;&lt;span style="background-color: #073763;"&gt;Clothcraft&lt;/span&gt;&lt;/td&gt;&lt;td align="left" bgcolor="#eaf2f3" rowspan="2"&gt;&lt;span style="background-color: #073763;"&gt;Sparkstrand x2, Wool Cloth x2, Black Tiger Leather&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr align="center" class="td01" valign="middle"&gt;&lt;td bgcolor="#eaf2f3"&gt;&lt;span style="background-color: #073763;"&gt;Leathercraft&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr align="center" class="td01" valign="middle"&gt;&lt;td bgcolor="#c6e9ef" rowspan="2"&gt;&lt;span style="background-color: #073763;"&gt;Sweven Corona&lt;/span&gt;&lt;/td&gt;&lt;td bgcolor="#f5fafb"&gt;&lt;span style="background-color: #073763;"&gt;Clothcraft&lt;/span&gt;&lt;/td&gt;&lt;td align="left" bgcolor="#f5fafb" rowspan="2"&gt;&lt;span style="background-color: #073763;"&gt;Sparkstrand x2, Coeurl Whisker, Seer's Crown&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr align="center" class="td01" valign="middle"&gt;&lt;td bgcolor="#f5fafb"&gt;&lt;span style="background-color: #073763;"&gt;Alchemy&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr align="center" class="td01" valign="middle"&gt;&lt;td bgcolor="#c6e9ef" rowspan="2"&gt;&lt;span style="background-color: #073763;"&gt;Kacura Cap&lt;/span&gt;&lt;/td&gt;&lt;td bgcolor="#eaf2f3"&gt;&lt;span style="background-color: #073763;"&gt;Leathercraft&lt;/span&gt;&lt;/td&gt;&lt;td align="left" bgcolor="#eaf2f3" rowspan="2"&gt;&lt;span style="background-color: #073763;"&gt;Marid Leather, Flocon-de-mer, Coral Cap&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr align="center" class="td01" valign="middle"&gt;&lt;td bgcolor="#eaf2f3"&gt;&lt;span style="background-color: #073763;"&gt;Bonecraft&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr align="center" class="td01" valign="middle"&gt;&lt;td bgcolor="#c6e9ef" rowspan="2"&gt;&lt;span style="background-color: #073763;"&gt;Kacura Mittens&lt;/span&gt;&lt;/td&gt;&lt;td bgcolor="#f5fafb"&gt;&lt;span style="background-color: #073763;"&gt;Leathercraft&lt;/span&gt;&lt;/td&gt;&lt;td align="left" bgcolor="#f5fafb" rowspan="2"&gt;&lt;span style="background-color: #073763;"&gt;Marid Leather, Wyvern Scales, Flocon-de-mer&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr align="center" class="td01" valign="middle"&gt;&lt;td bgcolor="#f5fafb"&gt;&lt;span style="background-color: #073763;"&gt;Bonecraft&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr align="center" class="td01" valign="middle"&gt;&lt;td bgcolor="#c6e9ef" rowspan="2"&gt;&lt;span style="background-color: #073763;"&gt;Kacura Subligar&lt;/span&gt;&lt;/td&gt;&lt;td bgcolor="#eaf2f3"&gt;&lt;span style="background-color: #073763;"&gt;Leathercraft&lt;/span&gt;&lt;/td&gt;&lt;td align="left" bgcolor="#eaf2f3" rowspan="2"&gt;&lt;span style="background-color: #073763;"&gt;Marid Leather, Flocon-de-mer, Coral Subligar&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr align="center" class="td01" valign="middle"&gt;&lt;td bgcolor="#eaf2f3"&gt;&lt;span style="background-color: #073763;"&gt;Bonecraft&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr align="center" class="td01" valign="middle"&gt;&lt;td bgcolor="#c6e9ef" rowspan="2"&gt;&lt;span style="background-color: #073763;"&gt;Kacura Leggings&lt;/span&gt;&lt;/td&gt;&lt;td bgcolor="#f5fafb"&gt;&lt;span style="background-color: #073763;"&gt;Leathercraft&lt;/span&gt;&lt;/td&gt;&lt;td align="left" bgcolor="#f5fafb" rowspan="2"&gt;&lt;span style="background-color: #073763;"&gt;Marid Leather x2, Wyvern Scales, Flocon-de-mer&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr align="center" class="td01" valign="middle"&gt;&lt;td bgcolor="#f5fafb"&gt;&lt;span style="background-color: #073763;"&gt;Bonecraft&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr align="center" class="td01" valign="middle"&gt;&lt;td bgcolor="#c6e9ef" rowspan="2"&gt;&lt;span style="background-color: #073763;"&gt;Adaman Bullet&lt;/span&gt;&lt;/td&gt;&lt;td bgcolor="#eaf2f3"&gt;&lt;span style="background-color: #073763;"&gt;Alchemy&lt;/span&gt;&lt;/td&gt;&lt;td align="left" bgcolor="#eaf2f3" rowspan="2"&gt;&lt;span style="background-color: #073763;"&gt;Adaman Ingot, Firesand&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr align="center" class="td01" valign="middle"&gt;&lt;td bgcolor="#eaf2f3"&gt;&lt;span style="background-color: #073763;"&gt;Smithing&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr align="center" class="td01" valign="middle"&gt;&lt;td bgcolor="#c6e9ef" rowspan="2"&gt;&lt;span style="background-color: #073763;"&gt;Orichalcum Bullet&lt;/span&gt;&lt;/td&gt;&lt;td bgcolor="#f5fafb"&gt;&lt;span style="background-color: #073763;"&gt;Alchemy&lt;/span&gt;&lt;/td&gt;&lt;td align="left" bgcolor="#f5fafb" rowspan="2"&gt;&lt;span style="background-color: #073763;"&gt;Orichalcum Ingot, Firesand&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr align="center" class="td01" valign="middle"&gt;&lt;td bgcolor="#f5fafb"&gt;&lt;span style="background-color: #073763;"&gt;Goldsmithing&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr align="center" class="td01" valign="middle"&gt;&lt;td bgcolor="#c6e9ef"&gt;&lt;span style="background-color: #073763;"&gt;Lucky Broth&lt;/span&gt;&lt;/td&gt;&lt;td bgcolor="#eaf2f3"&gt;&lt;span style="background-color: #073763;"&gt;Cooking&lt;/span&gt;&lt;/td&gt;&lt;td align="left" bgcolor="#eaf2f3"&gt;&lt;span style="background-color: #073763;"&gt;Gelatin, Buffalo Meat, Abaia&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;&lt;center&gt;&lt;span style="background-color: #073763;"&gt;&amp;lt;Rank: Adept&amp;gt;&lt;/span&gt;&lt;/center&gt;&lt;table align="center" border="0" cellpadding="4" cellspacing="1" class="ta01" style="width: 580px;"&gt;&lt;tbody&gt;&lt;tr align="center" class="th01" valign="middle"&gt;&lt;td align="center" bgcolor="#a8d0d7" class="th01" width="25%"&gt;&lt;span style="background-color: #073763;"&gt;Item&lt;/span&gt;&lt;/td&gt;&lt;td align="center" bgcolor="#a8d0d7" class="th01" width="25%"&gt;&lt;span style="background-color: #073763;"&gt;Requisite Skill&lt;/span&gt;&lt;/td&gt;&lt;td align="center" bgcolor="#a8d0d7" class="th01" width="50%"&gt;&lt;span style="background-color: #073763;"&gt;Materials&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr align="center" class="td01" valign="middle"&gt;&lt;td bgcolor="#c6e9ef" rowspan="2"&gt;&lt;span style="background-color: #073763;"&gt;Avant Mail&lt;/span&gt;&lt;/td&gt;&lt;td bgcolor="#eaf2f3"&gt;&lt;span style="background-color: #073763;"&gt;Smithing&lt;/span&gt;&lt;/td&gt;&lt;td align="left" bgcolor="#eaf2f3" rowspan="2"&gt;&lt;span style="background-color: #073763;"&gt;Mythril Sheet x2, Durium Sheet x2, Black Tiger Leather, Ruszor Leather&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr align="center" class="td01" valign="middle"&gt;&lt;td bgcolor="#eaf2f3"&gt;&lt;span style="background-color: #073763;"&gt;Leathercraft&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr align="center" class="td01" valign="middle"&gt;&lt;td bgcolor="#c6e9ef" rowspan="2"&gt;&lt;span style="background-color: #073763;"&gt;Asura Samue&lt;/span&gt;&lt;/td&gt;&lt;td bgcolor="#f5fafb"&gt;&lt;span style="background-color: #073763;"&gt;Clothcraft&lt;/span&gt;&lt;/td&gt;&lt;td align="left" bgcolor="#f5fafb" rowspan="2"&gt;&lt;span style="background-color: #073763;"&gt;Darksteel Sheet x2, Sparkstrand, Velvet, Rainbow Cloth, Twill Damask &lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr align="center" class="td01" valign="middle"&gt;&lt;td bgcolor="#f5fafb"&gt;&lt;span style="background-color: #073763;"&gt;Smithing&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr align="center" class="td01" valign="middle"&gt;&lt;td bgcolor="#c6e9ef" rowspan="2"&gt;&lt;span style="background-color: #073763;"&gt;Artful Belt&lt;/span&gt;&lt;/td&gt;&lt;td bgcolor="#eaf2f3"&gt;&lt;span style="background-color: #073763;"&gt;Leathercraft&lt;/span&gt;&lt;/td&gt;&lt;td align="left" bgcolor="#eaf2f3" rowspan="2"&gt;&lt;span style="background-color: #073763;"&gt;Durium Chain, Ruszor Leather&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr align="center" class="td01" valign="middle"&gt;&lt;td bgcolor="#eaf2f3"&gt;&lt;span style="background-color: #073763;"&gt;Smithing&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr align="center" class="td01" valign="middle"&gt;&lt;td bgcolor="#c6e9ef" rowspan="2"&gt;&lt;span style="background-color: #073763;"&gt;Kacura Harness&lt;/span&gt;&lt;/td&gt;&lt;td bgcolor="#f5fafb"&gt;&lt;span style="background-color: #073763;"&gt;Leathercraft&lt;/span&gt;&lt;/td&gt;&lt;td align="left" bgcolor="#f5fafb" rowspan="2"&gt;&lt;span style="background-color: #073763;"&gt;Marid Leather x2, Wyvern Scales x2, Flocon-de-mer&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr align="center" class="td01" valign="middle"&gt;&lt;td bgcolor="#f5fafb"&gt;&lt;span style="background-color: #073763;"&gt;Bonecraft&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr align="center" class="td01" valign="middle"&gt;&lt;td bgcolor="#c6e9ef"&gt;&lt;span style="background-color: #073763;"&gt;Shadow Broth&lt;/span&gt;&lt;/td&gt;&lt;td bgcolor="#eaf2f3"&gt;&lt;span style="background-color: #073763;"&gt;Cooking&lt;/span&gt;&lt;/td&gt;&lt;td align="left" bgcolor="#eaf2f3"&gt;&lt;span style="background-color: #073763;"&gt;Dragon Meat, Nopales, Agaricus&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;/li&gt;&lt;/ul&gt;&lt;ul&gt;&lt;li&gt;&lt;span style="background-color: #073763;"&gt;The skills required for the synergy recipe for Fusion Bolts has been revised as follows:&lt;br /&gt;&lt;/span&gt;&lt;table border="0" cellpadding="4" cellspacing="1" class="ta01" style="width: 420px;"&gt;&lt;tbody&gt;&lt;tr align="center" class="th01" valign="middle"&gt;&lt;td align="center" bgcolor="#a8d0d7" class="th01" width="50%"&gt;&lt;span style="background-color: #073763;"&gt;Previous Requirements&lt;/span&gt;&lt;/td&gt;&lt;td align="center" bgcolor="#a8d0d7" class="th01" width="50%"&gt;&lt;span style="background-color: #073763;"&gt;New Requirements&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr align="center" class="td01" valign="middle"&gt;&lt;td bgcolor="#eaf2f3"&gt;&lt;span style="background-color: #073763;"&gt;Smithing, Woodworking&lt;/span&gt;&lt;/td&gt;&lt;td bgcolor="#eaf2f3"&gt;&lt;span style="background-color: #073763;"&gt;Woodworking, Goldsmithing&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;/li&gt;&lt;/ul&gt;&lt;ul&gt;&lt;li&gt;&lt;span style="background-color: #073763;"&gt;Succeeding in high-quality synthesis of the Automaton Oil item will now yield Automaton Oil +3.&lt;/span&gt;&lt;/li&gt;&lt;/ul&gt;&lt;ul&gt;&lt;li&gt;&lt;span style="background-color: #073763;"&gt;The following new quivers and pouches have been introduced: &lt;/span&gt;&lt;blockquote&gt;&lt;span style="background-color: #073763;"&gt;Gargouille Quiver / Adaman Bolt Quiver / Orichalcum Bullet Pouch / Adaman Bullet Pouch&lt;/span&gt;&lt;/blockquote&gt;&lt;/li&gt;&lt;/ul&gt;&lt;ul&gt;&lt;li&gt;&lt;span style="background-color: #073763;"&gt;[dev1060] Porter Moogle Service Expansion &lt;/span&gt;&lt;ul&gt;&lt;li&gt;&lt;span style="background-color: #073763;"&gt;The following items are now storable through the Porter Moogle NPC: &lt;/span&gt;&lt;ul&gt;&lt;li&gt;&lt;span style="background-color: #073763;"&gt;Storage Slip 11: &lt;/span&gt;&lt;blockquote&gt;&lt;span style="background-color: #073763;"&gt;Spook-a-Swirl / Chocolate Grumpkin / Harvest Horror / Spinet / Maestro's Baton&lt;/span&gt;&lt;/blockquote&gt;&lt;/li&gt;&lt;/ul&gt;&lt;/li&gt;&lt;/ul&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="background-color: #073763;"&gt;[dev1060] Porter Moogle Service Expansion &lt;/span&gt;&lt;ul&gt;&lt;li&gt;&lt;span style="background-color: #073763;"&gt;The following storage slips have also been added: &lt;/span&gt;&lt;ul&gt;&lt;li&gt;&lt;span style="background-color: #073763;"&gt;Storage Slip 12: Relic -1 Armor&lt;/span&gt;&lt;/li&gt;&lt;/ul&gt;&lt;ul&gt;&lt;li&gt;&lt;span style="background-color: #073763;"&gt;Storage Slip 13: Relic +2 Armor&lt;/span&gt;&lt;/li&gt;&lt;/ul&gt;&lt;/li&gt;&lt;/ul&gt;&lt;/li&gt;&lt;/ul&gt;&lt;ul&gt;&lt;li&gt;&lt;span style="background-color: #073763;"&gt;[dev1028] Ex Item Delivery Revisions&lt;br /&gt;The &lt;/span&gt;&lt;a href="http://forum.square-enix.com/ffxi/threads/14591" target="_blank"&gt;&lt;span style="background-color: #073763; color: royalblue;"&gt;list of undeliverable exclusive items&lt;/span&gt;&lt;/a&gt;&lt;span style="background-color: #073763;"&gt; has been updated.&lt;/span&gt;&lt;/li&gt;&lt;/ul&gt;&lt;ul&gt;&lt;li&gt;&lt;span style="background-color: #073763;"&gt;Items will no longer be lost if paralyzed while using them.&lt;/span&gt;&lt;/li&gt;&lt;/ul&gt;&lt;ul&gt;&lt;li&gt;&lt;span style="background-color: #073763;"&gt;The help text for the following items has changed.&lt;br /&gt;&lt;span style="color: red;"&gt;*The characteristics of the items themselves remain the same.&lt;/span&gt; &lt;/span&gt;&lt;blockquote&gt;&lt;span style="background-color: #073763;"&gt;Noesis Helm / Corselet / Corselet +1 / Mahant Sandals / Bitter Corset / Solitaire Cape / Laevateinn / Tupsimati&lt;/span&gt;&lt;/blockquote&gt;&lt;/li&gt;&lt;/ul&gt;&lt;ul&gt;&lt;li&gt;&lt;span style="background-color: #073763;"&gt;NPC vendor prices for the following items have been reduced: &lt;/span&gt;&lt;blockquote&gt;&lt;span style="background-color: #073763;"&gt;Pyrohelix Schema / Hydrohelix Schema / Ionohelix Schema / Cryohelix Schema / Geohelix Schema / Anemohelix Schema / Luminohelix Schema / Noctohelix Schema&lt;/span&gt;&lt;/blockquote&gt;&lt;/li&gt;&lt;/ul&gt;&lt;span style="background-color: #073763;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="background-color: #073763;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="background-color: #073763; font-size: small;"&gt;&lt;b&gt;System-related&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;ul&gt;&lt;li&gt;&lt;span style="background-color: #073763;"&gt;Nation names will no longer appear when checking auction house item properties.&lt;/span&gt;&lt;/li&gt;&lt;/ul&gt;&lt;ul&gt;&lt;li&gt;&lt;span style="background-color: #073763;"&gt;[dev1037] Symbols in Macro Names &lt;/span&gt;&lt;ul&gt;&lt;li&gt;&lt;span style="background-color: #073763;"&gt;Certain symbols (+-*=/!?&amp;lt;&amp;gt;, etc.) may now be used in macro names.&lt;br /&gt;&lt;img alt="Name:  versionup1215_19.jpgViews: 33Size:  9.2 KB" border="0" class="thumbnail" src="http://forum.square-enix.com/ffxi/attachment.php?s=81c6b521b94df30877f93dfa830565c1&amp;amp;attachmentid=1155&amp;amp;d=1323865814&amp;amp;thumb=1" title="Name:  versionup1215_19.jpgViews: 33Size:  9.2 KB" /&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="background-color: #073763;"&gt;Macro titles will now display up to eight characters in the Windows version (at resolutions of 1024 horizontal pixels or greater) and Xbox 360 HD mode.&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="background-color: #073763;"&gt;The location of the macro palette will be adjusted so that it no longer overlaps with the HP/MP/TP display. (Windows version only)&lt;/span&gt;&lt;/li&gt;&lt;/ul&gt;&lt;/li&gt;&lt;/ul&gt;&lt;span style="background-color: #073763;"&gt;[Windows and Xbox 360-only updates] &lt;/span&gt;&lt;br /&gt;&lt;ul&gt;&lt;li&gt;&lt;span style="background-color: #073763;"&gt;[dev1059] Log Window Expansion &lt;/span&gt;&lt;ul&gt;&lt;li&gt;&lt;span style="background-color: #073763;"&gt;The log window will now allow for customization of window width and maximum/minimum number of lines displayed.&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="background-color: #073763;"&gt;These settings may be adjusted via the Main Menu under Config -&amp;lt; Windows.&lt;br /&gt;&lt;span style="color: red;"&gt;*Maximum line width and minimum line width can be set to values of 6-20 and 0-20, respectively. Window width can be adjusted between ten values.&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;/ul&gt;&lt;/li&gt;&lt;/ul&gt;&lt;span style="background-color: #073763;"&gt;[Window-only updates] &lt;/span&gt;&lt;br /&gt;&lt;ul&gt;&lt;li&gt;&lt;span style="background-color: #073763;"&gt;The following settings have been added to the FINAL FANTASY XI configuration utility:&lt;br /&gt;&lt;img alt="Name:  versionup1215_26_EN.jpgViews: 34Size:  23.9 KB" border="0" class="thumbnail" src="http://forum.square-enix.com/ffxi/attachment.php?s=81c6b521b94df30877f93dfa830565c1&amp;amp;attachmentid=1156&amp;amp;d=1323866285&amp;amp;thumb=1" title="Name:  versionup1215_26_EN.jpgViews: 34Size:  23.9 KB" /&gt;&lt;img alt="Name:  versionup1215_27_EN.jpgViews: 34Size:  23.0 KB" border="0" class="thumbnail" src="http://forum.square-enix.com/ffxi/attachment.php?s=81c6b521b94df30877f93dfa830565c1&amp;amp;attachmentid=1157&amp;amp;d=1323866298&amp;amp;thumb=1" title="Name:  versionup1215_27_EN.jpgViews: 34Size:  23.0 KB" /&gt; &lt;/span&gt;&lt;ul&gt;&lt;li&gt;&lt;span style="background-color: #073763;"&gt;Screen Size: Menu Resolution&lt;br /&gt;Adjust the resolution of menus.&lt;br /&gt;The main screen resolution for "FINAL FANTASY XI" is dependent on the "Overlay Graphics Resolution" setting.&lt;br /&gt;If the Overlay Graphics Resolution is set higher than the Menu Resolution, menus will be automatically resized.&lt;/span&gt;&lt;/li&gt;&lt;/ul&gt;&lt;ul&gt;&lt;li&gt;&lt;span style="background-color: #073763;"&gt;Texture Performance: Font&lt;br /&gt;Adjust font resolution.&lt;br /&gt;Compressed: Use the original high-performance compressed fonts.&lt;br /&gt;Uncompressed: Use an uncompressed version of the original fonts for slightly better readability.&lt;br /&gt;High Quality: Use new enhanced-resolution fonts.&lt;/span&gt;&lt;/li&gt;&lt;/ul&gt;&lt;ul&gt;&lt;li&gt;&lt;span style="background-color: #073763;"&gt;Sound: Always On&lt;br /&gt;Play sounds and background music even when the game window is inactive.&lt;/span&gt;&lt;/li&gt;&lt;/ul&gt;&lt;/li&gt;&lt;/ul&gt;&lt;span style="background-color: #073763;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="background-color: #073763;"&gt;&lt;span style="font-size: small;"&gt;&lt;b&gt;Resolved Issues&lt;/b&gt;&lt;/span&gt; &lt;/span&gt;&lt;br /&gt;&lt;ul&gt;&lt;li&gt;&lt;span style="background-color: #073763;"&gt;The following issues have been corrected: &lt;/span&gt;&lt;ul&gt;&lt;li&gt;&lt;span style="background-color: #073763;"&gt;An issue wherein, under certain circumstances, the offer cutscene for the quest "Howl from the Heavens" would not activate.&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="background-color: #073763;"&gt;An issue wherein the VNM Kaggen would use the ability "Death Prophet" immediately upon spawning.&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="background-color: #073763;"&gt;An issue wherein the effects of the VNM Giltine's ability "Hadal Summons" would persist even after reviving from a KO.&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="background-color: #073763;"&gt;An issue wherein using the ranger ability "Decoy Shot" would end Voidwatch battles under certain circumstances.&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="background-color: #073763;"&gt;An issue wherein defeating the VNMs Hahava, Celaeno, or Voidwrought would not bestow the appropriate title upon players.&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="background-color: #073763;"&gt;The issue in Walk of Echoes wherein players would prematurely be given the option to reenter a battlefield if their last battle concluded at a completion rate of less than 50%.&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="background-color: #073763;"&gt;An issue wherein the Zeni Notorious Monster Ob's ability "Cannibal Blade" inflicted excessive amounts of damage.&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="background-color: #073763;"&gt;An issue wherein the five- and three-minute warning messages were displaying at improper times in the "Empty Desires" battlefield.&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="background-color: #073763;"&gt;An issue wherein monsters' familiars would linger even after the battle "The Mobline Comedy" had concluded.&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="background-color: #073763;"&gt;An issue wherein the weapon skills Trueflight and Leaden Salute did not count toward the objectives of Marksmanship weapon skill Magian trials.&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="background-color: #073763;"&gt;An issue wherein the blood pact Flaming Crush did not count as a fire elemental attack for certain Magian trials.&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="background-color: #073763;"&gt;An issue wherein Dynamis monsters defeated while players were KO'd did not count toward the objectives of certain Magian trials.&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="background-color: #073763;"&gt;An issue wherein Grounds Tomes did not show up on the map radar.&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="background-color: #073763;"&gt;An issue in the MMM Liquidation Team wherein the monster Siltim's Floral Bouquet ability did not inflict sleep as it should.&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="background-color: #073763;"&gt;An issue wherein the white magic spell "Temper" did not receive a bonus based upon Enhancing Magic skill.&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="background-color: #073763;"&gt;An issue wherein damage healed with the spell Cura II did not count towards Afflatus Solace.&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="background-color: #073763;"&gt;An issue wherein the elemental affinities of the white magic spells Animus Augeo and Animus Minuo and the bard song Pining Nocturne were incorrect.&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="background-color: #073763;"&gt;An issue wherein the doom counter would not appear when the blue magic spell Mortal Ray was used on a player character.&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="background-color: #073763;"&gt;An issue wherein trading archaic mirrors to the Al Zahbi NPC Famatar did not yield the full amount of Imperial Standing credits.&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="background-color: #073763;"&gt;An issue wherein monsters at a certain position in The Shrine of Ru'Avitau would drop to lower floors.&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="background-color: #073763;"&gt;An issue wherein the weapon skill Catastrophe would not trigger its additional effect (HP Drain) when guarded.&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="background-color: #073763;"&gt;An issue wherein "enfeebling magic" was not listed in the help text for the Light Arts icon.&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="background-color: #073763;"&gt;An issue wherein Blood Pact: Wards would not affect party members if used after leaving the Walk of Echoes with an avatar already summoned.&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="background-color: #073763;"&gt;An issue wherein beastmaster pets and avatars would not be KO'd by Doom.&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="background-color: #073763;"&gt;An issue wherein the attributes of the beastmaster familiars Funguar Familiar and Discreet Louise were reversed.&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="background-color: #073763;"&gt;An issue wherein the charge requirement for Lucky Lulush's special ability Wild Carrot was incorrect.&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="background-color: #073763;"&gt;An issue wherein the minimum level required to call Lucky Lulush was incorrect.&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="background-color: #073763;"&gt;An issue wherein the elemental icon for Fatso Fargann's special ability Drainkiss was incorrect.&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="background-color: #073763;"&gt;An issue wherein Dipper Yuly's special ability Sudden Lunge did not incur enmity.&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="background-color: #073763;"&gt;An issue wherein using a weapon skill after the automaton attachment Heat Capacitor went into effect would result in the wrong weapon skill being selected.&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="background-color: #073763;"&gt;An issue wherein the automaton attachment Scanner would not prevent automatons from casting resistible enfeebling magic.&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="background-color: #073763;"&gt;An issue wherein the capacity of the automaton attachment Vivi-Valve would not display properly.&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="background-color: #073763;"&gt;An issue in the merit point menu wherein the option to lower attributes would be available for jobs other than those currently selected.&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="background-color: #073763;"&gt;An issue wherein the weapon graphics for the Yagrush and Nagi would still be displayed when certain races cast magic.&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="background-color: #073763;"&gt;An issue wherein characters would display incorrectly when the effect of Invisibility wore off while character names were disabled via the /names text command.&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="background-color: #073763;"&gt;An issue wherein synthesis could be performed under the Costume status.&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="background-color: #073763;"&gt;An issue in macro execution wherein putting &amp;lt;wait&amp;gt; on the same line as &amp;lt;st&amp;gt;, &amp;lt;stpc&amp;gt;, &amp;lt;stnpc&amp;gt;, &amp;lt;stpt&amp;gt; and/or &amp;lt;stal&amp;gt; would result in &amp;lt;wait&amp;gt; being executed during sub-target selection.&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="background-color: #073763;"&gt;An issue with certain Crystal War era bard NPCs wherein incorrect designations were selectable.&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="background-color: #073763;"&gt;An issue wherein the event replays for the quests "Project: Shantottofication" and "An Uneasy Peace" were not selectable from the Goblin Footprints in the Sacrificial Chamber.&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="background-color: #073763;"&gt;An issue wherein certain conditions would result in only orobons being caught when fishing on the Silver Sea routes to Nashmau and Al Zahbi.&lt;/span&gt;&lt;/li&gt;&lt;/ul&gt;&lt;/li&gt;&lt;/ul&gt;&lt;span style="background-color: #073763;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="background-color: #073763;"&gt;[English-language version only] &lt;/span&gt;&lt;br /&gt;&lt;ul&gt;&lt;li&gt;&lt;span style="background-color: #073763;"&gt;A number of text-related bugs reported on the forums have been addressed. Those issues not resolved in this version update will be addressed in a future patch.&lt;/span&gt;&lt;/li&gt;&lt;/ul&gt;&lt;span style="background-color: #073763;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="background-color: #073763;"&gt;&lt;span style="font-size: small;"&gt;&lt;b&gt;Known Issues&lt;/b&gt;&lt;/span&gt; &lt;/span&gt;&lt;br /&gt;&lt;ul&gt;&lt;li&gt;&lt;span style="background-color: #073763;"&gt;Trial numbers for relic armor will not display properly when viewing trial progression trees with the Magian Moogle.&lt;/span&gt;&lt;/li&gt;&lt;/ul&gt;&lt;span style="background-color: #073763;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;div align="center"&gt;&lt;span style="background-color: #073763;"&gt;------------------------------------------------------------------&lt;/span&gt;&lt;/div&gt;&lt;blockquote&gt;&lt;span style="background-color: #073763; color: darkgreen;"&gt;*New Magian trials for Relic, Mythic, and Empyrean weapons have been delayed to allow time for proper balancing.&lt;br /&gt;They are scheduled to be introduced to the test server in the near future and implemented in the release version in an additional version update.&lt;br /&gt;The items required for the trials, however, have been introduced in advance in this version update.&lt;/span&gt;&lt;/blockquote&gt;&lt;table align="center" border="0" cellpadding="4" cellspacing="1" class="ta01" style="width: 580px;"&gt;&lt;tbody&gt;&lt;tr align="center" class="th01" valign="middle"&gt;&lt;td align="center" bgcolor="#a8d0d7" class="th01" width="30%"&gt;&lt;span style="background-color: #073763;"&gt;Requisite Item&lt;/span&gt;&lt;/td&gt;&lt;td align="center" bgcolor="#a8d0d7" class="th01" width="70%"&gt;&lt;span style="background-color: #073763;"&gt;Corresponding Weapons&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr class="td01" valign="middle"&gt;&lt;td align="center" bgcolor="#c6e9ef"&gt;&lt;span style="background-color: #073763;"&gt;Umbral Marrow&lt;/span&gt;&lt;/td&gt;&lt;td bgcolor="#eaf2f3"&gt;&lt;span style="background-color: #073763;"&gt;Relic Weapons&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr class="td01" valign="middle"&gt;&lt;td align="center" bgcolor="#c6e9ef"&gt;&lt;span style="background-color: #073763;"&gt;Mulcibar's Scoria&lt;/span&gt;&lt;/td&gt;&lt;td bgcolor="#f5fafb"&gt;&lt;span style="background-color: #073763;"&gt;Mythic Weapons&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr class="td01" valign="middle"&gt;&lt;td align="center" bgcolor="#c6e9ef"&gt;&lt;span style="background-color: #073763;"&gt;Riftcinder&lt;/span&gt;&lt;/td&gt;&lt;td bgcolor="#eaf2f3"&gt;&lt;span style="background-color: #073763;"&gt;Verethragna / Almace / Farsha / Redemption / Rhongomiant / Masamune / Gandiva / Daurdabla&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr class="td01" valign="middle"&gt;&lt;td align="center" bgcolor="#c6e9ef"&gt;&lt;span style="background-color: #073763;"&gt;Riftdross&lt;/span&gt;&lt;/td&gt;&lt;td bgcolor="#f5fafb"&gt;&lt;span style="background-color: #073763;"&gt;Twashtar / Caladbolg / Ukonvasara / Kannagi / Gambanteinn / Hvergelmir / Armageddon / Ochain&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6697443516611524827-4610985003392754076?l=kajimaru.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://kajimaru.blogspot.com/feeds/4610985003392754076/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://kajimaru.blogspot.com/2011/12/ffxi-version-update-december-14th-2011.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6697443516611524827/posts/default/4610985003392754076'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6697443516611524827/posts/default/4610985003392754076'/><link rel='alternate' type='text/html' href='http://kajimaru.blogspot.com/2011/12/ffxi-version-update-december-14th-2011.html' title='FFXI: Version Update December 14th, 2011'/><author><name>Kajimaru</name><uri>http://www.blogger.com/profile/06793042374396289979</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='30' src='http://1.bp.blogspot.com/__bIuM0slpU8/TTu8dwzEh7I/AAAAAAAAAAM/KuVCbL37wow/s220/kajiwaji.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6697443516611524827.post-6784614452015309763</id><published>2011-12-11T11:18:00.000-08:00</published><updated>2011-12-11T11:18:39.035-08:00</updated><title type='text'>Shut up and take my *LOLs* 12/11/11</title><content type='html'>&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://www.explosm.net/db/files/Comics/Rob/gamesatwork2.png" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="116" mda="true" src="http://www.explosm.net/db/files/Comics/Rob/gamesatwork2.png" width="320" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;Victory.&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://24.media.tumblr.com/tumblr_ldg6fxPx8k1qfznz6o1_500.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="240" mda="true" src="http://24.media.tumblr.com/tumblr_ldg6fxPx8k1qfznz6o1_500.jpg" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://30.media.tumblr.com/tumblr_lvp4a6Z8fQ1qcmnz9o1_500.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="240" mda="true" src="http://30.media.tumblr.com/tumblr_lvp4a6Z8fQ1qcmnz9o1_500.jpg" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://25.media.tumblr.com/tumblr_lj8zdvqude1qzlhnio1_500.gif" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="223" mda="true" src="http://25.media.tumblr.com/tumblr_lj8zdvqude1qzlhnio1_500.gif" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://1.media.dorkly.cvcdn.com/61/70/4099294c27b93827ac7be91b4a341e28.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="320" mda="true" src="http://1.media.dorkly.cvcdn.com/61/70/4099294c27b93827ac7be91b4a341e28.jpg" width="147" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6697443516611524827-6784614452015309763?l=kajimaru.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://kajimaru.blogspot.com/feeds/6784614452015309763/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://kajimaru.blogspot.com/2011/12/shut-up-and-take-my-lols-121111.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6697443516611524827/posts/default/6784614452015309763'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6697443516611524827/posts/default/6784614452015309763'/><link rel='alternate' type='text/html' href='http://kajimaru.blogspot.com/2011/12/shut-up-and-take-my-lols-121111.html' title='Shut up and take my *LOLs* 12/11/11'/><author><name>Kajimaru</name><uri>http://www.blogger.com/profile/06793042374396289979</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='30' src='http://1.bp.blogspot.com/__bIuM0slpU8/TTu8dwzEh7I/AAAAAAAAAAM/KuVCbL37wow/s220/kajiwaji.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6697443516611524827.post-8067790120892104095</id><published>2011-12-01T13:12:00.000-08:00</published><updated>2011-12-01T13:12:44.402-08:00</updated><title type='text'>Live-Action Rurouni Kenshin Actor in full-costume! 12/1</title><content type='html'>&amp;nbsp;&amp;nbsp; I hate it when I miss news! &lt;a href="http://www.animenewsnetwork.com/interest/2011-11-30/live-action-rurouni-kenshin-film-image-published"&gt;Animenewsnetwork.com&lt;/a&gt; has posted a picture of actor Takeru Satou in full Himura Kenshin attire scanned from the most recent Jump Square magazine. &lt;br /&gt;&lt;br /&gt;&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://www.animenewsnetwork.com/thumbnails/fit450x800/cms/interest/46513/afevtmccaaezimb.jpg-large.jpeg" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" dda="true" height="320" src="http://www.animenewsnetwork.com/thumbnails/fit450x800/cms/interest/46513/afevtmccaaezimb.jpg-large.jpeg" width="240" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;Epic looking!&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&amp;nbsp;&amp;nbsp; I've always enjoyed the difference between Japan's live-action movies based on manga opposed to America's take on live-action movies based on comics. That &lt;em&gt;may&lt;/em&gt;&amp;nbsp;be what my next post is about. We'll see if time permits. ^^x&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6697443516611524827-8067790120892104095?l=kajimaru.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://kajimaru.blogspot.com/feeds/8067790120892104095/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://kajimaru.blogspot.com/2011/12/live-action-rurouni-kenshin-actor-in.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6697443516611524827/posts/default/8067790120892104095'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6697443516611524827/posts/default/8067790120892104095'/><link rel='alternate' type='text/html' href='http://kajimaru.blogspot.com/2011/12/live-action-rurouni-kenshin-actor-in.html' title='Live-Action Rurouni Kenshin Actor in full-costume! 12/1'/><author><name>Kajimaru</name><uri>http://www.blogger.com/profile/06793042374396289979</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='30' src='http://1.bp.blogspot.com/__bIuM0slpU8/TTu8dwzEh7I/AAAAAAAAAAM/KuVCbL37wow/s220/kajiwaji.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6697443516611524827.post-1690784117898382448</id><published>2011-12-01T13:02:00.000-08:00</published><updated>2011-12-01T13:02:51.739-08:00</updated><title type='text'>Evangelion TV series going out of print.</title><content type='html'>&amp;nbsp;&amp;nbsp; Rightstuf.com has announced that the Evangelion Plantinum TV series is going out of print. Get your copies while supplies last over at RightStuf.com. &lt;br /&gt;&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://www.rightstuf.com/cms/action/ItemDescription?ItemDescriptionTypeName=LARGE_IMAGE&amp;amp;ItemName=dngebx2&amp;amp;LanguageIsoName=en" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" dda="true" height="320" src="http://www.rightstuf.com/cms/action/ItemDescription?ItemDescriptionTypeName=LARGE_IMAGE&amp;amp;ItemName=dngebx2&amp;amp;LanguageIsoName=en" width="176" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;&lt;br /&gt;If you don't own this by now, you should head over to RightStuf!&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;Edit: Check out this link from rightstuff:&lt;br /&gt;&lt;a href="http://www.rightstuf.com/1-800-338-6827/catalogmgr/kM25zLyFdRM6lDj8GP/browse/item/67745/4/0/0"&gt;http://www.rightstuf.com/1-800-338-6827/catalogmgr/kM25zLyFdRM6lDj8GP/browse/item/67745/4/0/0&lt;/a&gt;&lt;br /&gt;$29.99! Do you hear me Cable? That means you should be able to afford it without the use of time-travel!&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6697443516611524827-1690784117898382448?l=kajimaru.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://kajimaru.blogspot.com/feeds/1690784117898382448/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://kajimaru.blogspot.com/2011/12/evangelion-tv-series-going-out-of-print.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6697443516611524827/posts/default/1690784117898382448'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6697443516611524827/posts/default/1690784117898382448'/><link rel='alternate' type='text/html' href='http://kajimaru.blogspot.com/2011/12/evangelion-tv-series-going-out-of-print.html' title='Evangelion TV series going out of print.'/><author><name>Kajimaru</name><uri>http://www.blogger.com/profile/06793042374396289979</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='30' src='http://1.bp.blogspot.com/__bIuM0slpU8/TTu8dwzEh7I/AAAAAAAAAAM/KuVCbL37wow/s220/kajiwaji.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6697443516611524827.post-4379252120075647487</id><published>2011-11-29T09:43:00.000-08:00</published><updated>2011-11-29T09:43:08.402-08:00</updated><title type='text'>New Kenshin shots from the new animated movies. 11/29</title><content type='html'>&amp;nbsp;&amp;nbsp; The official Japanese RuroKen site has released a video clip and a handful of new stills from the new feature "Rurouni Kenshin: New Kyoto Arc Part 1." You can find the steaming video here:&lt;br /&gt;&lt;a href="http://www.kenshin-tv.com/special/shinkyouto_zenpen_pv.html"&gt;http://www.kenshin-tv.com/special/shinkyouto_zenpen_pv.html&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Screen shots can be seen here:&lt;br /&gt;&lt;a href="http://www.kenshin-tv.com/shinkyouto/index.html"&gt;http://www.kenshin-tv.com/shinkyouto/index.html&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Here is a few for your viewing pleasure:&lt;br /&gt;&lt;br /&gt;&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/-0gZmwRJTVF4/TtURGuZPDQI/AAAAAAAAAEI/l_wTyujTtvY/s1600/1.bmp" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" dda="true" height="180" src="http://4.bp.blogspot.com/-0gZmwRJTVF4/TtURGuZPDQI/AAAAAAAAAEI/l_wTyujTtvY/s320/1.bmp" width="320" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;I can't help but notice to sorrow and worry in his eyes.&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/-tfXZtZ8QrW8/TtUR-enXk0I/AAAAAAAAAEQ/19bh5POl3DI/s1600/2.bmp" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" dda="true" height="180" src="http://4.bp.blogspot.com/-tfXZtZ8QrW8/TtUR-enXk0I/AAAAAAAAAEQ/19bh5POl3DI/s320/2.bmp" width="320" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;New animation makes me happy.&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://3.bp.blogspot.com/-heNV5M2ku5A/TtUY6S-bE_I/AAAAAAAAAEY/rqnReq0cKyA/s1600/3.bmp" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" dda="true" height="180" src="http://3.bp.blogspot.com/-heNV5M2ku5A/TtUY6S-bE_I/AAAAAAAAAEY/rqnReq0cKyA/s320/3.bmp" width="320" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;The wolf appears!&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/-KYpGCDg44Mg/TtUZGm5M4fI/AAAAAAAAAEg/QEIYwuKsHic/s1600/4.bmp" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" dda="true" height="180" src="http://2.bp.blogspot.com/-KYpGCDg44Mg/TtUZGm5M4fI/AAAAAAAAAEg/QEIYwuKsHic/s320/4.bmp" width="320" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;Ice blue eyes... ~~Blue eyes blue~~.. damn Fushigi Yuugi!&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/-Bfv5Rm_Orkw/TtUZQ2Bv-XI/AAAAAAAAAEo/ttuCPxoip-Q/s1600/5.bmp" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" dda="true" height="180" src="http://4.bp.blogspot.com/-Bfv5Rm_Orkw/TtUZQ2Bv-XI/AAAAAAAAAEo/ttuCPxoip-Q/s320/5.bmp" width="320" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;The innocent eyes of a killer.&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&amp;nbsp;&amp;nbsp; Definitely looking forward to seeing this!&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6697443516611524827-4379252120075647487?l=kajimaru.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://kajimaru.blogspot.com/feeds/4379252120075647487/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://kajimaru.blogspot.com/2011/11/new-kenshin-shots-from-new-animated.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6697443516611524827/posts/default/4379252120075647487'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6697443516611524827/posts/default/4379252120075647487'/><link rel='alternate' type='text/html' href='http://kajimaru.blogspot.com/2011/11/new-kenshin-shots-from-new-animated.html' title='New Kenshin shots from the new animated movies. 11/29'/><author><name>Kajimaru</name><uri>http://www.blogger.com/profile/06793042374396289979</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='30' src='http://1.bp.blogspot.com/__bIuM0slpU8/TTu8dwzEh7I/AAAAAAAAAAM/KuVCbL37wow/s220/kajiwaji.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/-0gZmwRJTVF4/TtURGuZPDQI/AAAAAAAAAEI/l_wTyujTtvY/s72-c/1.bmp' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6697443516611524827.post-3036068319460872627</id><published>2011-11-28T11:47:00.000-08:00</published><updated>2011-11-28T11:47:05.289-08:00</updated><title type='text'>Amusing Pictures of the Randomly Awesome: Part Something.</title><content type='html'>It's almost time for Kaji to return to here,&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; Until then.. Enjoy these random pictures that may or may not be amusing to you.&lt;br /&gt;&lt;br /&gt;﻿﻿﻿ &lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://chzautocowrecks.files.wordpress.com/2011/11/mobile-phone-texting-autocorrect-good-thing-he-always-carries-two-pokeballs.png" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" dda="true" height="320" src="http://chzautocowrecks.files.wordpress.com/2011/11/mobile-phone-texting-autocorrect-good-thing-he-always-carries-two-pokeballs.png" width="291" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;I just noticed the name of the girl in this conversation..&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;﻿﻿﻿ &lt;br /&gt;&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://troll.me/images/ancient-aliens-guy/thanksgiving-aliens.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" dda="true" height="280" src="http://troll.me/images/ancient-aliens-guy/thanksgiving-aliens.jpg" width="320" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;CALLED IT!&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://i473.photobucket.com/albums/rr98/Adgjmptw2/sululoling.gif" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" dda="true" src="http://i473.photobucket.com/albums/rr98/Adgjmptw2/sululoling.gif" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;Ah-ha-ha-ha&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;﻿ &lt;br /&gt;&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://img268.imageshack.us/img268/2507/xmaswreath.png" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" dda="true" src="http://img268.imageshack.us/img268/2507/xmaswreath.png" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;Happy Holidays Everyone.&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;﻿&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6697443516611524827-3036068319460872627?l=kajimaru.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://kajimaru.blogspot.com/feeds/3036068319460872627/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://kajimaru.blogspot.com/2011/11/amusing-pictures-of-randomly-awesome.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6697443516611524827/posts/default/3036068319460872627'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6697443516611524827/posts/default/3036068319460872627'/><link rel='alternate' type='text/html' href='http://kajimaru.blogspot.com/2011/11/amusing-pictures-of-randomly-awesome.html' title='Amusing Pictures of the Randomly Awesome: Part Something.'/><author><name>Kajimaru</name><uri>http://www.blogger.com/profile/06793042374396289979</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='30' src='http://1.bp.blogspot.com/__bIuM0slpU8/TTu8dwzEh7I/AAAAAAAAAAM/KuVCbL37wow/s220/kajiwaji.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6697443516611524827.post-989760983586174236</id><published>2011-11-23T16:48:00.000-08:00</published><updated>2011-11-23T16:48:48.790-08:00</updated><title type='text'>Kaji's not in right now~</title><content type='html'>Kajimaru will be unable to post until he settles some real-life issues. Once settled, all of those wonderful, or dare I say, Kajiful posts will be back in all their glory.&lt;br /&gt;&lt;br /&gt;Until then,&lt;br /&gt;Keep on, Keeping on.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6697443516611524827-989760983586174236?l=kajimaru.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://kajimaru.blogspot.com/feeds/989760983586174236/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://kajimaru.blogspot.com/2011/11/kajis-not-in-right-now.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6697443516611524827/posts/default/989760983586174236'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6697443516611524827/posts/default/989760983586174236'/><link rel='alternate' type='text/html' href='http://kajimaru.blogspot.com/2011/11/kajis-not-in-right-now.html' title='Kaji&apos;s not in right now~'/><author><name>Kajimaru</name><uri>http://www.blogger.com/profile/06793042374396289979</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='30' src='http://1.bp.blogspot.com/__bIuM0slpU8/TTu8dwzEh7I/AAAAAAAAAAM/KuVCbL37wow/s220/kajiwaji.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6697443516611524827.post-8517898856127291023</id><published>2011-10-31T10:06:00.000-07:00</published><updated>2011-10-31T10:06:50.883-07:00</updated><title type='text'>FFXI: Great Katana Relic Upgrade Stage I &gt;&gt; Stage II</title><content type='html'>&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://images3.wikia.nocookie.net/__cb20050831133516/ffxi/images/0/01/Hayatemaru.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="77" ida="true" src="http://images3.wikia.nocookie.net/__cb20050831133516/ffxi/images/0/01/Hayatemaru.jpg" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;Really makes you wonder if 300 Bronzepieces, worth roughly 10k each along with about 100k in synthesis items was worth an item that can only do damage in Dynamis.. but, once I collect 3 lesser Great Katanas and about 1300 more T. Whiteshells I'll have.. &lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://images4.wikia.nocookie.net/__cb20050812204158/ffxi/images/0/09/Oboromaru.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="76" ida="true" src="http://images4.wikia.nocookie.net/__cb20050812204158/ffxi/images/0/09/Oboromaru.jpg" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;Wait... that doesn't look that much better. I follow a path a handful of Samurai before me have. All in a goal to make my Samurai as efficient as my BLM and SMN.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6697443516611524827-8517898856127291023?l=kajimaru.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://kajimaru.blogspot.com/feeds/8517898856127291023/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://kajimaru.blogspot.com/2011/10/ffxi-great-katana-relic-upgrade-stage-i.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6697443516611524827/posts/default/8517898856127291023'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6697443516611524827/posts/default/8517898856127291023'/><link rel='alternate' type='text/html' href='http://kajimaru.blogspot.com/2011/10/ffxi-great-katana-relic-upgrade-stage-i.html' title='FFXI: Great Katana Relic Upgrade Stage I &gt;&gt; Stage II'/><author><name>Kajimaru</name><uri>http://www.blogger.com/profile/06793042374396289979</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='30' src='http://1.bp.blogspot.com/__bIuM0slpU8/TTu8dwzEh7I/AAAAAAAAAAM/KuVCbL37wow/s220/kajiwaji.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6697443516611524827.post-7295064114079242012</id><published>2011-10-24T08:28:00.000-07:00</published><updated>2011-10-24T08:28:48.496-07:00</updated><title type='text'>Neo Dynamis - Bastok 10/22</title><content type='html'>&amp;nbsp;&amp;nbsp; Another great job to everyone who went to Dynamis - Bastok this previous weekend. We left with 101 coins, not quite beating our best overall but still doing fantastic. Got a few relics, but we're still looking to return for SAM relic for Elly &amp;amp; an Ito for myself. I'm going to be almost done with the 2nd upgrade before I get the base weapon. XD &lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://images.bluegartr.com/wiki/thumb/e/ec/Ito_description.png/300px-Ito_description.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" rda="true" src="http://images.bluegartr.com/wiki/thumb/e/ec/Ito_description.png/300px-Ito_description.png" /&gt;&lt;/a&gt;&lt;/div&gt;&amp;nbsp;&amp;nbsp; Looking to get the city win in Bastok if anyone else is interested on Quetzy. We'll be running this upcoming Saturday. Going to head in, kill Mega Boss, then possibly farm if everyone else is up for it. :D&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6697443516611524827-7295064114079242012?l=kajimaru.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://kajimaru.blogspot.com/feeds/7295064114079242012/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://kajimaru.blogspot.com/2011/10/neo-dynamis-bastok-1022.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6697443516611524827/posts/default/7295064114079242012'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6697443516611524827/posts/default/7295064114079242012'/><link rel='alternate' type='text/html' href='http://kajimaru.blogspot.com/2011/10/neo-dynamis-bastok-1022.html' title='Neo Dynamis - Bastok 10/22'/><author><name>Kajimaru</name><uri>http://www.blogger.com/profile/06793042374396289979</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='30' src='http://1.bp.blogspot.com/__bIuM0slpU8/TTu8dwzEh7I/AAAAAAAAAAM/KuVCbL37wow/s220/kajiwaji.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6697443516611524827.post-7234066976508472827</id><published>2011-10-19T10:43:00.000-07:00</published><updated>2011-10-19T10:45:08.323-07:00</updated><title type='text'>New Pictures from new Rurouni Kenshin anime! 10/19/11</title><content type='html'>&amp;nbsp;&amp;nbsp; The Rurouni Kenshin Japanese website has released new images from the "New-Kyoto Arc" Two-Part movies slated to begin in Japanese Theaters this December. There is also a contest to name the two parts that are currently titled "Part I" &amp;amp; "Part II."&amp;nbsp;Here are some of the pictures from the Japanese RurouKen site.&lt;br /&gt;&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://www.kenshin-tv.com/shinsaku/img/ova03.gif" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="83" rda="true" src="http://www.kenshin-tv.com/shinsaku/img/ova03.gif" width="400" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;We've scene the part on the left; Middle scene is the fight against Cho the Sword Hunter using the "Principle Forge Reverse Blade Sword" for the first time; The right picture seems to be a new scene where Shishio is confronting an almost dead Usei. Unsure how this plans out.&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://www.kenshin-tv.com/shinsaku/img/cyara_kenshin.gif" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="225" rda="true" src="http://www.kenshin-tv.com/shinsaku/img/cyara_kenshin.gif" width="320" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;Character sketches of Kenshin&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/-vIl1unDxqIk/Tp8L_N0VcHI/AAAAAAAAADs/rnXYn2zV708/s1600/kabegami_1920_1050_20111018.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="175" rda="true" src="http://2.bp.blogspot.com/-vIl1unDxqIk/Tp8L_N0VcHI/AAAAAAAAADs/rnXYn2zV708/s320/kabegami_1920_1050_20111018.jpg" width="320" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;Click on this! It's wallpaper size. :D&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;Thanks to Anime News Network for this great news. &lt;br /&gt;More images can be found at the Japanese RuroKen webiste: &lt;a href="http://www.kenshin-tv.com/"&gt;http://www.kenshin-tv.com/&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6697443516611524827-7234066976508472827?l=kajimaru.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://kajimaru.blogspot.com/feeds/7234066976508472827/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://kajimaru.blogspot.com/2011/10/new-pictures-from-new-rurouni-kenshin.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6697443516611524827/posts/default/7234066976508472827'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6697443516611524827/posts/default/7234066976508472827'/><link rel='alternate' type='text/html' href='http://kajimaru.blogspot.com/2011/10/new-pictures-from-new-rurouni-kenshin.html' title='New Pictures from new Rurouni Kenshin anime! 10/19/11'/><author><name>Kajimaru</name><uri>http://www.blogger.com/profile/06793042374396289979</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='30' src='http://1.bp.blogspot.com/__bIuM0slpU8/TTu8dwzEh7I/AAAAAAAAAAM/KuVCbL37wow/s220/kajiwaji.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/-vIl1unDxqIk/Tp8L_N0VcHI/AAAAAAAAADs/rnXYn2zV708/s72-c/kabegami_1920_1050_20111018.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6697443516611524827.post-8304801157394731328</id><published>2011-10-18T15:10:00.000-07:00</published><updated>2011-10-18T15:10:54.801-07:00</updated><title type='text'>Random: Evangelion Ascii Art</title><content type='html'>&lt;span style="font-family: &amp;quot;Courier New&amp;quot;, Courier, monospace;"&gt;&amp;nbsp; AYANAMI REI&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; __.-"..--,__&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; __..---"&amp;nbsp; | _|&amp;nbsp;&amp;nbsp;&amp;nbsp; "-_\&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; __.---"&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; | V|::.-"-._D&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; _--"".-.._&amp;nbsp;&amp;nbsp; ,,::::::'"\/""'-:-:/&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; _.-""::_:_:::::'-8b---"&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; "'&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; .-/&amp;nbsp; ::::&amp;lt;&amp;nbsp; |\::::::"\&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; \/:::/::::'\\ |:::b::\&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; /|::/:::/::::-::b:%b:\|&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; \/::::d:|8:::b:"%%%%%\&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; |\:b:dP:d.:::%%%%%"""-,&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; \:\.V-/ _\b%P_&amp;nbsp;&amp;nbsp; /&amp;nbsp; .-._&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; '|T\&amp;nbsp;&amp;nbsp; "%j d:::--\.(&amp;nbsp;&amp;nbsp;&amp;nbsp; "-.&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; ::d&amp;lt;&amp;nbsp;&amp;nbsp; -" d%|:::do%P"-:.&amp;nbsp;&amp;nbsp; "-,&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; |:I _&amp;nbsp;&amp;nbsp;&amp;nbsp; /%%%o::o8P&amp;nbsp;&amp;nbsp;&amp;nbsp; "\.&amp;nbsp;&amp;nbsp;&amp;nbsp; "\&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; \8b&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; d%%%%%%P""-._ _ \::.&amp;nbsp;&amp;nbsp;&amp;nbsp; \&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; \%%8&amp;nbsp; _./Y%%P/&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; .::'-oMMo&amp;nbsp;&amp;nbsp;&amp;nbsp; )&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; H"'|V&amp;nbsp; |&amp;nbsp; A:::...:odMMMMMM(&amp;nbsp; ./&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; H /_.--"JMMMMbo:d##########b/&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; .-'o&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; dMMMMMMMMMMMMMMP""&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; /" /&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; YMMMMMMMMM|&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; /&amp;nbsp;&amp;nbsp; .&amp;nbsp;&amp;nbsp; .&amp;nbsp;&amp;nbsp;&amp;nbsp; "MMMMMMMM/&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; :..::..:::..&amp;nbsp; MMMMMMM:|&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; \:/ \::::::::JMMMP":/&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; :Ao ':__.-'MMMP:::Y&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; dMM"./:::::::::-.Y&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; _|b::od8::/:YM::/&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; I HMMMP::/:/"Y/"&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; \'""'&amp;nbsp; '':|&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; |&amp;nbsp;&amp;nbsp;&amp;nbsp; -::::\&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; |&amp;nbsp; :-._ '::\&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; |,.|&amp;nbsp;&amp;nbsp;&amp;nbsp; \ _:"o&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; | d" /&amp;nbsp;&amp;nbsp; " \_:\.&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; ".Y. \&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; \::\&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; \ \&amp;nbsp; \&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; MM\:Y&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; Y \&amp;nbsp; |&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; MM \:b&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;gt;\ Y&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; .MM&amp;nbsp; MM&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; .IY L_&amp;nbsp;&amp;nbsp;&amp;nbsp; MP'&amp;nbsp; MP&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; |&amp;nbsp; \:|&amp;nbsp;&amp;nbsp; JM&amp;nbsp;&amp;nbsp; JP&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; |&amp;nbsp; :\|&amp;nbsp;&amp;nbsp; MP&amp;nbsp;&amp;nbsp; MM&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; |&amp;nbsp; :::&amp;nbsp; JM'&amp;nbsp; JP|&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; |&amp;nbsp; ':' JP&amp;nbsp;&amp;nbsp; JM |&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; L&amp;nbsp;&amp;nbsp; : JP&amp;nbsp;&amp;nbsp;&amp;nbsp; MP |&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; 0&amp;nbsp;&amp;nbsp; | Y&amp;nbsp;&amp;nbsp;&amp;nbsp; JM&amp;nbsp; |&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; 0&amp;nbsp;&amp;nbsp; |&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; JP"&amp;nbsp; |&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; 0&amp;nbsp;&amp;nbsp; |&amp;nbsp;&amp;nbsp;&amp;nbsp; JP&amp;nbsp;&amp;nbsp;&amp;nbsp; |&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; m&amp;nbsp;&amp;nbsp; |&amp;nbsp;&amp;nbsp; JP&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; #&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; I&amp;nbsp;&amp;nbsp; |&amp;nbsp; JM"&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; Y&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; l&amp;nbsp;&amp;nbsp; |&amp;nbsp; MP&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; :"&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; |\&amp;nbsp; :-&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; :|&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; | | '.\&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; :|&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; | | "| \&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; :|&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; \&amp;nbsp;&amp;nbsp;&amp;nbsp; \ \&amp;nbsp;&amp;nbsp;&amp;nbsp; :|&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; |&amp;nbsp; |&amp;nbsp; | \&amp;nbsp;&amp;nbsp; :|&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; |&amp;nbsp; |&amp;nbsp; |&amp;nbsp;&amp;nbsp; \ :|&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; |&amp;nbsp;&amp;nbsp; \ \&amp;nbsp;&amp;nbsp;&amp;nbsp; | '.&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; |&amp;nbsp;&amp;nbsp;&amp;nbsp; |:\&amp;nbsp;&amp;nbsp; | :|&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; \&amp;nbsp;&amp;nbsp;&amp;nbsp; |::\..|&amp;nbsp; :\&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; ". /::::::'&amp;nbsp; :||&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; :|::/:::|&amp;nbsp; /:\&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; | \/::|: \' ::|&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; |&amp;nbsp; :::||&amp;nbsp;&amp;nbsp;&amp;nbsp; ::|&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; |&amp;nbsp;&amp;nbsp; ::||&amp;nbsp;&amp;nbsp;&amp;nbsp; ::|&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; |&amp;nbsp;&amp;nbsp; ::||&amp;nbsp;&amp;nbsp;&amp;nbsp; ::|&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; |&amp;nbsp;&amp;nbsp; ::||&amp;nbsp;&amp;nbsp;&amp;nbsp; ::|&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; |&amp;nbsp;&amp;nbsp; ': |&amp;nbsp;&amp;nbsp;&amp;nbsp; .:|&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; |&amp;nbsp;&amp;nbsp;&amp;nbsp; : |&amp;nbsp;&amp;nbsp;&amp;nbsp; :|&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; |&amp;nbsp;&amp;nbsp;&amp;nbsp; : |&amp;nbsp;&amp;nbsp;&amp;nbsp; :|&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; |&amp;nbsp;&amp;nbsp;&amp;nbsp; :||&amp;nbsp;&amp;nbsp; .:|&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; |&amp;nbsp;&amp;nbsp; ::\&amp;nbsp;&amp;nbsp; .:|&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; |&amp;nbsp;&amp;nbsp;&amp;nbsp; :::&amp;nbsp; .::|&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; /&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; ::|&amp;nbsp; :::|&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; __/&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; .::|&amp;nbsp;&amp;nbsp; ':|&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; ...----""&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; ::/&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; ::&lt;br /&gt;&amp;nbsp;&amp;nbsp; /m_&amp;nbsp; AMm&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; '/&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; .:::&lt;br /&gt;&amp;nbsp;&amp;nbsp; ""MmmMMM#mmMMMMMMM"&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; .:::m&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; """YMMM""""""P&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; ':mMI&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; _'&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; _MMMM&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; _.-"&amp;nbsp; mm&amp;nbsp;&amp;nbsp; mMMMMMMMM"&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; /&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; MMMMMMM""&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; mmmmmmMMMM"&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; ch1x0r&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family: &amp;quot;Courier New&amp;quot;, Courier, monospace;"&gt;Found this at Chris.com. Personal site with some pretty neat things. :D&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6697443516611524827-8304801157394731328?l=kajimaru.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://kajimaru.blogspot.com/feeds/8304801157394731328/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://kajimaru.blogspot.com/2011/10/random-evangelion-ascii-art.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6697443516611524827/posts/default/8304801157394731328'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6697443516611524827/posts/default/8304801157394731328'/><link rel='alternate' type='text/html' href='http://kajimaru.blogspot.com/2011/10/random-evangelion-ascii-art.html' title='Random: Evangelion Ascii Art'/><author><name>Kajimaru</name><uri>http://www.blogger.com/profile/06793042374396289979</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='30' src='http://1.bp.blogspot.com/__bIuM0slpU8/TTu8dwzEh7I/AAAAAAAAAAM/KuVCbL37wow/s220/kajiwaji.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6697443516611524827.post-3498708293681417964</id><published>2011-10-16T10:42:00.000-07:00</published><updated>2011-10-18T14:03:10.297-07:00</updated><title type='text'>Goodbye, Shonen Jump! (Sorta) 10/16/11</title><content type='html'>&amp;nbsp;&amp;nbsp; &amp;nbsp;About six months away from it's 10 year anniversary, Viz's Shonen Jump Manga Anthology will be going the way other anthology magazines such as Animerica &amp;amp; Viz's own Shojo Beat. The final issue, April 2012, will be a farewell issue for the most successful manga anthology to date. Viz announced this at the most recent NY Comic Con, but also then announced the release of the digital &lt;strong&gt;Weekly &lt;/strong&gt;Shonen Jump Alpha that will act as a replacement for the magazine. WSJalpha will begin the in Januaru of 2012 with weekly releases "that are just a few days after Japan" of Naruto, One Piece, and Bleach. Viz's shonen jump website already has older SJ as well as newer series like Toriko and Bakuman that I'm sure will be implemented into the new WSJalpha subscription. You'll be able to read these mangas on your PC, Laptop, Notbook, iPad, iTouch, and any sort of iThings. Don't worry current subscribers, you'll get your first year of WSJa for free as well as three graphic novels (unknown titles of someones decision.) &lt;br /&gt;&lt;br /&gt;&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://shonenjump.viz.com/sites/shonenjump.viz.com/files/articles/AlphaWebBanner.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="213" oda="true" src="http://shonenjump.viz.com/sites/shonenjump.viz.com/files/articles/AlphaWebBanner.jpg" width="320" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;Quickest photoshop mesh-up ever.&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&amp;nbsp;&amp;nbsp; It'll be sad to see the printed Shonen Jump no longer on my store shelf, but all things must come to an end. My bookshelf was running out of room anyways, as I've had to recently pack 2002-2007 Shonen Jumps away. Shonen Jump introduced me to some great series that I will continue to like for along time. To celebrate such a long run, I'd like to comment on some of&amp;nbsp; the series that have ran though the magazine that I have enjoyed.&lt;br /&gt;&lt;br /&gt;&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://upload.wikimedia.org/wikipedia/en/9/94/NarutoCoverTankobon1.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="320" oda="true" src="http://upload.wikimedia.org/wikipedia/en/9/94/NarutoCoverTankobon1.jpg" width="204" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;Good old Naruto started on issue 2 of SJ. I can easily say I loved the series until the time skip, now it's a "like-like" relationship. The greatest part of this series was being about to watch the anime with my daughter.&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://upload.wikimedia.org/wikipedia/en/thumb/a/a3/One_Piece,_Volume_1.jpg/230px-One_Piece,_Volume_1.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="320" oda="true" src="http://upload.wikimedia.org/wikipedia/en/thumb/a/a3/One_Piece,_Volume_1.jpg/230px-One_Piece,_Volume_1.jpg" width="200" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;I can't say I loved this series from the get-go, but 10 years later it's become one of my top favorite series. Carefree, fun, never takes itself to seriously. Partial credit goes to Misato-san for getting me into this series.&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;﻿﻿&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;/div&gt;﻿﻿﻿﻿ &lt;br /&gt;&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://upload.wikimedia.org/wikipedia/en/thumb/e/e2/SNote.jpg/230px-SNote.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="320" oda="true" src="http://upload.wikimedia.org/wikipedia/en/thumb/e/e2/SNote.jpg/230px-SNote.jpg" width="200" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;With the first few chapters published in the monthly magazine, I was provoked to purchase the first novel. (Awesome marketing job, Viz!) After the first volume was read (on the car ride home), I was hooked to see Light's journey all the way to the end.&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;﻿﻿ &lt;br /&gt;&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://upload.wikimedia.org/wikipedia/en/thumb/c/c7/ShamanKingvCover01.jpg/200px-ShamanKingvCover01.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" oda="true" src="http://upload.wikimedia.org/wikipedia/en/thumb/c/c7/ShamanKingvCover01.jpg/200px-ShamanKingvCover01.jpg" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;Really REALLY enjoyed the series, until they removed it from the monthly line-up and published it in novel form only. Damn them, I'll never know Hao's true intention!!&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;﻿ &lt;br /&gt;&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://upload.wikimedia.org/wikipedia/en/thumb/9/9f/Bakuman_Vol_1_Cover.jpg/230px-Bakuman_Vol_1_Cover.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="320" oda="true" src="http://upload.wikimedia.org/wikipedia/en/thumb/9/9f/Bakuman_Vol_1_Cover.jpg/230px-Bakuman_Vol_1_Cover.jpg" width="208" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;Great series that I look forward to reading more of in the future!&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://upload.wikimedia.org/wikipedia/en/thumb/9/92/Kenshinvolume28.jpg/230px-Kenshinvolume28.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="320" oda="true" src="http://upload.wikimedia.org/wikipedia/en/thumb/9/92/Kenshinvolume28.jpg/230px-Kenshinvolume28.jpg" width="205" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;Ok ok, so Shonen Jump had nothing to do with this series becoming my number 1. The reason it's here is because I shit bricks when I saw Kenshin on the cover of SJ with the announcement of the graphic novels being released in English!&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&amp;nbsp;&amp;nbsp; Hopefully this new digital print will be successful. I'll be damned if I have to go back to reading raw scans of the manga like I did back in 1996. XD&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6697443516611524827-3498708293681417964?l=kajimaru.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://kajimaru.blogspot.com/feeds/3498708293681417964/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://kajimaru.blogspot.com/2011/10/goodbye-shonen-jump-sorta-101611.html#comment-form' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6697443516611524827/posts/default/3498708293681417964'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6697443516611524827/posts/default/3498708293681417964'/><link rel='alternate' type='text/html' href='http://kajimaru.blogspot.com/2011/10/goodbye-shonen-jump-sorta-101611.html' title='Goodbye, Shonen Jump! (Sorta) 10/16/11'/><author><name>Kajimaru</name><uri>http://www.blogger.com/profile/06793042374396289979</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='30' src='http://1.bp.blogspot.com/__bIuM0slpU8/TTu8dwzEh7I/AAAAAAAAAAM/KuVCbL37wow/s220/kajiwaji.jpg'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6697443516611524827.post-7848804138313674615</id><published>2011-10-15T08:40:00.000-07:00</published><updated>2011-10-15T08:40:05.085-07:00</updated><title type='text'>Pictures, that will perhaps give you a hearty laugh!</title><content type='html'>&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://chzheroes.files.wordpress.com/2011/10/superheroes-batman-superman-enjoy-that-search-wolvie.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="230" oda="true" src="http://chzheroes.files.wordpress.com/2011/10/superheroes-batman-superman-enjoy-that-search-wolvie.jpg" width="320" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;The guard on the left looks a little to peaceful.&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://artoftrolling.files.wordpress.com/2011/10/chatroulette-trolling-well-played-dominos.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="320" oda="true" src="http://artoftrolling.files.wordpress.com/2011/10/chatroulette-trolling-well-played-dominos.jpg" width="284" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;Victory for Dominos!&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://www.randompics.net/wp-content/main/2011_10/tumblr_lsxbssT9pF1qfif9uo1_1280.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="320" oda="true" src="http://www.randompics.net/wp-content/main/2011_10/tumblr_lsxbssT9pF1qfif9uo1_1280.jpg" width="239" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;I don't always post pictures with meme faces, but when I do.. it's fucking funny.&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://chzparentingfails.files.wordpress.com/2011/10/crazy-parenting-fails-and-then-suddenly-a-baby.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="320" oda="true" src="http://chzparentingfails.files.wordpress.com/2011/10/crazy-parenting-fails-and-then-suddenly-a-baby.jpg" width="242" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;And all daddy wanted was a sandwich.&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;Thanks to the posters on FFXIAH.com for these fun pictures.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6697443516611524827-7848804138313674615?l=kajimaru.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://kajimaru.blogspot.com/feeds/7848804138313674615/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://kajimaru.blogspot.com/2011/10/pictures-that-will-perhaps-give-you.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6697443516611524827/posts/default/7848804138313674615'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6697443516611524827/posts/default/7848804138313674615'/><link rel='alternate' type='text/html' href='http://kajimaru.blogspot.com/2011/10/pictures-that-will-perhaps-give-you.html' title='Pictures, that will perhaps give you a hearty laugh!'/><author><name>Kajimaru</name><uri>http://www.blogger.com/profile/06793042374396289979</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='30' src='http://1.bp.blogspot.com/__bIuM0slpU8/TTu8dwzEh7I/AAAAAAAAAAM/KuVCbL37wow/s220/kajiwaji.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6697443516611524827.post-3747097994421935655</id><published>2011-10-14T10:00:00.000-07:00</published><updated>2011-10-14T10:00:51.972-07:00</updated><title type='text'>Ifrit bleeds, we can kill it!</title><content type='html'>&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;/div&gt;&lt;div class="separator" style="border-bottom: medium none; border-left: medium none; border-right: medium none; border-top: medium none; clear: both; text-align: center;"&gt;&lt;object class="BLOGGER-youtube-video" classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0" data-thumbnail-src="http://0.gvt0.com/vi/JXG7yfI8Eng/0.jpg" height="266" width="320"&gt;&lt;param name="movie" value="http://www.youtube.com/v/JXG7yfI8Eng&amp;fs=1&amp;source=uds" /&gt;&lt;param name="bgcolor" value="#FFFFFF" /&gt;&lt;embed width="320" height="266"  src="http://www.youtube.com/v/JXG7yfI8Eng&amp;fs=1&amp;source=uds" type="application/x-shockwave-flash"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;/div&gt;﻿﻿﻿﻿ &lt;div style="border-bottom: medium none; border-left: medium none; border-right: medium none; border-top: medium none;"&gt;&amp;nbsp;&amp;nbsp; Ifrit has scorched his way, finally, into the world of Eorzea. Ifrit is the Primal (or avatar, esper, or guardian force if you'd rather.) of Amalj'aa, who plan to summon Ifrit as a way to battle the Garlean Empire. He is the first Primal, or Eikons, to come completely out to the open in FFXIV. This new variation of Ifrit quite possibly the most intimidating version I've ever seen. Let's take a quick look back of Ifrit throughout the years..&lt;/div&gt;&lt;div style="border-bottom: medium none; border-left: medium none; border-right: medium none; border-top: medium none;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="border-bottom: medium none; border-left: medium none; border-right: medium none; border-top: medium none;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://images2.wikia.nocookie.net/__cb20110609004644/finalfantasy/images/7/79/FFIII_-_IfritBlack.gif" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" oda="true" src="http://images2.wikia.nocookie.net/__cb20110609004644/finalfantasy/images/7/79/FFIII_-_IfritBlack.gif" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;First appearance had 3 colour variations depending on the move he used. Looks more like a demon with long horns then anything. Kept this basic look until..&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://images1.wikia.nocookie.net/__cb20080516205636/finalfantasy/images/2/2d/FF3_NES_Ifrit.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="96" src="http://images1.wikia.nocookie.net/__cb20080516205636/finalfantasy/images/2/2d/FF3_NES_Ifrit.png" style="filter: alpha(opacity=30); left: 94px; mozopacity: 0.3; opacity: 0.3; position: absolute; top: 427px; visibility: hidden;" width="87" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div style="border-bottom: medium none; border-left: medium none; border-right: medium none; border-top: medium none;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://images4.wikia.nocookie.net/__cb20101118203844/finalfantasy/images/e/e8/FF6IfritBattle.PNG" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" oda="true" src="http://images4.wikia.nocookie.net/__cb20101118203844/finalfantasy/images/e/e8/FF6IfritBattle.PNG" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;VI's Ifrit started looking a little more beast then humanoid-like demon. The green and purple colours would be eventually make way for..&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;div style="border-bottom: medium none; border-left: medium none; border-right: medium none; border-top: medium none;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://images4.wikia.nocookie.net/__cb20100610073520/finalfantasy/images/thumb/1/11/FFVII-Ifrit.png/150px-FFVII-Ifrit.png" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" oda="true" src="http://images4.wikia.nocookie.net/__cb20100610073520/finalfantasy/images/thumb/1/11/FFVII-Ifrit.png/150px-FFVII-Ifrit.png" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;VII's started getting a little tent of red over the skin. Getting there.&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://images3.wikia.nocookie.net/__cb20110608222417/finalfantasy/images/thumb/0/02/Ffviii-ifrit.jpg/200px-Ffviii-ifrit.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" oda="true" src="http://images3.wikia.nocookie.net/__cb20110608222417/finalfantasy/images/thumb/0/02/Ffviii-ifrit.jpg/200px-Ffviii-ifrit.jpg" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;The Ifrit I think of when I hear the name. VIII's Ifrit was perhaps the most impressionable.&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://images3.wikia.nocookie.net/__cb20100929200144/finalfantasy/images/thumb/8/82/IfritFFXI.jpg/180px-IfritFFXI.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" oda="true" src="http://images3.wikia.nocookie.net/__cb20100929200144/finalfantasy/images/thumb/8/82/IfritFFXI.jpg/180px-IfritFFXI.jpg" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;XI's Ifrit is more beast &amp;amp; elemental like of any of the previous forms.&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://images2.wikia.nocookie.net/__cb20081229030927/finalfantasy/images/5/53/Ifritpin_twewy.png" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" oda="true" src="http://images2.wikia.nocookie.net/__cb20081229030927/finalfantasy/images/5/53/Ifritpin_twewy.png" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;Ifrit's back! And in pog form! (Button from The World Ends with You.)&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;div style="border-bottom: medium none; border-left: medium none; border-right: medium none; border-top: medium none;"&gt;&amp;nbsp;&amp;nbsp; Now with Ifrit coming to life in XIV, this opens up the door to see more Primals in the coming future. We've already seen Leviathan, the&amp;nbsp;(maybe) Sahagin primal&amp;nbsp;(Or who we think is Leviathan) attacking Limsa Lominsa's ships. Garuda the Primal of Ixali has been heard of in game and who's character art can be found on the Internet. (kotaku.com) Titan, Primal of the Kobolds character data can be found&amp;nbsp;in game already, and one can assume that he'll be the next Primal that adventurers can battle.&lt;/div&gt;&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://images.wikia.com/finalfantasy/images/7/7b/TitanFFXIV.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="199" src="http://images.wikia.com/finalfantasy/images/7/7b/TitanFFXIV.jpg" width="320" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;Yopo thinks he has a cute face. I think he still needs pants.&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;div style="border-bottom: medium none; border-left: medium none; border-right: medium none; border-top: medium none;"&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; Also a Giant Dragon can be seen leading a army of dragons against airships from Garlean during the opening, character sketches of Odin have started surfacing, and a creature that resembles Diabolos has been spotted in-game as well.&lt;/div&gt;&lt;div style="border-bottom: medium none; border-left: medium none; border-right: medium none; border-top: medium none;"&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; FFXIV has come along way from it's dismal release a few years ago, and good signs are appearing that the game will be more acceptable by the time version 2.0 hits the market. PS3 release had also been slated for release late 2013 along with the current "Free Trail" mode turning into a monthly fee.&lt;/div&gt;﻿﻿ &lt;div class="separator" style="border-bottom: medium none; border-left: medium none; border-right: medium none; border-top: medium none; clear: both; text-align: center;"&gt;&lt;/div&gt;&lt;div class="separator" style="border-bottom: medium none; border-left: medium none; border-right: medium none; border-top: medium none; clear: both; text-align: center;"&gt;&lt;/div&gt;&lt;div class="separator" style="border-bottom: medium none; border-left: medium none; border-right: medium none; border-top: medium none; clear: both; text-align: center;"&gt;&lt;/div&gt;&lt;div class="separator" style="border-bottom: medium none; border-left: medium none; border-right: medium none; border-top: medium none; clear: both; text-align: center;"&gt;&lt;/div&gt;&lt;div class="separator" style="border-bottom: medium none; border-left: medium none; border-right: medium none; border-top: medium none; clear: both; text-align: center;"&gt;&lt;/div&gt;&lt;div class="separator" style="border-bottom: medium none; border-left: medium none; border-right: medium none; border-top: medium none; clear: both; text-align: center;"&gt;&lt;/div&gt;&lt;div class="separator" style="border-bottom: medium none; border-left: medium none; border-right: medium none; border-top: medium none; clear: both; text-align: center;"&gt;&lt;/div&gt;&lt;div class="separator" style="border-bottom: medium none; border-left: medium none; border-right: medium none; border-top: medium none; clear: both; text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6697443516611524827-3747097994421935655?l=kajimaru.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://kajimaru.blogspot.com/feeds/3747097994421935655/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://kajimaru.blogspot.com/2011/10/ifrit-bleeds-we-can-kill-it.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6697443516611524827/posts/default/3747097994421935655'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6697443516611524827/posts/default/3747097994421935655'/><link rel='alternate' type='text/html' href='http://kajimaru.blogspot.com/2011/10/ifrit-bleeds-we-can-kill-it.html' title='Ifrit bleeds, we can kill it!'/><author><name>Kajimaru</name><uri>http://www.blogger.com/profile/06793042374396289979</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='30' src='http://1.bp.blogspot.com/__bIuM0slpU8/TTu8dwzEh7I/AAAAAAAAAAM/KuVCbL37wow/s220/kajiwaji.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6697443516611524827.post-1491947478284012231</id><published>2011-10-12T15:34:00.000-07:00</published><updated>2011-10-12T15:34:52.050-07:00</updated><title type='text'>Neo Dynamis - Valkrum Trio 10/8/11</title><content type='html'>&amp;nbsp;&amp;nbsp; We attempted a Dynamis - Valkrum over the weekend to check and see how hard it was to farm. Originally, we were aiming to enter with 5-6 players but only ended up with three players. So, out set-up for this first attempt: Elly as BST, Yopo as RDM, Kaji as SMN. The DD for the most part was pet DD with Yopo focusing on back-up and magic proc'ing. &lt;br /&gt;&amp;nbsp;&amp;nbsp; We spent around 30 minutes locating the TEs, successfully taking out all three with the new BST pet Hobs and Fenrir. Once once did I die, due to aggro from some nearby Goblins at TE1. Once we recovered we went to battle Manticores for the 0:00-8:00 hours. Our first mistake was our set-up didn't work well for farming currency. Our second mistake was not thinking this battle through a little better.&amp;nbsp;Finally, our third mistake was proc'ing with magic. Magic only has a 5% proc rate, while Weapon Skills (15%) and Job Abilities (20%) While we were able to farm roughly 60 coins and 3 relic accessories. (Congrats to Yopo WHM, and Ely THF, DNC.)&lt;br /&gt;&amp;nbsp;&amp;nbsp; Next time I hope to bring more then 3 people. I'm starting to consider making a small LS for events 2-3 times a week. (Hopefully this one would last longer then&amp;nbsp;my previous Abyssea group.)&amp;nbsp;We'll see what life brings in the next couple weeks.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6697443516611524827-1491947478284012231?l=kajimaru.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://kajimaru.blogspot.com/feeds/1491947478284012231/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://kajimaru.blogspot.com/2011/10/neo-dynamis-valkrum-trio-10811.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6697443516611524827/posts/default/1491947478284012231'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6697443516611524827/posts/default/1491947478284012231'/><link rel='alternate' type='text/html' href='http://kajimaru.blogspot.com/2011/10/neo-dynamis-valkrum-trio-10811.html' title='Neo Dynamis - Valkrum Trio 10/8/11'/><author><name>Kajimaru</name><uri>http://www.blogger.com/profile/06793042374396289979</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='30' src='http://1.bp.blogspot.com/__bIuM0slpU8/TTu8dwzEh7I/AAAAAAAAAAM/KuVCbL37wow/s220/kajiwaji.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6697443516611524827.post-2302114993269245454</id><published>2011-09-28T14:51:00.000-07:00</published><updated>2011-09-28T14:51:21.536-07:00</updated><title type='text'>Catch Up Time! 9/28/2011</title><content type='html'>&amp;nbsp;&amp;nbsp; Due to RL issues &amp;amp; work, times have been sparse during these last few weeks. For one, I was without a proper internet connection for 5 days while on the road. So, here's a quick catch up on things I normally would have a nice post for. &lt;br /&gt;&lt;br /&gt;1.) Zelda: 4 Swords Adventure is now out for download for &lt;strong&gt;FREE &lt;/strong&gt;on the Nintendo 3DS &amp;amp; DSiWare store. Game works on both systems, and you can cross-platform play. This works out greatly due as the rest of my house owns DSis, while I am the sole owner of a 3DS. &lt;br /&gt;&lt;br /&gt;2.) Batman Arkham City's Joker trailer was released, and it's frikkin' awesome.&lt;br /&gt;&lt;br /&gt;3.) FFXI got a nice update; Level cap to 95, Dynamis changes for Dreamland Zones have been completed, alot of new spells (For&amp;nbsp;the love of all that's&amp;nbsp;good, why make the new spells only&amp;nbsp;drop from bitch endgame stuff!)&amp;nbsp;and job abilities, and additions to Voidwatch and&amp;nbsp;Burning Circle Orb Battles. There are also the option to buy Dynamis maps now, making it easier to bring new people to zones. Oh, and there is this guy..&lt;br /&gt;&lt;br /&gt;&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/-x6d7yZwT6jg/TneDtqxF3xI/AAAAAAAAE-U/qMVm-VNyYEc/s1600/cat.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="197" kca="true" src="http://4.bp.blogspot.com/-x6d7yZwT6jg/TneDtqxF3xI/AAAAAAAAE-U/qMVm-VNyYEc/s320/cat.jpg" width="320" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;"Oh Hi! I'll be tearing your face off in a Voidwatch zone real soon!"&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;4.) Ranma 1/2 will be getting a &lt;strong&gt;NEW &lt;/strong&gt;2 hour special. The catch? It'll be live action.&lt;br /&gt;&lt;br /&gt;5.) SquarEnix releases a press statement that "The Final Fantasy brand is damaged." This could be due to the lack-luster releases of FFXIII and FFXIV. With XIII getting a sequel and FFXIV being worked on, maybe we'll see some improvement soon? Maybe Lighting's Loli sister &amp;amp; XIV adding Chocobos will help? &lt;br /&gt;&lt;br /&gt;6.) Arizona, New Mexico, and Texas are the most boring states to driver though on I-40. &lt;br /&gt;&lt;br /&gt;7.) Waiting for the new, barely talked about, Code Geass season 2? WELL, I have nothing on that. Don't fear, the lovely makers of hugging pillows featuring C.C. &amp;amp; Kallen are releasing something to hold you over. Let's just say.. it'd take a certain&amp;nbsp;power of a kings&amp;nbsp;to get me to purchase one of these.&lt;br /&gt;&lt;br /&gt;Watch for another update later on this week covering my Solo Summoner Dynamis San d'Oria walkthrough &amp;amp; review or two.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6697443516611524827-2302114993269245454?l=kajimaru.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://kajimaru.blogspot.com/feeds/2302114993269245454/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://kajimaru.blogspot.com/2011/09/catch-up-time-9282011.html#comment-form' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6697443516611524827/posts/default/2302114993269245454'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6697443516611524827/posts/default/2302114993269245454'/><link rel='alternate' type='text/html' href='http://kajimaru.blogspot.com/2011/09/catch-up-time-9282011.html' title='Catch Up Time! 9/28/2011'/><author><name>Kajimaru</name><uri>http://www.blogger.com/profile/06793042374396289979</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='30' src='http://1.bp.blogspot.com/__bIuM0slpU8/TTu8dwzEh7I/AAAAAAAAAAM/KuVCbL37wow/s220/kajiwaji.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/-x6d7yZwT6jg/TneDtqxF3xI/AAAAAAAAE-U/qMVm-VNyYEc/s72-c/cat.jpg' height='72' width='72'/><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6697443516611524827.post-2607762167660082181</id><published>2011-09-15T23:35:00.000-07:00</published><updated>2011-09-15T23:35:52.158-07:00</updated><title type='text'>Some changes in the Star Wars Blu Ray are very acceptable.</title><content type='html'>&amp;nbsp;&amp;nbsp; With the release of Star Wars on BluRay, we've exptected some changes through the movies to improve the experience. I was a little thrown off with Bitch-Anikin was added into the final scene of Jedi, but it seems they finally won me over by re-imaging that scene again:&lt;br /&gt;&lt;br /&gt;&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://3.bp.blogspot.com/-Z-8kJ00BuLQ/TnLuHa-wIWI/AAAAAAAAADo/_-toPK2neNY/s1600/1316152519569.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="136" rba="true" src="http://3.bp.blogspot.com/-Z-8kJ00BuLQ/TnLuHa-wIWI/AAAAAAAAADo/_-toPK2neNY/s320/1316152519569.jpg" width="320" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;Thank you Yoda, Ben... and you too Murphy.&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6697443516611524827-2607762167660082181?l=kajimaru.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://kajimaru.blogspot.com/feeds/2607762167660082181/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://kajimaru.blogspot.com/2011/09/some-changes-in-star-wars-blu-ray-are.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6697443516611524827/posts/default/2607762167660082181'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6697443516611524827/posts/default/2607762167660082181'/><link rel='alternate' type='text/html' href='http://kajimaru.blogspot.com/2011/09/some-changes-in-star-wars-blu-ray-are.html' title='Some changes in the Star Wars Blu Ray are very acceptable.'/><author><name>Kajimaru</name><uri>http://www.blogger.com/profile/06793042374396289979</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='30' src='http://1.bp.blogspot.com/__bIuM0slpU8/TTu8dwzEh7I/AAAAAAAAAAM/KuVCbL37wow/s220/kajiwaji.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/-Z-8kJ00BuLQ/TnLuHa-wIWI/AAAAAAAAADo/_-toPK2neNY/s72-c/1316152519569.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6697443516611524827.post-6980346450004633147</id><published>2011-09-11T20:02:00.000-07:00</published><updated>2011-09-11T20:02:21.995-07:00</updated><title type='text'>Review: Dynasty Warriors Gundam 3 (PS3)</title><content type='html'>&amp;nbsp;&amp;nbsp; Gundams are back and tearing through mecha-fodder like never before. Is this mech-meets-dynasty warriors ready for a third try?&lt;br /&gt;&lt;br /&gt;&lt;div align="center"&gt;&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/-o06-zWKPuKU/Tm103k7X6GI/AAAAAAAAADY/4R-d7ub5Mg0/s1600/dynasty-warriors-gundam-3-coming-to-us-this-summer.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="140" nba="true" src="http://2.bp.blogspot.com/-o06-zWKPuKU/Tm103k7X6GI/AAAAAAAAADY/4R-d7ub5Mg0/s320/dynasty-warriors-gundam-3-coming-to-us-this-summer.jpg" width="320" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;Someone keeps cutting my logo!&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;&lt;/div&gt;&lt;div align="center"&gt;&lt;strong&gt;GAMEPLAY:&lt;/strong&gt;&lt;/div&gt;&lt;div align="center"&gt;If you've ever played a Dynasty Warriors or Sengoku Basara game, you know what to expect. The gameplay has changed very little sense the previous game, both in good and bad. Character combos are a little flasher, it's alot easier to obtain better mobile suits, and it's a hell of alot easier to befriend fellow pilots. This time around, instead of playing as each different pilot and working on friendships and licences per character, you play as a "player" who befriends pilots simply by fighting along side of them. Another great upgrade to the gameplay is the different types of fields. Catapult fields will shoot you to another area, while communication fields will summon some back up. Also a great chance to the gameplay is the moral system. Ever get to the end of a tough as shit fight simply to get shanked by say, V Gundam? In pervious games, this would end the mission. You'll also be welcomed to new assist moves, where a friend will come out and help you by either supporting you with funnels, or decimating the field in your stead. In this third instalment, players are allowed to respawn after defeat. This takes away alot of frustration. Of course, new mobile suits and pilots are introduced from series including Gundam X, Unicorn, and season 2 00 characters. &lt;/div&gt;&lt;div align="center"&gt;&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://3.bp.blogspot.com/-MJ2sXr8Y9Uo/Tm11ZPBBu4I/AAAAAAAAADg/Qfh9sXrbjlk/s1600/605800_20110203_screen012.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="180" nba="true" src="http://3.bp.blogspot.com/-MJ2sXr8Y9Uo/Tm11ZPBBu4I/AAAAAAAAADg/Qfh9sXrbjlk/s320/605800_20110203_screen012.jpg" width="320" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;"You have my spear."&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;div style="border-bottom: medium none; border-left: medium none; border-right: medium none; border-top: medium none;"&gt;All of this new stuff is great and all, but of course there are a few drawbacks. Space missions are nerfed to simple "You're either on a ship or on a planet" zones with maps that constantly repeat themselves, leaving little-to-no originality in the levels. Some levels in story mode seem to force you to play as a character in a grunt suit, making a boring level worse. &lt;/div&gt;&lt;/div&gt;&lt;div align="center"&gt;&lt;div style="border-bottom: medium none; border-left: medium none; border-right: medium none; border-top: medium none;"&gt;2/5&lt;/div&gt;&lt;/div&gt;&lt;div align="center" style="border-bottom: medium none; border-left: medium none; border-right: medium none; border-top: medium none;"&gt;&lt;div style="border-bottom: medium none; border-left: medium none; border-right: medium none; border-top: medium none;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;/div&gt;&lt;div align="center" style="border-bottom: medium none; border-left: medium none; border-right: medium none; border-top: medium none;"&gt;&lt;div style="border-bottom: medium none; border-left: medium none; border-right: medium none; border-top: medium none;"&gt;&lt;strong&gt;SOUND: &lt;/strong&gt;&lt;/div&gt;&lt;/div&gt;&lt;div align="center" style="border-bottom: medium none; border-left: medium none; border-right: medium none; border-top: medium none;"&gt;&lt;div style="border-bottom: medium none; border-left: medium none; border-right: medium none; border-top: medium none;"&gt;Most of the voice actors from the previous games and the series return to fill the rolls of the pilots. The issue here is that you often hear the same voice actor for 2-3 characters. The actors do a great job repeating lines from the series, but unlike the previous entry into the series, they are spouting more nonsense then usual. Characters &lt;em&gt;try &lt;/em&gt;to talk to each other, usually creating awkward moments that almost make sense. Char comments "Gundam. I see there are more then one." Where the fuck were you for the last 2 games?&amp;nbsp;(In before&amp;nbsp;fanboy rant.) &amp;nbsp;The music is another let down, removing the original Japanese score and music and replacing it with something that sounds like a rip-off of other game music. Once you play you'll hear familer-esq music you may think would come from MegaMan or Power Rangers. I may be harsh on this, but they could of done ALOT better on both the music and voice acting.&amp;nbsp;Japanese audio is available for those who want something different, like listening to the voice of Amaro voice Ribbons instead of Setsuna.&lt;/div&gt;&lt;/div&gt;&lt;div align="center"&gt;&lt;div style="border-bottom: medium none; border-left: medium none; border-right: medium none; border-top: medium none;"&gt;1/5&lt;/div&gt;&lt;/div&gt;&lt;div align="center"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div align="center"&gt;&lt;strong&gt;GRAPHICS&lt;/strong&gt;:&lt;/div&gt;&lt;div align="center"&gt;&lt;div style="border-bottom: medium none; border-left: medium none; border-right: medium none; border-top: medium none;"&gt;Holy crap does this game look good. Probably one of the best looking games from the Musou/Dynasty games. The Gundams, their enemies,&amp;nbsp;and the grunt suits look amazing. Some of the best cell-shading I've seen in a while. Lasers and beam swords give off the right amount of glow. Suits that give off energy look amazing as well. 00 Riser and Gundam Unicorn were given great treatment, and is always pleasing to the eyes. Character portraits are detailed and large, despite the fact that they spew gibberish. &lt;/div&gt;&lt;/div&gt;&lt;div align="center" style="border-bottom: medium none; border-left: medium none; border-right: medium none; border-top: medium none;"&gt;﻿﻿ &lt;br /&gt;&lt;div style="border-bottom: medium none; border-left: medium none; border-right: medium none; border-top: medium none;"&gt;5/5&lt;/div&gt;&lt;/div&gt;&lt;div align="center" style="border-bottom: medium none; border-left: medium none; border-right: medium none; border-top: medium none;"&gt;﻿﻿ &lt;br /&gt;&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://3.bp.blogspot.com/-yKniFw85-T8/Tm11CgBsCGI/AAAAAAAAADc/yLjTuCTVt6k/s1600/605800_20110506_screen013.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="180" nba="true" src="http://3.bp.blogspot.com/-yKniFw85-T8/Tm11CgBsCGI/AAAAAAAAADc/yLjTuCTVt6k/s320/605800_20110506_screen013.jpg" width="320" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;"And my axe!"&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;﻿﻿ &lt;br /&gt;&lt;div style="border-bottom: medium none; border-left: medium none; border-right: medium none; border-top: medium none;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;/div&gt;&lt;div align="center"&gt;&lt;strong&gt;CONTROL&lt;/strong&gt;:&lt;/div&gt;&lt;div align="center"&gt;The suits move as you want, and that's amazing to say the least. The new dash ability and added combos makes the game a smooth ride. Something that is very welcome in a repetitive game. I still wish you had vertical control while in a jet-mode, but that's ok for now. Everything is assigned it's own button, and that is also a very welcome thing.&lt;/div&gt;&lt;div align="center"&gt;5/5&lt;/div&gt;&lt;div align="center"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div align="center"&gt;&lt;strong&gt;FILLING:&lt;/strong&gt;&lt;/div&gt;&lt;div align="center"&gt;There is alot to do in this game, though it becomes repetitive. Story mode opens most of the characters and there respected mobile suits, making unlocking a little more of a simpler task. With alot of suits to upgrade and characters to level, it really helps with the game long term. Online mode is lacking with 15 battles that you can do with a friend. It's not as promising as one would hope though. DLC is also available in the form of download only characters such as the other Gundam 00 pilots and Puru 12. The 5.99 price for each character is steep, making&amp;nbsp;characters like Mr. Bushido less tempting. DLC also comes in the form on .99 cent single missions, that also feels like a let down seeing as DWG2 gave us free ones. Bad play there, BandaiNamco. &lt;/div&gt;&lt;div align="center"&gt;3/5&lt;/div&gt;&lt;div align="center"&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://1.bp.blogspot.com/-iXIEp-cYPyM/Tm11ck48bwI/AAAAAAAAADk/pNNmtaUKSCM/s1600/605800_20100916_screen001.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="180" nba="true" src="http://1.bp.blogspot.com/-iXIEp-cYPyM/Tm11ck48bwI/AAAAAAAAADk/pNNmtaUKSCM/s320/605800_20100916_screen001.jpg" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;"And my ZOMG funnels!!!!1!" &lt;br /&gt;&lt;/div&gt;&lt;div align="center"&gt;&lt;strong&gt;OVERALL:&lt;/strong&gt;&lt;/div&gt;&lt;div align="center"&gt;I can't express this enough. This game is entertaining, but not as much as the previous entry. The DLC fuck-you-in-the-wallet has already cost me 18 of my hard earned dollars. The game itself doesn't fill the price tag completely for it. If I wasn't playing this game with my best friends and daughter, I would probably be pissed about it frankly. To put it in retrospective, lets compare this to the recent DBZ games. Comparing this game to it's predecessor would be like comparing DB: Raging Blast 1&amp;nbsp;with 2. Not enough to merit a full price tag. Maybe a 4th title will fix this and I can compair it to DBZ: Budokai 2 to 3, and that was a huge step in the right direction there. Either that, or I guess I'll be waiting for Dynasty Warriors One Piece. &lt;br /&gt;3.2/5&lt;/div&gt;&lt;div class="separator" style="border-bottom: medium none; border-left: medium none; border-right: medium none; border-top: medium none; clear: both; text-align: center;"&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6697443516611524827-6980346450004633147?l=kajimaru.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://kajimaru.blogspot.com/feeds/6980346450004633147/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://kajimaru.blogspot.com/2011/09/review-dynasty-warriors-gundam-3-ps3.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6697443516611524827/posts/default/6980346450004633147'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6697443516611524827/posts/default/6980346450004633147'/><link rel='alternate' type='text/html' href='http://kajimaru.blogspot.com/2011/09/review-dynasty-warriors-gundam-3-ps3.html' title='Review: Dynasty Warriors Gundam 3 (PS3)'/><author><name>Kajimaru</name><uri>http://www.blogger.com/profile/06793042374396289979</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='30' src='http://1.bp.blogspot.com/__bIuM0slpU8/TTu8dwzEh7I/AAAAAAAAAAM/KuVCbL37wow/s220/kajiwaji.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/-o06-zWKPuKU/Tm103k7X6GI/AAAAAAAAADY/4R-d7ub5Mg0/s72-c/dynasty-warriors-gundam-3-coming-to-us-this-summer.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6697443516611524827.post-1943765270655464792</id><published>2011-09-09T19:44:00.000-07:00</published><updated>2011-09-09T19:44:26.195-07:00</updated><title type='text'>FFXI: Dynamis - Windurst Low Man Strategy</title><content type='html'>&lt;div class="separator" style="clear: both; text-align: center;"&gt;The following is an experimental strategy for FFXI's Dynamis - Windurst EndGame Zone. Obvious enough?&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://images1.wikia.nocookie.net/__cb20110524113412/ffxi/images/thumb/1/18/New_dynamis_windy.gif/384px-New_dynamis_windy.gif" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="320" nba="true" src="http://images1.wikia.nocookie.net/__cb20110524113412/ffxi/images/thumb/1/18/New_dynamis_windy.gif/384px-New_dynamis_windy.gif" width="320" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;Maps belongs to FFXIwiki.&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;div align="center"&gt;The above map gives basic locations of every time extension &amp;amp; notorious monster pop area. Our goal for a successful run will include gaining all time extensions, then relocating to an area to camp while we farm currency, relic armor, and anything else we can get these greedy Yagudo to drop.﻿ I also included a larger map of Windurst Walls, the area where Dynamis - Windurst is based. I will be using both maps as reference.&lt;/div&gt;&lt;br /&gt;&lt;div align="center"&gt;Trail Run Findings: We trio'd for a trail run for this zone, moving from the eatery point, north and then counter clockwise to hit all 5 time extensions. One of the largest issues that seems to be in most city zones is that the TE statues, known as Prototypes, are surrounded by beastmen. You either need to be sneaky and quick to kill, or have some killer crowd control. Fortunately, we have a little of both.&lt;/div&gt;&lt;div align="center"&gt;The first TE definitely foreshadowed times to come. Located on the small circle part of the bridge at G-13,&amp;nbsp;our first TE&amp;nbsp;prototype statue surrounded by two wandering monsters, with two paths that have 1-2 possible aggos each. During the trail run, we tried to zerg the&amp;nbsp;Prototype down without aggro. This failed, as Yopo (RDM/BLM), had to keep linking and aggro monsters sleeping. We eventually had to kill 3 normal monsters that attacked. The biggest problem was hte Prototype's respawn was around 2 minutes, having to fight him two more times during the crowd control. &lt;/div&gt;&lt;div align="center"&gt;We then sneak/invis'd and headed north, making a right at H-10. We made our way to TE2, located next to the southern stairs where Shontotto's manor is.&lt;/div&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://images4.wikia.nocookie.net/__cb20080722161303/ffxi/images/b/b8/Windurst-walls.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="320" nba="true" src="http://images4.wikia.nocookie.net/__cb20080722161303/ffxi/images/b/b8/Windurst-walls.png" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;We had less trouble with the TE here, as the only possible link is a NIN mob. If you time your attack right, you can zerg down statue while the Ninja's back is turned. You can sneak/invis right soon after, and move north onto the next TE at K-5. Watch for the NM on top of the manor. Getting to close could mean possible aggro. Now you'll run into the same time of spawn at K-5. Use strategy above, and you'll do swell. If either time the Ninja aggros, just go ahead and take it down. Watch for the Ninja's 2h, so have mages keep stoneskin and barfira on if possible.&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;We headed west to H-3 for the first 15min extension. The 15m mobs are slightly tougher it seems then the 20min that we've fought previously. One issue is that he's hanging out with two Summoners. A Summoner's two-hour move, Astral Flow, is a dismantler of your face when used. In most cases, wipes the entire group you're with. We lived through an aggro, as the mobs attacked Yopo then left after she was down. Thanks again for your sacrifice, my love. Once she was up and the stone was dead, we were able to move to the final TE at C-6. Little did we know, that we would not be making it farther then that..&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;Sudden aggro on my from trying to solo the mob, and the rest of us falling one at a time during the battle caused us to wipe completely. Thus, ending our first Windurst (test) run. We walked away with WAR relic (useless) and one piece of Windurst currency, T. Whiteshell.&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://t0.gstatic.com/images?q=tbn:ANd9GcTp86Vw1Twh4YSB3sqlWLbg7taxBlA1Jt34RK_o2BH4w80Ax95fT5wlZl1g" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" nba="true" src="http://t0.gstatic.com/images?q=tbn:ANd9GcTp86Vw1Twh4YSB3sqlWLbg7taxBlA1Jt34RK_o2BH4w80Ax95fT5wlZl1g" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;The next run we do will be a another test run, as we attempt to get all the time extensions and successfully farm the zone. We'll not only need some of the relic items that drop here, but I'll also be needing&amp;nbsp;about 1500&amp;nbsp;of these lovely shells. So,&amp;nbsp;the following is a quick rundown of&amp;nbsp;the next Dynamis&amp;nbsp;- Windurst runs.&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/-Y_izMYP_E_4/TmrOro9SbkI/AAAAAAAAADU/c6R9wFzZpy4/s1600/Windurst-walls.bmp" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="320" nba="true" src="http://2.bp.blogspot.com/-Y_izMYP_E_4/TmrOro9SbkI/AAAAAAAAADU/c6R9wFzZpy4/s320/Windurst-walls.bmp" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;1.) Enter,&amp;nbsp;Buff, and Sneak/Invis,&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;2.) Make our way to TE-1. While standing in the south-east corner&amp;nbsp;and waiting for&amp;nbsp;mobs to turn, we'll zerg down statue while Yopo watches for possible aggro.&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;3. Take out TE-2 while NIN isn't looking.&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;4. Do the same as 3, except to TE-3.&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;5. Standing behind TE-4, we zerg him down whole hoping not to aggro SMNs. If the SMNs see you, it'd be best to sleep their pets and pull them closer before taking them out. This will avoid possible aggro from the mobs in the water.&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;6. This one can be done one of two ways. Either have Yopo, our RDM/BLM sleep the lot of them while we take down TE-5 and then slowly take down other mobs. Issue here is with respawning mobs. If we only have to take one or two we'll be fine, but any more could lead to another wipe. A way to fix this would be to sleep the mobs, kill the TE, and run our asses as quick as we can through the zone to a safe location WHILE training the entire west side of the zone. We could also attempt to sac pull the whole area causing a mass-despawn once sacrificial lamb (possibly me) is down, leaving a few moments to kill TE-5 while the saclamb revives and rebuffs. &lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;7. Return to the area we entered, as it seems to be the safest camp and resume farming. :D&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;I'll update after we attempt this run, and see how it works. &lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6697443516611524827-1943765270655464792?l=kajimaru.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://kajimaru.blogspot.com/feeds/1943765270655464792/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://kajimaru.blogspot.com/2011/09/ffxi-dynamis-windurst-low-man-strategy.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6697443516611524827/posts/default/1943765270655464792'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6697443516611524827/posts/default/1943765270655464792'/><link rel='alternate' type='text/html' href='http://kajimaru.blogspot.com/2011/09/ffxi-dynamis-windurst-low-man-strategy.html' title='FFXI: Dynamis - Windurst Low Man Strategy'/><author><name>Kajimaru</name><uri>http://www.blogger.com/profile/06793042374396289979</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='30' src='http://1.bp.blogspot.com/__bIuM0slpU8/TTu8dwzEh7I/AAAAAAAAAAM/KuVCbL37wow/s220/kajiwaji.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/-Y_izMYP_E_4/TmrOro9SbkI/AAAAAAAAADU/c6R9wFzZpy4/s72-c/Windurst-walls.bmp' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6697443516611524827.post-2011378939812933236</id><published>2011-09-06T08:54:00.000-07:00</published><updated>2011-09-06T08:54:39.034-07:00</updated><title type='text'>Random Pictures 9/5/11</title><content type='html'>﻿ &lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://static.ffxiah.com/images/ss/mid/W44YJCms55F2Q3sc.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="320" nba="true" src="http://static.ffxiah.com/images/ss/mid/W44YJCms55F2Q3sc.jpg" width="240" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;I thought &lt;em&gt;my&lt;/em&gt; forhead was big.&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;﻿ &lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://i388.photobucket.com/albums/oo326/Leon-Kasai/LOLpics/568732465.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="258" nba="true" src="http://i388.photobucket.com/albums/oo326/Leon-Kasai/LOLpics/568732465.jpg" width="320" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;'cause the face don't understand.&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://static.ffxiah.com/images/ss/full/aAjFcFo56YZz7LI1.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="320" nba="true" src="http://static.ffxiah.com/images/ss/full/aAjFcFo56YZz7LI1.jpg" width="222" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;Sorry, this one is mainly for FFXI fans.&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;That's all for now kids!&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6697443516611524827-2011378939812933236?l=kajimaru.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://kajimaru.blogspot.com/feeds/2011378939812933236/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://kajimaru.blogspot.com/2011/09/random-pictures-9511.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6697443516611524827/posts/default/2011378939812933236'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6697443516611524827/posts/default/2011378939812933236'/><link rel='alternate' type='text/html' href='http://kajimaru.blogspot.com/2011/09/random-pictures-9511.html' title='Random Pictures 9/5/11'/><author><name>Kajimaru</name><uri>http://www.blogger.com/profile/06793042374396289979</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='30' src='http://1.bp.blogspot.com/__bIuM0slpU8/TTu8dwzEh7I/AAAAAAAAAAM/KuVCbL37wow/s220/kajiwaji.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://i388.photobucket.com/albums/oo326/Leon-Kasai/LOLpics/th_568732465.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6697443516611524827.post-3924705564399843367</id><published>2011-08-21T14:42:00.000-07:00</published><updated>2011-08-21T14:42:48.260-07:00</updated><title type='text'>New Rurouni Kenshin Anime to be 2 Part OAV / Movie!</title><content type='html'>&amp;nbsp;&amp;nbsp; I'm a few days late on this, but it took me this long to come down from my high of excitement for new RuroKen. As the Live Action RuroKen starts it's development, we'll be presented with a new anime OAV/Movie debuting in Japanese Theaters this December. &lt;br /&gt;&amp;nbsp;&amp;nbsp; The new 2 part series, now called "Shin Kyoto-hen", or New Kyoto Arc for you who are not scripted with moon-speak, will be a retelling of the original "Kyoto Arc" from Nobuhiro Watsuki's Rurouni Kenshin manga. This will be the 2nd time this arc was animated, first being the original T.V. series' second season, also known as "The Golden Age of Kenshin." This retelling will be an all new animation featuring the Kyoto Arc from the point of view of Misao Makimachi, a Oniwabanshu Ninja who is looking for her group's leader.&lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://www.kenshin-tv.com/gentei_top/img_01.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="533" qaa="true" src="http://www.kenshin-tv.com/gentei_top/img_01.jpg" width="640" /&gt;&lt;/a&gt;&lt;/div&gt;&amp;nbsp;&amp;nbsp; Returning to the cast and crew is the T.V. series, movie, and OAV director Kazuhiro Fuzuhashi &amp;amp; musical composer Noriyuki Asakura. New crew members include&amp;nbsp;writer Mari Okada (&lt;em&gt;Toradora, Rozen Maiden&lt;/em&gt;), character designer Hiromitsu Hagiwara &lt;em&gt;(Key animation for Full Metal Alchemist T.V.),&lt;/em&gt; and finally episode director Hiro Kaburaki&lt;em&gt; (Sengoku Barara, Welcome to the NHK).&lt;/em&gt; The entire original voice cast, including one of my favorite voices in animedom, Mayo Suzukaze. [Even though she hasn't done much else, she can always sex me up with her Kenshin-voice. Does that make me gay? Or just bisho-curious? Mayo is female, but Kenshin isn't.. but he's pretty like a girl. I should really stop dreading over&amp;nbsp;this.] The one exception to the voice cast will be Hajime Saito's original voice actor Hirotaka Suzuoki, who unfortunitly passed away in 2006 due to lung cancer. He will be replaced by Ken Narita, whom old school anime fans would know for voicing &lt;em&gt;Tetsuya in Fushigi Yugi&lt;/em&gt; and newer anime fans would know him as the over-the-top &lt;em&gt;Jeremiah Gottwald from Code: Geass.&lt;/em&gt; Don't fear hard-core RuroKen fans, as Mr. Narita has played a Shinengumi member before in a &lt;em&gt;Last Blade Radio Drama. &lt;/em&gt;Not that many of you know what I'm even talking about.&lt;br /&gt;&amp;nbsp;&amp;nbsp; This is abosolutely something to look forward to, despite the fact that I would really like to see the Jinchu (Revenge) Arc animated. Hopefully these new OAVs will open the way to animating&amp;nbsp;the Revenge Arc. We get so much greatness, not only from Kenshin but also get to see Sano reclaim his badass &amp;amp; Yahiko starting to develop into a badass. Not that I rate the Revenge Arc above Kyoto, but I do enjoy it greatly. This upcoming OAV (and soon Live-Action move) really gets my RuroKen blood boiling.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6697443516611524827-3924705564399843367?l=kajimaru.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://kajimaru.blogspot.com/feeds/3924705564399843367/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://kajimaru.blogspot.com/2011/08/new-rurouni-kenshin-anime-to-be-2-part.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6697443516611524827/posts/default/3924705564399843367'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6697443516611524827/posts/default/3924705564399843367'/><link rel='alternate' type='text/html' href='http://kajimaru.blogspot.com/2011/08/new-rurouni-kenshin-anime-to-be-2-part.html' title='New Rurouni Kenshin Anime to be 2 Part OAV / Movie!'/><author><name>Kajimaru</name><uri>http://www.blogger.com/profile/06793042374396289979</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='30' src='http://1.bp.blogspot.com/__bIuM0slpU8/TTu8dwzEh7I/AAAAAAAAAAM/KuVCbL37wow/s220/kajiwaji.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6697443516611524827.post-2843552311958482739</id><published>2011-08-21T08:36:00.000-07:00</published><updated>2011-08-21T08:36:25.106-07:00</updated><title type='text'>FFXI: September Job Adjustments 2011</title><content type='html'>Original Post: &lt;a href="http://forum.square-enix.com/ffxi/threads/13085"&gt;Here.&lt;/a&gt;&lt;br /&gt;(Kaji-Commentary in brackets!)&lt;br /&gt;&lt;strong&gt;New Job Abilities&lt;/strong&gt; &lt;br /&gt;&lt;ul&gt;&lt;li&gt;White Mage &lt;ul&gt;&lt;li&gt;Sacrosanctity (Lv. 95)&lt;br /&gt;Enhances magic defense for party members within area of effect. [Doesn't shell do the same? Will this stack with shell?]&lt;/li&gt;&lt;/ul&gt;&lt;/li&gt;&lt;li&gt;Black Mage &lt;ul&gt;&lt;li&gt;Manawell (Lv. 95)&lt;br /&gt;Eliminates the cost of the next magic spell the target casts. [Nice. This will help greatly when trying to get out that last spell before you're out of MP!]&lt;/li&gt;&lt;/ul&gt;&lt;/li&gt;&lt;li&gt;Red Mage &lt;ul&gt;&lt;li&gt;Spontaneity (Lv. 95)&lt;br /&gt;Reduces casting time for the next magic spell the target casts. [I find this one useless, unless it's changed to a job trait. Most RDMs I know cast by 50% most of the time. Having to use an ability then use a spell would probably take longer. This one will need testing!] &lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;img alt="Name:  forum_20110819_01.jpgViews: 43Size:  26.9 KB" border="0" class="thumbnail" src="http://forum.square-enix.com/ffxi/attachment.php?attachmentid=450&amp;amp;d=1313751665&amp;amp;thumb=1" style="margin-left: auto; margin-right: auto;" title="Name:  forum_20110819_01.jpgViews: 43Size:  26.9 KB" /&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;RDM Empy Armor still doesn't look as good as Relic. I don't care how nice that Hume's legs are.&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;/li&gt;&lt;/ul&gt;&lt;/li&gt;&lt;li&gt;Thief &lt;ul&gt;&lt;li&gt;Bully (Lv. 93)&lt;br /&gt;Intimidates target. [Anapuna will macro this and say "MCFLY!!"]&lt;/li&gt;&lt;/ul&gt;&lt;/li&gt;&lt;li&gt;Paladin &lt;ul&gt;&lt;li&gt;Palisade (Lv. 95)&lt;br /&gt;Increases chance of blocking with shield, and eliminates enmity loss. [I don't think this is fixing PLD.]&lt;/li&gt;&lt;/ul&gt;&lt;/li&gt;&lt;li&gt;Dark Knight &lt;ul&gt;&lt;li&gt;Scarlet Delirium (Lv. 95)&lt;br /&gt;Channels damage taken into enhanced attack and magic attack. [This one seems neat. ^^] &lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;img alt="Name:  forum_20110819_02.jpgViews: 42Size:  28.2 KB" border="0" class="thumbnail" src="http://forum.square-enix.com/ffxi/attachment.php?attachmentid=451&amp;amp;d=1313751692&amp;amp;thumb=1" style="margin-left: auto; margin-right: auto;" title="Name:  forum_20110819_02.jpgViews: 42Size:  28.2 KB" /&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;"Your soul is mine!"&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;/li&gt;&lt;/ul&gt;&lt;/li&gt;&lt;li&gt;Beastmaster &lt;ul&gt;&lt;li&gt;Run Wild (Lv. 93)&lt;br /&gt;Your familiar will gain heightened powers, but will disappear when the effect expires. [Not sure if most BSTs will use this. Perhaps to take down the&amp;nbsp;enemy quickly?]&lt;/li&gt;&lt;/ul&gt;&lt;/li&gt;&lt;li&gt;Bard &lt;ul&gt;&lt;li&gt;Marcato (Lv. 93)&lt;br /&gt;Enhances the effect of your next song. [Elemental Seal for BRDs!]&lt;/li&gt;&lt;/ul&gt;&lt;/li&gt;&lt;li&gt;Ranger &lt;ul&gt;&lt;li&gt;Decoy Shot (Lv. 95)&lt;br /&gt;Diverts enmity when launching a ranged attack from behind a party member. [Nice! Sneak Attack for RNG. Could do wonders for parties that need hate control.]&lt;/li&gt;&lt;/ul&gt;&lt;/li&gt;&lt;li&gt;Samurai &lt;ul&gt;&lt;li&gt;Hagakure (Lv. 95)&lt;br /&gt;Grants "Save TP" effect and a TP bonus to your next weapon skill. [Nice! Will be great to play with!]&lt;/li&gt;&lt;/ul&gt;&lt;/li&gt;&lt;li&gt;Ninja &lt;ul&gt;&lt;li&gt;Issekigan (Lv. 95)&lt;br /&gt;Increases chance of parrying, and gives an enmity bonus upon a successful parry attempt. [Great for Nin Tanking!]&lt;/li&gt;&lt;/ul&gt;&lt;/li&gt;&lt;li&gt;Dragoon &lt;ul&gt;&lt;li&gt;Steady Wing (Lv. 95)&lt;br /&gt;Creates a barrier that temporarily absorbs a certain amount of damage dealt to your wyvern. [Wyvern tank time?]&lt;/li&gt;&lt;/ul&gt;&lt;/li&gt;&lt;li&gt;Summoner &lt;ul&gt;&lt;li&gt;Carbuncle: Soothing Ruby (Lv. 94)&lt;br /&gt;Removes multiple status ailments from party members within area of effect. [Nice! Erasaga!] &lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;img alt="Name:  forum_20110819_03.jpgViews: 40Size:  30.0 KB" border="0" class="thumbnail" src="http://forum.square-enix.com/ffxi/attachment.php?attachmentid=452&amp;amp;d=1313751715&amp;amp;thumb=1" style="margin-left: auto; margin-right: auto;" title="Name:  forum_20110819_03.jpgViews: 40Size:  30.0 KB" /&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;Additional Effect: Blind!&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;/li&gt;&lt;/ul&gt;&lt;ul&gt;&lt;li&gt;Ramuh: Shock Squall (Lv. 92)&lt;br /&gt;Temporarily prevents all enemies within area of effect from acting. [This will work wonders for those "ooops" pulls.]&lt;/li&gt;&lt;/ul&gt;&lt;/li&gt;&lt;li&gt;Blue Mage &lt;/li&gt;&lt;ul&gt;&lt;li&gt;Unbridled Knowledge (Lv. 95)&lt;br /&gt;Allows access to additional blue magic spells. [Definitely needs to be tested!] &lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;img alt="Name:  forum_20110819_04.jpgViews: 42Size:  25.4 KB" border="0" class="thumbnail" src="http://forum.square-enix.com/ffxi/attachment.php?attachmentid=453&amp;amp;d=1313751739&amp;amp;thumb=1" style="margin-left: auto; margin-right: auto;" title="Name:  forum_20110819_04.jpgViews: 42Size:  25.4 KB" /&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;Is this BLU using a Behemoth's thunder move?!&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;Corsair &lt;/li&gt;&lt;/ul&gt;&lt;li&gt;&lt;ul&gt;&lt;li&gt;Miser's Roll (Lv. 92)&lt;br /&gt;Grants "Conserve TP" effect to party members within area of effect. Lucky Number: 5. Unlucky Number: 7. &lt;/li&gt;&lt;/ul&gt;&lt;ul&gt;&lt;li&gt;Companion's Roll (Lv. 95)&lt;br /&gt;Grants "Regain" and "Regen" effects to pets of party members within area of effect. Lucky Number: 2. Unlucky Number: 10. [^^d Great for those WS proc needs!]&lt;/li&gt;&lt;/ul&gt;&lt;/li&gt;&lt;li&gt;Puppetmaster &lt;ul&gt;&lt;li&gt;Cooldown (Lv. 95)&lt;br /&gt;Reduces the strain on your automaton. [I know some PUPs that'll be happy about this!]&lt;/li&gt;&lt;/ul&gt;&lt;/li&gt;&lt;li&gt;Dancer &lt;ul&gt;&lt;li&gt;Ternary Flourish (Lv. 93)&lt;br /&gt;Allows you to deliver a threefold attack. Requires at least three finishing moves.&lt;/li&gt;&lt;/ul&gt;&lt;/li&gt;&lt;/ul&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Job Ability and Job Trait Refinements&lt;/b&gt;&lt;br /&gt;&lt;ul&gt;&lt;li&gt;Blue Mage &lt;ul&gt;&lt;li&gt;Five additional blue magic points will be granted upon reaching Lv. 91. [Aaaaa-Yeeeaaauh!]&lt;/li&gt;&lt;/ul&gt;&lt;/li&gt;&lt;/ul&gt;&lt;ul&gt;&lt;li&gt;Scholar &lt;ul&gt;&lt;li&gt;The effect duration of Tabula Rasa will be increased from 30 to 90 seconds. [I'm not sure how useful this will be, as I've only played SCH to 57. Definitely look forward to hearing from SCHs]&lt;/li&gt;&lt;/ul&gt;&lt;/li&gt;&lt;/ul&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Pet-related Additions and Adjustments&lt;/b&gt;&lt;br /&gt;&lt;ul&gt;&lt;li&gt;Beastmaster &lt;ul&gt;&lt;li&gt;New familiars will be introduced. &lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;img alt="Name:  forum_20110819_05.jpgViews: 40Size:  24.3 KB" border="0" class="thumbnail" src="http://forum.square-enix.com/ffxi/attachment.php?attachmentid=454&amp;amp;d=1313751763&amp;amp;thumb=1" style="margin-left: auto; margin-right: auto;" title="Name:  forum_20110819_05.jpgViews: 40Size:  24.3 KB" /&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;*Gets punched in the arm* This doesn't count as a Slug Bug! ; ; &lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;/li&gt;&lt;/ul&gt;&lt;/li&gt;&lt;/ul&gt;&lt;ul&gt;&lt;li&gt;Dragoon &lt;ul&gt;&lt;li&gt;The amount of damage wyverns take will be reduced. [Go Go, Wyvern tank!]&lt;/li&gt;&lt;/ul&gt;&lt;/li&gt;&lt;/ul&gt;&lt;ul&gt;&lt;li&gt;Puppetmaster &lt;ul&gt;&lt;li&gt;Automatons will gain the job trait Subtle Blow. [I like it!]&lt;/li&gt;&lt;/ul&gt;&lt;/li&gt;&lt;/ul&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Additional Spells&lt;/b&gt; &lt;br /&gt;&lt;ul&gt;&lt;li&gt;White Magic &lt;ul&gt;&lt;li&gt;Holy II (WHM Lv. 95)&lt;br /&gt;Deals light elemental damage to an enemy. Afflatus Solace: Increases spell potency based on the amount of HP you restore. [I've seen Holy do some nice damage before, hopefully II will give WHMs the cure for that sudden "Must nuke" feeling all mages get sometimes.]﻿﻿ &lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;img alt="Name:  forum_20110819_06.jpgViews: 40Size:  26.1 KB" border="0" class="thumbnail" src="http://forum.square-enix.com/ffxi/attachment.php?attachmentid=455&amp;amp;d=1313751782&amp;amp;thumb=1" style="margin-left: auto; margin-right: auto;" title="Name:  forum_20110819_06.jpgViews: 40Size:  26.1 KB" /&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;Holy II in action!&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;﻿﻿&lt;/li&gt;&lt;/ul&gt;&lt;ul&gt;&lt;li&gt;Curaga V (WHM Lv. 95)&lt;br /&gt;Restores HP of all party members within area of effect. [Also known as a way to pull hate off party!]&lt;/li&gt;&lt;/ul&gt;&lt;ul&gt;&lt;li&gt;Boost-STR (WHM Lv. 93)&lt;br /&gt;Enhances Strength for party members within area of effect. [I hope this helps?]&lt;/li&gt;&lt;/ul&gt;&lt;ul&gt;&lt;li&gt;Gain-STR (RDM Lv. 93)&lt;br /&gt;Enhances Strength. [You'd think RDMs would get a single target version, and WHM would get AOE or something? Are they trying to make RDM more melee?] &lt;/li&gt;&lt;/ul&gt;&lt;ul&gt;&lt;li&gt;Temper (RDM Lv. 95)&lt;br /&gt;Grants the ability to occasionally attack twice. [See above.]&lt;/li&gt;&lt;/ul&gt;&lt;ul&gt;&lt;li&gt;Embrava (SCH Lv. 5: Tabula Rasa must be in effect)&lt;br /&gt;Consumes 30% of your maximum MP. Gradually restores target party member's HP and TP and increases attack speed. [Very nice!]&lt;/li&gt;&lt;/ul&gt;&lt;/li&gt;&lt;li&gt;Black Magic &lt;/li&gt;&lt;ul&gt;&lt;li&gt;Thunder V (BLM Lv. 92)&lt;br /&gt;Deals lightning damage to an enemy. [Thank you.]&lt;/li&gt;&lt;li&gt;Blizzaja (BLM Lv. 93)&lt;br /&gt;Deals ice damage to enemies within area of effect. Successive use enhances spell potency. [Death by degrees!]&lt;/li&gt;&lt;li&gt;Absorb-Attri (DRK Lv. 91)&lt;br /&gt;Steals an enemy's beneficial status effects. [Great idea. DRKs will probably spam this now.]&lt;/li&gt;&lt;li&gt;Breakga (BLM Lv. 95)&lt;br /&gt;Petrifies enemies within area of effect, preventing them from acting. [Great for when my sleep is resisted! As it only seems to get resisted at the worst times!!]&lt;/li&gt;&lt;li&gt;Comet (BLM Lv. 94)&lt;br /&gt;Deals dark damage to an enemy. Successive use enhances spell potency. [.... ah... eh... heh.. haha... HAHA......HAHAHAHAHAHHAHAHA!!!!!] &lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;img alt="Name:  forum_20110819_07.jpgViews: 43Size:  19.6 KB" border="0" class="thumbnail" src="http://forum.square-enix.com/ffxi/attachment.php?attachmentid=456&amp;amp;d=1313751801&amp;amp;thumb=1" style="margin-left: auto; margin-right: auto;" title="Name:  forum_20110819_07.jpgViews: 43Size:  19.6 KB" /&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;Bring the heavens onto thy enemy, bitches!&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;/li&gt;&lt;li&gt;Kaustra (SCH Lv. 5: Tabula Rasa must be in effect)&lt;br /&gt;Consumes 30% of your maximum MP. Deals dark damage to an enemy. [Sorry, still drooling over Comet.]&lt;/li&gt;&lt;/ul&gt;&lt;li&gt;Songs &lt;ul&gt;&lt;li&gt;Horde Lullaby II (BRD Lv. 95)&lt;br /&gt;Puts enemies within area of effect to sleep. [See above.]&lt;/li&gt;&lt;/ul&gt;&lt;ul&gt;&lt;li&gt;Pining Nocturne (BRD Lv. 92)&lt;br /&gt;Decreases an enemy's magic accuracy and increases its spellcasting time. [I hope this stacks with Addle!]&lt;/li&gt;&lt;/ul&gt;&lt;ul&gt;&lt;li&gt;Ice Carol II (BRD Lv. 93)&lt;br /&gt;Increases resistance against ice and sometimes nullifies ice damage for party members within area of effect. [Good for those damn Snolls.]&lt;/li&gt;&lt;/ul&gt;&lt;/li&gt;&lt;li&gt;Ninjutsu &lt;ul&gt;&lt;li&gt;Kakka: Ichi (NIN Lv. 93)&lt;br /&gt;Uses the ninja tool, "ryuno." Increases your TP gain. [I know atleast two Ninjas who just shed a tear of happiness.]&lt;/li&gt;&lt;/ul&gt;&lt;/li&gt;&lt;/ul&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Existing Spells Made Available to New Jobs&lt;/b&gt; &lt;br /&gt;&lt;ul&gt;&lt;li&gt;White Magic &lt;ul&gt;&lt;li&gt;Raise II (RDM Lv. 95) [FINALLY!]&lt;/li&gt;&lt;li&gt;Raise III (SCH Lv. 92) [All right!]&lt;/li&gt;&lt;li&gt;Reraise III (SCH +v. 92) [Nice!]&lt;/li&gt;&lt;li&gt;Addle (WHM Lv. 93) [Bastards!]&lt;/li&gt;&lt;/ul&gt;&lt;/li&gt;&lt;li&gt;Black Magic &lt;ul&gt;&lt;li&gt;Blizzard III (DRK Lv. 92) [Price rate goes up nao!]&lt;/li&gt;&lt;li&gt;Thunder IV (RDM Lv. 92) [Glad Yopo already has this spell, because it's about to cost 200k.]&lt;/li&gt;&lt;li&gt;Fire V (SCH Lv. 91) [Great for SCHs!]&lt;/li&gt;&lt;li&gt;Blizzard V (SCH Lv. 95) [Very nice indeed!]&lt;/li&gt;&lt;li&gt;Break (DRK Lv. 95) [Great for when you need your enemy to take a quick break!]&lt;/li&gt;&lt;/ul&gt;&lt;/li&gt;&lt;/ul&gt;&lt;br /&gt;&lt;b&gt;Additional learnable blue magic spells will be added.&lt;/b&gt; &lt;br /&gt;&lt;blockquote&gt;&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;img alt="Name:  forum_20110819_08.jpgViews: 42Size:  24.3 KB" border="0" class="thumbnail" src="http://forum.square-enix.com/ffxi/attachment.php?attachmentid=457&amp;amp;d=1313751817&amp;amp;thumb=1" style="margin-left: auto; margin-right: auto;" title="Name:  forum_20110819_08.jpgViews: 42Size:  24.3 KB" /&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;Learnable BLU spells, huh? Why does that look like Fell Cleave?&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;/blockquote&gt;&lt;span style="color: red;"&gt;*The above content is still under development is subject to change before the official release.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;[Thanks for reading! Don't forget to give credit to original sorce at the start of the blog.]&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6697443516611524827-2843552311958482739?l=kajimaru.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://kajimaru.blogspot.com/feeds/2843552311958482739/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://kajimaru.blogspot.com/2011/08/ffxi-september-job-adjustments-2011.html#comment-form' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6697443516611524827/posts/default/2843552311958482739'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6697443516611524827/posts/default/2843552311958482739'/><link rel='alternate' type='text/html' href='http://kajimaru.blogspot.com/2011/08/ffxi-september-job-adjustments-2011.html' title='FFXI: September Job Adjustments 2011'/><author><name>Kajimaru</name><uri>http://www.blogger.com/profile/06793042374396289979</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='30' src='http://1.bp.blogspot.com/__bIuM0slpU8/TTu8dwzEh7I/AAAAAAAAAAM/KuVCbL37wow/s220/kajiwaji.jpg'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6697443516611524827.post-8893068207563294954</id><published>2011-08-16T09:22:00.000-07:00</published><updated>2011-08-16T09:22:11.606-07:00</updated><title type='text'>Bad Website Owner becomes Bad blog Owner, News at 11.</title><content type='html'>&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://www.hunters-guild.org/journal/omgish.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" naa="true" src="http://www.hunters-guild.org/journal/omgish.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div align="center"&gt;The last week real life, as usual, has pulled me away from posting in my wonderful blog. Much as life, and FFXI, pulled me away from Hunters-Guild.org. Work has been hectic, and shows little sign of slowing down. Posts may become more weekly then 2-4 times a week, as you have seen.&lt;/div&gt;&lt;div align="center"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div align="center"&gt;Thanks for those who are following me and continuing to follow me, though these post-less times. With hope and prayer, there will be two-three posts this week that have been long-time coming.﻿&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6697443516611524827-8893068207563294954?l=kajimaru.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://kajimaru.blogspot.com/feeds/8893068207563294954/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://kajimaru.blogspot.com/2011/08/bad-website-owner-becomes-bad-blog.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6697443516611524827/posts/default/8893068207563294954'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6697443516611524827/posts/default/8893068207563294954'/><link rel='alternate' type='text/html' href='http://kajimaru.blogspot.com/2011/08/bad-website-owner-becomes-bad-blog.html' title='Bad Website Owner becomes Bad blog Owner, News at 11.'/><author><name>Kajimaru</name><uri>http://www.blogger.com/profile/06793042374396289979</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='30' src='http://1.bp.blogspot.com/__bIuM0slpU8/TTu8dwzEh7I/AAAAAAAAAAM/KuVCbL37wow/s220/kajiwaji.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6697443516611524827.post-1831318991631740684</id><published>2011-08-03T10:15:00.000-07:00</published><updated>2011-08-03T10:15:24.950-07:00</updated><title type='text'>Random Picture of the Day! 8/3</title><content type='html'>&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://cache.gawkerassets.com/assets/images/9/2011/08/b06e58fb.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="320" src="http://cache.gawkerassets.com/assets/images/9/2011/08/b06e58fb.jpg" t$="true" width="239" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;Kentucky Fried Zeruel may be on this menu!&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;&amp;nbsp;&amp;nbsp; Thanks to Kotaku.com for the image!&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6697443516611524827-1831318991631740684?l=kajimaru.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://kajimaru.blogspot.com/feeds/1831318991631740684/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://kajimaru.blogspot.com/2011/08/random-picture-of-day-83.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6697443516611524827/posts/default/1831318991631740684'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6697443516611524827/posts/default/1831318991631740684'/><link rel='alternate' type='text/html' href='http://kajimaru.blogspot.com/2011/08/random-picture-of-day-83.html' title='Random Picture of the Day! 8/3'/><author><name>Kajimaru</name><uri>http://www.blogger.com/profile/06793042374396289979</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='30' src='http://1.bp.blogspot.com/__bIuM0slpU8/TTu8dwzEh7I/AAAAAAAAAAM/KuVCbL37wow/s220/kajiwaji.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6697443516611524827.post-544866838067601120</id><published>2011-07-27T12:53:00.000-07:00</published><updated>2011-07-27T12:53:38.280-07:00</updated><title type='text'>Phantasy Star Online 2 News 7/27/11</title><content type='html'>&amp;nbsp; The Japanese Officall PSO2 site has been updated with videos &amp;amp; screen shots! Take a look. Some shots even show some more then 4 multiplayer elements. &lt;br /&gt;&lt;br /&gt;&lt;a href="http://pso2.jp/"&gt;http://pso2.jp/&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;For more update info on PSO2, keep an eye on pso-world.com. Those guys have been around for years, and never led me astray.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6697443516611524827-544866838067601120?l=kajimaru.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://kajimaru.blogspot.com/feeds/544866838067601120/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://kajimaru.blogspot.com/2011/07/phantasy-star-online-2-news-72711.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6697443516611524827/posts/default/544866838067601120'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6697443516611524827/posts/default/544866838067601120'/><link rel='alternate' type='text/html' href='http://kajimaru.blogspot.com/2011/07/phantasy-star-online-2-news-72711.html' title='Phantasy Star Online 2 News 7/27/11'/><author><name>Kajimaru</name><uri>http://www.blogger.com/profile/06793042374396289979</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='30' src='http://1.bp.blogspot.com/__bIuM0slpU8/TTu8dwzEh7I/AAAAAAAAAAM/KuVCbL37wow/s220/kajiwaji.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6697443516611524827.post-1926486154292579580</id><published>2011-07-26T11:15:00.000-07:00</published><updated>2011-07-26T11:15:15.414-07:00</updated><title type='text'>Review: BlazBlue II: Continuum Shift 3DS</title><content type='html'>&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://gamefly.gameflycdn.com/images/games/e/147550e.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="283" m$="true" src="http://gamefly.gameflycdn.com/images/games/e/147550e.jpg" width="320" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;Don't let the cute little girl in the right corner fool you; She'll tear your face off.&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&amp;nbsp;&amp;nbsp; BlazBlue II 3DS is a port of the very popular in Japan &amp;amp; at conventions arcade/console fighting game from the creators of Guilty Gear. Fast fighting, wonderful hand-drawn art, and a combo system where juggling is okay-dokay! Does the 3DS port due the series justice?&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;strong&gt;VISUAL:&lt;/strong&gt; Being what looks to be a straight port, the character art is toned down a little. Still looks great in motion, it often comes up a little blurry when nothing is moving. The background have been toned down to keep the processing power of the game in check, but they still have more movement then the background in Super Street Fighter IV 3D. Speaking of 3D, this is the first 3DS game I've played where the 3D is better left off, or at least on the lowest setting. When played at mid to max 3D, the game looks unnaturally 3D. It breaks down the 3D scope to 4 levels; Far background, close background, shadows, then characters. Because of this, shadows look as if they are floating above the ground you're standing on. This is easily ignored with the 3D settings on low or even off. I chose to keep them on the low setting myself.&lt;strong&gt; 8/10.&lt;/strong&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://image.gamespotcdn.net/gamespot/images/2011/104/618776_20110415_640screen001.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="192" src="http://image.gamespotcdn.net/gamespot/images/2011/104/618776_20110415_640screen001.jpg" t$="true" width="320" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;Vash + Hulk VS Chun Li + Mai = This picture.&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;div style="text-align: center;"&gt;&lt;strong&gt;AUDIO: &lt;/strong&gt;Fans rejoice, you can play with either English or Japanese audio. English voices are easily made fun of, but there aren't many fighting games with good voice acting. Music is good, keeping you in the fight for the most part. This game is made to play loud, despite the fact that the music is easily forgettable. The only issue I have with the audio is the sound clips inbetween battles. The music is too loud and you can't really hear any speech. &lt;strong&gt;6/10&lt;/strong&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;strong&gt;STORY:&lt;/strong&gt; How much story can you really make plausible in a fighting&amp;nbsp;game? Someone or another has some evil plan to use the fighters in a tournament style-battle system to take over the world/create or become&amp;nbsp;the ultimate lifeforms/summon a god or something to those extents? Honestly, the story in this game isn't terrible enough for me to completely make fun of it, but it's not good enough for me to remember much of it. &lt;strong&gt;5/10&lt;/strong&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;﻿ &lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://image.gamespotcdn.net/gamespot/images/2011/104/618776_20110415_640screen008.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="192" src="http://image.gamespotcdn.net/gamespot/images/2011/104/618776_20110415_640screen008.jpg" t$="true" width="320" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;Furry attacks puppet girl on the observatory of Hogwarts. News at 11.&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;﻿ &lt;div style="border-bottom: medium none; border-left: medium none; border-right: medium none; border-top: medium none; text-align: center;"&gt;&lt;strong&gt;CONTROL: &lt;/strong&gt;Being a portable fighting game, I honestly thought the control would be terrible. As it turns out, the control is simular&amp;nbsp;to the PS3/Xbox versions. That isn't a great thing, as the game's control &amp;amp; fighting system take some working to get into. If you're new to the series, the 3DS port my not be your best bet to introduce yourself to the series. The touch screen is used to toggle though move-set lists, changing the page with each tap. The screen only moves forward, making it difficult if you tap to many times. Having a slide feature instead of a tap would of made it a little easier. The game includes a tutorial mode to make the same easier for you.&amp;nbsp;&lt;strong&gt;7/10&lt;/strong&gt;&lt;/div&gt;﻿﻿ &lt;div style="border-bottom: medium none; border-left: medium none; border-right: medium none; border-top: medium none; text-align: center;"&gt;&lt;strong&gt;FILLING:&lt;/strong&gt; They keep you busy in this game. With an arcade mode, story mode, abyss mode, verses mode, time attack, challenge modes,&amp;nbsp;network mode,&amp;nbsp;and many more, there is alot to do in the game. The game also features the downloadable characters from the console version at no extra price. The issue with most fighting games comes down to how often can you fight the same fight over and over.&lt;strong&gt; 8/10&lt;/strong&gt;&lt;/div&gt;&lt;div style="border-bottom: medium none; border-left: medium none; border-right: medium none; border-top: medium none; text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="border-bottom: medium none; border-left: medium none; border-right: medium none; border-top: medium none; text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://image.gamespotcdn.net/gamespot/images/2011/069/618776_20110311_640screen002.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="193" src="http://image.gamespotcdn.net/gamespot/images/2011/069/618776_20110311_640screen002.jpg" t$="true" width="320" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;The real victim of this battle is the cat-like thing that witnessed it all.&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;div style="text-align: center;"&gt;&lt;strong&gt;OVERALL&lt;/strong&gt;: BlazBlue is a great looking 2D fighter with few issues, but some of these issues really bug me. Rushed 3D visuals, questionable storyline, and not being able to hear sexy Noel talk is a negative in my eyes. It's a fun game in the end, once you get a hold of the system. Overall, the game is still a solid fun fighting game. &lt;strong&gt;6.8/10.&lt;/strong&gt;&lt;/div&gt;&lt;div class="separator" style="border-bottom: medium none; border-left: medium none; border-right: medium none; border-top: medium none; clear: both; text-align: center;"&gt;&lt;/div&gt;&lt;div class="separator" style="border-bottom: medium none; border-left: medium none; border-right: medium none; border-top: medium none; clear: both; text-align: center;"&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6697443516611524827-1926486154292579580?l=kajimaru.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://kajimaru.blogspot.com/feeds/1926486154292579580/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://kajimaru.blogspot.com/2011/07/review-blazblue-ii-continuum-shift-3ds.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6697443516611524827/posts/default/1926486154292579580'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6697443516611524827/posts/default/1926486154292579580'/><link rel='alternate' type='text/html' href='http://kajimaru.blogspot.com/2011/07/review-blazblue-ii-continuum-shift-3ds.html' title='Review: BlazBlue II: Continuum Shift 3DS'/><author><name>Kajimaru</name><uri>http://www.blogger.com/profile/06793042374396289979</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='30' src='http://1.bp.blogspot.com/__bIuM0slpU8/TTu8dwzEh7I/AAAAAAAAAAM/KuVCbL37wow/s220/kajiwaji.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6697443516611524827.post-369805786952517414</id><published>2011-07-25T11:07:00.000-07:00</published><updated>2011-07-25T11:07:21.669-07:00</updated><title type='text'>Kaji's Thoughts: FINAL FANTASY XI Job Adjustment Manifesto Part 1 of 3: The Original Six</title><content type='html'>&amp;nbsp;&amp;nbsp; With the upcoming introduction to the final level cap of 99 in FFXI, new job abilities and spells ideas have been brought out of the deep dark secret place that holds the FFXI Dev Team. Originally posted here, &lt;a href="http://forum.square-enix.com/ffxi/threads/11485"&gt;http://forum.square-enix.com/ffxi/threads/11485&lt;/a&gt;, the Dev Team's Commuinity Rep Gildrein gives plays a hint of what may be to come.&lt;br /&gt;&amp;nbsp;&amp;nbsp; Again, these are hints of what &lt;em&gt;may &lt;/em&gt;come to pass:&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;strong&gt;WARRIOR:&lt;/strong&gt; As Warriors have become great damage dealers, a need for brain over brawn comes out of the fold. The idea of giving Warriors the ability to change the &lt;em&gt;type&lt;/em&gt;&amp;nbsp;of damage they do could bring a new aspect to the job, creating an increasingly flexable damager dealer that can handle blunt, slashing, and piercing type attacks. Another idea is to give them an ability that makes the next attack a critical hit. Stacking that with a high damage WS, if possible, could make for some insane outside Abyssea damage.&lt;br /&gt;&lt;br /&gt;&lt;strong&gt;MONK:&lt;/strong&gt; A job that seems to of fallen from glory in the DD world, but seems to be returning as a decent tank for some mobs due to the max HP a monk can have. The future of a monk seems to be in the form of more defensive tactics and skills, as well as moves that will leave foes weaker to allies attacks. Adding a new effect to boost that will effect Chakra, and a new effect to Chi Blast that lowers enemies TP. Honestly? That TP better dive down, and maybe even give monk a reason to want to face an enemy face-to-face. I'll have to ask my MNK friends what they think.. wait, all my MNK friends became Dancers and Ninjas. &amp;gt;.&amp;gt;;&lt;br /&gt;&lt;br /&gt;&lt;strong&gt;WHITEMAGE:&lt;/strong&gt; The always needed job, White Mage remains the best benefit to any party. Being able to cure almost any ailment and any amount of HP, White Mages definitely bring the red cross onto the battlefield. Adding more defensive magic that allows allies to take less damage, and even creating a spell that helps removing charm. (Chara?) Why not? White Mages are needed more and more everyday, this job takes a certain type of person to play professionally. Perhaps it's time for Holy II, Regain (TP regen!), or even a game-breaking Reflect spell? Of course people will bitch about Reflect, but maybe have it as a single target spell that only works one time. Even with the added ability to cast an offensive spell on a party member with reflect, allowing the hate to be given to said party member? &lt;br /&gt;&lt;br /&gt;&lt;strong&gt;BLACKMAGE:&lt;/strong&gt; The reason I keep living is so I can continuously nuke down my enemies! Insane power at the tips of our fingers, BLMs are known for heavy nukes, a well timed stun, and the highest level of sleep there is. Abilities that will allow a casting a spell for 0 MP &amp;amp; one that will enhance the elemental power of the spell with added risk? I'll accept those happily. I knew one day the power of the BLM would get a little out of hand, damaging the BLM in the process. I'd also like my Blizzja, Thunja, Thunder V, and ME-TE-OR please. K, Thanks. &lt;br /&gt;&lt;br /&gt;&lt;strong&gt;REDMAGE:&lt;/strong&gt; The ultimate enhancer; RDMs play an strong roll when fighting alot of mobs at once&amp;nbsp;or one very large and angry monster. The highest enhancing and enfeebling job, RDMs around the world just want a little more reflexing in their daily job. Adding an ability to have your next spell have zero casting time would be nice, as long as it's an automatic thing that occasionally happens. RDMs need more enhancing spells (Enfira maybe?) and some new enfeebling spells. (new massive dot spells like Zombie?)&lt;br /&gt;&lt;br /&gt;&lt;strong&gt;THIEF: &lt;/strong&gt;THFs are one of the fastest fighting jobs in the game, able to strike hard, control the party enmity, and even effect the drop rates of items. SE is wishing to add to Sneak &amp;amp; Trick Attack enhances as well as more options to control the enmity level in the group. Also, a skill that will help intimidate the enemy by how many members are in the group? Sounds like the move will be called "Riot" or something along those lines. &lt;br /&gt;&lt;br /&gt;Stay tuned, I'll cover the Zilart Expansion Job's next.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6697443516611524827-369805786952517414?l=kajimaru.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://kajimaru.blogspot.com/feeds/369805786952517414/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://kajimaru.blogspot.com/2011/07/kajis-thoughts-final-fantasy-xi-job.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6697443516611524827/posts/default/369805786952517414'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6697443516611524827/posts/default/369805786952517414'/><link rel='alternate' type='text/html' href='http://kajimaru.blogspot.com/2011/07/kajis-thoughts-final-fantasy-xi-job.html' title='Kaji&apos;s Thoughts: FINAL FANTASY XI Job Adjustment Manifesto Part 1 of 3: The Original Six'/><author><name>Kajimaru</name><uri>http://www.blogger.com/profile/06793042374396289979</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='30' src='http://1.bp.blogspot.com/__bIuM0slpU8/TTu8dwzEh7I/AAAAAAAAAAM/KuVCbL37wow/s220/kajiwaji.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6697443516611524827.post-8159813603150294357</id><published>2011-07-20T14:56:00.000-07:00</published><updated>2011-07-20T14:56:30.091-07:00</updated><title type='text'>Ultimate Marvel VS Capcom 3 Announced!</title><content type='html'>&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://fastcache.gawkerassets.com/assets/images/9/2011/07/ultimatebox.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="320" src="http://fastcache.gawkerassets.com/assets/images/9/2011/07/ultimatebox.jpg" t$="true" width="277" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;Poor Dr. Doom doesn't get cover time now.&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&amp;nbsp;&amp;nbsp; Following the footsteps of the Street Fighter IV remakes, Capcom decides to take it's fan complaints about the first Marvel Vs Capcom 3 release to heart. Announced this week, Ultimate Marvel VS Capcom 3 adds another 12 characters to the 2011 sequel. The game will also have an improved gameplay balance and a well-needed spectator mode. Though, I'll miss watching those little cards duke it out while waiting for one best friend to beat another so I could take winner.&lt;br /&gt;&lt;br /&gt;&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://fastcache.gawkerassets.com/assets/images/9/2011/07/ghost_rider_psd_jpgcopy.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="320" src="http://fastcache.gawkerassets.com/assets/images/9/2011/07/ghost_rider_psd_jpgcopy.jpg" t$="true" width="236" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;I thought "Ghost Writer" was going to be announced, but this is the second best thing.&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&amp;nbsp;&amp;nbsp; Capcom has stated that, as seen on the new cover we now have Hawkeye, Ghost Rider, Firebrand (Why?), and Strider. That leaves 8 more mysterious fighters, that the internet has already figured out! &lt;br /&gt;Thanks to wonderful Kotaku.com forum users &amp;amp; the fact that Capcom uploaded pictures of these characters makes this out to be true. &lt;br /&gt;&lt;a href="http://kotaku.com/5823117/are-these-the-remaining-eight-new-fighters-in-ultimate-marvel-vs-capcom-3"&gt;http://kotaku.com/5823117/are-these-the-remaining-eight-new-fighters-in-ultimate-marvel-vs-capcom-3&lt;/a&gt;&lt;br /&gt;&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://fastcache.gawkerassets.com/assets/images/9/2011/07/xlarge_rocket-raccoon.png" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="320" src="http://fastcache.gawkerassets.com/assets/images/9/2011/07/xlarge_rocket-raccoon.png" t$="true" width="203" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;We don't need anyone else from the Summer's Family; We got Rocket Raccoon!&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&amp;nbsp;&amp;nbsp; Capcom pans on releasing in November 2011 with a 39.99 price point. That's less then $20 then the previous game, less then $30 if you paid for Jill &amp;amp; Shuma, 'cause they'll be included in this game too.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6697443516611524827-8159813603150294357?l=kajimaru.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://kajimaru.blogspot.com/feeds/8159813603150294357/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://kajimaru.blogspot.com/2011/07/ultimate-marvel-vs-capcom-3-announced.html#comment-form' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6697443516611524827/posts/default/8159813603150294357'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6697443516611524827/posts/default/8159813603150294357'/><link rel='alternate' type='text/html' href='http://kajimaru.blogspot.com/2011/07/ultimate-marvel-vs-capcom-3-announced.html' title='Ultimate Marvel VS Capcom 3 Announced!'/><author><name>Kajimaru</name><uri>http://www.blogger.com/profile/06793042374396289979</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='30' src='http://1.bp.blogspot.com/__bIuM0slpU8/TTu8dwzEh7I/AAAAAAAAAAM/KuVCbL37wow/s220/kajiwaji.jpg'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6697443516611524827.post-2565231202021057954</id><published>2011-07-16T13:12:00.000-07:00</published><updated>2011-07-16T13:12:09.887-07:00</updated><title type='text'>Custom Model Kit: Gundam 00: Evangelion Unit 01 Test Type Custom by Kajimaru</title><content type='html'>&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/--kzPVdCN518/TiHn9fLFIRI/AAAAAAAAADQ/R4EY-Kq7Uds/s1600/evangelion_testtypegundam.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="320" src="http://4.bp.blogspot.com/--kzPVdCN518/TiHn9fLFIRI/AAAAAAAAADQ/R4EY-Kq7Uds/s320/evangelion_testtypegundam.jpg" width="257" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;I am Evangelion!&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&amp;nbsp;&amp;nbsp; Created using Gundam 0 HG 144; used Tamaya spray paint for plastics purple &amp;amp; green. Gundam marker Zion Black for black areas. Decals from the Evangelion Model kit add-ons by Bandai. Took about 8 hours of actual work, spanning over a month. (Lost a piece for a week, then ran out of black paint markers, and then didn't do anything for another week due to Softball. So, despite all this, it didn't take long.)&lt;br /&gt;&lt;br /&gt;&amp;nbsp; My first custom. Pretty happy about it. ^^ Completed March 2011.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6697443516611524827-2565231202021057954?l=kajimaru.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://kajimaru.blogspot.com/feeds/2565231202021057954/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://kajimaru.blogspot.com/2011/07/custom-model-kit-gundam-00-evangelion.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6697443516611524827/posts/default/2565231202021057954'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6697443516611524827/posts/default/2565231202021057954'/><link rel='alternate' type='text/html' href='http://kajimaru.blogspot.com/2011/07/custom-model-kit-gundam-00-evangelion.html' title='Custom Model Kit: Gundam 00: Evangelion Unit 01 Test Type Custom by Kajimaru'/><author><name>Kajimaru</name><uri>http://www.blogger.com/profile/06793042374396289979</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='30' src='http://1.bp.blogspot.com/__bIuM0slpU8/TTu8dwzEh7I/AAAAAAAAAAM/KuVCbL37wow/s220/kajiwaji.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/--kzPVdCN518/TiHn9fLFIRI/AAAAAAAAADQ/R4EY-Kq7Uds/s72-c/evangelion_testtypegundam.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6697443516611524827.post-2826275779231701567</id><published>2011-07-13T16:11:00.000-07:00</published><updated>2011-07-13T16:11:53.914-07:00</updated><title type='text'>FFXI: Version Update: July 2011 Review</title><content type='html'>&amp;nbsp;&amp;nbsp; SquareEnix's FFXI forums have released some of the information about the content in the following version update, found here: &lt;a href="http://forum.square-enix.com/ffxi/threads/11231"&gt;http://forum.square-enix.com/ffxi/threads/11231&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&amp;nbsp;&amp;nbsp; SE never quite gives enough info, no do they give us all the info on some occasions. Here is a breakdown of the new things added:&lt;br /&gt;&lt;br /&gt;Voidwatch: New NPCs have been added, as well as new features in Voidwatch. As I haven't really had time to even mess around with Voidwatch, I can't really say how the new stuff effects this new feature.&lt;br /&gt;&lt;br /&gt;Dynamis: Players now have a higher chance of hitting the monsters weakness with certain weapon skills. This is also an unknown to me, considering I haven't set foot in Dynamis sense PA broke. Maybe I'll drag some close friends into it some day. &lt;br /&gt;&lt;br /&gt;Grounds of Valor: Page targets have been changed in some zones, check forum for details. Also completion rewards in Outer Horutoto Ruins has been changed. GoV books have been added to King Ranperre's Tomb &amp;amp;&amp;nbsp;Maze of Shakhrami.&lt;br /&gt;&lt;br /&gt;Campaign: Max notes &amp;amp; exp gained per battle has been increased, as well as increased per action done with in Campaign. Looks like cap here is around 9k per battle, according to recent posts on FFXIAH.com.&lt;br /&gt;&lt;br /&gt;Besieged: Same as Campaign. Max standing &amp;amp; exp has been increased, &lt;strong&gt;apparently to cap for exp is now 1/3rd of your base exp needed to level. &lt;/strong&gt;Of course, more exp/standing per action. The bonus for consecutive victories &amp;amp; defeating notorious monsters has increased as well. &lt;br /&gt;&lt;br /&gt;Tarut Card Quest updates, including a new quest. &lt;br /&gt;&lt;br /&gt;Certain NPCs have been reposistioned, and text explaining moghouses has been updated.&lt;br /&gt;&lt;br /&gt;Shami's brother Shemo has been added next to him in Port Jeuno. You can now trade seals (As in beastmen seals, kindred seals, ect) for higher tier seals. Unfortunitly, when this was previously hinted at, we where hoping the seals they spoke of with armor seals, no burning circle seals. See image below.&lt;br /&gt;&lt;br /&gt;&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://i73.photobucket.com/albums/i225/dwarfsuck/FFFFFUUUUUU-.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" m$="true" src="http://i73.photobucket.com/albums/i225/dwarfsuck/FFFFFUUUUUU-.jpg" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;See above.&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;&lt;br /&gt;Paladin got some upgrades to current abilities, hoping to becoming a good job again.&lt;br /&gt;Corsair's Phantom Roll XI has been given bonuses.&lt;br /&gt;Samurai gets a new move that Dancer's already have.&lt;br /&gt;Ninja abilities that once shared a recast, no longer do.&lt;br /&gt;Blue Mage's 2hour is no longer useless, allowing more skillchains to occure during 2hour.&lt;br /&gt;Puppetmaster's have new attachments.&lt;br /&gt;&lt;strike&gt;Cure spells now deal max damage to undead mobs.&lt;/strike&gt; FIXED VIA EMERGANCY UPDATE.&lt;br /&gt;&lt;br /&gt;&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://forum.square-enix.com/ffxi/attachment.php?attachmentid=313&amp;amp;d=1310383162&amp;amp;thumb=1" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" m$="true" src="http://forum.square-enix.com/ffxi/attachment.php?attachmentid=313&amp;amp;d=1310383162&amp;amp;thumb=1" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;You gussed the number of Final Fantasy I am playing!&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;Skillchains have recieved a small update, where the window for a magic burst is open, the enemies resistance to the type of skillchain element has been decreased. Would be great if anyone else knew what a Magic Burst even was.&lt;br /&gt;&lt;br /&gt;New NPCs have been added, &amp;amp; equipment sold by npcs has changed.&lt;br /&gt;A few item updates &amp;amp; some added Porter Moogle locations have been added. Porter Moogles have more items that can be stored with them.&lt;br /&gt;&lt;br /&gt;System Related: Windows version recieved a higher resolution choice, &amp;amp; Windows &amp;amp; X360 have a more detailed title screen &amp;amp; higher definition icons for player names. &lt;br /&gt;&lt;br /&gt;&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://i1176.photobucket.com/albums/x322/Josiahkf/ps2hasno.png" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="157" m$="true" src="http://i1176.photobucket.com/albums/x322/Josiahkf/ps2hasno.png" width="320" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;No love. Thanks to &lt;span class="forum-poster-name"&gt;Bismarck.&lt;span class="poster-normal"&gt;Josiahfk for this pictures.&lt;/span&gt;&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;/yell has been introduced, and can now be heard throughout cities. Myrhh should now be heard all the way in Upper Jeuno! Chat functions &amp;amp; options have been updated with the yell feature. &lt;br /&gt;&lt;br /&gt;Assorted issues have been delt with. See above link for details.&lt;br /&gt;&lt;br /&gt;Over at Wild Dragon Chase, some new .dat files have been added/re:added. Head over there to check out some interesting re-skins as well as what looks to be new BLU spells. &lt;br /&gt;&lt;a href="http://wilddragonchase.blogspot.com/2011/07/ffxi-sudden-version-update-datamine.html"&gt;http://wilddragonchase.blogspot.com/2011/07/ffxi-sudden-version-update-datamine.html&lt;/a&gt;&lt;br /&gt;Perhaps something to look forward to in the future. &lt;br /&gt;&lt;br /&gt;What was not in this update?&lt;br /&gt;&lt;br /&gt;&amp;nbsp;&amp;nbsp; The Seal trading system we want. Damnit SE, make these armor seals tradeable or bazaarable. &amp;gt;.&amp;lt; I keep getting seals for RNG and COR, and neither of those jobs are above level 10. How about having Skillchains granting EXP or a damage bonus, with Magic Bursts giving added damage. Add the ability to skillup in Campaign? Maybe next time, if anyone is listening..&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6697443516611524827-2826275779231701567?l=kajimaru.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://kajimaru.blogspot.com/feeds/2826275779231701567/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://kajimaru.blogspot.com/2011/07/ffxi-version-update-july-2011-review.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6697443516611524827/posts/default/2826275779231701567'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6697443516611524827/posts/default/2826275779231701567'/><link rel='alternate' type='text/html' href='http://kajimaru.blogspot.com/2011/07/ffxi-version-update-july-2011-review.html' title='FFXI: Version Update: July 2011 Review'/><author><name>Kajimaru</name><uri>http://www.blogger.com/profile/06793042374396289979</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='30' src='http://1.bp.blogspot.com/__bIuM0slpU8/TTu8dwzEh7I/AAAAAAAAAAM/KuVCbL37wow/s220/kajiwaji.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6697443516611524827.post-3651616510812125996</id><published>2011-07-13T11:30:00.000-07:00</published><updated>2011-07-13T11:30:17.861-07:00</updated><title type='text'>The one thing that would make me purchase the Playstation Vita, over the WiiU.</title><content type='html'>&amp;nbsp;&amp;nbsp; Sony's new machine, The PSVita, has provoked a few of my interests. I do use my PSP on occasions for games such as Phantasy Star Portable &amp;amp; some of the recent Final Fantasy games like Crisis Core. (If you look at my PSP collection, 50% is SquareEnix &amp;amp; 20% is Sega. Everything else is UMD movies.) With hopes the Vita coule provide the same, I planned on buying one eventually once afew games came out. One thing that would provoke me to buy it; Final Fantasy Fucking XI.&lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://cache.gawkerassets.com/assets/images/9/2011/07/ffxi.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="360" m$="true" src="http://cache.gawkerassets.com/assets/images/9/2011/07/ffxi.jpg" width="640" /&gt;&lt;/a&gt;&lt;/div&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; Kotaku.com reports that Hiromichi Tanaka, the man who was a lead designer on FFXI &amp;amp; producer for FFXIV (sadface), tells Famitsu Magazine that they are considering whether or not to port FFXI to the Vita. As this is a "consideration," such as Sega considering bringing PSO to the DS way back when, it's good to remember that this most likely won't happen. As it may be, if it does, I would be willing to purchase a Vita for it. Mind you, until I see FFXIvita on store shelves, I won't even consider buying a Vita new. &lt;br /&gt;&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; Wow, FFXI on a portable would mean I could do the following:&lt;br /&gt;1.) Skillup Cooking in the bathroom&amp;nbsp;at work.&lt;br /&gt;2.) Secretly learning Blue Magic while pretending I'm cleaning.&lt;br /&gt;3.) Take daughter to the library and tell her she has all the time in the world, because Daddy's just gotten into a good Abysea party.&lt;br /&gt;4.) Do a little solo leveling after Yopo falls asleep. &amp;gt;.&amp;gt;;&lt;br /&gt;&lt;br /&gt;Hmmm... &amp;gt;.&amp;gt;;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6697443516611524827-3651616510812125996?l=kajimaru.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://kajimaru.blogspot.com/feeds/3651616510812125996/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://kajimaru.blogspot.com/2011/07/one-thing-that-would-make-me-purchase.html#comment-form' title='2 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6697443516611524827/posts/default/3651616510812125996'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6697443516611524827/posts/default/3651616510812125996'/><link rel='alternate' type='text/html' href='http://kajimaru.blogspot.com/2011/07/one-thing-that-would-make-me-purchase.html' title='The one thing that would make me purchase the Playstation Vita, over the WiiU.'/><author><name>Kajimaru</name><uri>http://www.blogger.com/profile/06793042374396289979</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='30' src='http://1.bp.blogspot.com/__bIuM0slpU8/TTu8dwzEh7I/AAAAAAAAAAM/KuVCbL37wow/s220/kajiwaji.jpg'/></author><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6697443516611524827.post-2858028459616231617</id><published>2011-07-11T10:42:00.000-07:00</published><updated>2011-07-11T10:42:30.807-07:00</updated><title type='text'>Review: InFamous 2 PS3</title><content type='html'>&amp;nbsp; The first InFamous was a game that opened my eyes, proving that good platformers/adventure games still exist a generation where FPS&amp;nbsp;and Hack-n-Slash games own the market. It was also proof that releasing demos of games for free download is a great idea, for I would of never played the original if it wasn't for the demo. Hopefully this is something that Nintendo realizes. The excitement that came over me when InFamous 2 was announced provoked me to preorder the Hero Edition. This review will cover not only the game, but the extras involved with the Hero Edition.&lt;br /&gt;&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://multiplayerblog.mtv.com/wp-content/uploads/2011/04/infamous2behemoth.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="180" m$="true" src="http://multiplayerblog.mtv.com/wp-content/uploads/2011/04/infamous2behemoth.jpg" width="320" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;Cameo from the Cloverfield Monster!&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;gamePLAY:&lt;/div&gt;&amp;nbsp;&amp;nbsp; As stated before, the original inFamous was a great action/adventure platformer, with a 3rd person&amp;nbsp;battle mode.&amp;nbsp;While not in battle,&amp;nbsp;you are free to run around the newly introduced city of New Marais jumping from building to building and avoiding one of many watery-graves. The camera switches behind Cole's shoulder during battle, much like it did in the first game. The biggest improvements are Cole's new powers and abilities that help climb buildings quicker, and the melee system. In the first game, the melee system was rarely uses as most enemies had guns and would take you out between punches 2-3. &lt;br /&gt;&amp;nbsp;&amp;nbsp; You start the game with &lt;em&gt;most&lt;/em&gt; of the power-ups from the first, and throughout the game gives you much more exciting power ups including an Ionic Storm that'll tear up almost anything in front of you. The innocent civilians aren't as kind anymore, as they will quickly attack you if they see you hurt an innocent bystander a little &lt;em&gt;too much. &lt;/em&gt;It takes a little more planning to make sure you don't accident grenade a bystander standing next to an enemy. Another great improvement is the building climbing has been made to be quicker and easier, because running out of time when you're supposed to be chasing someone, but you're climbing up a side of a wall like a retarded one armed monkey is a little tedious. Thanks for fixing that, Sucker Punch! 10/10&lt;br /&gt;&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://cache.gawkerassets.com/assets/images/9/2011/02/infamous_2_morality.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="180" m$="true" src="http://cache.gawkerassets.com/assets/images/9/2011/02/infamous_2_morality.jpg" width="320" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;Cole enjoying the sights of New Marais.&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;theVISUAL:&lt;/div&gt;&amp;nbsp;&amp;nbsp; This game looks great! The city and areas surrounding the city is well detailed. The city of New Marais isn't as repetitive looking as Empire City was, making this game a little easier to recognize where you are without looking at your map. The character and enemy detail has gotten an insane upgrade, including new facial features and face motion that make you feel like you're watching a movie. The cutscenes are done in comic book style fashion that looks gorgeous on any display. This is probably one of the better looking games I own on the PS3. Not without it's faults though, when enemies rarely fall though walls or you have random break-dancing trashcans. Twice during game play did the game run a little slow, but one of those incidents was during an "protect this thing" missions that has hoards of enemies spawning while I spammed Ionic Storms. 10/10&lt;br /&gt;﻿ &lt;br /&gt;﻿ &lt;br /&gt;&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://www.differentvideos.info/wp-content/uploads/2011/02/Infamous-2-Karma-Trailer.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="240" m$="true" src="http://www.differentvideos.info/wp-content/uploads/2011/02/Infamous-2-Karma-Trailer.jpg" width="320" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;Kou, The other women. Some say men freeze at the sound of her name. Or something.&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;﻿&lt;br /&gt;&lt;div style="text-align: center;"&gt;soundTRACK:&lt;/div&gt;&amp;nbsp; There is nothing bad I can say about this soundtrack. The music is spot on in every moment of the game. There is a very good "Dark Knight" feel to it, and if you know what that means, then this doesn't need any more of an explanation. For all two of you who don't know what I mean, please read the following:&lt;br /&gt;The music is the best music I've heard in a game that isn't a RPG in many many years. 10/10&lt;br /&gt;&amp;nbsp;&amp;nbsp; &lt;br /&gt;&lt;div style="text-align: center;"&gt;storyLINE:&lt;/div&gt;&amp;nbsp;&amp;nbsp; SPOILER FREE: The game picks up where you left off on the first inFamous. You need new powers, and you know where you need to go to obtain new powers to stop "The Beast" from tearing the world apart, as warned about in the first game. "The Beast" isn't Cole's only problem. He has to worry about his once best friend, two girls that want him for his powers in the &lt;em&gt;wrong&lt;/em&gt; way, and a militia headed by a guy you'd expect to see on Christian News Network. As the game plays out, you'll discover tidbits through cutscenes &amp;amp; dread drops (now in the form of pigeons instead of hacked satellites.) There are a few twists here and there and a deeper story then the previous game. The only issue I have is that once you make the final decision, like in the first, the game plays the final out to quickly. It's kind of like having Star Wars Episode VI end 5 minutes after Vader saves Luke, where we quickly see the Empire defeated &amp;amp; Luke having issues with Ghosts following him. That being my only bitch, It's hard for me to give this a 9, because it's a very small bitch that I can't say ruins the game. Dammit, why not? 10/10&lt;br /&gt;&lt;span style="color: black;"&gt;&lt;span style="background-color: black;"&gt;SPOILER FULL: GODDAMNITHOWDOIMOVEONWITHLIFEKNOWINGCOLEISDEADIFTHEGODOSTORYISCANNON?! WHY SHOW LIGHTNING STRIKE THE BOAT AT THE END, TEASING ME ABOUT IN A 3RD GAME?! WHY WOULD YOU DO THAT&lt;/span&gt;&lt;span style="background-color: black;"&gt;?!?!&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://www.gameguru.in/img/infamous-2-hero-edition-01.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="215" m$="true" src="http://www.gameguru.in/img/infamous-2-hero-edition-01.jpg" width="320" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;$99 worth of win.&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;HEROEDITION:&lt;br /&gt;&amp;nbsp;&amp;nbsp; For an extra $40, I went ahead with the Hero Edition. The game came with the following:&lt;br /&gt;inFamous Cole Statue: About 8.5" tall. Great looking piece with better detail then most of the figures I've bought the last few months. &lt;br /&gt;Sling Backpack: Looks like Cole's from the game. Has enough room to keep a handful of PS3 games, an extra controller, my 3DS, a Shonen Jump, and my phone fits nicely. I love this thing.&lt;br /&gt;Soundtrack: Great soundtrack, problem is that it's downloadable. I like things I can touch. &lt;br /&gt;Ingame Items: Lightning Tether (same as Kessler had in the first game.) &amp;amp; skins for Cole. You can play as original Cole, Kessler, or a Reaper. (outfit looks awesome for Evil Side missions.) Amp skins include Sly's Cane, Cave Man Club, a Golden Amp, and a Katana. Great for looks, but mostly pointless as skins are.&lt;br /&gt;Mini Comic: Good comic, with it wasn't the mini-form though.&lt;br /&gt;$40 for Hero Edition? WORTH IT! 9/10.&lt;br /&gt;&lt;br /&gt;finalSAY:&lt;br /&gt;&amp;nbsp;&amp;nbsp; What can I say? This game rocked my world for at least 2 weeks. Now, I'll start playing though evil side missions and enjoy a slightly different game. I'll probably play on Hard, just to keep it new. The game itself receives a perfect score, something I plan on never doing again. Hero Edition receives a 9.75/10.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6697443516611524827-2858028459616231617?l=kajimaru.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://kajimaru.blogspot.com/feeds/2858028459616231617/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://kajimaru.blogspot.com/2011/07/review-infamous-2-ps3.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6697443516611524827/posts/default/2858028459616231617'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6697443516611524827/posts/default/2858028459616231617'/><link rel='alternate' type='text/html' href='http://kajimaru.blogspot.com/2011/07/review-infamous-2-ps3.html' title='Review: InFamous 2 PS3'/><author><name>Kajimaru</name><uri>http://www.blogger.com/profile/06793042374396289979</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='30' src='http://1.bp.blogspot.com/__bIuM0slpU8/TTu8dwzEh7I/AAAAAAAAAAM/KuVCbL37wow/s220/kajiwaji.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6697443516611524827.post-8639600982176062002</id><published>2011-07-09T18:37:00.000-07:00</published><updated>2011-07-09T18:37:39.029-07:00</updated><title type='text'>Phantasy Star Online 2 RAmarl &amp; RAcast Possible ImagesI</title><content type='html'>&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://1.bp.blogspot.com/-bDDAY23co7Q/ThkB6-DxjAI/AAAAAAAAADE/2BVO1vRvO4k/s1600/1310058711342.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="193" src="http://1.bp.blogspot.com/-bDDAY23co7Q/ThkB6-DxjAI/AAAAAAAAADE/2BVO1vRvO4k/s320/1310058711342.jpg" width="320" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;WE ARE GUNDAMS!!!&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://3.bp.blogspot.com/-K8zBsqWbvbQ/ThkB9_2hCvI/AAAAAAAAADI/kZuhh3_V_LM/s1600/1310058759211.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="193" src="http://3.bp.blogspot.com/-K8zBsqWbvbQ/ThkB9_2hCvI/AAAAAAAAADI/kZuhh3_V_LM/s320/1310058759211.jpg" width="320" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;Hello, I heard you like guns.&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://3.bp.blogspot.com/-nKD25CJZpw8/ThkB_9MD18I/AAAAAAAAADM/Qg7psD5cEF4/s1600/1310058793353.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="193" src="http://3.bp.blogspot.com/-nKD25CJZpw8/ThkB_9MD18I/AAAAAAAAADM/Qg7psD5cEF4/s320/1310058793353.jpg" width="320" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;Striking a pose, before I strike you down.&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6697443516611524827-8639600982176062002?l=kajimaru.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://kajimaru.blogspot.com/feeds/8639600982176062002/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://kajimaru.blogspot.com/2011/07/phantasy-star-online-2-ramarl-racast.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6697443516611524827/posts/default/8639600982176062002'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6697443516611524827/posts/default/8639600982176062002'/><link rel='alternate' type='text/html' href='http://kajimaru.blogspot.com/2011/07/phantasy-star-online-2-ramarl-racast.html' title='Phantasy Star Online 2 RAmarl &amp; RAcast Possible ImagesI'/><author><name>Kajimaru</name><uri>http://www.blogger.com/profile/06793042374396289979</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='30' src='http://1.bp.blogspot.com/__bIuM0slpU8/TTu8dwzEh7I/AAAAAAAAAAM/KuVCbL37wow/s220/kajiwaji.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/-bDDAY23co7Q/ThkB6-DxjAI/AAAAAAAAADE/2BVO1vRvO4k/s72-c/1310058711342.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6697443516611524827.post-296216408743859826</id><published>2011-06-29T15:24:00.000-07:00</published><updated>2011-06-29T15:24:22.895-07:00</updated><title type='text'>Review: Nintendo 3DS Online eStore w/ Downloaded Games</title><content type='html'>&amp;nbsp;&amp;nbsp; During E3 Nintendo finally opened up the Nintendo 3DS online store, the 3DS E-Store. Not reading to much into the original announcement, after the DSi store gave me a little disappointment, I still wanted to check it out. &lt;br /&gt;&lt;br /&gt;&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://s2.n4g.com/media/11/news/680000/684402_0.png" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" i$="true" src="http://s2.n4g.com/media/11/news/680000/684402_0.png" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;Donkey Kong is playing hide-n-seek, badly.&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&amp;nbsp;&amp;nbsp; After an update, the E-Store's icon appears on the 3DS selection menu, along with the web browser that I only tested for a moment before heading into the store. Once in the store, I was happily surprised to see not only the entire DSi shop menu available, but also a 3D exclusive shop that has downloadable Nintendo Gameboy games. Right away, I purchased $10 in Nintendo money &amp;amp; bought Mario Land and Legend of Zelda: Link's Awakening DX. Both great games that I remember from by early years and also nicely priced at $2.99 &amp;amp; $5.99 respectively. &lt;br /&gt;&amp;nbsp;&amp;nbsp; An almost perfect port of each game, Nintendo also includes a "State Saver." Something that has been used in numerous emulation programs, a "State Saver" allows you to save the game at anytime in the game. This can be used to save where you are despite what you're doing, and move onto another game. You can also save a state before a boss battle or after a difficult level, allowing you to return even if you die. The system only allows&amp;nbsp;you save one state at a time, but that's enough to help me though Mario Land after 10 years. &lt;br /&gt;&lt;br /&gt;&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://static.3dsconnect.com/2011/02/Nintendo-3DS-eShop-eStore.png" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="240" i$="true" src="http://static.3dsconnect.com/2011/02/Nintendo-3DS-eShop-eStore.png" width="320" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;Mario Land is awesome until you realize how short it is.&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&amp;nbsp; Another pleasant surprise was the 3DS game trailers, showing off all of the titles shown at E3. Watching some of them really got me excited to the coming 3DS line-up. Later on, they did upload a 3D trailers for the luke-warm Green Lantern movie to prove that they can do full 3D movies via Netflix at a late date. Nintendo even gave 3DS users a 3D version of the classic Excitebike free until July, as well as a 3D Pokedex covering the new Pokemon from the Black/White series. I do hope we'll be seeing more game &amp;amp; movie trailers soon. The only thing Nintendo needs to do now is to make demos available and they will rival the PSN with content that I care about.&lt;br /&gt;&amp;nbsp;&amp;nbsp; With updates coming weekly, there are high-hopes for the Estore. I see now that Donkey Kong (Gameboy) is available, so as soon as I can I'll be getting that as well! A lot of great classic games to look forward too.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6697443516611524827-296216408743859826?l=kajimaru.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://kajimaru.blogspot.com/feeds/296216408743859826/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://kajimaru.blogspot.com/2011/06/review-nintendo-3ds-online-estore-w.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6697443516611524827/posts/default/296216408743859826'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6697443516611524827/posts/default/296216408743859826'/><link rel='alternate' type='text/html' href='http://kajimaru.blogspot.com/2011/06/review-nintendo-3ds-online-estore-w.html' title='Review: Nintendo 3DS Online eStore w/ Downloaded Games'/><author><name>Kajimaru</name><uri>http://www.blogger.com/profile/06793042374396289979</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='30' src='http://1.bp.blogspot.com/__bIuM0slpU8/TTu8dwzEh7I/AAAAAAAAAAM/KuVCbL37wow/s220/kajiwaji.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6697443516611524827.post-3563949524540615778</id><published>2011-06-28T16:53:00.000-07:00</published><updated>2011-06-28T16:53:50.362-07:00</updated><title type='text'>Pictures That Will Possibly Make You Laugh! 6/29/11</title><content type='html'>&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://29.media.tumblr.com/tumblr_lmu9duX1jg1qzcv7no1_500.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="320" i$="true" src="http://29.media.tumblr.com/tumblr_lmu9duX1jg1qzcv7no1_500.jpg" width="242" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;Yeah, Pig boobs. Thanks Gannon.&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://chzragecomics.files.wordpress.com/2011/06/rage-comics-ill-never-give-up.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="218" i$="true" src="http://chzragecomics.files.wordpress.com/2011/06/rage-comics-ill-never-give-up.jpg" width="320" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;The eternal battle between user and pc.&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://i.imgur.com/16bgd.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="320" i$="true" src="http://i.imgur.com/16bgd.jpg" width="220" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;I'm not sure if the guys a pedo or a zombie. &lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://i20.photobucket.com/albums/b245/FallenNinjax87x/LOL%20pics/55e63732-4b8b-4e46-b1b8-d31fd79e62be.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="240" i$="true" src="http://i20.photobucket.com/albums/b245/FallenNinjax87x/LOL%20pics/55e63732-4b8b-4e46-b1b8-d31fd79e62be.jpg" width="320" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;XD&lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://gunshowcomic.com/comics/20110615-bedtimeparadox.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="320" i$="true" src="http://gunshowcomic.com/comics/20110615-bedtimeparadox.png" width="198" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6697443516611524827-3563949524540615778?l=kajimaru.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://kajimaru.blogspot.com/feeds/3563949524540615778/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://kajimaru.blogspot.com/2011/06/pictures-that-will-possibly-make-you.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6697443516611524827/posts/default/3563949524540615778'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6697443516611524827/posts/default/3563949524540615778'/><link rel='alternate' type='text/html' href='http://kajimaru.blogspot.com/2011/06/pictures-that-will-possibly-make-you.html' title='Pictures That Will Possibly Make You Laugh! 6/29/11'/><author><name>Kajimaru</name><uri>http://www.blogger.com/profile/06793042374396289979</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='30' src='http://1.bp.blogspot.com/__bIuM0slpU8/TTu8dwzEh7I/AAAAAAAAAAM/KuVCbL37wow/s220/kajiwaji.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://i20.photobucket.com/albums/b245/FallenNinjax87x/LOL%20pics/th_55e63732-4b8b-4e46-b1b8-d31fd79e62be.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6697443516611524827.post-6412045013470343008</id><published>2011-06-20T10:33:00.000-07:00</published><updated>2011-06-20T10:37:35.505-07:00</updated><title type='text'>Review: Tron Evolution for PS3</title><content type='html'>&amp;nbsp;&amp;nbsp; While biding my time to receive InFamous 2 (Review pending), GameFly.com happily sent me another game to tide me over. Tron: Evolution is a game set before Tron: Legacy during the time when Kevin Flyyn discovered the ISOs that where introduced in Legacy. The game fills in a little more back story for the movie, explaining the **SPOILER IF YOU HAVEN'T WATCHED EVOLUTION AHEAD** &lt;span style="background-color: #f3f3f3;"&gt;destruction of the ISOs, Cluu's betrayal, and the disappearance of Tron.&lt;/span&gt; **SPOILERS OVER**&lt;br /&gt;&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://img.gamespot.com/gamespot/images/2010/137/reviews/981378_051810_screen007.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="179" i$="true" src="http://img.gamespot.com/gamespot/images/2010/137/reviews/981378_051810_screen007.jpg" width="320" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;I wish I could of been a female security program.&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;STORY:&lt;br /&gt;&amp;nbsp;&amp;nbsp; You start as a security program created by Kevin Flyyn to protect the in-game-in-computer world of the Grid. As you are the blue guy, the red guys are naturally your enemies. You'll also meet the yellow guys, who are a part of a computer virus known as Abraxas. Along the way you'll meet movie characters along the way, some voiced by the actors that are in the movie. It's a good note here to say that Kevin/Cluu's voice isn't done by Jeff Bridges, but it's a pretty damn good sound-alike. I'd get more into the story if it was worth really talking about. The story could of been easily for been accepted as an animated movie released before Legacy was out, Ala all these super hero movies being accompanied by an straight to dvd/bluray animated movie. 1/5&lt;br /&gt;&lt;br /&gt;&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://img.gamespot.com/gamespot/images/2010/137/reviews/981378_051810_screen005.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="180" i$="true" src="http://img.gamespot.com/gamespot/images/2010/137/reviews/981378_051810_screen005.jpg" width="320" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;This is my "Hrm" face.&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;GRAPHICS:&lt;br /&gt;&amp;nbsp;&amp;nbsp; Slandered looks to the PS3. Nothing to amazing, but nothing to make fun of either. The constant black on blue gave me a bit of a dizzy spell. The characters facial reactions are pretty nice, with the acceptation of a few character's&amp;nbsp;faces looking a bit off during cut scenes. PS3 version prompts&amp;nbsp;you to play this game in 3D, but I lack the 3D TV for such a thing. &amp;nbsp;4/5&lt;br /&gt;&lt;br /&gt;SOUND:&lt;br /&gt;&amp;nbsp;&amp;nbsp; Other then a few tracks from Legacy, the soundtrack was pretty non-existent. Maybe there was music other then in a few cutscenes and during the opening menu, but it must of been pretty dull compaired to the movie. I don't remember crap about it. 1/5&lt;br /&gt;&lt;br /&gt;GAMEPLAY:&lt;br /&gt;&amp;nbsp;&amp;nbsp; The game is a basic jump, attack, and dodge game. The game play feels kind of like the newer Prince of Persia games, with alot of Tron elements. As predicted, you use your disc for everything. For the first few chapters, the gameplay is fun and addicting but grows stale by chapter 4. The fighting system is a little muddled, where you never know when you're going to eat disc to the face until it's to late. Having to constantly watch your energy meter can be a pain, but it also adds a challenge to the game. Of course the bike racing &amp;amp; tank driving levels are here. The bike levels tend to be trail &amp;amp; error, where you'll never know if you're going to suddenly ram yourself into a wall. The tank on other hand is like moving a giant target that can only shoot one powerful blast. If you can hide your tank from the enemy until you take their numbers down, you shouldn't have an issue. All three aspects of the game start out as fun, but grow tedious by mid-game prompting me to return it shortly after my 2nd fight with Abraxus. I never git a change to try multiplayer, due to my friends being more interested in Mario Sports Mix. 3/5.&lt;br /&gt;&lt;br /&gt;&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://img.gamespot.com/gamespot/images/2009/347/981378_20091214_screen002.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="180" i$="true" src="http://img.gamespot.com/gamespot/images/2009/347/981378_20091214_screen002.jpg" width="320" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;"I AM THE YELLOW GUY, WELCOME TO DIE!"&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;END OF LINE:&lt;br /&gt;&amp;nbsp;&amp;nbsp; The biggest draw to this game is Legacy. If you've recently watched it, you'll love the game despite it's quirks. You'll love the fact the trophy/achievement system has names based on quotes from the movie, (I giggled at the "It's all in the wrists" trophy.) and the more detail into the story can be nice. I wish I could of spent a little more time with the game, but another game called me into it's arms. 2.25/5&lt;br /&gt;&lt;br /&gt;&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://img.gamespot.com/gamespot/images/2010/137/reviews/981378_051810_screen003.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="180" i$="true" src="http://img.gamespot.com/gamespot/images/2010/137/reviews/981378_051810_screen003.jpg" width="320" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;Armpit attacks are the number 1 cause of motocycle accidents.&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6697443516611524827-6412045013470343008?l=kajimaru.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://kajimaru.blogspot.com/feeds/6412045013470343008/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://kajimaru.blogspot.com/2011/06/review-tron-evolution-for-ps3.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6697443516611524827/posts/default/6412045013470343008'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6697443516611524827/posts/default/6412045013470343008'/><link rel='alternate' type='text/html' href='http://kajimaru.blogspot.com/2011/06/review-tron-evolution-for-ps3.html' title='Review: Tron Evolution for PS3'/><author><name>Kajimaru</name><uri>http://www.blogger.com/profile/06793042374396289979</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='30' src='http://1.bp.blogspot.com/__bIuM0slpU8/TTu8dwzEh7I/AAAAAAAAAAM/KuVCbL37wow/s220/kajiwaji.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6697443516611524827.post-8545704679436132332</id><published>2011-06-15T08:31:00.000-07:00</published><updated>2011-06-15T08:31:55.361-07:00</updated><title type='text'>Cleaning out my Closet. Literally.</title><content type='html'>&amp;nbsp;&amp;nbsp; One of my primary goals over my week away from work was to clean my room. I decided, sense I really had a few days with nothing to do, that I need to deep clean my room. Started by pulling everything out of my closest; Including old games, about 4 Sega Genesis (or would it be 4 Sega Genesi? English is tough some days.), the Japanese Evangelion Manga 1-6, and clothing I'd never wear again. After about 1 &amp;amp; 1/2 ful 30 gal trash bags later, I had it all cleaned out.&lt;br /&gt;&amp;nbsp;&amp;nbsp; Packed up 2.5 years worth of Shonen Jump &amp;amp; placed them in my closet &amp;amp; took all of my electronics out of my dresser and filled it with clothing that was previously in a basket near my bed. That's right, the dresser is now full of clothing. Took down everything off my walls, and wiped the dust off my wall scrolls &amp;amp; figure collections I have on the walls. Scrubbed the walls, the baseboards, vacuumed 3 times. Despite the fact I was getting tired, I kept energetic with the soundtracks of Labyrinth, Little Shop of Horrors, &amp;amp; Tron Legacy.&lt;br /&gt;&amp;nbsp;&amp;nbsp; Finally, I did something I never thought I'd do.. I packed away 80% of my video game collection. Before that, I took some pictures of the most horrifying disappointment in my entire collection. The one thing, that to this day, I weep whenever I think about it. &lt;br /&gt;&amp;nbsp;&amp;nbsp; &lt;br /&gt;&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/-9Bqp9srmvA0/TfjGFXQ3NVI/AAAAAAAAAC4/WK5JiuJhbac/s1600/06072011401.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="240" src="http://2.bp.blogspot.com/-9Bqp9srmvA0/TfjGFXQ3NVI/AAAAAAAAAC4/WK5JiuJhbac/s320/06072011401.jpg" width="320" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;There are no games here, only Zool.&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&amp;nbsp;&amp;nbsp; Really? Did Atari need to release this birth defect of a gaming system onto the masses? Why do the cartridges look like a copy of Sonic &amp;amp; Knuckles that melted in the sun? Why does the controller look like a rejected cell phone from AT&amp;amp;T? Then there is Zool, the sole game in my Atari Jaguar collection.&lt;br /&gt;&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/-BIW1jhyJth4/TfjGcmJ-MjI/AAAAAAAAAC8/y5MxAqN-Fe0/s1600/06072011403.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="240" src="http://4.bp.blogspot.com/-BIW1jhyJth4/TfjGcmJ-MjI/AAAAAAAAAC8/y5MxAqN-Fe0/s320/06072011403.jpg" width="320" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;"Let's be different" they said.&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&amp;nbsp;&amp;nbsp; Zool was a decent platformer game from the SNES-platformaga Era in video games, and was originally created for the Amiga in 1992 to be a rival for Sonic the Hedgehog. Zool almost beat Sonic 2 in sales, making it the best selling game in 1993 for the Amiga. The game then was ported to all current generation systems at the time, despite the fact that Zool's Wikipedia page doesn't mention that it came out for the Jaguar. The Jaguar port itself was a decent port of the game, but that big bitch issue goes back to the controller. &lt;br /&gt;&lt;br /&gt;&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/-zRCLxUKM2LA/TfjGtgI3BeI/AAAAAAAAADA/9Vq8zOlXdnY/s1600/06072011402.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="240" src="http://2.bp.blogspot.com/-zRCLxUKM2LA/TfjGtgI3BeI/AAAAAAAAADA/9Vq8zOlXdnY/s320/06072011402.jpg" width="320" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;Same basic shape as a Dreamcast controller; &lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&amp;nbsp;&amp;nbsp; This &lt;i&gt;thing&lt;/i&gt;&amp;nbsp;makes the first Xbox controller comfortable. The A,B, &amp;amp; C buttons are reversed from what we're used to, possibly confusing a lot of gamers.&amp;nbsp; I'm not sure if they were planning on using the phone-like keys for something decent, but this controller is probably the ugliest thing I have in my gaming collection. I even own Shaq Fu for the Genesis, and I find it less revolting then the controller for the Jaguar. I'll give it a little credit in one area: It doesn't look as bad as Vegeta's moustache.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6697443516611524827-8545704679436132332?l=kajimaru.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://kajimaru.blogspot.com/feeds/8545704679436132332/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://kajimaru.blogspot.com/2011/06/cleaning-out-my-closet-literally.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6697443516611524827/posts/default/8545704679436132332'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6697443516611524827/posts/default/8545704679436132332'/><link rel='alternate' type='text/html' href='http://kajimaru.blogspot.com/2011/06/cleaning-out-my-closet-literally.html' title='Cleaning out my Closet. Literally.'/><author><name>Kajimaru</name><uri>http://www.blogger.com/profile/06793042374396289979</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='30' src='http://1.bp.blogspot.com/__bIuM0slpU8/TTu8dwzEh7I/AAAAAAAAAAM/KuVCbL37wow/s220/kajiwaji.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/-9Bqp9srmvA0/TfjGFXQ3NVI/AAAAAAAAAC4/WK5JiuJhbac/s72-c/06072011401.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6697443516611524827.post-2370034332695312344</id><published>2011-06-09T16:42:00.000-07:00</published><updated>2011-06-09T16:42:06.847-07:00</updated><title type='text'>E3 2011</title><content type='html'>&amp;nbsp;&amp;nbsp; As much as I don't want to see to much about E3 this year, due to the fact that I cannot afford to go to a certain anime convention that takes place at the same convention center less then a month later. So, I haven't been all over E3 news as much as I usually can. ; ;&lt;br /&gt;&amp;nbsp;&amp;nbsp; So a quick rundown:&lt;br /&gt;&lt;br /&gt;&amp;nbsp;&amp;nbsp; Nintendo Announced Wii U, a Wii console that lives up to PS3 &amp;amp; 360 standards. As awesome as this sounds, this my be to late in the game. Unless this system can match pricing with the Sony's &amp;amp; Microsoft's systems, there will not be much hope here. If it is better then current consoles? Awesome, way to get your foot in the door early on Nintendo. Nintendo did give us a lot of 1st &amp;amp; 3rd party games, including some very exciting 3DS games. As for games, all the main players come back: Mario, Link, Kirby, and many others will be returning with new games. Plenty of exciting new titles that we should see by years end. Also, for you DSi users, you can now download Zelda Four Swords for free from your DSi stores. &lt;br /&gt;&lt;br /&gt;&amp;nbsp;&amp;nbsp; Sony has apologized for it's outage, announced that the NGP will be renamed Vita &amp;amp; sold as two different units; both concerning themselves with that sort of internet they can use. Sony then apologized again for it's outage, and one more time. Sky 4 was announced, making me want to try the first three games sense they have been released for the Ps3. Also there was more talk about 3D support.&lt;br /&gt;&lt;br /&gt;&amp;nbsp;&amp;nbsp; Microsoft... was big money even at E3? Something about more support for the Kinect. I did see that Halo was being remade for HD, but I think that was announced before E3.&amp;nbsp;&lt;br /&gt;&lt;br /&gt;Actually this comic explains everything.&lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://www.vgcats.com/comics/images/110606.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="640" src="http://www.vgcats.com/comics/images/110606.jpg" width="427" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&amp;nbsp;&amp;nbsp; In all honestly, I'm not impressed by the big 3. Nintendo should of had the Wii U out last year, Xbox could of been doing a little better in the R&amp;amp;D department, and Sony.. well, they were very sorry. Not sorry enough to give me games I don't already own, but sorry none the less.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6697443516611524827-2370034332695312344?l=kajimaru.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://kajimaru.blogspot.com/feeds/2370034332695312344/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://kajimaru.blogspot.com/2011/06/e3-2011.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6697443516611524827/posts/default/2370034332695312344'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6697443516611524827/posts/default/2370034332695312344'/><link rel='alternate' type='text/html' href='http://kajimaru.blogspot.com/2011/06/e3-2011.html' title='E3 2011'/><author><name>Kajimaru</name><uri>http://www.blogger.com/profile/06793042374396289979</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='30' src='http://1.bp.blogspot.com/__bIuM0slpU8/TTu8dwzEh7I/AAAAAAAAAAM/KuVCbL37wow/s220/kajiwaji.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6697443516611524827.post-8032466614855151624</id><published>2011-06-07T19:48:00.000-07:00</published><updated>2011-06-07T19:48:15.223-07:00</updated><title type='text'>Quickies</title><content type='html'>First and formost:&lt;br /&gt;&amp;nbsp;&amp;nbsp; Sorry for not being around the last few weeks. I've have quite an adventurous last few weeks, and I'll be sure to fill in some detail tomorrow;&lt;br /&gt;&lt;br /&gt;For now, I'm tired and I am going to play FFXI.&lt;br /&gt;&lt;br /&gt;&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://1.bp.blogspot.com/-LFLCU-T0100/Te7ixkzNtmI/AAAAAAAAAC0/RNkYw_GGbpg/s1600/1307449188831.gif" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" src="http://1.bp.blogspot.com/-LFLCU-T0100/Te7ixkzNtmI/AAAAAAAAAC0/RNkYw_GGbpg/s1600/1307449188831.gif" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;I'm going to rest dreaming of clown college.&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6697443516611524827-8032466614855151624?l=kajimaru.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://kajimaru.blogspot.com/feeds/8032466614855151624/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://kajimaru.blogspot.com/2011/06/quickies.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6697443516611524827/posts/default/8032466614855151624'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6697443516611524827/posts/default/8032466614855151624'/><link rel='alternate' type='text/html' href='http://kajimaru.blogspot.com/2011/06/quickies.html' title='Quickies'/><author><name>Kajimaru</name><uri>http://www.blogger.com/profile/06793042374396289979</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='30' src='http://1.bp.blogspot.com/__bIuM0slpU8/TTu8dwzEh7I/AAAAAAAAAAM/KuVCbL37wow/s220/kajiwaji.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/-LFLCU-T0100/Te7ixkzNtmI/AAAAAAAAAC0/RNkYw_GGbpg/s72-c/1307449188831.gif' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6697443516611524827.post-5412094153601670958</id><published>2011-05-23T14:16:00.000-07:00</published><updated>2011-05-23T14:17:09.149-07:00</updated><title type='text'>KAJI'S WEEKEND IN REVIEW: WOW! I FAIL!</title><content type='html'>List attempted:&lt;br /&gt;Download &amp;amp; Reinstall CuteFTPlite&lt;br /&gt;&amp;nbsp; Update FFXI (Because I want to play Saturday Evening!)&lt;br /&gt;&amp;nbsp; Download "Nyan Koi." Short harem anime series; Been watching to many serious anime lately.&lt;br /&gt;&amp;nbsp;&amp;nbsp;Organize&amp;nbsp;Pictures on Hard Drive (Something that will never be completed.)&lt;br /&gt;&amp;nbsp; Sleep&lt;br /&gt;&amp;nbsp; Vacuum Bedroom &lt;br /&gt;&amp;nbsp;&amp;nbsp;Pick-Up Bathroom&lt;br /&gt;&amp;nbsp; Go threw Laundry and get rid of things that are damaged or to small.&lt;br /&gt;&amp;nbsp;&amp;nbsp;Finish S.D. 0 Gundam (Need to see if Yopo will lemme borrow some of her nicer paint brushes~)&lt;br /&gt;&amp;nbsp;&amp;nbsp;Work on Gundam Wing a little.&lt;br /&gt;&amp;nbsp;&amp;nbsp;Sleep&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;List Completed:&lt;br /&gt;Download &amp;amp; Reinstall CuteFTPlite&lt;br /&gt;&amp;nbsp; Update FFXI&lt;br /&gt;&amp;nbsp; Played FFXI&lt;br /&gt;&amp;nbsp; Download "Nyan Koi."&lt;br /&gt;&amp;nbsp; Played FFXI&lt;br /&gt;&amp;nbsp; Sleep&lt;br /&gt;&amp;nbsp;&amp;nbsp;Work on Gundam Wing a little.&lt;br /&gt;&amp;nbsp;&amp;nbsp;Watched Indiana Jones &amp;amp; The Lase Crusade &amp;amp; Harry Potter 1-4.&lt;br /&gt;&amp;nbsp;&amp;nbsp;Played FFXI&lt;br /&gt;&amp;nbsp;&amp;nbsp;Sleep&lt;br /&gt;&lt;br /&gt;So, I got most of it done? Right? RIGHT?!&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6697443516611524827-5412094153601670958?l=kajimaru.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://kajimaru.blogspot.com/feeds/5412094153601670958/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://kajimaru.blogspot.com/2011/05/kajis-weekend-in-review.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6697443516611524827/posts/default/5412094153601670958'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6697443516611524827/posts/default/5412094153601670958'/><link rel='alternate' type='text/html' href='http://kajimaru.blogspot.com/2011/05/kajis-weekend-in-review.html' title='KAJI&apos;S WEEKEND IN REVIEW: WOW! I FAIL!'/><author><name>Kajimaru</name><uri>http://www.blogger.com/profile/06793042374396289979</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='30' src='http://1.bp.blogspot.com/__bIuM0slpU8/TTu8dwzEh7I/AAAAAAAAAAM/KuVCbL37wow/s220/kajiwaji.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6697443516611524827.post-7595622257449950589</id><published>2011-05-20T12:21:00.000-07:00</published><updated>2011-05-20T12:21:24.419-07:00</updated><title type='text'>KAJI'S WEEKEND: Episode 1: WOW! KAJI HAS ALOT OF PROJECTS!</title><content type='html'>&amp;nbsp;&amp;nbsp; With this being the first true weekend out of my loving daughter's softball, and the first weekend with my love out of school, I decided to make some decent plans for this weekend. Decent plans for you may be going out on a date, partying with friends, or getting drunk and playing WoW. For me? Well..&lt;br /&gt;&lt;br /&gt;&amp;nbsp; Download &amp;amp; Reinstall CuteFTPlite&lt;br /&gt;&amp;nbsp; Update FFXI (Because I want to play Saturday Evening!)&lt;br /&gt;&amp;nbsp; Download "Nyan Koi." Short harem anime series; Been watching to many serious anime lately.&lt;br /&gt;&amp;nbsp;&amp;nbsp;Organize&amp;nbsp;Pictures on Hard Drive (Something that will never be completed.)&lt;br /&gt;&amp;nbsp; Sleep&lt;br /&gt;&amp;nbsp; Vacuum Bedroom &lt;br /&gt;&amp;nbsp;&amp;nbsp;Pick-Up Bathroom&lt;br /&gt;&amp;nbsp; Go threw Laundry and get rid of things that are damaged or to small.&lt;br /&gt;&amp;nbsp;&amp;nbsp;Finish S.D. 0 Gundam (Need to see if Yopo will lemme borrow some of her nicer paint brushes~)&lt;br /&gt;&amp;nbsp;&amp;nbsp;Work on Gundam Wing a little.&lt;br /&gt;&amp;nbsp;&amp;nbsp;Sleep&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;Mind you, all of this will be moot if the Rapture happens. o.o;&lt;/div&gt;&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://images.wikia.com/finalfantasy/images/2/2d/Selphietheend.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="210" j8="true" src="http://images.wikia.com/finalfantasy/images/2/2d/Selphietheend.jpg" width="400" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;Copyright SquareEnix&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6697443516611524827-7595622257449950589?l=kajimaru.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://kajimaru.blogspot.com/feeds/7595622257449950589/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://kajimaru.blogspot.com/2011/05/kajis-weekend-episode-1-wow-kaji-has.html#comment-form' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6697443516611524827/posts/default/7595622257449950589'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6697443516611524827/posts/default/7595622257449950589'/><link rel='alternate' type='text/html' href='http://kajimaru.blogspot.com/2011/05/kajis-weekend-episode-1-wow-kaji-has.html' title='KAJI&apos;S WEEKEND: Episode 1: WOW! KAJI HAS ALOT OF PROJECTS!'/><author><name>Kajimaru</name><uri>http://www.blogger.com/profile/06793042374396289979</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='30' src='http://1.bp.blogspot.com/__bIuM0slpU8/TTu8dwzEh7I/AAAAAAAAAAM/KuVCbL37wow/s220/kajiwaji.jpg'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6697443516611524827.post-3561981597795304363</id><published>2011-05-18T11:43:00.000-07:00</published><updated>2011-05-18T11:43:23.838-07:00</updated><title type='text'>FFXI: The End of Perfect Ataraxia</title><content type='html'>&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://www.hunters-guild.org/ffxi/main001.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="54" j8="true" src="http://www.hunters-guild.org/ffxi/main001.jpg" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div style="border-bottom: medium none; border-left: medium none; border-right: medium none; border-top: medium none;"&gt;&amp;nbsp;&amp;nbsp; I joined my second Dynamis group back in April of '07, and was very well accepted as a Taru BLM. Back in those times, the group usually ran with around 20-30 players, and it was hard getting to know everyone. In the last few years we've become a smaller group lucky to have 12 players that where not a mule or second characters. We've had some amazingly fun runs, some very frustrating and difficult runs, and even some laid back runs. There would be nights where nothing dropped and it felt like a pointless run, then there would be nights that we'd leave an area feeling like thieves. Often we'd play together outside of Dynamis, so it was like having a small family. It was alot of fun, and I'd like to personally thank the leaders, long term members, and even short term members. &lt;/div&gt;&lt;div style="border-bottom: medium none; border-left: medium none; border-right: medium none; border-top: medium none;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="border-bottom: medium none; border-left: medium none; border-right: medium none; border-top: medium none;"&gt;&amp;nbsp;&amp;nbsp; This post goes out to all the current and previous members of the Perfect Ataraxia Linkshell, of the FFXI &lt;/div&gt;&lt;div style="border-bottom: medium none; border-left: medium none; border-right: medium none; border-top: medium none;"&gt;Quetzalcoatl server. &lt;/div&gt;&lt;div style="border-bottom: medium none; border-left: medium none; border-right: medium none; border-top: medium none;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="border-bottom: medium none; border-left: medium none; border-right: medium none; border-top: medium none;"&gt;&amp;nbsp;&amp;nbsp; Thank you. Just because we're not part of a Linkshell anymore, you're all still my friends. Never hesitate to call me.&lt;/div&gt;&lt;div style="border-bottom: medium none; border-left: medium none; border-right: medium none; border-top: medium none;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="border-bottom: medium none; border-left: medium none; border-right: medium none; border-top: medium none;"&gt;&lt;br /&gt;&lt;/div&gt;&amp;nbsp;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6697443516611524827-3561981597795304363?l=kajimaru.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://kajimaru.blogspot.com/feeds/3561981597795304363/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://kajimaru.blogspot.com/2011/05/ffxi-end-of-perfect-ataraxia.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6697443516611524827/posts/default/3561981597795304363'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6697443516611524827/posts/default/3561981597795304363'/><link rel='alternate' type='text/html' href='http://kajimaru.blogspot.com/2011/05/ffxi-end-of-perfect-ataraxia.html' title='FFXI: The End of Perfect Ataraxia'/><author><name>Kajimaru</name><uri>http://www.blogger.com/profile/06793042374396289979</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='30' src='http://1.bp.blogspot.com/__bIuM0slpU8/TTu8dwzEh7I/AAAAAAAAAAM/KuVCbL37wow/s220/kajiwaji.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6697443516611524827.post-330135766138645648</id><published>2011-05-17T09:34:00.000-07:00</published><updated>2011-05-17T09:34:38.205-07:00</updated><title type='text'>PSN Revival: Time to Bribe, erm, Thank Gamers.</title><content type='html'>&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://image.gamespotcdn.net/gamespot/images/2011/116/playstation_network_white_32863_embed.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" j8="true" src="http://image.gamespotcdn.net/gamespot/images/2011/116/playstation_network_white_32863_embed.jpg" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;It only does something.&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&amp;nbsp;&amp;nbsp; Sony feels bad for only doing offline for about a month now sense the hack. Bad enough to want to reward players with not only 30 days of Playstation+ (MUST DOWNLOAD FREEGAMES NAO!!) but also offering 4 free full games as an apology. &lt;br /&gt;&lt;br /&gt;&lt;div align="center"&gt;Choose from two (2) PS3 games:&lt;/div&gt;&lt;div align="center"&gt;Dead Nation (Think SmashTV with Zombies)&lt;br /&gt;inFAMOUS (If you don't own it, you better own it after this.)&lt;br /&gt;LittleBigPlanet&amp;nbsp;(Great fun, but I think most people own it.)&lt;br /&gt;Super Stardust HD (Looks like Geometry Wars.)&lt;br /&gt;Wipeout HD + Fury (Remake of an older game, kinda reminds me of Tron racing)&lt;/div&gt;&lt;div align="center"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div align="center"&gt;Obviously the best deal here is inFAMOUS &amp;amp; LittleBIGPlanet. I already own them both, so I'll probably get Dead Nation &amp;amp; Wipeout on my girlfriend's Ps3 &amp;amp; get WipeOut &amp;amp; Stardust on my Ps3. ^^&lt;br /&gt;﻿&lt;/div&gt;&lt;div align="center"&gt;Then, pick two&amp;nbsp;(2) PSP games:&lt;/div&gt;&lt;div align="center"&gt;LittleBigPlanet (LBP on the go!)&lt;br /&gt;ModNation Racers (Mario-Kart esque gameplay.)&lt;br /&gt;Pursuit Force (Older PSP game, looks interesting. Got decent reviews.)&lt;br /&gt;Killzone Liberation (FPS4PSP)&lt;/div&gt;&lt;div align="center"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div align="center"&gt;Unsure my decisions on this one. Definitely on LBP, so my daughter can play it on the go. I'll probably post my decision later on. It'll be last second, no doubt.&lt;/div&gt;&lt;div align="center"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: left;"&gt;&amp;nbsp;&amp;nbsp; The downside to this is that the PSN Store isn't up yet, but should be shortly. Remember kids: We only have 30 days after the store is online to download our freebies. There are alot of great games in here, so don't be shy.&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6697443516611524827-330135766138645648?l=kajimaru.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://kajimaru.blogspot.com/feeds/330135766138645648/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://kajimaru.blogspot.com/2011/05/psn-revival-time-to-bribe-erm-thank.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6697443516611524827/posts/default/330135766138645648'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6697443516611524827/posts/default/330135766138645648'/><link rel='alternate' type='text/html' href='http://kajimaru.blogspot.com/2011/05/psn-revival-time-to-bribe-erm-thank.html' title='PSN Revival: Time to Bribe, erm, Thank Gamers.'/><author><name>Kajimaru</name><uri>http://www.blogger.com/profile/06793042374396289979</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='30' src='http://1.bp.blogspot.com/__bIuM0slpU8/TTu8dwzEh7I/AAAAAAAAAAM/KuVCbL37wow/s220/kajiwaji.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6697443516611524827.post-967333727980460105</id><published>2011-05-17T09:17:00.000-07:00</published><updated>2011-05-17T09:17:06.907-07:00</updated><title type='text'>FFXI: A Quick Guide to Anyone Returning to FFXI</title><content type='html'>&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://www.hunters-guild.org/ffxi/main001.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="55" j8="true" src="http://www.hunters-guild.org/ffxi/main001.jpg" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;&amp;nbsp;&amp;nbsp; A good friend of mine texted me today mentioning that she is returning to FFXI. My first words to her was "The game has changed alot." So, this inspired me to write the following about what has recently changed in the last few years in FFXI, sense the the mid 08s'. This article is for people who left remotely in between ToAH &amp;amp; WotG:&lt;br /&gt;&lt;br /&gt;JOBS&lt;br /&gt;&amp;nbsp;&amp;nbsp; Corsair, Blue Mage, Puppetmaster, Scholor, and Dancer have all been introduced to the game. Corsair has become key for helping with sleeps (with elemental shots) and assisting the PT in small buffs. Blue Mage has become the ultimate solo machine, able to face many types of mobs. Puppermaster, once a job that was often made fun of, can now out-nuke most Black Mages with the BLM Puppet. (Way to make me feel useful, Ana!)&lt;br /&gt;&amp;nbsp;&amp;nbsp; Once upon a time, PLDs were always needed but a good PLD was rare. Now they are the lolJob, with people often placing them under the "Forever Alone" category. With new combinations of subjobs and level caps being raised, alot of jobs have become more self sufficient. BLM/RDM can refresh and convert, WHM/SCH can Hastaga and spam abilities that lower enmity towards them. &lt;br /&gt;&amp;nbsp;&amp;nbsp; New abilities came as well with these new levels; WHMs can sleep mobs, BLMs can take damage to HP and swap it with MP, THF can take the blame for other people's hatred. Not to forget that SMNs can now summon Odin &amp;amp; Alexander for a few moments &amp;amp; NINs have gotten all the spells they've ever needed including Ninjetsu items that can be use universally with certain spells. &lt;br /&gt;&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://www.hunters-guild.org/ffxi/mithra.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="320" j8="true" src="http://www.hunters-guild.org/ffxi/mithra.jpg" width="133" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;Mithra armor still looks like less then other races.&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;GEAR&lt;br /&gt;&amp;nbsp;&amp;nbsp; With the introductions of Abyssea, the 3rd tier of JSE was introduced. Easy to obtain, but only good once you've upgraded them. Easier to obtain, but god-awful to look at Auror gear was made available along with Pearl &amp;amp; Teal gear, rounding out armor that is decent &amp;amp; decently obtainable. &lt;br /&gt;&amp;nbsp;&amp;nbsp; Your old gear can easily and sadly be replaced with superior gear once you reach the level, but some of your really rare pieces can now be upgraded via Synergy, the new crafting job that is like no other. &lt;br /&gt;&amp;nbsp;&amp;nbsp; A good weapon can be easily obtained but if you're one that seeks more, you now have multiple choices including building a weapon from ground up via Trails of the Magian, where you can make a weapon that attacks more then once per turn or has certain elemental attributes. (Ex. Thunder = Dex &amp;amp; Acc augments &amp;amp; Ice = Elemental Magic + INT upgrades.) Mythic &amp;amp; Empy Weapons have been introduced, with the latter a little easier to obtain and usually superior to Mythic &amp;amp; Relics. &lt;br /&gt;&lt;br /&gt;EXP&lt;br /&gt;&amp;nbsp;&amp;nbsp; EXP has never been easier. FFXI really went into easy mode. With increased EXP for EP-EM mobs &amp;amp; The introduction to Fields of Valor, a system where you take out a certain set of mobs in the area &amp;amp; then rewarded with more exp &amp;amp; gil for completing the grocery list of death. Then there is Abyssea..&lt;br /&gt;&amp;nbsp;&amp;nbsp; People are known to "Key Whore" in Abyssea, where you go in at the minimum level of 30, and gain massive EXP from 17 other people killing mobswhile you pop open chests that give time extensions, exp, and even rare items. Abyssea is the best place to EXP, (went from BLM 80 to 85 and also got 3 levels on SMN in one 6 hour group.) but sometimes makes it hard to skillup, bringing back skillup pts of old times.&lt;br /&gt;Normal 6-man pts are rare, mostly replaced with smaller groups completing Fields of Valor.&lt;br /&gt;&lt;br /&gt;ENDGAME&lt;br /&gt;&amp;nbsp;&amp;nbsp; Numerous endgame battlefields exist, each with it's own storyline &amp;amp; gear. alot of it was over-shadowed by the abyssea gear. You can still find groups low-manning end-game stuff such as Dynamis &amp;amp; Limbus. These once had 18+ per fun, now can be easily beaten with a well-trained group of 8. Dynamis went under a huge reconstruction, making it more of an extra EXP zone with rare drops, even though the CoP Dynamis zones remain the same. Sky &amp;amp; Sea has some benefits, but finding a group may be hard unless you have friends.&lt;br /&gt;&lt;br /&gt;ECONOMY&lt;br /&gt;&amp;nbsp;&amp;nbsp; This one is short &amp;amp; sweet:&lt;br /&gt;Things cost less, buy money has become scarcer. You can make a decent coin if you try, but no playing&amp;nbsp;means no money.&lt;br /&gt;FRIENDS&lt;br /&gt;&amp;nbsp;&amp;nbsp; Friends as always good thing, but some&amp;nbsp;people prefure to dual or even triple box instead of dealing with others. Sad, but successful.&lt;br /&gt;&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://www.hunters-guild.org/ffxi/small.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" j8="true" src="http://www.hunters-guild.org/ffxi/small.jpg" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;Classic picture of Anapuna and I farming my Carby Ruby.&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;EVERYTHING ELSE&lt;br /&gt;&amp;nbsp;&amp;nbsp; Like I said before:&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; The Game Has Changed.&lt;br /&gt;&lt;br /&gt;&amp;nbsp;&amp;nbsp;Some can say for the better, alot say for the worse. The game doesn't have to many challenges anymore, and has become newbie-friendly. Personally, the game changed at the right times for me. I went though the hard times of leveling BLM and SMN, beating the first two expansions, and completing a set of relic gear before changes came along and made it easier. I welcomed the changes so leveling my second &amp;amp; third jobs became easier &amp;amp; beating the bitch that is CoP once more with my better-half, Yopo. &lt;br /&gt;&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://www.hunters-guild.org/journal/omgish.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" j8="true" src="http://www.hunters-guild.org/journal/omgish.jpg" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;I'm using this opportunity to use old LiveJournal icons. ^^&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&amp;nbsp; &lt;br /&gt;&amp;nbsp;&amp;nbsp; For more information, I found a complete post from Eosun.org (Formerly QCDN.org)&lt;br /&gt;&lt;a href="http://www.eosun.org/forum/showthread.php?t=60434"&gt;http://www.eosun.org/forum/showthread.php?t=60434&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Links to the more popular events now-a-days:&lt;br /&gt;&lt;br /&gt;&lt;a href="http://wiki.ffxiclopedia.org/wiki/Abyssea"&gt;http://wiki.ffxiclopedia.org/wiki/Abyssea&lt;/a&gt;&lt;br /&gt;&lt;a href="http://wiki.ffxiclopedia.org/wiki/Trial_of_the_Magians"&gt;http://wiki.ffxiclopedia.org/wiki/Trial_of_the_Magians&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6697443516611524827-967333727980460105?l=kajimaru.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://kajimaru.blogspot.com/feeds/967333727980460105/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://kajimaru.blogspot.com/2011/05/ffxi-quick-guide-to-anyone-returning-to.html#comment-form' title='4 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6697443516611524827/posts/default/967333727980460105'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6697443516611524827/posts/default/967333727980460105'/><link rel='alternate' type='text/html' href='http://kajimaru.blogspot.com/2011/05/ffxi-quick-guide-to-anyone-returning-to.html' title='FFXI: A Quick Guide to Anyone Returning to FFXI'/><author><name>Kajimaru</name><uri>http://www.blogger.com/profile/06793042374396289979</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='30' src='http://1.bp.blogspot.com/__bIuM0slpU8/TTu8dwzEh7I/AAAAAAAAAAM/KuVCbL37wow/s220/kajiwaji.jpg'/></author><thr:total>4</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6697443516611524827.post-5242897400236649035</id><published>2011-05-10T10:37:00.000-07:00</published><updated>2011-05-10T10:37:11.712-07:00</updated><title type='text'>LOLWUT PICTURES: 5/10/11</title><content type='html'>&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://artoftrolling.files.wordpress.com/2011/05/d49e3800-1127-4ac3-9f59-722ffaa41771.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="218" j8="true" src="http://artoftrolling.files.wordpress.com/2011/05/d49e3800-1127-4ac3-9f59-722ffaa41771.jpg" width="320" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;Even the freeway signs can troll you.&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;﻿ &lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://cheezpictureisunrelated.files.wordpress.com/2010/09/3316bf1e-670f-421a-9e75-15457f344cee.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="213" j8="true" src="http://cheezpictureisunrelated.files.wordpress.com/2010/09/3316bf1e-670f-421a-9e75-15457f344cee.jpg" width="320" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;This scene will be added to the BluRay Extended Episode 5.&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;﻿&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://bit.ly/jgGzIQ" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="109" j8="true" src="http://bit.ly/jgGzIQ" width="320" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;I wish this tree was emo so it'd HM: CUT itself.&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td style="border-bottom: medium none; border-left: medium none; border-right: medium none; border-top: medium none; text-align: center;"&gt;&lt;a href="http://www.damnlol.com/pics/233/b219781e4538a9492f9e6e894ec9fafc.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="320" j8="true" src="http://www.damnlol.com/pics/233/b219781e4538a9492f9e6e894ec9fafc.jpg" width="212" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class="tr-caption" style="border-bottom: medium none; border-left: medium none; border-right: medium none; border-top: medium none; text-align: center;"&gt;Yopo &amp;amp; I have been talking about what we want at our wedding. This may be the cake.&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td style="border-bottom: medium none; border-left: medium none; border-right: medium none; border-top: medium none; text-align: center;"&gt;&lt;a href="http://verydemotivational.files.wordpress.com/2011/05/demotivational-posters-sexy-vulcan-time.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="320" j8="true" src="http://verydemotivational.files.wordpress.com/2011/05/demotivational-posters-sexy-vulcan-time.jpg" width="262" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;"I SUCKED HIS SPOCK!"&lt;br /&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;&lt;div class="separator" style="border-bottom: medium none; border-left: medium none; border-right: medium none; border-top: medium none; clear: both; text-align: center;"&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6697443516611524827-5242897400236649035?l=kajimaru.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://kajimaru.blogspot.com/feeds/5242897400236649035/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://kajimaru.blogspot.com/2011/05/lolwut-pictures-51011.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6697443516611524827/posts/default/5242897400236649035'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6697443516611524827/posts/default/5242897400236649035'/><link rel='alternate' type='text/html' href='http://kajimaru.blogspot.com/2011/05/lolwut-pictures-51011.html' title='LOLWUT PICTURES: 5/10/11'/><author><name>Kajimaru</name><uri>http://www.blogger.com/profile/06793042374396289979</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='30' src='http://1.bp.blogspot.com/__bIuM0slpU8/TTu8dwzEh7I/AAAAAAAAAAM/KuVCbL37wow/s220/kajiwaji.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6697443516611524827.post-8107359045154424127</id><published>2011-05-09T10:53:00.000-07:00</published><updated>2011-05-09T10:53:16.688-07:00</updated><title type='text'>FFXI May 10, 2011 (JST) Version Update</title><content type='html'>Posted Originally on the FFXI Playonline Message Boards:&lt;br /&gt;(I take no credit in this information, but I do take credit for hosting it. :D)&lt;br /&gt;&lt;br /&gt;&lt;blockquote class="postcontent restore "&gt;&lt;b&gt;&lt;span style="font-size: small;"&gt;Event-related&lt;/span&gt;&lt;/b&gt; &lt;blockquote&gt;&lt;ul&gt;&lt;li&gt;[dev1007] Introducing the new content "Voidwatch"! See &lt;a href="http://forum.square-enix.com/ffxi/threads/4925" target="_blank"&gt;here&lt;/a&gt; for more details.&lt;br /&gt;&lt;img alt="Name:  versionup0510_01.jpgViews: 18Size:  15.5 KB" border="0" class="thumbnail" src="http://forum.square-enix.com/ffxi/attachment.php?attachmentid=153&amp;amp;d=1304951966&amp;amp;thumb=1" title="Name:  versionup0510_01.jpgViews: 18Size:  15.5 KB" /&gt;&lt;/li&gt;&lt;li&gt;[dev1011] Introducing the new content "Grounds of Valor"&lt;br /&gt;&lt;img alt="Name:  versionup0510_02.jpgViews: 17Size:  20.9 KB" border="0" class="thumbnail" src="http://forum.square-enix.com/ffxi/attachment.php?attachmentid=154&amp;amp;d=1304952031&amp;amp;thumb=1" title="Name:  versionup0510_02.jpgViews: 17Size:  20.9 KB" /&gt;&lt;/li&gt;&lt;li&gt;[dev1000] Dynamis Revisions&lt;/li&gt;&lt;li&gt;[dev1005] Fellow Adjustments&lt;/li&gt;&lt;li&gt;A new Rendezvous Point has been added to Aht Urhgan Whitegate (F-10)&lt;/li&gt;&lt;li&gt;The number of Magian trials that can be undertaken simultaneously has been increased from five to ten.&lt;/li&gt;&lt;li&gt;To conserve system resources, synergy furnaces have been removed from Upper Jeuno.&lt;/li&gt;&lt;li&gt;The following adjustments have been made to the quest "Mama Mia." &lt;blockquote&gt;&lt;ul&gt;&lt;li&gt;The NPC Mamaulabion will now inform you of the items delivered thus far.&lt;/li&gt;&lt;li&gt;Players may now reinitiate the quest by speaking to Mamaulabion without the "Evoker’s Ring" item among their possessions.&lt;/li&gt;&lt;/ul&gt;&lt;/blockquote&gt;&lt;/li&gt;&lt;li&gt;Certain teleporters located in the Shrine of Ru'Avitau will now send players to a fixed location.&lt;/li&gt;&lt;li&gt;[dev1003] Abyssea Adjustments&lt;/li&gt;&lt;li&gt;New Abyssea support NPCs have been added to the following areas: &lt;blockquote&gt;&lt;ul&gt;&lt;li&gt;Gilburt, Ivan Port San d’Oria (I-8)&lt;/li&gt;&lt;li&gt;Erich, Ernst Port Bastok (K-11)&lt;/li&gt;&lt;li&gt;Jerrett, Kierron Heavens Tower, Windurst&lt;br /&gt;&lt;img alt="Name:  versionup0510_03.jpgViews: 16Size:  11.4 KB" border="0" class="thumbnail" src="http://forum.square-enix.com/ffxi/attachment.php?attachmentid=155&amp;amp;d=1304952086&amp;amp;thumb=1" title="Name:  versionup0510_03.jpgViews: 16Size:  11.4 KB" /&gt;&lt;/li&gt;&lt;/ul&gt;&lt;/blockquote&gt;&lt;/li&gt;&lt;/ul&gt;&lt;/blockquote&gt;&lt;br /&gt;&lt;b&gt;&lt;span style="font-size: small;"&gt;Battle-related&lt;/span&gt;&lt;/b&gt; &lt;blockquote&gt;&lt;ul&gt;&lt;li&gt;[dev1010] Job Adjustments&lt;br /&gt;&lt;img alt="Name:  versionup0510_05.jpgViews: 15Size:  18.2 KB" border="0" class="thumbnail" src="http://forum.square-enix.com/ffxi/attachment.php?attachmentid=157&amp;amp;d=1304952183&amp;amp;thumb=1" title="Name:  versionup0510_05.jpgViews: 15Size:  18.2 KB" /&gt;&lt;br /&gt;&lt;a href="http://forum.square-enix.com/ffxi/attachment.php?attachmentid=160&amp;amp;d=1304955729" id="attachment160" rel="Lightbox_92954"&gt;&lt;img alt="Click image for larger versionName: versionup0510_06_EN.jpgViews: 203Size: 19.4 KBID: 160" border="0" class="thumbnail" src="http://forum.square-enix.com/ffxi/attachment.php?attachmentid=160&amp;amp;d=1303466715&amp;amp;thumb=1" title="Click image for larger versionName: versionup0510_06_EN.jpgViews: 203Size: 19.4 KBID: 160" /&gt;&lt;/a&gt;&lt;/li&gt;&lt;li&gt;The effects of the following job abilities have been adjusted: &lt;blockquote&gt;Divine Caress / Saboteur / Spur / Tenuto / Mana Cede / Efflux / Striking Flourish / Perpetuance / Immanence&lt;/blockquote&gt;&lt;/li&gt;&lt;li&gt;The following job traits and attributes will see their maximum level of effectiveness adjusted by equipment, magic, and/or job abilities. &lt;blockquote&gt;Critical Hit Rate / Critical Hit Damage / Beast Killer / Plantoid Killer / Vermin Killer / Lizard Killer / Bird Killer / Amorph Killer / Aquan Killer / Undead Killer / Arcana Killer / Demon Killer / Dragon Killer / Fast Cast / Kick Attacks / Skillchain Bonus / Conserve MP / Magic Burst Bonus / Snap Shot / Recycle / Ninja Tool Expertise&lt;/blockquote&gt;&lt;/li&gt;&lt;li&gt;[dev1014] New Battlefields&lt;br /&gt;&lt;img alt="Name:  versionup0510_04.jpgViews: 16Size:  16.2 KB" border="0" class="thumbnail" src="http://forum.square-enix.com/ffxi/attachment.php?attachmentid=156&amp;amp;d=1304952149&amp;amp;thumb=1" title="Name:  versionup0510_04.jpgViews: 16Size:  16.2 KB" /&gt;&lt;/li&gt;&lt;li&gt;[dev1009] New Trigger Conditions for Notorious Monsters&lt;/li&gt;&lt;li&gt;[dev1012] Revamped Monster Placement&lt;/li&gt;&lt;li&gt;The level restriction has been abolished for the quest battlefield "Return to the Depths."&lt;/li&gt;&lt;li&gt;The NM "Almighty Apkallu" will appear more easily.&lt;/li&gt;&lt;li&gt;The amount of time it takes for the NM "Yilbegan" to despawn due to excessive distance from the player has been extended.&lt;/li&gt;&lt;li&gt;The Abyssea-Attohwa NM Rahu has been renamed Svarbhanu.&lt;/li&gt;&lt;/ul&gt;&lt;/blockquote&gt;&lt;br /&gt;&lt;b&gt;&lt;span style="font-size: small;"&gt;Item-related&lt;/span&gt;&lt;/b&gt; &lt;blockquote&gt;&lt;ul&gt;&lt;li&gt;Several new synthesis recipes have been added.&lt;/li&gt;&lt;li&gt;[dev1013] Synergy Augments&lt;/li&gt;&lt;li&gt;Several new synergy recipes have been added. With these recipes, it will be possible to add augments to existing equipment items.&lt;br /&gt;See &lt;a href="http://forum.square-enix.com/ffxi/threads/7267?p=92965&amp;amp;viewfull=1#post92965" target="_blank"&gt;here&lt;/a&gt; for more details.&lt;/li&gt;&lt;li&gt;Additional equipment items obtainable with Imperial Standing have been added, along with new attachments obtainable as rewards for completing the ENM quest "Pulling the Strings."&lt;/li&gt;&lt;li&gt;The Goblin firework vendor NPCs Kindlix and Pyropox have set up shop in Port Jeuno (J-7).&lt;/li&gt;&lt;li&gt;[dev1001] The following items can now be kept in stacks of 12. &lt;blockquote&gt;Glavoid Shell / 2Leaf Chloris Bud / Helm of Briareus / Carabosse's Gem / Fistule Discharge / Kukulkan's Fang / Chukwa's Egg / Mananangal's Necklet / Marvin's Pelage / Chasmic Stinger / Raskovnik Vine / Bakka's Wing / Cuelebre's Horn / Mictlantecuhtli's Habit / Keesha's Pamama / Mikey's Nugget / Balaur Skull / Lieje Lantern / Itzpapalotl's Scale / Ulhuadshi's Fang / Sobek's Skin / Cirein-Croin's Lantern / Bukhis's Wing / Sedna's Tusk / Manigordo Tusk&lt;/blockquote&gt;&lt;/li&gt;&lt;li&gt;The following items have had their enchantment effect recast times shortened to 1 hour. &lt;blockquote&gt;Snow Bunny Hat / Snow Bunny Hat +1 / Chocobo Beret / Kingdom Stables Collar / Republic Stables Medal / Federation Stables Scarf / Ducal Guard Ring / Holla Ring / Dem Ring / Mea Ring / Vahzl Ring / Yhoat Ring / Altep Ring / Mandragora Beret / Stars Cap / Laurel Crown / Rabbit Belt / Worm Belt / Mandragora Belt / Homing Ring / Return Ring / Jugner Ring / Pashhow Ring / Meriphataud Ring / Gyokuto Obi / Drover's Belt / Detonator Belt / Goblin Belt / Kingdom Earring / Republic Earring / Federation Earring / Duchy Earring / Selbina Earring / Mhaura Earring / Rabao Earring / Kazham Earring / Norg Earring / Safehold Earring / Empire Earring / Nashmau Earring / Pullus Torque / Warp Cudgel / Trick Staff II / Kitty Rod&lt;/blockquote&gt;&lt;/li&gt;&lt;li&gt;The following items have had their enchantment effect recast times shortened to 20 hours. &lt;blockquote&gt;Custom Gilet +1 / Custom Top +1 / Magna Gilet +1 / Magna Top +1 / Wonder Maillot +1 / Wonder Top +1 / Savage Top +1 / Elder Gilet +1 / Tidal Talisman / Nexus Cape / Moogle Cap / Nomad Cap / Treat Staff II&lt;/blockquote&gt;&lt;/li&gt;&lt;li&gt;NPC vendors will now buy and sell the following items at reduced prices: &lt;blockquote&gt;Cracker / Twinkle Shower / Little Comet / Konron Hassen / Kongou Inaho / Meifu Goma / Airborne / Popstar / Brilliant Snow / Sparkling Hand / Air Rider / Ouka Ranman / Papillion&lt;/blockquote&gt;&lt;/li&gt;&lt;li&gt;The following items can now be entrusted to the care of the Porter Moogle: &lt;blockquote&gt;Trainee's Spectacles / Trainee Axe / Trainee Hammer / Trainee Burin / Trainee Scissors / Trainee's Needle / Trainee Gloves / Trainee Sword / Trainee Knife / Poele Classique / Kanonenofen / Pot Topper / Gyokuto Obi / Ark Angel HM Statue / Ark Angel EV Statue / Ark Angel TT Statue / Ark Angel MR Statue / Ark Angel GK Statue&lt;/blockquote&gt;&lt;/li&gt;&lt;li&gt;[dev1002] Delivery System Adjustments&lt;br /&gt;Review the &lt;a href="http://forum.square-enix.com/ffxi/threads/7267?p=92966&amp;amp;viewfull=1#post92966" target="_blank"&gt;list of undeliverable items&lt;/a&gt;.&lt;/li&gt;&lt;li&gt;The potency of the "Automaton: Regain" effect granted by the hand-to-hand weapon "Burattinaios" has been adjusted.&lt;/li&gt;&lt;li&gt;The cap on physical damage sustainable with the sword "Burtgang" equipped has been increased.&lt;/li&gt;&lt;li&gt;The cap on magic damage sustainable with the shield "Aegis" equipped has been increased.&lt;/li&gt;&lt;li&gt;The "Smart Grenade" item is no longer exclusive.&lt;/li&gt;&lt;li&gt;The graphics and icon for the great swords "Kardia Faussar" and "Kardia Faussar +1" have been changed.&lt;/li&gt;&lt;li&gt;The footgear "Ace's Sabatons" has been renamed "Ace's Leggings."&lt;/li&gt;&lt;li&gt;Help messages for the following Magian trial items have been adjusted:&lt;br /&gt;&lt;span style="color: red;"&gt;*Their effects remain unchanged.&lt;/span&gt; &lt;blockquote&gt;Agni’s Staff +2 (No. 2579) / Vayu’s Staff +2 (No. 2585) / Indra’s Staff +2 (No. 2591) / Surya’s Staff +2 (No. 2597) / Varuna’s Staff +2 (2604) / Kubera’s Staff +2 (2610) / Soma’s Staff +2 (No. 2616) / Yama’s Staff +2 (2622)&lt;/blockquote&gt;&lt;/li&gt;&lt;/ul&gt;&lt;/blockquote&gt;&lt;br /&gt;&lt;b&gt;&lt;span style="font-size: small;"&gt;System-related&lt;/span&gt;&lt;/b&gt; &lt;blockquote&gt;&lt;ul&gt;&lt;li&gt;[dev1008] Improvements in Fishing&lt;/li&gt;&lt;li&gt;Signet effect durations have been increased by three hours across the board. The maximum possible duration remains unchanged at 15 hours.&lt;/li&gt;&lt;li&gt;When conducting currency exchange with either the NPC Ugrihd (Aht Urhgan Whitegate) or Awaheen (Nashmau), players may now specify the Imperial coin of their choice as well as the quantity desired.&lt;/li&gt;&lt;li&gt;The new text command "/blockhelp" has been added.&lt;br /&gt;This command allows players to toggle on and off the ability to bring up the "Call for Help" button in the command menu. The default setting for this command is on; logging out of the game will revert this setting to default.&lt;/li&gt;&lt;li&gt;The active command window may be hidden and radar displayed by pressing the triangle button or plus key during battle.&lt;/li&gt;&lt;li&gt;The font used to display characters' names above their heads has been changed on the Windows and Xbox 360 versions of the game.&lt;br /&gt;&lt;img alt="Name:  versionup0510_09.jpgViews: 14Size:  19.2 KB" border="0" class="thumbnail" src="http://forum.square-enix.com/ffxi/attachment.php?attachmentid=159&amp;amp;d=1304952557&amp;amp;thumb=1" title="Name:  versionup0510_09.jpgViews: 14Size:  19.2 KB" /&gt;&lt;/li&gt;&lt;/ul&gt;&lt;/blockquote&gt;&lt;br /&gt;&lt;b&gt;&lt;span style="font-size: small;"&gt;Resolved Issues&lt;/span&gt;&lt;/b&gt; &lt;blockquote&gt;&lt;ul&gt;&lt;li&gt;The following previously existing issues have been corrected: &lt;blockquote&gt;&lt;ul&gt;&lt;li&gt;The issue wherein choosing "Give up chocobo raising," while a chocobo is still incubating yielded an improper message.&lt;/li&gt;&lt;li&gt;The issue regarding the NM Phantasmal Puk's low spawn rate during sieges involving Lv4–Lv7 Mamool Ja Savages.&lt;/li&gt;&lt;li&gt;The issue in which the Aht Urhgan Whitegate NPC Zasshal mistakenly identified the minimum party member requirement for entering remnant areas as six.&lt;/li&gt;&lt;li&gt;The issue wherein help message for the Blue Mage spell Delta Thrust read "Additional effect: Disease" instead of the correct "Additional effect: Plague."&lt;/li&gt;&lt;li&gt;The issue in which effects of monsters' Yurin abilities were improperly displayed.&lt;/li&gt;&lt;li&gt;The issue wherein the scholar ability "Libra" would display improper information if used in conjunction with a black mage's "Enmity Douse" ability.&lt;/li&gt;&lt;li&gt;The issue in which improper TP values were occasionally displayed when using the job ability "Tactical Switch" with either a Cirque Scarpe +1 or Cirque Scarpe +2 equipped.&lt;/li&gt;&lt;li&gt;The issue in which the help message for the weapon skills "Sidewinder" and "Slug Shot" mistakenly read "quintuple damage" instead of the correct "quadruple damage."&lt;/li&gt;&lt;li&gt;The issue where the effects from Atma of the Winged Gloom would occasionally not trigger.&lt;/li&gt;&lt;li&gt;The issue where sudden accumulations of a large quantity of experience points would sometimes reduce the actual amount of experience points earned.&lt;/li&gt;&lt;li&gt;The issue in which the detection range for the monster Dybbuk (Abyssea-Konschtat) was larger than intended.&lt;/li&gt;&lt;li&gt;The issue wherein it was sometimes possible to target the NM Myrmecoleon (Abyssea-Tahrongi) before it spawned.&lt;/li&gt;&lt;li&gt;The issue in which the NM Ulhuadshi (Abyssea-Attohwa) would occasionally begin absorbing damage under improper conditions.&lt;/li&gt;&lt;li&gt;The issue in which players would occasionally be disengaged from the NM Amun (Abyssea-Attohwa) against their will.&lt;/li&gt;&lt;li&gt;The issue in which magic cast by the Abyssea-Attohwa NMs Mielikki and Svarbhanu would exhibit improper effects.&lt;/li&gt;&lt;li&gt;The issue in which the Abyssea-Altepa NMs Bennu and Ansherkh would display special attack messages despite being afflicted with terror.&lt;/li&gt;&lt;li&gt;The issue where the NM Orthus (Abyssea-Altepa) would occasionally inflict fire damage upon itself.&lt;/li&gt;&lt;li&gt;The issue wherein the area of effect for the NM Indrik's (Abyssea-Uleguerand) special attack "Scintillant Lance" was incorrect.&lt;/li&gt;&lt;li&gt;The issue in which the area of effect for the NM Ironclad Triturator's (Abyssea-Uleguerand) special attack "Turbine Cyclone" was incorrect.&lt;/li&gt;&lt;li&gt;The issue wherein the NM Apademak (Abyssea-Uleguerand) would occasionally cast area of effect attack spells on itself.&lt;/li&gt;&lt;li&gt;The issue wherein the NM Impervious Chariot (Abyssea-Uleguerand) would sometimes begin absorbing damage under improper conditions.&lt;/li&gt;&lt;li&gt;The issue wherein the NM Azdaja (Abyssea-Grauberg) would intermittently use magical effects it should not possess.&lt;/li&gt;&lt;li&gt;The issue wherein using an automaton's ranged or magical attacks against the NM Armoury Crate (SE Apollyon) immediately caused the battle to terminate.&lt;/li&gt;&lt;li&gt;The issue in which using an automaton to fight an NM that must be spawned with abyssite would occasionally cause the NM to disappear when a party's reservation expired.&lt;/li&gt;&lt;li&gt;The issue where joining a Walk of Echoes battlefield that was already 51% or more complete would result in being unable to exit.&lt;/li&gt;&lt;li&gt;The issue wherein, under certain circumstances, enemies in Walk of Echoes would not drop items.&lt;/li&gt;&lt;li&gt;The issue wherein the Walk of Echoes enemy Morbid Molassess’s special attack "Cytokinesis" possessed an improper area of effect.&lt;/li&gt;&lt;li&gt;The issue whereupon trading the key item "battle trophy: 3rd echelon" to the NPC Dominion Tactician resulted in an improper response.&lt;/li&gt;&lt;li&gt;- The issue wherein the help message for Mercurial Sword mistakenly read "Occasionally attacks 2-3 times," instead of "Occasionally attacks 2-4 times."&lt;/li&gt;&lt;li&gt;The issue in which the help message for Mercurial Pole mistakenly read "Occasionally attacks 2-4 times," instead of "Occasionally attacks 2-5 times."&lt;/li&gt;&lt;li&gt;The issue where the item Unkai Haidate's Hasso effect was affecting magic recast delay.&lt;/li&gt;&lt;li&gt;The issue where the item Breeze Gem's position would be displayed incorrectly upon sorting auction house items.&lt;/li&gt;&lt;li&gt;The issue in which the following items periodically exhibited additional effects that were not described in their respective help messages: &lt;blockquote&gt;Beneficus / Siriti / Winged Wand&lt;/blockquote&gt;&lt;/li&gt;&lt;li&gt;The issue in which characters resurrected by Auto Reraise would not have their items de-equipped even if their level fell below the item’s level requirement.&lt;/li&gt;&lt;li&gt;The issue wherein DUALSHOCK 2 controllers' vibration would not properly reflect the size of fish.&lt;/li&gt;&lt;li&gt;The issue in which treasure chests caught during the Brigand's Chart quest were not displayed on the beach.&lt;/li&gt;&lt;li&gt;- The issue where fishing instinct messages were displayed during goldfish-scooping.&lt;/li&gt;&lt;li&gt;- The issue regarding how NMs could not be fished for in the following areas: &lt;blockquote&gt;Qufim Island / Cape Terrigan / Purgonorgo Isle / Mount Zayolm&lt;/blockquote&gt;&lt;/li&gt;&lt;li&gt;The issue wherein the following item names could not be properly changed by using the text command /translate: &lt;blockquote&gt;Winged Wand / Vodun Mace / Vodun Mace +1&lt;/blockquote&gt;&lt;/li&gt;&lt;li&gt;The following item names have also been adjusted for consistency: &lt;blockquote&gt;&lt;table border="0" cellpadding="4" cellspacing="0" class="ta01"&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td valign="top"&gt;Lancer Plackart&lt;br /&gt;Lancer Plackart +1&lt;br /&gt;Raising Earrings&lt;br /&gt;Stun Jamadhar&lt;br /&gt;Dino Ledersens&lt;br /&gt;Genie Lappa&lt;br /&gt;Igqira Lappa&lt;br /&gt;Sylvan Brague&lt;br /&gt;Sylvan Brague +1&lt;/td&gt;&lt;td valign="top"&gt;Lncr. Plackart&lt;br /&gt;Lncr. Plackart +1&lt;br /&gt;Raising Earring&lt;br /&gt;Stun Jamadhars&lt;br /&gt;Dino Ledelsens&lt;br /&gt;Genie Lappas&lt;br /&gt;Igqira Lappas&lt;br /&gt;Sylvan Bragues&lt;br /&gt;Sylvan Bragues +1&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;/blockquote&gt;&lt;/li&gt;&lt;/ul&gt;&lt;/blockquote&gt;&lt;/li&gt;&lt;/ul&gt;&lt;/blockquote&gt;&lt;br /&gt;&lt;b&gt;&lt;span style="font-size: small;"&gt;Known Issues&lt;/span&gt;&lt;/b&gt; &lt;blockquote&gt;&lt;ul&gt;&lt;li&gt;Despite all auction houses being consolidated to Jeuno, auction house NPCs in the three nations mistakenly continue to state that each nation’s auction house functions independently. This issue will be resolved in the next version update.&lt;/li&gt;&lt;/ul&gt;&lt;/blockquote&gt;- The proposed atma interface improvement allowing players to save their favorite atma configurations has been delayed to a future version update due to development complications. &lt;/blockquote&gt;Several new synergy recipes have been added. With these recipes, it will be possible to add augments to existing equipment items. (See the following link for more details)&lt;br /&gt;&amp;lt;List of Undeliverable Items&amp;gt;&lt;br /&gt;* The list is quite extensive, so it may be easier to search for particular items using your browser’s search function.&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;(See original post for details)&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;a href="http://forum.square-enix.com/ffxi/threads/7267"&gt;http://forum.square-enix.com/ffxi/threads/7267&lt;/a&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;Our good friend over at Wild Dragon Chase had full details on the data mining. I'll post a few of his pictures for you lazy readers. &lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;a href="http://wilddragonchase.blogspot.com/2011/05/ffxi-version-update-dat-mining-may-9.html"&gt;http://wilddragonchase.blogspot.com/2011/05/ffxi-version-update-dat-mining-may-9.html&lt;/a&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;Make sure to see his post for all the information on his current data mining threads.&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;﻿ &lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/-gPZMBpVxVNM/TcgdTNRw5_I/AAAAAAAAEys/Oaea9kthDfk/s1600/mob.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="225" j8="true" src="http://4.bp.blogspot.com/-gPZMBpVxVNM/TcgdTNRw5_I/AAAAAAAAEys/Oaea9kthDfk/s320/mob.jpg" width="320" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;I hope I wasn't the one to crap in this guy's corn flakes. o.o;&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;﻿ &lt;div style="text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/-X0pmk8IsKFE/TcgWHLQCcOI/AAAAAAAAEww/A0e4l2KLq40/s1600/2.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="200" j8="true" src="http://2.bp.blogspot.com/-X0pmk8IsKFE/TcgWHLQCcOI/AAAAAAAAEww/A0e4l2KLq40/s320/2.jpg" width="320" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;Garuda's evil sister?&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://3.bp.blogspot.com/-rmrZ8AjtMPY/TcgWISl7MeI/AAAAAAAAEw4/Ic9bObRIC1k/s1600/4a.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="200" j8="true" src="http://3.bp.blogspot.com/-rmrZ8AjtMPY/TcgWISl7MeI/AAAAAAAAEw4/Ic9bObRIC1k/s320/4a.jpg" width="320" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;The color swap kind of reminds me of the limited edition Gundam Unicorn&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://1.bp.blogspot.com/-nbk9X2cDqYQ/TcgWtq2BmHI/AAAAAAAAExk/YzW31nk9ues/s1600/set3a.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="200" j8="true" src="http://1.bp.blogspot.com/-nbk9X2cDqYQ/TcgWtq2BmHI/AAAAAAAAExk/YzW31nk9ues/s320/set3a.jpg" width="320" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;"It's LU BU!!!!"&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/-LJQqXhO5P98/Tcgch6VVzbI/AAAAAAAAEyg/DIpPqo21I8o/s1600/a.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="199" j8="true" src="http://4.bp.blogspot.com/-LJQqXhO5P98/Tcgch6VVzbI/AAAAAAAAEyg/DIpPqo21I8o/s320/a.jpg" width="320" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;I really like the colours on this one.&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://1.bp.blogspot.com/-SfPHJWy_TNY/TcgWKBACmbI/AAAAAAAAExE/walvX35l7yU/s1600/p.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="200" j8="true" src="http://1.bp.blogspot.com/-SfPHJWy_TNY/TcgWKBACmbI/AAAAAAAAExE/walvX35l7yU/s320/p.jpg" width="320" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;This will be my favorite toy to play with in my moghouse.&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;Again, thanks to Playonline's message boards &amp;amp; Wild Dragon Chase for the info/pictures. Make sure to visit their sites so they can get their well deserved hits.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6697443516611524827-8107359045154424127?l=kajimaru.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://kajimaru.blogspot.com/feeds/8107359045154424127/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://kajimaru.blogspot.com/2011/05/ffxi-may-10-2011-jst-version-update.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6697443516611524827/posts/default/8107359045154424127'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6697443516611524827/posts/default/8107359045154424127'/><link rel='alternate' type='text/html' href='http://kajimaru.blogspot.com/2011/05/ffxi-may-10-2011-jst-version-update.html' title='FFXI May 10, 2011 (JST) Version Update'/><author><name>Kajimaru</name><uri>http://www.blogger.com/profile/06793042374396289979</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='30' src='http://1.bp.blogspot.com/__bIuM0slpU8/TTu8dwzEh7I/AAAAAAAAAAM/KuVCbL37wow/s220/kajiwaji.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/-gPZMBpVxVNM/TcgdTNRw5_I/AAAAAAAAEys/Oaea9kthDfk/s72-c/mob.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6697443516611524827.post-3436120306100704133</id><published>2011-05-09T10:11:00.000-07:00</published><updated>2011-05-11T10:48:52.563-07:00</updated><title type='text'>Review: Tron Legacy</title><content type='html'>&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://t2.gstatic.com/images?q=tbn:ANd9GcQb7EV1WJTDpyLQ7H7NzdmRkmjfKTiGIU0Vfm-s40Jp2liLs5eRDA&amp;amp;t=1" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" j8="true" src="http://t2.gstatic.com/images?q=tbn:ANd9GcQb7EV1WJTDpyLQ7H7NzdmRkmjfKTiGIU0Vfm-s40Jp2liLs5eRDA&amp;amp;t=1" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;&amp;lt;3&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;div style="text-align: center;"&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; "The son of a virtual world designer goes looking for his father and ends up inside the digital world that his father designed. He meets his father's creation turned bad and a unique ally who was born inside the digital domain of The Grid." ~IMDB Summery~&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;Review:&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;/div&gt;&lt;div style="text-align: left;"&gt;&amp;nbsp;&amp;nbsp; A note real quickly: I was never a huge fan of the original Tron. It was a fun movie, but it wasn't very provoking. I may catch some fanboy heat for this, but I want to be honest about this. Again, it was a fun movie. Legacy, on other hand, blew the original out of the water for me.&lt;/div&gt;&lt;div style="text-align: left;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: left;"&gt;&amp;nbsp;&amp;nbsp; The storyline was probably the weakest point of the movie, and that's not a terrible thing. A simple story with a couple (predictable at moments) twists and some great nostalgia factor. The good thing is that Legacy doesn't fully depend on the original movie for a storyline. Most things are explained pretty well, with the exception of Dillinger Jr's&amp;nbsp;bit part&amp;nbsp;(son of the antagonist from the first movie), and who Tron is. Olivia Wilde's character Quorra was a good change from female leads. The attraction from her character and Sam was well written, pulling away from the "The main girl and the main guy gotta kiss" stereotype. I appreciated the little bit of sexual frustration that was never played upon. Almost everything the character say and do is golden. I will be quoting this movie for along time. Story is definitely a &lt;strong&gt;4/5&lt;/strong&gt;. I can't say there is anything I could add or take away from the storyline, it just felt a little lacking. Perhaps other points of the movie over-shadowed the story, and that's why I feel the way I do about it.&lt;/div&gt;&lt;div style="text-align: left;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: left;"&gt;&amp;nbsp;&amp;nbsp; Special effects where insane. It made me want to put long LED lights throughout my clothing. The de-aging of Jeff Bridges was interesting, but at a few moments didn't seem as real as I'd of hoped Disney could do.&lt;/div&gt;&lt;div style="text-align: left;"&gt;All battle scenes, light-cycle battles, and even the programs falling into broken pieces after being "deleted" was done really well. The effects sometimes had a "Dark Knight" feel to them, and&amp;nbsp;that definitely not a bad thing.&amp;nbsp;&lt;strong&gt;4.5/5&lt;/strong&gt;&lt;/div&gt;&lt;div style="text-align: left;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: left;"&gt;&amp;nbsp;&amp;nbsp; Music made the movie. Daft Punk's score for the movie definitely made it for me. Anytime I can listen to a soundtrack that makes me relive scenes from the movie, I fall completely in love with it. I've already driven home from work listening to "Flynn Lives" with quite possibly the nerdiest look on my face. Often, the music almost feels like the actors are moving and talking with the music playing in their heads. The way the music flows with each character makes you think they had the music playing for the actors in each scene. &lt;strong&gt;6/5&lt;/strong&gt; (Yes, I went over the limit. You got a problem with that? You wanna fight about it?)&lt;/div&gt;&lt;div style="text-align: left;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: left;"&gt;&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://www.goddesssophiawalker.com/wordpress/wp-content/uploads/2011/03/tron-legacy-oliviawilde.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="176" j8="true" src="http://www.goddesssophiawalker.com/wordpress/wp-content/uploads/2011/03/tron-legacy-oliviawilde.jpg" width="320" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;Yeah.. I like Oliva Wilde. Can't you tell?&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&amp;nbsp;&amp;nbsp; Casting was well done, including one of my favorite former T.V. doctors. Oliva Wilde's character was both fun,&amp;nbsp;had a slight-sexiness,&amp;nbsp;and cute, with a another slight bit of goofiness. Something we haven't seen in a female lead in along time in my opinion. Garret Hedlund pulled off his role flawlessly, and of course Jeff Bridges return to the role of Kevin Flynn was something that had to be done. Michael Sheen's little Ziggy Stardust impression was spot on for the role of Castor. For some reason though, every time I hear David Warner's&amp;nbsp;voice (OHFUCKTHISMAYBEASPOILER) I think of Ra's Al Ghul from Batman: The Animated&amp;nbsp;Series.&amp;nbsp;Seeing Cillian Murphy in such a small part was disappointing, but I don't think this is the last we'll see of him. Everyone else was spot on. &lt;strong&gt;5/5 &lt;/strong&gt;&lt;/div&gt;&lt;div style="text-align: left;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;strong&gt;Wrap Up:&lt;/strong&gt;&lt;/div&gt;&lt;div style="text-align: left;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: left;"&gt;&amp;nbsp;&amp;nbsp; The original Tron wasn't for everyone. Legacy feels like like you can sit almost anyone in front of it and they'll enjoy it. I plan on purchasing the Bluray+DVD version for myself in the near future. Your family and friends will enjoy this movie, as long as they can comprehend the idea of a digital world. &lt;/div&gt;&lt;div style="text-align: left;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: left;"&gt;&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://3.bp.blogspot.com/_DMA0ltz2b_0/TQyRFpG7V9I/AAAAAAAAA5o/TyANUqyDcXw/s1600/olivia-wilde-tron-legacy.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="320" j8="true" src="http://3.bp.blogspot.com/_DMA0ltz2b_0/TQyRFpG7V9I/AAAAAAAAA5o/TyANUqyDcXw/s320/olivia-wilde-tron-legacy.jpg" width="144" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;You're just lucky I didn't spam a bunch of images of her and some drool as a review.&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: left;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div align="left" style="text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6697443516611524827-3436120306100704133?l=kajimaru.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://kajimaru.blogspot.com/feeds/3436120306100704133/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://kajimaru.blogspot.com/2011/05/review-tron-legacy.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6697443516611524827/posts/default/3436120306100704133'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6697443516611524827/posts/default/3436120306100704133'/><link rel='alternate' type='text/html' href='http://kajimaru.blogspot.com/2011/05/review-tron-legacy.html' title='Review: Tron Legacy'/><author><name>Kajimaru</name><uri>http://www.blogger.com/profile/06793042374396289979</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='30' src='http://1.bp.blogspot.com/__bIuM0slpU8/TTu8dwzEh7I/AAAAAAAAAAM/KuVCbL37wow/s220/kajiwaji.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_DMA0ltz2b_0/TQyRFpG7V9I/AAAAAAAAA5o/TyANUqyDcXw/s72-c/olivia-wilde-tron-legacy.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6697443516611524827.post-248666226316942563</id><published>2011-05-08T08:33:00.000-07:00</published><updated>2011-05-08T08:33:25.512-07:00</updated><title type='text'>Saturday Night Projects!</title><content type='html'>&amp;nbsp;&amp;nbsp; Finally finished up the driver installation on my computer and starting the installation of my favorite drug and it's less loved younger brother (FFXI and XIV respectively). All that's left for that is do download updates...&lt;br /&gt;&lt;br /&gt;&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/-hFduZ5LuVdA/Tca1ymdZukI/AAAAAAAAACc/OAqPQ3gqvYw/s1600/05072011378.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="240" src="http://2.bp.blogspot.com/-hFduZ5LuVdA/Tca1ymdZukI/AAAAAAAAACc/OAqPQ3gqvYw/s320/05072011378.jpg" width="320" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;This one will be alot shorted then the next one. &amp;gt;.&amp;gt;; FFXI players know what updates are like.&lt;/td&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;&lt;br /&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&amp;nbsp;&amp;nbsp; So, what to do while my computer is doing it's thing? Work on my next model kit sounds good. (Yes, I know I need to post some pics of my last project, but I need a better camera then the one that's on my phone to show that off.) &lt;br /&gt;&lt;h1 class="parseasinTitle" style="text-align: center;"&gt;&lt;span id="btAsinTitle"&gt;XXXG-01W Wing Gundam EW Ver. (MG)&lt;/span&gt;&lt;/h1&gt;&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://1.bp.blogspot.com/-DTAS2D_JiTw/Tca2YqjBqYI/AAAAAAAAACg/DLe9e3TWxjE/s1600/05072011374.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="150" src="http://1.bp.blogspot.com/-DTAS2D_JiTw/Tca2YqjBqYI/AAAAAAAAACg/DLe9e3TWxjE/s200/05072011374.jpg" width="200" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;Painted Heero and put him in his little chair. Little guy never looked so happy.&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://3.bp.blogspot.com/-UQUzrTAsctM/Tca2iS5ElUI/AAAAAAAAACk/mmmj4ceUbP4/s1600/05072011375.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="150" src="http://3.bp.blogspot.com/-UQUzrTAsctM/Tca2iS5ElUI/AAAAAAAAACk/mmmj4ceUbP4/s200/05072011375.jpg" width="200" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;Inner-Chest completed with a little frustration.&amp;nbsp;&lt;/td&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;&lt;br /&gt;&lt;/td&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;&lt;br /&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://3.bp.blogspot.com/-ehvBUpr_qhg/Tca241LqPII/AAAAAAAAACo/EPN_tfkLezo/s1600/05072011376.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="150" src="http://3.bp.blogspot.com/-ehvBUpr_qhg/Tca241LqPII/AAAAAAAAACo/EPN_tfkLezo/s200/05072011376.jpg" width="200" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;Front attached. Was tempted to use green-eye pain instead of the sticker, but decided against that.&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/-qWFr02_N7Kk/Tca3FQBqFPI/AAAAAAAAACs/TM6UmhrHG_I/s1600/05072011380.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="150" src="http://4.bp.blogspot.com/-qWFr02_N7Kk/Tca3FQBqFPI/AAAAAAAAACs/TM6UmhrHG_I/s200/05072011380.jpg" width="200" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;Body is complete. Huzzah!&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; Well, installs are all done and FFXI is taking it's sweet-ass time installing, so I'm off to bed. Hopefully I'll get my copies of Photoshop CES3 and Microsoft Office XP soon so I can finish my computer and continue work on the main hunters-guild.org site. I'll post more shots of the kit once I've started work on the head.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6697443516611524827-248666226316942563?l=kajimaru.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://kajimaru.blogspot.com/feeds/248666226316942563/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://kajimaru.blogspot.com/2011/05/saturday-night-projects.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6697443516611524827/posts/default/248666226316942563'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6697443516611524827/posts/default/248666226316942563'/><link rel='alternate' type='text/html' href='http://kajimaru.blogspot.com/2011/05/saturday-night-projects.html' title='Saturday Night Projects!'/><author><name>Kajimaru</name><uri>http://www.blogger.com/profile/06793042374396289979</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='30' src='http://1.bp.blogspot.com/__bIuM0slpU8/TTu8dwzEh7I/AAAAAAAAAAM/KuVCbL37wow/s220/kajiwaji.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/-hFduZ5LuVdA/Tca1ymdZukI/AAAAAAAAACc/OAqPQ3gqvYw/s72-c/05072011378.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6697443516611524827.post-4907979934035274800</id><published>2011-05-05T11:38:00.000-07:00</published><updated>2011-05-07T19:07:01.028-07:00</updated><title type='text'>Epic News: Sega Saturn Classic Guardian Heroes being remade for X360 Arcade!</title><content type='html'>&amp;nbsp;&amp;nbsp; A few weeks back I think I brought up a game called Guardian Heroes for the Sega Saturn. Not only was this a fun 4 player beat-'em up with rpg elements dipped into anime juice, it was a large part of what the anime club (AnimeSentai props #2) played during the early 00's. Multiple endings, awesome super moves, and a VS mode that supported up to 12 players really made this game a kick at the parties. &lt;br /&gt;&lt;br /&gt;&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://t0.gstatic.com/images?q=tbn:ANd9GcS5kVnUumi-plLBOCeOq81kt3Rx0trZYwyRiqgevothPvITVSrn&amp;amp;t=1" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" j8="true" src="http://t0.gstatic.com/images?q=tbn:ANd9GcS5kVnUumi-plLBOCeOq81kt3Rx0trZYwyRiqgevothPvITVSrn&amp;amp;t=1" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;Let me apologize to all my friends who had to deal with me playing as the Dragon God in VS mode. ^^&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&amp;nbsp;&amp;nbsp; Kotaku.com reports that this treasured jewel in the Sega Saturn crown will be released for the Xbox360 Arcade. Not just a port of the Saturn version, but will also feature updated HD graphics, online co-op and online VS mode that can support up to 12 players. Expected for a Fall 2011 release date. Original article: &lt;a href="http://kotaku.com/#%215798896/sega-saturn-classic-guardian-heroes-coming-to-xbox-live-arcade"&gt;http://kotaku.com/#!5798896/sega-saturn-classic-guardian-heroes-coming-to-xbox-live-arcade&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://t0.gstatic.com/images?q=tbn:ANd9GcRpRSrn5JljeKN8gqRxZ3koH7V33-tFKzygT796qTL7CEmczxVHig" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" j8="true" src="http://t0.gstatic.com/images?q=tbn:ANd9GcRpRSrn5JljeKN8gqRxZ3koH7V33-tFKzygT796qTL7CEmczxVHig" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;Take that people who are selling this game for $100 on Amazon!&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&amp;nbsp;&amp;nbsp; Once again, Xbox has come out and saved me from buying a game I've needed sense it was thrifted from my house back in 2005. Thanks to Kotaku for reporting.&lt;br /&gt;&lt;br /&gt;&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://silverynote.com/store/images/gba/gba%20advance%20guardian%20heroes.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="198" j8="true" src="http://silverynote.com/store/images/gba/gba%20advance%20guardian%20heroes.jpg" width="200" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;There was another game released for GBA. It's OK, but lacks the multiplayer.&lt;br /&gt;&lt;br /&gt;UPDATE: Here are some screen shots:&lt;br /&gt;http://kotaku.com/#!5799009/guardian-heroes-for-xbox-live-arcade-looks-awful-but-dont-lose-hope/gallery/1&lt;br /&gt;&lt;br /&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6697443516611524827-4907979934035274800?l=kajimaru.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://kajimaru.blogspot.com/feeds/4907979934035274800/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://kajimaru.blogspot.com/2011/05/epic-news-sega-saturn-classic-guardian.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6697443516611524827/posts/default/4907979934035274800'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6697443516611524827/posts/default/4907979934035274800'/><link rel='alternate' type='text/html' href='http://kajimaru.blogspot.com/2011/05/epic-news-sega-saturn-classic-guardian.html' title='Epic News: Sega Saturn Classic Guardian Heroes being remade for X360 Arcade!'/><author><name>Kajimaru</name><uri>http://www.blogger.com/profile/06793042374396289979</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='30' src='http://1.bp.blogspot.com/__bIuM0slpU8/TTu8dwzEh7I/AAAAAAAAAAM/KuVCbL37wow/s220/kajiwaji.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6697443516611524827.post-1638117498209492269</id><published>2011-05-04T12:37:00.000-07:00</published><updated>2011-05-04T12:37:31.966-07:00</updated><title type='text'>Hunters Guild Updates</title><content type='html'>&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://www.hunters-guild.org/journal/joy.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" j8="true" src="http://www.hunters-guild.org/journal/joy.jpg" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;Happy Happy&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;The following is a quick breakdown of upcoming (as in after Softball and&amp;nbsp;the current Semester are over, and my computer is back to full operation.) updates for Hunters Guild.&lt;br /&gt;&lt;br /&gt;Main Page: Additions of new Selections; Reopening older pages with the new format. Also need to work on getting the main page to look better in older versions of Internet explorer. &lt;br /&gt;&lt;br /&gt;KO Beast: Finish the music sections. Work on the video game section. Does anyone have a good Turbo Duo/PC Engine emulator they know of? I need a new HuCard to get my Turbo CD to play right. This would be helpful for the game review/synops. &lt;br /&gt;&lt;br /&gt;Utena: Considering a new layout, but it's on the back burner. Update information about the DVD releases and a few other things.&lt;br /&gt;&lt;br /&gt;Evangelion: Rebuild from the ground up. Will feature new articles and selections not found in other sites like Evawiki or other popular resources. What is the point of having the same information as everyone else, right?&lt;br /&gt;Definite return of "Rejected Angels." &lt;br /&gt;&lt;br /&gt;&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://www.hunters-guild.org/journal/pso.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" j8="true" src="http://www.hunters-guild.org/journal/pso.jpg" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;I never finished recoloring this to be Kaji &amp;amp; Holocaust. Both two proud warriors from PSO Dreamcast.&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;Phantasy Star: It's about time I make a page about Phantasy Star, huh?&lt;br /&gt;&lt;br /&gt;FFXI: Same as above. This game is to blame for me not updating. That's the story and I'm sticking to it. &lt;br /&gt;&lt;br /&gt;Parody Comics: Time to add some more, right?&lt;br /&gt;&lt;br /&gt;Wallpapers: Long need of an overhaul. Definitely planned. &lt;br /&gt;&lt;br /&gt;Others:&amp;nbsp; History of Hunters Guild opening, Model Kit/Figure collection pictures and info, and a reopening of my convention page.&amp;nbsp;A few other surprises are in the works as well. &lt;br /&gt;&lt;br /&gt;&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://www.hunters-guild.org/journal/gokuhhungry.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" j8="true" src="http://www.hunters-guild.org/journal/gokuhhungry.jpg" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;...No. No I am not.&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6697443516611524827-1638117498209492269?l=kajimaru.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://kajimaru.blogspot.com/feeds/1638117498209492269/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://kajimaru.blogspot.com/2011/05/hunters-guild-updates.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6697443516611524827/posts/default/1638117498209492269'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6697443516611524827/posts/default/1638117498209492269'/><link rel='alternate' type='text/html' href='http://kajimaru.blogspot.com/2011/05/hunters-guild-updates.html' title='Hunters Guild Updates'/><author><name>Kajimaru</name><uri>http://www.blogger.com/profile/06793042374396289979</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='30' src='http://1.bp.blogspot.com/__bIuM0slpU8/TTu8dwzEh7I/AAAAAAAAAAM/KuVCbL37wow/s220/kajiwaji.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6697443516611524827.post-1351955469382412632</id><published>2011-04-28T12:10:00.000-07:00</published><updated>2011-04-28T12:10:17.331-07:00</updated><title type='text'>LOLWUT PART DUEX: Return of the FFXIAH message boards.</title><content type='html'>&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://30.media.tumblr.com/tumblr_lfc4wp30gB1qfkigao1_400.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="320" j8="true" src="http://30.media.tumblr.com/tumblr_lfc4wp30gB1qfkigao1_400.jpg" width="254" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://i1119.photobucket.com/albums/k622/pb_feifongwong/1303931292118.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="640" j8="true" src="http://i1119.photobucket.com/albums/k622/pb_feifongwong/1303931292118.jpg" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://chzdailywhat.files.wordpress.com/2011/04/f0061375-945f-4d06-80e9-58909b993111.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="640" j8="true" src="http://chzdailywhat.files.wordpress.com/2011/04/f0061375-945f-4d06-80e9-58909b993111.jpg" width="328" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://29.media.tumblr.com/tumblr_laoxk2rBhZ1qdhmifo1_500.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="240" j8="true" src="http://29.media.tumblr.com/tumblr_laoxk2rBhZ1qdhmifo1_500.jpg" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;And finally~&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://i88.photobucket.com/albums/k177/Kainstryder/1239792637269.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="512" j8="true" src="http://i88.photobucket.com/albums/k177/Kainstryder/1239792637269.jpg" width="640" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6697443516611524827-1351955469382412632?l=kajimaru.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://kajimaru.blogspot.com/feeds/1351955469382412632/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://kajimaru.blogspot.com/2011/04/lolwut-part-duex-return-of-ffxiah.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6697443516611524827/posts/default/1351955469382412632'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6697443516611524827/posts/default/1351955469382412632'/><link rel='alternate' type='text/html' href='http://kajimaru.blogspot.com/2011/04/lolwut-part-duex-return-of-ffxiah.html' title='LOLWUT PART DUEX: Return of the FFXIAH message boards.'/><author><name>Kajimaru</name><uri>http://www.blogger.com/profile/06793042374396289979</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' wi
